Fire (enemy): Difference between revisions

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{{redirect|Firefox|the similar fireball enemy also referred to as firefox|[[Fireball (Donkey Kong)]]|[[Fox McCloud|Fox]]'s up special move in the Super Smash Bros. series|[[Fox McCloud#Fire Fox|Fox McCloud § Fire Fox]]}}
{{About|the enemy in [[Donkey Kong (game)|Donkey Kong]]|the enemy from [[Wario Land: Shake It!]] once referred to as "fire"|[[Flimflam]]}}
{{Distinguish|Fireball (Donkey Kong)}}
{{species infobox
{{species infobox
|image=[[File:Firefox Perfect.png|150px]]<br>Artwork of a Fire
|image=[[File:Firefox Perfect.png|150px]]<br>Artwork of a Fire from ''[[Perfect Ban Mario Character Daijiten]]''
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' ([[List of games by date#1981|1981]])
|latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]])
|latest_appearance=''[[Nintendo World Championships: NES Edition]]'' ([[List of games by date#2024|2024]])
|variant_of=[[Fireball (Donkey Kong)|Fireball (''Donkey Kong'')]]
|variant_of=[[Fireball (Donkey Kong)|Fireball]]
|variants=[[F Boy]]
|variants=[[Fireball Boy]]
}}
}}
'''Fires'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 21.</ref> (also '''fireballs'''<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Coleco Adam, NES, and Atari 7800 ports.</ref>, '''firefoxes'''<ref>Instruction manual for Atari 8-bit port.</ref>, and '''foxfires'''<ref>Instruction manuals for MS-DOS and Apple II ports:
'''Fires'''<ref>Game Boy ''Donkey Kong'' English instruction booklet, page 21.</ref> (also known as '''fireballs''',<ref>Instruction manuals for Intellivision, ColecoVision, Atari 2600, Coleco Adam, NES, and Atari 7800 ports.{{page needed}}</ref><ref name=3dsvc>{{cite|title=''Donkey Kong'' Nintendo 3DS Virtual Console digital manual|page=8}}</ref><ref name=NwcNES>{{cite|title=''Nintendo World Championships: NES Edition'', Kong Crusher challenge – Classified Information|page=3}}</ref> '''firefoxes''',<ref>{{cite|url=https://archive.org/details/donkeykongatari8bithiresscans/Donkey%20Kong%20-%20Manual/page/n3/mode/2up|title=Instruction manual for Atari 8-bit port|format=PDF}}</ref> and '''foxfires''')<ref>Instruction manuals for MS-DOS and Apple II ports:
*wingi (October 13, 2019). [https://www.mobygames.com/game/pc-booter/donkey-kong/cover-art/gameCoverId,598451/ Donkey Kong Covers <small>(PC Booter)</small>]. '' MobyGames''. Retrieved July 14, 2021.
*wingi (October 13, 2019). [https://www.mobygames.com/game/pc-booter/donkey-kong/cover-art/gameCoverId,598451/ Donkey Kong Covers <small>(PC Booter)</small>]. '' MobyGames''. Retrieved July 14, 2021.
*Phone Battles (June 15, 2019). [https://youtu.be/Nwx9AgdYWbk?t=334 Donkey Kong Arcade Unboxing OG 1981 Mini Arcade, Game & Watch, Apple II & Atari 2600]. ''YouTube''. Retrieved July 14, 2021.</ref>) are [[List of enemies|enemies]] that exclusively appear in the [[100m|100 m]] level of ''[[Donkey Kong (game)|Donkey Kong]]''. In most versions, they are depicted as a slightly larger variant of the [[Fireball (Donkey Kong)|Fireball]] enemy that appears in other levels.
*Phone Battles (June 15, 2019). [https://youtu.be/Nwx9AgdYWbk?t=334 Donkey Kong Arcade Unboxing OG 1981 Mini Arcade, Game & Watch, Apple II & Atari 2600]. ''YouTube''. Retrieved July 14, 2021.</ref> are [[List of enemies|enemies]] that debuted in the [[100m]] level of ''[[Donkey Kong (game)|Donkey Kong]]''. In most versions, they are depicted as a slightly larger variant of the [[Fireball (Donkey Kong)|Fireball]] enemy that appears in other levels.


==History==
==History==
===''Donkey Kong'' franchise===
===''Donkey Kong''===
====''Donkey Kong''====
{{multiframe|[[File:DK Arcade Fire Sprite.png]] [[File:DK Blue Firefox.png]]|align=left}}
[[File:DK Arcade Fire Sprite.png|thumb]]
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s. If a [[Bolt (object)|bolt]] is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. In the arcade version, there can only be five or fewer Fires on the screen at the same time, lowered to four in the [[Nintendo Entertainment System]] port of the game.
[[File:DK Blue Firefox.png|thumb]]
[[File:DKGB Foxfire.png|frame|left]]
Fires make their first appearance in the original ''[[Donkey Kong (game)|Donkey Kong]]'' as enemies. They exclusively appear in [[100m|100 m]], and as they are slightly larger than the [[Fireball (Donkey Kong)|Fireball]] enemies that appear in other levels, they are more difficult to jump over. Fires can climb [[ladder]]s, but cannot reverse directions during the climb. If [[Mario]] jumps over a Fire, he receives [[point]]s. If a [[Bolt (object)|bolt]] is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a [[hammer]]. Picking up a hammer causes the Fires to turn blue. There can only be five or less Fires on the screen at the same time in the arcade version; that number was lowered to four in the [[Nintendo Entertainment System]] port of the game.
In the [[Donkey Kong (Game Boy)|Game Boy version]], Fires appear in the [[Construction Site|Start]], which is a recreation of the arcade original.
{{br}}


====''Donkey Kong'' (Game Boy)====
Fireballs retain their role of enemies in ''[[Donkey Kong 64]]''{{'}}s built-in port of the ''Donkey Kong'' arcade game.
[[File:DKGB Foxfire.png|thumb]]
{{br|left}}
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' for [[Game Boy]], Fires appear in the [[Construction Site|Start]], which is a recreation of the arcade original.
===Family BASIC===
In the [[Family BASIC]] accessory to the [[Family Computer]], Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter [[minigame]].


====''Donkey Kong 64''====
===''NES Remix'' series===
During the events of ''[[Donkey Kong 64]]'', Fires retain their role of enemies in a built-in port of the classic ''Donkey Kong'' game, playable through an arcade machine found inside [[Frantic Factory]].
Fires appear in ''Donkey Kong''-related challenges in ''[[NES Remix]]'', ''[[NES Remix Pack]]'', and ''[[Ultimate NES Remix]]''.


===Family BASIC===
==Profiles and statistics==
In the [[Family BASIC]] accessory to the [[Family Computer]], Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter [[mini-game]].
===''[[Perfect Ban Mario Character Daijiten]]''===
{{PBMCD profile
|name=ファイア (JP) / Fire (EN)
|artwork=[[File:Firefox Perfect.png|120px]]
|shuzoku=ゴースト族
|seikaku={{ruby|落|お}}ち{{ruby|着|つ}}きがない
|tojo_gemu={{ruby|GB|ゲームボーイ}}ドンキー
|desc='''<big>かわいい目をしたファイア</big><br>
{{ruby|GB版|ゲームボーイばん}}ドンキーのファイアは、マシュマロのような{{ruby|体|からだ}}にかわいい{{ruby|目|め}}をしている。でもこの{{ruby|姿|すがた}}に{{ruby|油断|ゆだん}}して{{ruby|触|ふ}}れてしまうと{{ruby|丸焦|まるこ}}げに…。{{ruby|飛|と}}び{{ruby|越|こ}}えるのは{{ruby|難|むずか}}しいのでハンマーで{{ruby|倒|たお}}そう。<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=1994|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/SVoSXOo.jpeg 176]}}</ref>
|tribe=Ghost clan
|disposition=Restless
|game_appearances=GB Donkey
|eng_desc='''''<big>Fire with cute eyes</big><br>
''The Fire from the GB version of Donkey has a marshmallow-like body and cute eyes. But if you are careless and touch it, you will be burned to a crisp. It is difficult to jump over it, so use a hammer to knock it down.''
}}


===''NES Remix'' series===
==Gallery==
Fires appear in ''Donkey Kong'' related challenges in ''[[NES Remix]]'', ''[[NES Remix Pack]]'', and ''[[Ultimate NES Remix]]''.
<gallery>
DK - Fireball NES manual artwork.png|''[[Donkey Kong (game)|Donkey Kong]]'' (NES)
DK NES Fire.png|''Donkey Kong'' (NES)
DKColecoVisionFire.png|''Donkey Kong'' (ColecoVision)
DK2600Fire.png|''Donkey Kong'' (Atari 2600)
DK Amstrad CPC Fire.png|''Donkey Kong'' (Amstrad CPC)
DK Atari 7800 Fire.png|''Donkey Kong'' (Atari 7800)
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ファイアボール<ref>Family BASIC handbook.</ref><br>''Faiabōru''<br>ファイア<ref>Game Boy ''Donkey Kong'' Japanese instruction booklet, page 19.</ref><br>''Faia''<br>おじゃま虫<ref>Instruction manual for Famicom home version.</ref><br>''ojama mushi''
|Jap=ファイアボール<ref>Family BASIC handbook.</ref>
|JapM=Fireball<br><br>Fire<br><br>trouble bug
|JapR=Faiabōru
|Dut=Fire<ref>Game Boy ''Donkey Kong'' Dutch Nintendo 3DS [[Virtual Console]] digital manual, tab 15: "Tips".</ref>
|JapM=Fireball
|DutM=-
|Jap2=おじゃま虫<ref>{{cite|date=1983|url=www.nintendo.co.jp/clv/manuals/ja/pdf/CLV-P-HAAEJ.pdf|title=ドンキーコング (''Donkī Kongu'') Famicom instruction booklet|format=PDF|page=4|publisher=Nintendo|language=ja}}</ref>
|Spa=Fuego{{ref needed}}
|Jap2R=Ojama mushi
|SpaM=Fire
|Jap2M=Trouble bug
|Ita=Fiammetto{{ref needed}}
|Jap3=ファイア<ref>{{cite|title=ゲームボーイ ドンキーコング (''Gēmu Bōi Donkī Kongu'') instruction booklet|page=19|publisher=Nintendo|language=ja|date=1994}}</ref>
|ItaM=[[Lava Bubble#Names in other languages|Lava Bubble]]
|Jap3R=Faia
|Jap3M=Fire
|Dut=Vuurbal<ref>{{cite|title=''Donkey Kong Original Edition'' - Nintendo 3DS Virtual Console digital manual|page=8}}</ref>
|DutM=Fireball
|Dut2=Fire<ref name=dk94vc>{{cite|title=Game Boy ''Donkey Kong'' Nintendo 3DS [[Virtual Console]] digital manual|page=15}}</ref>
|Fre=Boule de feu<ref name=3dsvc/><ref name=NwcNES/>
|FreM=Fireball
|Ger=Feuerball<ref name=3dsvc/>
|GerM=Fireball
|Ita=Fuoco<ref>{{cite|title=''[[Donkey Kong (Game Boy)|Donkey Kong]]'' Italian manual|page=21}}</ref>
|ItaM=Fire
|Ita2=Fiamma<ref name=3dsvc/><ref>{{cite|publisher=Nintendo|language=it|title=''[[NES Remix]]'' - ''Donkey Kong'' levels 7-1 and 7-2|quote=Colpisci la fiamma con il martello!''" & "''Supera la fiamma con un salto!}}</ref>
|Ita2M=Flame
|Ita3=Fire<ref name=dk94vc/>
|Kor=
|Por=Bola de fogo<ref name=NwcNES/>
|PorM=Fireball
|Spa=Bola de fuego<ref name=3dsvc/><ref name=NwcNES/>
|SpaM=Fireball
|Spa2=Fuego
|Spa2M=Fire
}}
}}


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{{DK}}
{{DK}}
{{DKGB}}
{{DK64}}
{{DK64}}
[[Category:Fire creatures]]
[[Category:Fire creatures]]
[[Category:Ghosts]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (game)]]
[[Category:Donkey Kong (Game Boy) enemies]]
[[Category:Donkey Kong (Game Boy) enemies]]

Latest revision as of 19:53, October 7, 2024

This article is about the enemy in Donkey Kong. For the enemy from Wario Land: Shake It! once referred to as "fire", see Flimflam.
Not to be confused with Fireball (Donkey Kong).
Fire
A Fire from 100m from Donkey Kong, seemingly specifically for the Game Boy game.
Artwork of a Fire from Perfect Ban Mario Character Daijiten
First appearance Donkey Kong (1981)
Latest appearance Nintendo World Championships: NES Edition (2024)
Variant of Fireball
Variants

Fires[1] (also known as fireballs,[2][3][4] firefoxes,[5] and foxfires)[6] are enemies that debuted in the 100m level of Donkey Kong. In most versions, they are depicted as a slightly larger variant of the Fireball enemy that appears in other levels.

History[edit]

Donkey Kong[edit]

Sprite of a Fire from Donkey Kong (Arcade) Blue Fire

Fires make their first appearance in the original Donkey Kong as enemies. They exclusively appear in 100 m, and as they are slightly larger than the Fireball enemies that appear in other levels, they are more difficult to jump over. Fires can climb ladders, but cannot reverse directions during the climb. If Mario jumps over a Fire, he receives points. If a bolt is removed while a Fire is on top of it, the enemy will become stuck over the gap. This will allow Mario to safely jump over the enemy repeatedly. Like Fireballs, the only way to destroy them is with a hammer. Picking up a hammer causes the Fires to turn blue. In the arcade version, there can only be five or fewer Fires on the screen at the same time, lowered to four in the Nintendo Entertainment System port of the game.

Fire (compressed)

In the Game Boy version, Fires appear in the Start, which is a recreation of the arcade original.

Fireballs retain their role of enemies in Donkey Kong 64's built-in port of the Donkey Kong arcade game.

Family BASIC[edit]

In the Family BASIC accessory to the Family Computer, Fires are programmable sprites. In Family BASIC V3, they are enemies in a space shooter minigame.

NES Remix series[edit]

Fires appear in Donkey Kong-related challenges in NES Remix, NES Remix Pack, and Ultimate NES Remix.

Profiles and statistics[edit]

Perfect Ban Mario Character Daijiten[edit]

ファイア (JP) / Fire (EN)
A Fire from 100m from Donkey Kong, seemingly specifically for the Game Boy game.
Original text (Japanese) Translation
種族しゅぞく ゴースト族 Tribe Ghost clan
性格せいかく きがない Disposition Restless
登場とうじょうゲーム GBゲームボーイドンキー Game appearances GB Donkey
かわいい目をしたファイア

GB版ゲームボーイばんドンキーのファイアは、マシュマロのようなからだにかわいいをしている。でもこの姿すがた油断ゆだんしてれてしまうと丸焦まるこげに…。えるのはむずかしいのでハンマーでたおそう。[7]

Fire with cute eyes

The Fire from the GB version of Donkey has a marshmallow-like body and cute eyes. But if you are careless and touch it, you will be burned to a crisp. It is difficult to jump over it, so use a hammer to knock it down.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ファイアボール[8]
Faiabōru
Fireball
おじゃま虫[9]
Ojama mushi
Trouble bug
ファイア[10]
Faia
Fire
Dutch Vuurbal[11] Fireball
Fire[12] -
French Boule de feu[3][4] Fireball
German Feuerball[3] Fireball
Italian Fuoco[13] Fire
Fiamma[3][14] Flame
Fire[12] -
Portuguese Bola de fogo[4] Fireball
Spanish Bola de fuego[3][4] Fireball
Fuego[?] Fire

References[edit]

  1. ^ Game Boy Donkey Kong English instruction booklet, page 21.
  2. ^ Instruction manuals for Intellivision, ColecoVision, Atari 2600, Coleco Adam, NES, and Atari 7800 ports.[page number needed]
  3. ^ a b c d e Donkey Kong Nintendo 3DS Virtual Console digital manual. Page 8.
  4. ^ a b c d Nintendo World Championships: NES Edition, Kong Crusher challenge – Classified Information. Page 3.
  5. ^ Instruction manual for Atari 8-bit port (PDF).
  6. ^ Instruction manuals for MS-DOS and Apple II ports:
  7. ^ 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). Page 176.
  8. ^ Family BASIC handbook.
  9. ^ 1983. ドンキーコング (Donkī Kongu) Famicom instruction booklet (PDF). Nintendo (Japanese). Page 4.
  10. ^ 1994. ゲームボーイ ドンキーコング (Gēmu Bōi Donkī Kongu) instruction booklet. Nintendo (Japanese). Page 19.
  11. ^ Donkey Kong Original Edition - Nintendo 3DS Virtual Console digital manual. Page 8.
  12. ^ a b Game Boy Donkey Kong Nintendo 3DS Virtual Console digital manual. Page 15.
  13. ^ Donkey Kong Italian manual. Page 21.
  14. ^ "Colpisci la fiamma con il martello!" & "Supera la fiamma con un salto!" – NES Remix - Donkey Kong levels 7-1 and 7-2. Nintendo (Italian).