Smashdance: Difference between revisions

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{{Minigame-infobox
{{minigame infobox
|image=[[File:Smashdance.png|260px]]
|image=[[File:Smashdance.png|280px]]<br>Day<br>[[File:SmashNightDance 6.png|280px]]<br>Night
|appeared_in=''[[Mario Party 6]]''
|appears_in=''[[Mario Party 6]]''
|type=4-Player mini-game
|type=4-Player mini-game
|time=30 seconds
|time=30 seconds
|song=Jazzy
|controls={{button|gcn|Stick}} &ndash; Move<br>{{button|gcn|A}} &ndash; [[Jump]]<br>{{button|gcn|A}} '''→''' {{button|gcn|A}} &ndash; Ground-pound
|music=[[File:MP6 Jazzy.oga]]
|track=Jazzy
|sample=[[File:MP6 Jazzy.oga]]
}}
}}
'''Smashdance''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. The name is a wordplay on the title of the 1983 movie ''{{wp|Flashdance}}''.
'''Smashdance''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. The name is a wordplay on the title of the 1983 movie ''{{wp|Flashdance}}''.


The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features.
The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features.
The [[Miracle Book]] has a page based on this minigame titled "[[Ground Pound|Ground-pound]] Boogie." [[Mario]] and [[Luigi]] play the game, pounding the ground as the torches light up.


==Introduction==
==Introduction==
Line 15: Line 18:


==Gameplay==
==Gameplay==
The players must score [[point]]s by [[Ground Pound|ground-pounding]] the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s).
The players must score [[point]]s by ground-pounding the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s).


This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.


==Ending==
==Ending==
The players line up in the center, with the player(s) who won in front of the others. They then perform their winning and losing animations while the statues shake and the panels glow in a pattern once more. Finishing the game without a losing player is possible.
The players line up in the center, with the player(s) who won in front of the others. They then perform their winning and losing animations while the statues shake and the panels glow in a pattern once more.
 
==Controls==
* {{button|gcn|Stick}} &ndash; Move
* {{button|gcn|A}} &ndash; [[Jump]]
* {{button|gcn|A}} '''→''' {{button|gcn|A}} &ndash; Ground-pound


==In-game text==
==In-game text==
;English
* '''Rules''' &ndash; ''"Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"''
* '''Rules''' &ndash; ''"Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"''
* '''Advice''' &ndash; ''"Panels glow for just a short time and turn blue as they're about to fade."''
* '''Advice''' &ndash; ''"Panels glow for just a short time and turn blue as they're about to fade."''


==Gallery==
;Japanese
<gallery>
* '''Rules''' &ndash; 「ひかっているパネルにヒップドロップさしましょう。いちばんおおく ヒップドロップを したひとの かちです。」 (''"Hikatteiru paneru ni hippudoroppu sashimashō. Ichiban ōku hippudoroppu o shita hito no kachidesu."'') (''"Do a Ground Pound on the glowing panels. The person with the most Ground Pounds wins."'')
SmashNightDance 6.png|Night version
* '''Advice''' &ndash; 「パネルが あおくひかりだしたら もうすこしで ひかりがきえる あいずです。」 (''"Paneru ga aoku hikari dashitara mōsukoshi de hikari ga kieru aizudesu."'') (''"When the panel emits a blue light, it's a signal that the light will go out soon."'')
</gallery>


==See also==
==See also==
*[[Fungi Frenzy]]
*[[Fungi Frenzy (minigame)|Fungi Frenzy]]
*[[Claiming the Cube]]
*[[Claiming the Cube]]


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|JapR=Iseki de hippudoroppu
|JapR=Iseki de hippudoroppu
|JapM=Ground Pound in the Ruins
|JapM=Ground Pound in the Ruins
|Fra=Damier Coloré
|Fre=Damier Coloré
|FraM=Coloured Chequerboard
|FreM=Coloured Chequerboard
|Ger=Lichter-Stampf
|Ger=Lichter-Stampf
|GerM=Stomp Lights
|GerM=Stomp Lights
Line 55: Line 53:
}}
}}


{{MP6 Minigames}}
{{MP6 minigames}}
[[Category:4-player minigames]]
[[Category:4-player minigames]]
[[Category:Mario Party 6 minigames]]
[[Category:Mario Party 6 minigames]]

Latest revision as of 01:30, August 30, 2024

Smashdance
Smashdance from Mario Party 6
Day
Smashdance at night from Mario Party 6
Night
Appears in Mario Party 6
Type 4-Player mini-game
Controls Control Stick – Move
A ButtonJump
A Button A Button – Ground-pound
Time limit 30 seconds
Music track Jazzy
Music sample

Smashdance is a 4-Player minigame in Mario Party 6. The name is a wordplay on the title of the 1983 movie Flashdance.

The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features.

The Miracle Book has a page based on this minigame titled "Ground-pound Boogie." Mario and Luigi play the game, pounding the ground as the torches light up.

Introduction[edit]

The camera flies through some brush to show the players on a temple-like stage. The players are then surprised as the outer panels glow, followed by the inner panels, then the outer again.

Gameplay[edit]

The players must score points by ground-pounding the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s).

This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.

Ending[edit]

The players line up in the center, with the player(s) who won in front of the others. They then perform their winning and losing animations while the statues shake and the panels glow in a pattern once more.

In-game text[edit]

English
  • Rules"Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"
  • Advice"Panels glow for just a short time and turn blue as they're about to fade."
Japanese
  • Rules – 「ひかっているパネルにヒップドロップさしましょう。いちばんおおく ヒップドロップを したひとの かちです。」 ("Hikatteiru paneru ni hippudoroppu sashimashō. Ichiban ōku hippudoroppu o shita hito no kachidesu.") ("Do a Ground Pound on the glowing panels. The person with the most Ground Pounds wins.")
  • Advice – 「パネルが あおくひかりだしたら もうすこしで ひかりがきえる あいずです。」 ("Paneru ga aoku hikari dashitara mōsukoshi de hikari ga kieru aizudesu.") ("When the panel emits a blue light, it's a signal that the light will go out soon.")

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese いせきでヒップドロップ[?]
Iseki de hippudoroppu
Ground Pound in the Ruins
French Damier Coloré[?] Coloured Chequerboard
German Lichter-Stampf[?] Stomp Lights
Italian Schianti Colorati[?] Coloured Crashes
Spanish Baile de las luces[?] Lights Dance