MarioWiki:Proposals: Difference between revisions

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{| align="center" style="width: 85%; background-color: #f1f1de; border: 2px solid #996; padding: 5px; color:black"
|'''Proposals''' can be new features (such as an extension), removal of a previously added feature that has tired out, or new policies that must be approved via [[Wikipedia:Wikipedia:Consensus|consensus]] before any action(s) are done.
*Any user can support or oppose, but must have a strong reason for doing so, not, e.g., "I like this idea!"
*"Vote" periods last for one week.
*All past proposals are [[/Archive|archived]].
|}
A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed with the signature code <nowiki>~~~(~)</nowiki>.


<h2 style="color:black">How To</h2>
==Writing guidelines==
#Actions that users feel are appropriate to have community approval first can be added by anyone, but they must have a strong argument.
''None at the moment.''
#Users then vote and discuss on the issue during that week. The "deadline" for the proposal is one week from posting at:
 
##Monday to Thursday: 17:00 (5pm)
==New features==
##Friday and Saturday: 20:00 (8pm)
''None at the moment.''
##Sunday: 15:00 (3pm)
 
#Every vote should have a reason accompanying it.
==Removals==
#At any time a vote may be rejected if at least '''three''' active users believe the vote truly has no merit or was cast in bad faith. However, there must be strong reasons supporting the invalidation.
''None at the moment.''
#"<nowiki>#&nbsp;</nowiki>" should be added under the last vote of each support/oppose section to show another blank line.
 
#At the deadline, the validity of each vote and the discussion is reviewed by the community.
==Changes==
#Any proposal that has three votes or less at deadline will automatically be listed as "[[Wikipedia:Quorum|NO QUORUM]]." The original proposer then has the option to relist said proposal to generate more discussion.
===Characters with multiple galleries should have them divided by decade, not medium===
#All proposals are archived. The original proposer must '''''take action''''' accordingly if the outcome of the proposal dictates it. If it requires the help of a sysop, the proposer can ask for that help.
'''This proposal concerns the galleries for [[Gallery:Mario|Mario]], [[Gallery:Luigi|Luigi]], [[Gallery:Princess Peach|Peach]], [[Gallery:Toad|Toad]], [[Gallery:Bowser|Bowser]], [[Gallery:Princess Daisy|Daisy]], [[Gallery:Yoshi|Yoshi]], [[Gallery:Wario|Wario]], [[Gallery:Waluigi|Waluigi]], and [[Gallery:Donkey Kong|Donkey Kong]].''' In years past, all of these characters originally had single gallery pages for all of the visual material we had, like most subjects with galleries. Overtime, as editors uploaded more material and new games were published, this became unsustainable for them. Their galleries became too big, had difficulty to load for some users, and - for me at least - became difficult to navigate visually. The decision to divide their galleries into smaller ones was wise and substantive. However, the decision to divide them up by the type of media (i.e. artwork, scans, sprites and models, screenshots, etc.) was not. It simply mitigated the problem, and only for the short-term.


The times are in EDT, and are set so that the user is more likely to be online at those times (after school, weekend nights).
Games have continued to come out, editors continue to upload visual treasures, and unless something truly catastrophic happens at Nintendo or the global video game industry, they will continue to produce video games, movies, merchandise, etc. for decades to come. We will inevitably find ourselves with the same problem we had before: galleries too large to navigate efficiently, and even to edit. I personally feel we are already at that point with some of these galleries, especially for Mario.


So for example, if a proposal is added on Saturday night at 11:59 PM EDT, the deadline is the next Saturday night at 8:00 PM. If it is indeed a minute later, the deadline is a day plus 15 hours (Sunday), as opposed to a day minus 4 hours.  
I would like us to change how we divide these gallery pages for a more permeant solution, where we divide them by decade, not the media. Using our main man as an example, [[Gallery:Mario artwork (media)]], [[Gallery:Mario artwork (miscellaneous)]], [[Gallery:Mario scans]], [[Gallery:Mario sprites and models]], and [[Gallery:Mario screenshots]] will be replaced by Gallery:Mario (1981-1989), Gallery:Mario (1990-1999), Gallery:Mario (2000-2009), Gallery:Mario (2010-2019), and Gallery:Mario (2020-present). Each gallery with be subdivided the same we we typically subdivide galleries (artwork, sprites and models, screenshots, with variance in between as needed for things like scans), but it will only be media released during those respective time periods. At the end of a decade, the Gallery:Mario (2020-present) would be renamed Gallery:Mario (2020-2029), and a new one would be established titled Gallery:Mario (2030-present). For characters that debuted at the very end of a decade, like Daisy, a special amendment would be made where the first gallery would be "Gallery:Princess Daisy (1989-1999)", but all subsequent ones would be the same.  


Also,
'''[[User:Nintendo101/garden|Here is an illustrative example of what one of these galleries would look like, more or less]].'''
<br><span style="font-family:sans-serif;font-size:30px;line-height:30px;font-weight:900;">NO PROPOSALS ABOUT HAVING BANJO AND CONKER ARTICLES</span> -The Management.


__TOC__
The reasons why I think this would work are as follows:


<center><span style="font-size:200%">CURRENTLY: '''{{LOCALTIME}}, {{LOCALDAY}} {{LOCALMONTHNAME}} {{LOCALYEAR}} (EDT)'''</span></center>
#This is sustainable, whereas the current setup is not. Sans time travel, Nintendo will not be publishing any more games during past decades, so there likely would not be any instances where we would need to consider further trimming or splitting galleries for these characters.
#This will make the galleries for these characters smaller, ensuring they are more digestible for readers to browse and easier for editors to curate. I really do think some of these galleries have become quite the beasts, and the seer sizes of them make them a little less enjoyable to skim. And ultimately, I would really like visitors to enjoy what we do here and appreciate the visual material in the galleries. Editing some of these galleries as is strains my laptop, and I suspect I am not the only one.
#We already organize the material within galleries by release date, so it would be easy enough to divide be decade.
#I strongly suspect the user who wants to see screenshots of, say, Bowser in the first ''Super Mario Bros.'' is the same type of user who would want to see artwork and sprites of him from that game, so it makes more sense for them to be accessible in the same gallery.
#It will be easier for editors to incorporate the new material they come across. Rather than worry they are putting a piece of artwork for a character in the wrong place, they can simply work on the latest gallery for the character.


==New Features==
"But Nintendo101," I hear you type. "This is all fine and dandy, but why would we use the Gregorian calendar instead of console generations or even the consoles themselves?" You ask such good questions. I really respect that about that you. Not all of the material in these galleries come from video games, and it is inherently more intuitive for viewers not very versed in gaming culture to use the same dates they use in their everyday lives. There are also some disagreements on which consoles belong to which generations. So while there are certainly other ways this material can be subdivided, the Gregorian calendar is the simplest.
''None at the moment.''
 
I offer three options:
#'''Support: Reorganize the affected galleries by decades, not medium, including material currently listed under "miscellaneous."''' Even miscellaneous pieces were released at some point, and often reflect the style of the games released around the same time, so it would make sense to cluster them together.
#'''Support: Reorganize the affected galleries by decades, but keep the ones for miscellaneous artwork separate.''' For those who feel like general promotional material makes sense in a gallery of its own. Using the earlier example, there would still be a Gallery:Mario (miscellaneous) alongside those decade articles.
#'''Oppose: Keep galleries separated by medium, not decade.''' This would also be the "do nothing" option.
 
'''Proposer''': {{User|Nintendo101}}<br>
'''Deadline''': September 8th, 2024, 23:59 GMT
 
====Support: Reorganize these galleries by decade, including material currently listed under "miscellaneous"====
#{{User|Nintendo101}} Per proposal.
#{{User|Super Mario RPG}} It would be nice to have every image applying to certain games, be it artwork, sprites, screenshots, and so forth, on the same page.
#{{User|ThePowerPlayer}} This would have the added benefit of reducing the main gallery page for each character to be solely a disambiguation, instead of confusingly containing links to sub-galleries while also housing miscellaneous images on the same page.
#{{User|EvieMaybe}} after talking with N101 on discord, i understood the proposal better. i'm still not sure what we'll do for artwork we don't know the date of, but this is a good idea.
 
====Support: Reorganize these galleries by decade, but keep the ones for miscellaneous artwork separate====
#{{User|Nintendo101}} Secondary option, per Mario's comments.
#{{User|PaperSplash}} I do think it makes more sense to keep miscellaneous artwork separate.
#{{User|Mario}} If this works out, I'll consider the first option too. Anyway, this isn't sustainable in the future. We're going to need to split Mario's gallery even more whenever we like it or not. Split by decade is going to future proof it but if the resulting pages are too small then we can consider merges in the future.
#{{User|Sparks}} Per all.
#{{User|DryBonesBandit}} I only vote this over Option 1 because it's difficult to name a source in the captions for misc. artwork when the uploaders may not include one.
#{{User|Jdtendo}} Per all.
#{{User|OmegaRuby}} Per all.
 
====Oppose: Keep these galleries organized by medium====
#{{User|Paper Plumm}} I think this is just a better way of organising it. Having it split by its current category provides a more cohesive showcase.
#{{User|PnnyCrygr}} Per all. Sorting them by decade just makes the sprites, models, promo art, and scans harder to find in a jumbled clutter of knick-knacks. Sorting by medium is more convenient and uses less space. And as Evie said, sorting by medium helps to specifically look up an image of one medium among those of same medium.
<s>#{{User|EvieMaybe}} as both a pixel and traditional artist, being able to specifically look up all of mario's sprites or all of mario's artwork for reference material is massively helpful. i'm willing to change my vote if an option that doesn't impact this is proposed, but for now i'm opposing</s>
 
====Comments====
Some art in Mario's gallery, we don't know a definite year they're from. [[:File:Marioart8.png]], for instance, is uploaded on 2013 but this may originate earlier due the rendering style being reminiscent of the later 2000s. In case we get promo art of Mario between, say, 2009 and 2010 where we can't 100% verify the date ([[:File:Marioart2.png|for instance]], this is uploaded in 2010, but again this may be years earlier), is there a way we can determine where they'll be placed? {{User:Mario/sig}} 22:26, September 1, 2024 (EDT)
:I think the first support option would necessitate some detective work, but if one is wary that we do not have the adequate tools or insight necessary to confidently track that information down, I think the second support option would be adequate, where a miscellaneous gallery would still be maintained for neutral promotional material of unclear release date. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 22:30, September 1, 2024 (EDT)
::That's also an issue that I've been meaning to bring up: "miscellaneous art" sections are ordered with no rhyme or reason whatsoever and never have any dates on anything. Both of those need to be fixed; the origins and times should all be found whenever possible. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 23:27, September 1, 2024 (EDT)
:::I do actually try to organize misc art whenever I come across that page and decide to do this. In Mario's case, at one point, I did put all the solo art in one spot, first, and then clumped by age of art. Then the group art is next, and I tried ordering it on like how much Mario is there or how clean the art is. Of course, the page has been drastically changed since, but you may have seen remnants of how I organized it. {{User:Mario/sig}} 23:38, September 1, 2024 (EDT)
 
{{@|Paper Plumm}} these galleries were split into pieces in the first place because they were too large to load efficiently or even edit. The current set-up only ensures we will have to do this again because Nintendo will not stop publishing games and assets. What would you suggest we do to ensure this does not happen? - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 20:33, September 2, 2024 (EDT)
 
Hypothetically speaking, what if we split the galleries by decade AND medium? (e.g. {{fake link|Gallery:Mario artwork (media, 1981-1989)}} or {{fake link|Gallery:Bowser sprites (1991-1999)}}? {{User:Arend/sig}} 15:00, September 3, 2024 (EDT)
:{{@|Arend}} I personally would not be interested in a character having so many small galleries dedicated to themselves that could otherwise be consolidated into a focused few. Additionally, your suggestion would not address {{@|EvieMaybe}}'s desire to have all assets on one page - something that I maintain is unsustainable and would have to be split anyways due to the sheer volume of material. From my perspective, we have already reached that point. The current galleries for Mario and Luigi are straight-up unusable, or at least they are on my end and I suspect I am not the alone in that. My laptop struggles loading these galleries (therefore, the point of splitting them in the first place is no longer working) and this is particularly exasperated when I try to correct a mistake and triply so if I want to preview a revision. When these galleries ''do'' load, I have difficulty finding what I want. I have been puzzled by some of the opposition and lack of support for this proposal. No sustainable alternatives have been introduced that would address the points I outlined above, and I principally do not think it is wise for us to maintain systemic policies that are unsustainable. While this proposal may not satiate everything people want in galleries, I encourage the opposition to consider that {{wp|perfect is the enemy of the good}}. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 17:33, September 3, 2024 (EDT)
::i'm okay with having to load two pages, personally. the issue isn't having everything you want in exactly one gallery, is not having all the stuff you DON'T want mixed in with it[[User:EvieMaybe|EvieMaybe]] ([[User talk:EvieMaybe|talk]]) 18:26, September 4, 2024 (EDT)
 
===Prioritize ''Paper Mario: The Thousand-Year Door'' (Nintendo Switch) names for all recurring ''Paper Mario'' items that appear in that game===
As opposed to their more "recent" names from ''Super Paper Mario''. For all intents and purposes, I believe ''The Thousand-Year Door''<nowiki>'</nowiki>s remake should be treated as the more "recent" game as while it is simply a remake of an older game, ''The Thousand-Year Door''<nowiki>'</nowiki>s remake also just came out this year on Nintendo's most recently released system to date, while ''Super Paper Mario'' released over 17 years ago and is currently only officially playable on now-discontinued systems.


==Removals==
To reiterate from a more practical standpoint, prioritizing the most recent original game with those items that came out 17 years ago as opposed to the very recent remake only causes unneeded confusion among users who are more likely to be looking them up in relation to the latter. I can attest to this myself: during my own playthrough of ''The Thousand-Year Door''<nowiki>'</nowiki>s remake, I consulted this wiki's pages for items multiple times and was confused as to why we were still using the now not-so-recent ''Super Paper Mario'' names for them as opposed to the ones I was seeing in-game in this very recent remake.
''None at the moment.''


==Splits & Merges==
Moreover, there are some names for items in ''The Thousand-Year Door''<nowiki>'</nowiki>s remake that have been altered from both their appearances in original game and ''Super Paper Mario'' when applicable: namely all uses of "Shroom" have been changed to "Mushroom", and we ''do'' reflect those changes now in our article titles and leads, treating ''The Thousand-Year Door''<nowiki>'</nowiki>s remake as the most recent game in those instances. Now, I can understand the likely argument for using both those and the ''Super Paper Mario'' names where applicable: most of the item names in ''The Thousand-Year Door''<nowiki>'</nowiki>s remake apart from the "Shroom" stuff are unchanged from their appearances in the less recent original game, but we can reflect names unique to the more recent remake, I suppose. But that still seems somewhat arbitrary and needlessly inconsistent to me, especially in cases where the names used in the original ''The Thousand-Year Door'', ''Super Paper Mario'' and the former game's remake all differ (see [[Mushroom Fry]] and [[Mushroom Roast]]).
===Mario Kart DS Karts===
So I've been reading through the after-mentioned articles, and I've noticed that they all read something like "The [insert name here] is [insert character here]'s [availability] kart in ''Mario Kart DS''. [Describes appearance here]. [Describes stats here]." So I propose that we merge these into character aticles such as "Mario's Karts in Mario Kart DS" or something shorter to that effect. Opinions?


'''Proposer''': [[User: huntercrunch|huntercrunch]]<br>
'''Proposer''': {{User|PaperSplash}}<br>
'''Deadline''': April 20, 2008, 15:00
'''Deadline''': September 9, 2024, 23:59 GMT


====Merge Kart articles====
====Support====
#[[User: huntercrunch|huntercrunch]] My reasons are given above.
#{{User|PaperSplash}} Per proposal.
#{{User|Technetium}} Per proposal.
#{{User|OmegaRuby}} We did this for Super Mario RPG, right? This change should be unprecedented. Per proposal.


====Keep articles seperate====
====Oppose====
#{{User:Time Q/sig}}: They're all officially named and major enough to have their own articles. Appearance, stats, and maybe some trivia make enough info for an article.
#[[User:RedFire Mario|RedFire Mario]]: They're different things so they have to be seperate
#[[User:Pikax|Pikax]]: Per Time Q. Plus, there is a table in the Mario Kart DS article itself that contains the stats of each car.
#[[User:GreenKoopa|GreenKoopa]] - [[User talk:GreenKoopa|Comments or questions?]] · [[Image:Koopa.gif]] This is a '''Mario'''Wiki, with information on EVERYTHING Mario related- This includes karts.


====Comments====
====Comments====


==Changes==
===Decide how to handle conjectural sections about ''Super Mario Galaxy'' planets/areas===
''None at the moment.''
Yesterday, I've been trying to tag sections about unofficially named areas in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'' with <code>{{tem|conjecture|section<nowiki>=</nowiki>yes}}</code> and sections about areas whose names come from development data such as internal filenames in those games with <code>{{tem|dev data|section<nowiki>=</nowiki>yes}}</code>, until someone undid my edits regarding the article [[Gateway Galaxy]], so I had to undo my edits regarding the articles [[Good Egg Galaxy]] and [[Honeyhive Galaxy]]. Now to me, it makes no sense for the beginning text for the Layout and Planets/Areas sections to read as follows:
 
<pre>
'''NOTE''': Unless otherwise noted, all names are unofficial.
</pre>
 
<blockquote>
'''NOTE''': Unless otherwise noted, all names are unofficial.
</blockquote>
 
As such, I offer the following options:
 
;Option 1: Add the <code>allnames</code> to the <code>{{tem|conjecture}}</code> template and tag layout and planets/areas sections with <code>{{tem|conjecture|allnames<nowiki>=</nowiki>yes|section<nowiki>=</nowiki>yes}}</code> AND sections about areas whose names come from development data with <code>{{tem|dev data|section<nowiki>=</nowiki>yes}}</code>.
;Option 2: Add the <code>allnames</code> to the <code>{{tem|conjecture}}</code> template and tag ONLY the layout and planets/areas sections with <code>{{tem|conjecture|allnames<nowiki>=</nowiki>yes|section<nowiki>=</nowiki>yes}}</code>.
;Option 3: ONLY tag sections regarding the unofficially named planet(s)/area with <code>{{tem|conjecture|section<nowiki>=</nowiki>yes}}</code> and sections about areas whose names come from development data with <code>{{tem|dev data|section<nowiki>=</nowiki>yes}}</code>.
;Option 4: Do NOTHING.
 
Take a look at the following samples for the first three options:
 
{{hide
|show=Show sample for Option 1
|hide=Hide sample for Option 1
|content=
<pre>
====Layout====
{{conjecture|allnames=yes|section=yes}}
=====Starting Planet=====
[[File:Gatewayplanet.png|200px|thumb|left|The Starting Planet]]
This is the first planet that Mario explores in the game. It is where Mario first wakes up after being blasted off [[Peach's Castle]] by [[Kamek]] in the opening cutscene. Here, he meets two yellow [[Luma]]s as well as an apricot Luma who transform into [[Star Bunny|Star Bunnies]] and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets [[Rosalina]] for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of flowers, two connecting [[Warp Pipe]]s, several [[rubbery bulb]]s, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the [[Red Star]] to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the [[Comet Observatory]] as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG Gateway Garden.png
|caption1=The Starting Planet's garden area
|image2=SMG Gateway Castle.png
|caption2=The castle structure on the Starting Planet
}}
[[Deep Dark Galaxy#Gateway Galaxy Planet|A planet]] found in the [[Deep Dark Galaxy]] resembles the Starting Planet of the Gateway Galaxy. It can be seen from the [[Deep Dark Galaxy#Wooden Planet|Wooden Planet]], as well as the [[Deep Dark Galaxy#Starting Planet|Starting Planet]]. The planet is accessible via a [[cannon]] on the latter, and is much smaller than the original one. There are three [[Goomba]]s here, and a yellow screw that can be unscrewed by [[Spin|spinning]] it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of [[coin]]s.
 
After the credits have rolled, when the player has collected 120 [[Power Star]]s and defeated [[Bowser]] for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.
 
=====[[Black hole|Black Hole]] Planet=====
{{dev data|section=yes}}
[[File:Black Hole Planet.png|200px|thumb|left|[[Mario]] collecting [[Star Chip]]s on the {{conjectural|Black Hole Planet|planet}}.]]
The Black Hole Planet<ref>Name confirmed by files found on noclip. [https://noclip.website/#smg/HeavensDoorGalaxy].</ref> is a planet made of nothing more than dirt, grass and stone. There is a [[black hole]] at its center, and it is also under constant bombardment by a [[meteor]] shower. There are five yellow [[Star Chip]]s on this planet that Mario must collect in order to proceed, as well as a rock with a [[1-Up Mushroom]] on top of it.
{{br}}
 
=====Metal Planets=====
[[File:SMG Grand Goomba.png|thumb|left|200px|Mario on the planet]]
[[File:Metal Planets.png|200px|thumb|The two {{conjectural|Metal Planets|planet}} in the Gateway Galaxy.]]
These are two metal planets which look very similar to one another. Both planets are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have [[Shock Wave Generator]]s that, when spun, will send vibrations across them, stunning all enemies within range. There are many [[Goomba]]s on both of these planets, as well as several [[Crystal (Super Mario Galaxy)|crystal]]s. Also, on the second of the two is a [[Big Goomba|Grand Goomba]], the only one in the entire game. The Flipswitch Area is located inside the second Metal Planet, and is accessed via a [[Warp Pipe]].
{{br}}
 
=====Flipswitch Area=====
[[File:Flipswitch Area.png|200px|thumb|left|The {{conjectural|Flipswitch Area|area}}, located inside the second of the two Metal Planets.]]
[[File:SMG Gateway Metal Planet Interior.png|200px|thumb|The draining device]]
When the player enters the Warp Pipe on the bottom of the second Metal Planet, he will be taken to an inverted, spherical metal chamber with many [[Goomba]]s and [[Flipswitch Panel]]s inside. The goal is to shut down the machine and save the first of seven [[Grand Star]]s in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well.
{{br}}
</pre>
}}
 
{{hide
|show=Show sample for Option 2
|hide=Hide sample for Option 2
|content=
<pre>
====Layout====
{{conjecture|allnames=yes|section=yes}}
=====Starting Planet=====
[[File:Gatewayplanet.png|200px|thumb|left|The Starting Planet]]
This is the first planet that Mario explores in the game. It is where Mario first wakes up after being blasted off [[Peach's Castle]] by [[Kamek]] in the opening cutscene. Here, he meets two yellow [[Luma]]s as well as an apricot Luma who transform into [[Star Bunny|Star Bunnies]] and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets [[Rosalina]] for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of flowers, two connecting [[Warp Pipe]]s, several [[rubbery bulb]]s, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the [[Red Star]] to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the [[Comet Observatory]] as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG Gateway Garden.png
|caption1=The Starting Planet's garden area
|image2=SMG Gateway Castle.png
|caption2=The castle structure on the Starting Planet
}}
[[Deep Dark Galaxy#Gateway Galaxy Planet|A planet]] found in the [[Deep Dark Galaxy]] resembles the Starting Planet of the Gateway Galaxy. It can be seen from the [[Deep Dark Galaxy#Wooden Planet|Wooden Planet]], as well as the [[Deep Dark Galaxy#Starting Planet|Starting Planet]]. The planet is accessible via a [[cannon]] on the latter, and is much smaller than the original one. There are three [[Goomba]]s here, and a yellow screw that can be unscrewed by [[Spin|spinning]] it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of [[coin]]s.
 
After the credits have rolled, when the player has collected 120 [[Power Star]]s and defeated [[Bowser]] for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.
 
=====[[Black hole|Black Hole]] Planet=====
[[File:Black Hole Planet.png|200px|thumb|left|[[Mario]] collecting [[Star Chip]]s on the {{conjectural|Black Hole Planet|planet}}.]]
The Black Hole Planet<ref>Name confirmed by files found on noclip. [https://noclip.website/#smg/HeavensDoorGalaxy].</ref> is a planet made of nothing more than dirt, grass and stone. There is a [[black hole]] at its center, and it is also under constant bombardment by a [[meteor]] shower. There are five yellow [[Star Chip]]s on this planet that Mario must collect in order to proceed, as well as a rock with a [[1-Up Mushroom]] on top of it.
{{br}}
 
=====Metal Planets=====
[[File:SMG Grand Goomba.png|thumb|left|200px|Mario on the planet]]
[[File:Metal Planets.png|200px|thumb|The two {{conjectural|Metal Planets|planet}} in the Gateway Galaxy.]]
These are two metal planets which look very similar to one another. Both planets are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have [[Shock Wave Generator]]s that, when spun, will send vibrations across them, stunning all enemies within range. There are many [[Goomba]]s on both of these planets, as well as several [[Crystal (Super Mario Galaxy)|crystal]]s. Also, on the second of the two is a [[Big Goomba|Grand Goomba]], the only one in the entire game. The Flipswitch Area is located inside the second Metal Planet, and is accessed via a [[Warp Pipe]].
{{br}}
 
=====Flipswitch Area=====
[[File:Flipswitch Area.png|200px|thumb|left|The {{conjectural|Flipswitch Area|area}}, located inside the second of the two Metal Planets.]]
[[File:SMG Gateway Metal Planet Interior.png|200px|thumb|The draining device]]
When the player enters the Warp Pipe on the bottom of the second Metal Planet, he will be taken to an inverted, spherical metal chamber with many [[Goomba]]s and [[Flipswitch Panel]]s inside. The goal is to shut down the machine and save the first of seven [[Grand Star]]s in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well.
{{br}}
</pre>
}}
 
{{hide
|show=Show sample for Option 3
|hide=Hide sample for Option 3
|content=
<pre>
====Layout====
=====Starting Planet=====
{{conjecture|section=yes}}
[[File:Gatewayplanet.png|200px|thumb|left|The Starting Planet]]
This is the first planet that Mario explores in the game. It is where Mario first wakes up after being blasted off [[Peach's Castle]] by [[Kamek]] in the opening cutscene. Here, he meets two yellow [[Luma]]s as well as an apricot Luma who transform into [[Star Bunny|Star Bunnies]] and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets [[Rosalina]] for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of flowers, two connecting [[Warp Pipe]]s, several [[rubbery bulb]]s, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the [[Red Star]] to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the [[Comet Observatory]] as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG Gateway Garden.png
|caption1=The Starting Planet's garden area
|image2=SMG Gateway Castle.png
|caption2=The castle structure on the Starting Planet
}}
[[Deep Dark Galaxy#Gateway Galaxy Planet|A planet]] found in the [[Deep Dark Galaxy]] resembles the Starting Planet of the Gateway Galaxy. It can be seen from the [[Deep Dark Galaxy#Wooden Planet|Wooden Planet]], as well as the [[Deep Dark Galaxy#Starting Planet|Starting Planet]]. The planet is accessible via a [[cannon]] on the latter, and is much smaller than the original one. There are three [[Goomba]]s here, and a yellow screw that can be unscrewed by [[Spin|spinning]] it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of [[coin]]s.
 
After the credits have rolled, when the player has collected 120 [[Power Star]]s and defeated [[Bowser]] for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.
 
=====[[Black hole|Black Hole]] Planet=====
{{dev data|section=yes}}
[[File:Black Hole Planet.png|200px|thumb|left|[[Mario]] collecting [[Star Chip]]s on the {{conjectural|Black Hole Planet|planet}}.]]
The Black Hole Planet<ref>Name confirmed by files found on noclip. [https://noclip.website/#smg/HeavensDoorGalaxy].</ref> is a planet made of nothing more than dirt, grass and stone. There is a [[black hole]] at its center, and it is also under constant bombardment by a [[meteor]] shower. There are five yellow [[Star Chip]]s on this planet that Mario must collect in order to proceed, as well as a rock with a [[1-Up Mushroom]] on top of it.
{{br}}
 
=====Metal Planets=====
{{conjecture|section=yes}}
[[File:SMG Grand Goomba.png|thumb|left|200px|Mario on the planet]]
[[File:Metal Planets.png|200px|thumb|The two {{conjectural|Metal Planets|planet}} in the Gateway Galaxy.]]
These are two metal planets which look very similar to one another. Both planets are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have [[Shock Wave Generator]]s that, when spun, will send vibrations across them, stunning all enemies within range. There are many [[Goomba]]s on both of these planets, as well as several [[Crystal (Super Mario Galaxy)|crystal]]s. Also, on the second of the two is a [[Big Goomba|Grand Goomba]], the only one in the entire game. The Flipswitch Area is located inside the second Metal Planet, and is accessed via a [[Warp Pipe]].
{{br}}
 
=====Flipswitch Area=====
{{conjecture|section=yes}}
[[File:Flipswitch Area.png|200px|thumb|left|The {{conjectural|Flipswitch Area|area}}, located inside the second of the two Metal Planets.]]
[[File:SMG Gateway Metal Planet Interior.png|200px|thumb|The draining device]]
When the player enters the Warp Pipe on the bottom of the second Metal Planet, he will be taken to an inverted, spherical metal chamber with many [[Goomba]]s and [[Flipswitch Panel]]s inside. The goal is to shut down the machine and save the first of seven [[Grand Star]]s in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well.
{{br}}
</pre>
}}
 
Likewise, the source of the {{tem|conjecture}} template reads as follows:
 
<pre>
<div class="notice-template maintenance show" style="background:#fff7f7;border:1px solid #b77">
The title of this {{#if:{{{section|}}}|section|article}} is '''''[[MarioWiki:Conjectural names|conjectural]]'''''{{#if:{{{derived|}}}|, but the current name has been '''derived''' from some available official information|<nowiki>;</nowiki> an official name for the {{#if:{{{section|}}}|section|article}}'s subject has not been found, so it has been given a fitting title by the editors}}. If an official name is found, then the {{#if:{{{section|}}}|section|article}} should be {{#if:{{{section|}}}|changed|moved}} to its appropriate title.
</div><includeonly>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with {{#if:{{{derived|}}}|derived|conjectural}} {{#if:{{{section|}}}|sections|titles}}]]}}</includeonly>
</pre>
 
However, once this proposal passes with either Option 1 or Option 2, the source will read as follows:
 
<pre>
<div class="notice-template maintenance show" style="background:#fff7f7;border:1px solid #b77">
{{#if:{{{allnames|}}}|The titles of all sections within|The title of}} this {{#if:{{{section|}}}|section|article}} {{#if:{{{allnames|}}}|are|is}} '''''[[MarioWiki:Conjectural names|conjectural]]'''''{{#if:{{{allnames|}}}|, unless otherwise noted}}{{#if:{{{derived|}}}|, but the current name has been '''derived''' from some available official information|<nowiki>;</nowiki> {{#if:{{{allnames|}}}|official names for specific sections' subjects have|an official name for the {{#if:{{{section|}}}|section|article}}'s subject has}} not been found, so it has been given a fitting title by the editors}}. {{#if:{{{allnames|}}}|If an official name is found for one of its sections, then it should be changed to its appropriate title|If an official name is found, then the {{#if:{{{section|}}}|section|article}} should be {{#if:{{{section|}}}|changed|moved}} to its appropriate title}}.
</div><includeonly>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with {{#if:{{{derived|}}}|derived|conjectural}} {{#if:{{{section|}}}{{{allnames|}}}|sections|titles}}]]}}</includeonly>
</pre>
 
As such, putting <code>{{tem|conjecture|allnames<nowiki>=</nowiki>yes|section<nowiki>=</nowiki>yes}}</code> will result in this:
 
<div class="notice-template maintenance show" style="background:#fff7f7;border:1px solid #b77">
The titles of all sections within this section are '''''[[MarioWiki:Conjectural names|conjectural]]''''', unless otherwise noted; official names for specific sections' subjects have not been found, so it has been given a fitting title by the editors. If an official name is found for one of its sections, then it should be changed to its appropriate title.
</div>
 
That way, we'll be able to remove "<code><nowiki>'''NOTE''': Unless otherwise noted, all names are unofficial.</nowiki></code>" from the Planets/Areas section on every ''Super Mario Galaxy'' galaxy page in favor of the <code>{{tem|dev data}}</code> and/or <code>{{tem|conjecture}}</code> template(s).
 
'''Proposer''': {{User|GuntherBayBeee}}<br>
'''Deadline''': September 10, 2024, 23:59 GMT
 
====Option 1====
#{{User|GuntherBayBeee}} My primary choice.
 
====Option 2====
 
====Option 3====
#{{User|GuntherBayBeee}} My secondary choice.
#{{User|Ahemtoday}} I don't see any particular reason we would need an entire feature of these templates just for Galaxy's planet lists. The fact of the matter is: these planets are using conjectural or dev data–derived names. That's what the templates are for. I find the argument that they're only for situations editors will be able to fix wildly unconvincing considering I'd wager '''over two-thirds''' of [[:Category:Articles with conjectural titles]] are things we're never going to see again. The [["Deep Cuts" Toad]] is never gonna show up again. We're never gonna get official names for [[Patty's mother and father]]. You look under a random letter, it's probably something we're never going to see the name of. The template is just blatantly not used for that.
#{{User|Jdtendo}} Per Ahemtoday. The {{[[:Template:conjecture|conjecture]]}} template must be used when we don't have an official name, without needing to assume that an official name exists but is not known to the public. By the way, how can we know whether such a concealed name exists or not? And how can we be sure that an official public name will never given in the future? Who's to say there will never be an official source that gives names to SMG planets?
 
====Option 4====
 
====Comments====
{{@|Ahemtoday}} I think the difference here and the other conjectural articles is that the planetary bodies in galaxies do not just "lack" publicly accessible names - they are straight up not supposed to have names. The Shogakukan guidebook for ''Mario Galaxy'' does not give planets name. The game does not give planets name. The instruction booklet does not give planets name. The only "source" that applies discrete names for planets are from the developers and we have no reason to think these were intended to be the planets. The These galaxy articles are generally a bit outdated, and I think the mistake in the first place was suggesting that ''some'' of the planets have real names "except where otherwise noted." They largely do not. I think it would would healthier to recognize that they are just different sections of a greater whole, much like areas in courses for the earlier 3D games, and apply titles accordingly. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 17:44, September 3, 2024 (EDT)
:Hm. I still think them not being supposed to have names is true of much of that category — the ones on particular Toads in modern (well, maybe I have to specify Sticker Star through Origami King these days) Paper Mario come to mind. You raise a point about the article structure not matching the reality of the situation, but as long as the articles are going to have separate subheaders for each planet — and I'm not certain it would be sensible to do otherwise — I think we need to treat their appellations the standard way. [[User:Ahemtoday|Ahemtoday]] ([[User talk:Ahemtoday|talk]]) 22:35, September 3, 2024 (EDT)


==Miscellaneous==
==Miscellaneous==
''None at the moment.''
''None at the moment.''

Latest revision as of 04:22, September 7, 2024

Image used as a banner for the Proposals page

Current time:
Saturday, September 7th, 11:05 GMT

Proposals can be new features (such as an extension), the removal of previously-added features that have tired out, or new policies that must be approved via consensus before any action is taken.
  • "Vote" periods last for one week.
  • Any user can support or oppose, but must have a strong reason for doing so (not, e.g., "I like this idea!").
  • All proposals must be approved by a majority of voters, including proposals with more than two options.
  • For past proposals, see the proposal archive and the talk page proposal archive.

A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed using the code {{User|User name}}.

How to

Rules

  1. If users have an idea about improving the wiki or managing its community, but feel that they need community approval before acting upon that idea, they may make a proposal about it. They must have a strong argument supporting their idea and be willing to discuss it in detail with the other users, who will then vote about whether or not they think the idea should be used. Proposals should include links to all relevant pages and writing guidelines. Proposals must include a link to the draft page. Any pages that would be largely affected by the proposal should be marked with {{proposal notice}}.
  2. Only registered, autoconfirmed users can create, comment in, or vote on proposals and talk page proposals. Users may vote for more than one option, but they may not vote for every option available.
  3. Proposals end at the end of the day (23:59) one week after voting starts, except for writing guidelines and talk page proposals, which run for two weeks (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, the voting starts immediately and the deadline is one week later on Monday, August 8, at 23:59 GMT.
  4. Every vote should have a strong, sensible reason accompanying it. Agreeing with a previously mentioned reason given by another user is accepted (including "per" votes), but tangential comments, heavy sarcasm, and other misleading or irrelevant quips are just as invalid as providing no reason at all.
  5. Users who feel that certain votes were cast in bad faith or which truly have no merit can address the votes in the comments section. Users can ask a voter to clarify their position, point out mistakes or flaws in their arguments, or call for the outright removal of the vote if it lacks sufficient reasoning. Users may not remove or alter the content of anyone else's votes. Voters can remove or rewrite their own vote(s) at any time, but the final decision to remove another user's vote lies solely with the administrators.
    • Users can also use the comments section to bring up any concerns or mistakes in regards to the proposal itself. In such cases, it's important the proposer addresses any concerns raised as soon as possible. Even if the supporting side might be winning by a wide margin, that should be no reason for such questions to be left unanswered. They may point out any missing details that might have been overlooked by the proposer, so it's a good idea as the proposer to check them frequently to achieve the most accurate outcome possible.
  6. If a user makes a vote and is subsequently blocked for any amount of time, their vote is removed. However, if the block ends before the proposal ends, then the user in question holds the right to re-cast their vote. If a proposer is blocked, their vote is removed and "(banned)" is added next to their name in the "Proposer:" line of the proposal, which runs until its deadline as normal. If the proposal passes, it falls to the supporters of the idea to enact any changes in a timely manner.
  7. No proposal can overturn the decision of a previous proposal that is less than 4 weeks (28 days) old.
  8. Any proposal where none of the options have at least four votes will be extended for another week. If after three extensions, no options have at least four votes, the proposal will be listed as "NO QUORUM." The original proposer then has the option to relist said proposal to generate more discussion.
  9. If a proposal reaches its deadline and there is a tie for first place, then the proposal is extended for another week.
  10. If a proposal reaches its deadline and the first place option is ahead of the second place option by three or more votes, then the first place option must have over 50% support to win. If the margin is only one or two votes, then the first place option must have at least 60% support to win. If the required support threshold is not met, then the proposal is extended for another week.
    • Use the {{proposal check}} tool to automate this calculation; see the template page for usage instructions and examples.
  11. Proposals can only be extended up to three times. If a consensus has not been reached by the fourth deadline, then the proposal fails and can only be re-proposed after four weeks (at the earliest).
  12. All proposals are archived. The original proposer must take action accordingly if the outcome of the proposal dictates it. If it requires the help of an administrator, the proposer can ask for that help.
  13. If the administrators deem a proposal unnecessary or potentially detrimental to the upkeep of the Super Mario Wiki, they have the right to remove it at any time.
  14. Proposals can only be rewritten or canceled by their proposer within the first three days of their creation (six days for talk page proposals). However, proposers can request that their proposal be canceled by an administrator at any time, provided they have a valid reason for it. Please note that canceled proposals must also be archived.
  15. Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting, or otherwise fixing up pages. To organize efforts about improving articles on neglected or completely missing subjects, try setting up a collaboration thread on the forums.
  16. Proposals cannot be made about promotions and demotions. Users can only be promoted and demoted by the will of the administration.
  17. No joke proposals. Proposals are serious wiki matters and should be handled professionally. Joke proposals will be deleted on sight.
  18. Proposals must have a status quo option (e.g. Oppose, Do nothing) unless the status quo itself violates policy.

Basic proposal and support/oppose format

This is an example of what your proposal must look like, if you want it to be acknowledged. If you are inexperienced or unsure how to set up this format, simply copy the following and paste it into the fitting section. Then replace the [subject] - variables with information to customize your proposal, so it says what you wish. If you insert the information, be sure to replace the whole variable including the squared brackets, so "[insert info here]" becomes "This is the inserted information", not "[This is the inserted information]". Proposals presenting multiple alternative courses of action can have more than two voting options, but what each voting section is supporting must be clearly defined. Such options should also be kept to a minimum, and if something comes up in the comments, the proposal can be amended as necessary.


===[insert a title for your proposal here]===
[describe what issue this proposal is about and what changes you think should be made to improve how the wiki handles that issue]

'''Proposer''': {{User|[enter your username here]}}<br>
'''Deadline''': [insert a deadline here, 7 days after the proposal was created (14 for writing guidelines and talk page proposals), at 23:59 GMT, in the format: "September 7, 2024, 23:59 GMT"]

====Support====
#{{User|[enter your username here]}} [make a statement indicating that you support your proposal]

====Oppose====

====Comments====


Users will now be able to vote on your proposal, until the set deadline is reached. Remember, you are a user as well, so you can vote on your own proposal just like the others.

To support, or oppose, just insert "#{{User|[add your username here]}}" at the bottom of the section of your choice. Just don't forget to add a valid reason for your vote behind that tag if you are voting on another user's proposal. If you are voting on your own proposal, you can just say "Per my proposal".

Talk page proposals

Proposals concerning a single page or a limited group of pages are held on the most relevant talk page regarding the matter. Proposals dealing with a large amount of splits, merges, or deletions across the wiki should still be held on this page.

For a list of all settled talk page proposals, see MarioWiki:Proposals/TPP archive and Category:Settled talk page proposals.

Rules

  1. All active talk page proposals must be listed below in chronological order (new proposals go at the bottom) using {{TPP discuss}}. Include a brief description of the proposal while also mentioning any pages affected by it, a link to the talk page housing the discussion, and the deadline. If the proposal involves a page that is not yet made, use {{fake link}} to communicate its title in the description. Linking to pages not directly involved in the talk page proposal is not recommended, as it clutters the list with unnecessary links. Place {{TPP}} under the section's header, and once the proposal is over, replace the template with {{settled TPP}}.
  2. All rules for talk page proposals are the same as mainspace proposals (see the "How to" section above), with the exceptions made by Rules 3 and 4 as follows:
  3. Voting in talk page proposals will be open for two weeks, not one (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, it ends two weeks later on Monday, August 15, 2011, at 23:59 GMT.
  4. The talk page proposal must pertain to the subject page of the talk page it is posted on.
  5. When a talk page proposal passes, it should be removed from this list and included in the list under the "Unimplemented proposals" section until the proposed changes have been enacted.

List of ongoing talk page proposals

  • Merge Super Blooper (boss) to Big Blooper (discuss) Deadline: September 8, 2024, 23:59 GMT
  • Only use Dr. Mario World in-game artwork in infoboxes as a last resort (discuss) Deadline: September 11, 2024, 23:59 GMT
  • Merge Party Tent into Mario Party 8 (discuss) Deadline: September 13, 2024, 23:59 GMT
  • Move TEC-XX to TEC (discuss) Deadline: September 16, 2024, 23:59 GMT
  • Split Bowser's Flame from Fire Breath (discuss) Deadline: September 18, 2024, 23:59 GMT
  • Split Banana Peel from Banana (discuss) Deadline: September 18, 2024, 23:59 GMT
  • Consider the "Blurp" and "Deep Cheep" in the Super Mario Maker games an alternate design of Cheep Cheep with the former twos' designs as a cameo rather than a full appearance of the former two, in line with the game's own classification (discuss) Deadline: September 18, 2024, 23:59 GMT

Unimplemented proposals

Proposals

Split Mario Kart Tour character variants into list articles, Tails777 (ended May 4, 2022)
Establish a standard for long course listings in articles for characters/enemies/items/etc., Koopa con Carne (ended June 8, 2023)
Break alphabetical order in enemy lists to list enemy variants below their base form, EvieMaybe (ended May 21, 2024)
Split Wario Land: Shake It! boss levels, GuntherBayBeee (ended July 2, 2024)
Standardize sectioning for Super Mario series game articles, Nintendo101 (ended July 3, 2024)
^ NOTE: Not yet integrated for the New Super Mario Bros. games, the Super Mario Maker games, Super Mario Run, or Super Mario Bros. Wonder
Expand use of "rawsize" gallery class, Doc von Schmeltwick (ended July 19, 2024)
Remove excessive Pokémon lists and images, Super Mario RPG (ended August 28, 2024)
^ NOTE: Proposal is requesting image deletions, which require admins
Do not use t-posing models as infobox images, Nightwicked Bowser (ended September 1, 2024)
Create new sections for gallery pages to cover "unused/pre-release/prototype/etc." graphics separate from the ones that appear in the finalized games, Doc von Schmeltwick (ended September 2, 2024)

Talk page proposals

Split all the clothing, Doc von Schmeltwick (ended September 12, 2021)
Split machine parts, Robo-Rabbit, and flag from Super Duel Mode, Doc von Schmeltwick (ended September 30, 2022)
Make bestiary list pages for the Minion Quest and Bowser Jr.'s Journey modes, Doc von Schmeltwick (ended January 11, 2024)
Allow separate articles for Diddy Kong Pilot (2003)'s subjects, Doc von Schmeltwick (ended August 3, 2024)
Re-split Meta Crystal from List of stages debuting in Super Smash Bros., Doc von Schmeltwick (ended September 6, 2024)

Writing guidelines

None at the moment.

New features

None at the moment.

Removals

None at the moment.

Changes

Characters with multiple galleries should have them divided by decade, not medium

This proposal concerns the galleries for Mario, Luigi, Peach, Toad, Bowser, Daisy, Yoshi, Wario, Waluigi, and Donkey Kong. In years past, all of these characters originally had single gallery pages for all of the visual material we had, like most subjects with galleries. Overtime, as editors uploaded more material and new games were published, this became unsustainable for them. Their galleries became too big, had difficulty to load for some users, and - for me at least - became difficult to navigate visually. The decision to divide their galleries into smaller ones was wise and substantive. However, the decision to divide them up by the type of media (i.e. artwork, scans, sprites and models, screenshots, etc.) was not. It simply mitigated the problem, and only for the short-term.

Games have continued to come out, editors continue to upload visual treasures, and unless something truly catastrophic happens at Nintendo or the global video game industry, they will continue to produce video games, movies, merchandise, etc. for decades to come. We will inevitably find ourselves with the same problem we had before: galleries too large to navigate efficiently, and even to edit. I personally feel we are already at that point with some of these galleries, especially for Mario.

I would like us to change how we divide these gallery pages for a more permeant solution, where we divide them by decade, not the media. Using our main man as an example, Gallery:Mario artwork (media), Gallery:Mario artwork (miscellaneous), Gallery:Mario scans, Gallery:Mario sprites and models, and Gallery:Mario screenshots will be replaced by Gallery:Mario (1981-1989), Gallery:Mario (1990-1999), Gallery:Mario (2000-2009), Gallery:Mario (2010-2019), and Gallery:Mario (2020-present). Each gallery with be subdivided the same we we typically subdivide galleries (artwork, sprites and models, screenshots, with variance in between as needed for things like scans), but it will only be media released during those respective time periods. At the end of a decade, the Gallery:Mario (2020-present) would be renamed Gallery:Mario (2020-2029), and a new one would be established titled Gallery:Mario (2030-present). For characters that debuted at the very end of a decade, like Daisy, a special amendment would be made where the first gallery would be "Gallery:Princess Daisy (1989-1999)", but all subsequent ones would be the same.

Here is an illustrative example of what one of these galleries would look like, more or less.

The reasons why I think this would work are as follows:

  1. This is sustainable, whereas the current setup is not. Sans time travel, Nintendo will not be publishing any more games during past decades, so there likely would not be any instances where we would need to consider further trimming or splitting galleries for these characters.
  2. This will make the galleries for these characters smaller, ensuring they are more digestible for readers to browse and easier for editors to curate. I really do think some of these galleries have become quite the beasts, and the seer sizes of them make them a little less enjoyable to skim. And ultimately, I would really like visitors to enjoy what we do here and appreciate the visual material in the galleries. Editing some of these galleries as is strains my laptop, and I suspect I am not the only one.
  3. We already organize the material within galleries by release date, so it would be easy enough to divide be decade.
  4. I strongly suspect the user who wants to see screenshots of, say, Bowser in the first Super Mario Bros. is the same type of user who would want to see artwork and sprites of him from that game, so it makes more sense for them to be accessible in the same gallery.
  5. It will be easier for editors to incorporate the new material they come across. Rather than worry they are putting a piece of artwork for a character in the wrong place, they can simply work on the latest gallery for the character.

"But Nintendo101," I hear you type. "This is all fine and dandy, but why would we use the Gregorian calendar instead of console generations or even the consoles themselves?" You ask such good questions. I really respect that about that you. Not all of the material in these galleries come from video games, and it is inherently more intuitive for viewers not very versed in gaming culture to use the same dates they use in their everyday lives. There are also some disagreements on which consoles belong to which generations. So while there are certainly other ways this material can be subdivided, the Gregorian calendar is the simplest.

I offer three options:

  1. Support: Reorganize the affected galleries by decades, not medium, including material currently listed under "miscellaneous." Even miscellaneous pieces were released at some point, and often reflect the style of the games released around the same time, so it would make sense to cluster them together.
  2. Support: Reorganize the affected galleries by decades, but keep the ones for miscellaneous artwork separate. For those who feel like general promotional material makes sense in a gallery of its own. Using the earlier example, there would still be a Gallery:Mario (miscellaneous) alongside those decade articles.
  3. Oppose: Keep galleries separated by medium, not decade. This would also be the "do nothing" option.

Proposer: Nintendo101 (talk)
Deadline: September 8th, 2024, 23:59 GMT

Support: Reorganize these galleries by decade, including material currently listed under "miscellaneous"

  1. Nintendo101 (talk) Per proposal.
  2. Super Mario RPG (talk) It would be nice to have every image applying to certain games, be it artwork, sprites, screenshots, and so forth, on the same page.
  3. ThePowerPlayer (talk) This would have the added benefit of reducing the main gallery page for each character to be solely a disambiguation, instead of confusingly containing links to sub-galleries while also housing miscellaneous images on the same page.
  4. EvieMaybe (talk) after talking with N101 on discord, i understood the proposal better. i'm still not sure what we'll do for artwork we don't know the date of, but this is a good idea.

Support: Reorganize these galleries by decade, but keep the ones for miscellaneous artwork separate

  1. Nintendo101 (talk) Secondary option, per Mario's comments.
  2. PaperSplash (talk) I do think it makes more sense to keep miscellaneous artwork separate.
  3. Mario (talk) If this works out, I'll consider the first option too. Anyway, this isn't sustainable in the future. We're going to need to split Mario's gallery even more whenever we like it or not. Split by decade is going to future proof it but if the resulting pages are too small then we can consider merges in the future.
  4. Sparks (talk) Per all.
  5. DryBonesBandit (talk) I only vote this over Option 1 because it's difficult to name a source in the captions for misc. artwork when the uploaders may not include one.
  6. Jdtendo (talk) Per all.
  7. OmegaRuby (talk) Per all.

Oppose: Keep these galleries organized by medium

  1. Paper Plumm (talk) I think this is just a better way of organising it. Having it split by its current category provides a more cohesive showcase.
  2. PnnyCrygr (talk) Per all. Sorting them by decade just makes the sprites, models, promo art, and scans harder to find in a jumbled clutter of knick-knacks. Sorting by medium is more convenient and uses less space. And as Evie said, sorting by medium helps to specifically look up an image of one medium among those of same medium.

#EvieMaybe (talk) as both a pixel and traditional artist, being able to specifically look up all of mario's sprites or all of mario's artwork for reference material is massively helpful. i'm willing to change my vote if an option that doesn't impact this is proposed, but for now i'm opposing

Comments

Some art in Mario's gallery, we don't know a definite year they're from. File:Marioart8.png, for instance, is uploaded on 2013 but this may originate earlier due the rendering style being reminiscent of the later 2000s. In case we get promo art of Mario between, say, 2009 and 2010 where we can't 100% verify the date (for instance, this is uploaded in 2010, but again this may be years earlier), is there a way we can determine where they'll be placed? Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 22:26, September 1, 2024 (EDT)

I think the first support option would necessitate some detective work, but if one is wary that we do not have the adequate tools or insight necessary to confidently track that information down, I think the second support option would be adequate, where a miscellaneous gallery would still be maintained for neutral promotional material of unclear release date. - Nintendo101 (talk) 22:30, September 1, 2024 (EDT)
That's also an issue that I've been meaning to bring up: "miscellaneous art" sections are ordered with no rhyme or reason whatsoever and never have any dates on anything. Both of those need to be fixed; the origins and times should all be found whenever possible. Doc von Schmeltwick (talk) 23:27, September 1, 2024 (EDT)
I do actually try to organize misc art whenever I come across that page and decide to do this. In Mario's case, at one point, I did put all the solo art in one spot, first, and then clumped by age of art. Then the group art is next, and I tried ordering it on like how much Mario is there or how clean the art is. Of course, the page has been drastically changed since, but you may have seen remnants of how I organized it. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 23:38, September 1, 2024 (EDT)

@Paper Plumm these galleries were split into pieces in the first place because they were too large to load efficiently or even edit. The current set-up only ensures we will have to do this again because Nintendo will not stop publishing games and assets. What would you suggest we do to ensure this does not happen? - Nintendo101 (talk) 20:33, September 2, 2024 (EDT)

Hypothetically speaking, what if we split the galleries by decade AND medium? (e.g. Gallery:Mario artwork (media, 1981-1989) or Gallery:Bowser sprites (1991-1999)? ArendLogoTransparent.pngrend (talk) (edits) 15:00, September 3, 2024 (EDT)

@Arend I personally would not be interested in a character having so many small galleries dedicated to themselves that could otherwise be consolidated into a focused few. Additionally, your suggestion would not address @EvieMaybe's desire to have all assets on one page - something that I maintain is unsustainable and would have to be split anyways due to the sheer volume of material. From my perspective, we have already reached that point. The current galleries for Mario and Luigi are straight-up unusable, or at least they are on my end and I suspect I am not the alone in that. My laptop struggles loading these galleries (therefore, the point of splitting them in the first place is no longer working) and this is particularly exasperated when I try to correct a mistake and triply so if I want to preview a revision. When these galleries do load, I have difficulty finding what I want. I have been puzzled by some of the opposition and lack of support for this proposal. No sustainable alternatives have been introduced that would address the points I outlined above, and I principally do not think it is wise for us to maintain systemic policies that are unsustainable. While this proposal may not satiate everything people want in galleries, I encourage the opposition to consider that perfect is the enemy of the good. - Nintendo101 (talk) 17:33, September 3, 2024 (EDT)
i'm okay with having to load two pages, personally. the issue isn't having everything you want in exactly one gallery, is not having all the stuff you DON'T want mixed in with itEvieMaybe (talk) 18:26, September 4, 2024 (EDT)

Prioritize Paper Mario: The Thousand-Year Door (Nintendo Switch) names for all recurring Paper Mario items that appear in that game

As opposed to their more "recent" names from Super Paper Mario. For all intents and purposes, I believe The Thousand-Year Door's remake should be treated as the more "recent" game as while it is simply a remake of an older game, The Thousand-Year Door's remake also just came out this year on Nintendo's most recently released system to date, while Super Paper Mario released over 17 years ago and is currently only officially playable on now-discontinued systems.

To reiterate from a more practical standpoint, prioritizing the most recent original game with those items that came out 17 years ago as opposed to the very recent remake only causes unneeded confusion among users who are more likely to be looking them up in relation to the latter. I can attest to this myself: during my own playthrough of The Thousand-Year Door's remake, I consulted this wiki's pages for items multiple times and was confused as to why we were still using the now not-so-recent Super Paper Mario names for them as opposed to the ones I was seeing in-game in this very recent remake.

Moreover, there are some names for items in The Thousand-Year Door's remake that have been altered from both their appearances in original game and Super Paper Mario when applicable: namely all uses of "Shroom" have been changed to "Mushroom", and we do reflect those changes now in our article titles and leads, treating The Thousand-Year Door's remake as the most recent game in those instances. Now, I can understand the likely argument for using both those and the Super Paper Mario names where applicable: most of the item names in The Thousand-Year Door's remake apart from the "Shroom" stuff are unchanged from their appearances in the less recent original game, but we can reflect names unique to the more recent remake, I suppose. But that still seems somewhat arbitrary and needlessly inconsistent to me, especially in cases where the names used in the original The Thousand-Year Door, Super Paper Mario and the former game's remake all differ (see Mushroom Fry and Mushroom Roast).

Proposer: PaperSplash (talk)
Deadline: September 9, 2024, 23:59 GMT

Support

  1. PaperSplash (talk) Per proposal.
  2. Technetium (talk) Per proposal.
  3. OmegaRuby (talk) We did this for Super Mario RPG, right? This change should be unprecedented. Per proposal.

Oppose

Comments

Decide how to handle conjectural sections about Super Mario Galaxy planets/areas

Yesterday, I've been trying to tag sections about unofficially named areas in Super Mario Galaxy and Super Mario Galaxy 2 with {{conjecture|section=yes}} and sections about areas whose names come from development data such as internal filenames in those games with {{dev data|section=yes}}, until someone undid my edits regarding the article Gateway Galaxy, so I had to undo my edits regarding the articles Good Egg Galaxy and Honeyhive Galaxy. Now to me, it makes no sense for the beginning text for the Layout and Planets/Areas sections to read as follows:

'''NOTE''': Unless otherwise noted, all names are unofficial.

NOTE: Unless otherwise noted, all names are unofficial.

As such, I offer the following options:

Option 1
Add the allnames to the {{conjecture}} template and tag layout and planets/areas sections with {{conjecture|allnames=yes|section=yes}} AND sections about areas whose names come from development data with {{dev data|section=yes}}.
Option 2
Add the allnames to the {{conjecture}} template and tag ONLY the layout and planets/areas sections with {{conjecture|allnames=yes|section=yes}}.
Option 3
ONLY tag sections regarding the unofficially named planet(s)/area with {{conjecture|section=yes}} and sections about areas whose names come from development data with {{dev data|section=yes}}.
Option 4
Do NOTHING.

Take a look at the following samples for the first three options:

====Layout====
{{conjecture|allnames=yes|section=yes}}
=====Starting Planet=====
[[File:Gatewayplanet.png|200px|thumb|left|The Starting Planet]]
This is the first planet that Mario explores in the game. It is where Mario first wakes up after being blasted off [[Peach's Castle]] by [[Kamek]] in the opening cutscene. Here, he meets two yellow [[Luma]]s as well as an apricot Luma who transform into [[Star Bunny|Star Bunnies]] and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets [[Rosalina]] for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of flowers, two connecting [[Warp Pipe]]s, several [[rubbery bulb]]s, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the [[Red Star]] to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the [[Comet Observatory]] as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG Gateway Garden.png
|caption1=The Starting Planet's garden area
|image2=SMG Gateway Castle.png
|caption2=The castle structure on the Starting Planet
}}
[[Deep Dark Galaxy#Gateway Galaxy Planet|A planet]] found in the [[Deep Dark Galaxy]] resembles the Starting Planet of the Gateway Galaxy. It can be seen from the [[Deep Dark Galaxy#Wooden Planet|Wooden Planet]], as well as the [[Deep Dark Galaxy#Starting Planet|Starting Planet]]. The planet is accessible via a [[cannon]] on the latter, and is much smaller than the original one. There are three [[Goomba]]s here, and a yellow screw that can be unscrewed by [[Spin|spinning]] it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of [[coin]]s.

After the credits have rolled, when the player has collected 120 [[Power Star]]s and defeated [[Bowser]] for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.

=====[[Black hole|Black Hole]] Planet=====
{{dev data|section=yes}}
[[File:Black Hole Planet.png|200px|thumb|left|[[Mario]] collecting [[Star Chip]]s on the {{conjectural|Black Hole Planet|planet}}.]]
The Black Hole Planet<ref>Name confirmed by files found on noclip. [https://noclip.website/#smg/HeavensDoorGalaxy].</ref> is a planet made of nothing more than dirt, grass and stone. There is a [[black hole]] at its center, and it is also under constant bombardment by a [[meteor]] shower. There are five yellow [[Star Chip]]s on this planet that Mario must collect in order to proceed, as well as a rock with a [[1-Up Mushroom]] on top of it.
{{br}}

=====Metal Planets=====
[[File:SMG Grand Goomba.png|thumb|left|200px|Mario on the planet]]
[[File:Metal Planets.png|200px|thumb|The two {{conjectural|Metal Planets|planet}} in the Gateway Galaxy.]]
These are two metal planets which look very similar to one another. Both planets are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have [[Shock Wave Generator]]s that, when spun, will send vibrations across them, stunning all enemies within range. There are many [[Goomba]]s on both of these planets, as well as several [[Crystal (Super Mario Galaxy)|crystal]]s. Also, on the second of the two is a [[Big Goomba|Grand Goomba]], the only one in the entire game. The Flipswitch Area is located inside the second Metal Planet, and is accessed via a [[Warp Pipe]].
{{br}}

=====Flipswitch Area=====
[[File:Flipswitch Area.png|200px|thumb|left|The {{conjectural|Flipswitch Area|area}}, located inside the second of the two Metal Planets.]] 
[[File:SMG Gateway Metal Planet Interior.png|200px|thumb|The draining device]]
When the player enters the Warp Pipe on the bottom of the second Metal Planet, he will be taken to an inverted, spherical metal chamber with many [[Goomba]]s and [[Flipswitch Panel]]s inside. The goal is to shut down the machine and save the first of seven [[Grand Star]]s in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well.
{{br}}
====Layout====
{{conjecture|allnames=yes|section=yes}}
=====Starting Planet=====
[[File:Gatewayplanet.png|200px|thumb|left|The Starting Planet]]
This is the first planet that Mario explores in the game. It is where Mario first wakes up after being blasted off [[Peach's Castle]] by [[Kamek]] in the opening cutscene. Here, he meets two yellow [[Luma]]s as well as an apricot Luma who transform into [[Star Bunny|Star Bunnies]] and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets [[Rosalina]] for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of flowers, two connecting [[Warp Pipe]]s, several [[rubbery bulb]]s, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the [[Red Star]] to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the [[Comet Observatory]] as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG Gateway Garden.png
|caption1=The Starting Planet's garden area
|image2=SMG Gateway Castle.png
|caption2=The castle structure on the Starting Planet
}}
[[Deep Dark Galaxy#Gateway Galaxy Planet|A planet]] found in the [[Deep Dark Galaxy]] resembles the Starting Planet of the Gateway Galaxy. It can be seen from the [[Deep Dark Galaxy#Wooden Planet|Wooden Planet]], as well as the [[Deep Dark Galaxy#Starting Planet|Starting Planet]]. The planet is accessible via a [[cannon]] on the latter, and is much smaller than the original one. There are three [[Goomba]]s here, and a yellow screw that can be unscrewed by [[Spin|spinning]] it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of [[coin]]s.

After the credits have rolled, when the player has collected 120 [[Power Star]]s and defeated [[Bowser]] for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.

=====[[Black hole|Black Hole]] Planet=====
[[File:Black Hole Planet.png|200px|thumb|left|[[Mario]] collecting [[Star Chip]]s on the {{conjectural|Black Hole Planet|planet}}.]]
The Black Hole Planet<ref>Name confirmed by files found on noclip. [https://noclip.website/#smg/HeavensDoorGalaxy].</ref> is a planet made of nothing more than dirt, grass and stone. There is a [[black hole]] at its center, and it is also under constant bombardment by a [[meteor]] shower. There are five yellow [[Star Chip]]s on this planet that Mario must collect in order to proceed, as well as a rock with a [[1-Up Mushroom]] on top of it.
{{br}}

=====Metal Planets=====
[[File:SMG Grand Goomba.png|thumb|left|200px|Mario on the planet]]
[[File:Metal Planets.png|200px|thumb|The two {{conjectural|Metal Planets|planet}} in the Gateway Galaxy.]]
These are two metal planets which look very similar to one another. Both planets are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have [[Shock Wave Generator]]s that, when spun, will send vibrations across them, stunning all enemies within range. There are many [[Goomba]]s on both of these planets, as well as several [[Crystal (Super Mario Galaxy)|crystal]]s. Also, on the second of the two is a [[Big Goomba|Grand Goomba]], the only one in the entire game. The Flipswitch Area is located inside the second Metal Planet, and is accessed via a [[Warp Pipe]].
{{br}}

=====Flipswitch Area=====
[[File:Flipswitch Area.png|200px|thumb|left|The {{conjectural|Flipswitch Area|area}}, located inside the second of the two Metal Planets.]] 
[[File:SMG Gateway Metal Planet Interior.png|200px|thumb|The draining device]]
When the player enters the Warp Pipe on the bottom of the second Metal Planet, he will be taken to an inverted, spherical metal chamber with many [[Goomba]]s and [[Flipswitch Panel]]s inside. The goal is to shut down the machine and save the first of seven [[Grand Star]]s in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well.
{{br}}
====Layout====
=====Starting Planet=====
{{conjecture|section=yes}}
[[File:Gatewayplanet.png|200px|thumb|left|The Starting Planet]]
This is the first planet that Mario explores in the game. It is where Mario first wakes up after being blasted off [[Peach's Castle]] by [[Kamek]] in the opening cutscene. Here, he meets two yellow [[Luma]]s as well as an apricot Luma who transform into [[Star Bunny|Star Bunnies]] and asks him to play hide and seek with them. When they are all found, a large light beam goes down from the sky, and the gateway appears, and it is where Mario meets [[Rosalina]] for the first time. The planet itself has three holes in its surface (two of which connect to each other directly through the center of the planet), many small patches of flowers, two connecting [[Warp Pipe]]s, several [[rubbery bulb]]s, two small pools of water, two small cottages, a ring of vertically-positioned rock columns, and a castle-like monument on the top. The planet is also surrounded by a light blue atmosphere. Later in the game, Mario must use the power of the [[Red Star]] to collect 100 Purple Coins on this planet, enabling him to use the Red Star onboard the [[Comet Observatory]] as well. Rosalina mentions that this planet is dear to her and she looks forward to visiting it with the Lumas every one hundred years.
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG Gateway Garden.png
|caption1=The Starting Planet's garden area
|image2=SMG Gateway Castle.png
|caption2=The castle structure on the Starting Planet
}}
[[Deep Dark Galaxy#Gateway Galaxy Planet|A planet]] found in the [[Deep Dark Galaxy]] resembles the Starting Planet of the Gateway Galaxy. It can be seen from the [[Deep Dark Galaxy#Wooden Planet|Wooden Planet]], as well as the [[Deep Dark Galaxy#Starting Planet|Starting Planet]]. The planet is accessible via a [[cannon]] on the latter, and is much smaller than the original one. There are three [[Goomba]]s here, and a yellow screw that can be unscrewed by [[Spin|spinning]] it, which will cause the planet to quickly shrink and disappear, at the same time revealing a large ring of [[coin]]s.

After the credits have rolled, when the player has collected 120 [[Power Star]]s and defeated [[Bowser]] for a second time, the ending sequence that plays occurs here. In the sequence, Rosalina thanks the player and says that she will watch over them from beyond the stars. She then walks into the door of the small blue-roofed cottage on the planet and comes out of the door of the Gate, thereby revealing that the two are connected. It is also revealed that the Comet Observatory is most likely hidden somewhere on the planet (although it cannot be seen when the player actively explores it), as it emerges from behind the planet after Rosalina transforms it into a comet once again and pilots it away.

=====[[Black hole|Black Hole]] Planet=====
{{dev data|section=yes}}
[[File:Black Hole Planet.png|200px|thumb|left|[[Mario]] collecting [[Star Chip]]s on the {{conjectural|Black Hole Planet|planet}}.]]
The Black Hole Planet<ref>Name confirmed by files found on noclip. [https://noclip.website/#smg/HeavensDoorGalaxy].</ref> is a planet made of nothing more than dirt, grass and stone. There is a [[black hole]] at its center, and it is also under constant bombardment by a [[meteor]] shower. There are five yellow [[Star Chip]]s on this planet that Mario must collect in order to proceed, as well as a rock with a [[1-Up Mushroom]] on top of it.
{{br}}

=====Metal Planets=====
{{conjecture|section=yes}}
[[File:SMG Grand Goomba.png|thumb|left|200px|Mario on the planet]]
[[File:Metal Planets.png|200px|thumb|The two {{conjectural|Metal Planets|planet}} in the Gateway Galaxy.]]
These are two metal planets which look very similar to one another. Both planets are brown in color, and have what appears to be metallic green power cables embedded in their surfaces which snake around the planets. In addition, both planets have [[Shock Wave Generator]]s that, when spun, will send vibrations across them, stunning all enemies within range. There are many [[Goomba]]s on both of these planets, as well as several [[Crystal (Super Mario Galaxy)|crystal]]s. Also, on the second of the two is a [[Big Goomba|Grand Goomba]], the only one in the entire game. The Flipswitch Area is located inside the second Metal Planet, and is accessed via a [[Warp Pipe]].
{{br}}

=====Flipswitch Area=====
{{conjecture|section=yes}}
[[File:Flipswitch Area.png|200px|thumb|left|The {{conjectural|Flipswitch Area|area}}, located inside the second of the two Metal Planets.]] 
[[File:SMG Gateway Metal Planet Interior.png|200px|thumb|The draining device]]
When the player enters the Warp Pipe on the bottom of the second Metal Planet, he will be taken to an inverted, spherical metal chamber with many [[Goomba]]s and [[Flipswitch Panel]]s inside. The goal is to shut down the machine and save the first of seven [[Grand Star]]s in the game by activating every Flipswitch Panel found on the inside of the planet to change all of them from yellow to blue, while simultaneously avoiding the many Goombas and electric platforms. There are several coins floating in the air as well.
{{br}}

Likewise, the source of the {{conjecture}} template reads as follows:

<div class="notice-template maintenance show" style="background:#fff7f7;border:1px solid #b77">
The title of this {{#if:{{{section|}}}|section|article}} is '''''[[MarioWiki:Conjectural names|conjectural]]'''''{{#if:{{{derived|}}}|, but the current name has been '''derived''' from some available official information|; an official name for the {{#if:{{{section|}}}|section|article}}'s subject has not been found, so it has been given a fitting title by the editors}}. If an official name is found, then the {{#if:{{{section|}}}|section|article}} should be {{#if:{{{section|}}}|changed|moved}} to its appropriate title.
</div><includeonly>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with {{#if:{{{derived|}}}|derived|conjectural}} {{#if:{{{section|}}}|sections|titles}}]]}}</includeonly>

However, once this proposal passes with either Option 1 or Option 2, the source will read as follows:

<div class="notice-template maintenance show" style="background:#fff7f7;border:1px solid #b77">
{{#if:{{{allnames|}}}|The titles of all sections within|The title of}} this {{#if:{{{section|}}}|section|article}} {{#if:{{{allnames|}}}|are|is}} '''''[[MarioWiki:Conjectural names|conjectural]]'''''{{#if:{{{allnames|}}}|, unless otherwise noted}}{{#if:{{{derived|}}}|, but the current name has been '''derived''' from some available official information|; {{#if:{{{allnames|}}}|official names for specific sections' subjects have|an official name for the {{#if:{{{section|}}}|section|article}}'s subject has}} not been found, so it has been given a fitting title by the editors}}. {{#if:{{{allnames|}}}|If an official name is found for one of its sections, then it should be changed to its appropriate title|If an official name is found, then the {{#if:{{{section|}}}|section|article}} should be {{#if:{{{section|}}}|changed|moved}} to its appropriate title}}.
</div><includeonly>{{#switch:{{NAMESPACE}}||Gallery=[[Category:Articles with {{#if:{{{derived|}}}|derived|conjectural}} {{#if:{{{section|}}}{{{allnames|}}}|sections|titles}}]]}}</includeonly>

As such, putting {{conjecture|allnames=yes|section=yes}} will result in this:

The titles of all sections within this section are conjectural, unless otherwise noted; official names for specific sections' subjects have not been found, so it has been given a fitting title by the editors. If an official name is found for one of its sections, then it should be changed to its appropriate title.

That way, we'll be able to remove "'''NOTE''': Unless otherwise noted, all names are unofficial." from the Planets/Areas section on every Super Mario Galaxy galaxy page in favor of the {{dev data}} and/or {{conjecture}} template(s).

Proposer: GuntherBayBeee (talk)
Deadline: September 10, 2024, 23:59 GMT

Option 1

  1. GuntherBayBeee (talk) My primary choice.

Option 2

Option 3

  1. GuntherBayBeee (talk) My secondary choice.
  2. Ahemtoday (talk) I don't see any particular reason we would need an entire feature of these templates just for Galaxy's planet lists. The fact of the matter is: these planets are using conjectural or dev data–derived names. That's what the templates are for. I find the argument that they're only for situations editors will be able to fix wildly unconvincing considering I'd wager over two-thirds of Category:Articles with conjectural titles are things we're never going to see again. The "Deep Cuts" Toad is never gonna show up again. We're never gonna get official names for Patty's mother and father. You look under a random letter, it's probably something we're never going to see the name of. The template is just blatantly not used for that.
  3. Jdtendo (talk) Per Ahemtoday. The {{conjecture}} template must be used when we don't have an official name, without needing to assume that an official name exists but is not known to the public. By the way, how can we know whether such a concealed name exists or not? And how can we be sure that an official public name will never given in the future? Who's to say there will never be an official source that gives names to SMG planets?

Option 4

Comments

@Ahemtoday I think the difference here and the other conjectural articles is that the planetary bodies in galaxies do not just "lack" publicly accessible names - they are straight up not supposed to have names. The Shogakukan guidebook for Mario Galaxy does not give planets name. The game does not give planets name. The instruction booklet does not give planets name. The only "source" that applies discrete names for planets are from the developers and we have no reason to think these were intended to be the planets. The These galaxy articles are generally a bit outdated, and I think the mistake in the first place was suggesting that some of the planets have real names "except where otherwise noted." They largely do not. I think it would would healthier to recognize that they are just different sections of a greater whole, much like areas in courses for the earlier 3D games, and apply titles accordingly. - Nintendo101 (talk) 17:44, September 3, 2024 (EDT)

Hm. I still think them not being supposed to have names is true of much of that category — the ones on particular Toads in modern (well, maybe I have to specify Sticker Star through Origami King these days) Paper Mario come to mind. You raise a point about the article structure not matching the reality of the situation, but as long as the articles are going to have separate subheaders for each planet — and I'm not certain it would be sensible to do otherwise — I think we need to treat their appellations the standard way. Ahemtoday (talk) 22:35, September 3, 2024 (EDT)

Miscellaneous

None at the moment.