World D-4: Difference between revisions
LinkTheLefty (talk | contribs) mNo edit summary |
Nintendo101 (talk | contribs) m (Impostor Bowser) |
||
(12 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{image|more=yes|Needs in-game screenshot from the original FDS version}} | ||
{{level infobox | |||
|title=World D-4 | |title=World D-4 | ||
|image=[[File:SMAS LL World D-4 Screenshot.png]] | |image=[[File:SMAS LL World D-4 Screenshot.png]] | ||
|code= | |code=D-4 | ||
|world=[[World D]] | |world=[[World D]] | ||
|game=''[[Super Mario Bros.: The Lost Levels]]'' | |game=''[[Super Mario Bros.: The Lost Levels]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
| | |before_alt= | ||
|before=[[World D-3|<<]] | |before=[[World D-3|<<]] | ||
|after= | |after= | ||
|secret= | |secret= | ||
|boss=[[Fake | |boss=[[Impostor Bowser|Fake Bowsers]] ([[Spiny|Spinies]]) <small>([[Bowser's Brother]] and [[Bowser]] in ''All-Stars'')</small> | ||
|track=[[Shiro BGM|Castle Theme]] | |||
|sample=[[File:SMB Castle Theme.oga]] | |||
}} | }} | ||
'''World D-4''' is the fourth and final level of [[World D]] in ''[[Super Mario Bros.: The Lost Levels]]'', as well as the final level in the game overall. Like with [[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]], lightning flashes in the background of the level and the level's title card in ''[[Super Mario All-Stars]]''. | '''World D-4''' is the fourth and final level of [[World D]] in ''[[Super Mario Bros.: The Lost Levels]]'' and the twentieth and final secret level overall in said game, as well as the final level in the game overall. Like with [[World 8-4 (Super Mario Bros.: The Lost Levels)|World 8-4]], lightning flashes in the background of the level and the level's title card in ''[[Super Mario All-Stars]]''. | ||
==Layout== | ==Layout== | ||
The player starts in a room similar to that the one at the start of 8-4. The player has to jump across a pit of [[lava]] while avoiding a long [[Fire Bar|Fire-Bar]], then while avoiding another Fire-Bar at the end of the corridor, the player can find a power-up in a [[Hidden Block]] against the wall. Jumping across a lava pit with a [[Lava Bubble|Podoboo]] jumping out and avoiding the next Fire-Bar, the player then has to bounce off of a [[Koopa Paratroopa]] and avoid pipes with [[Piranha Plant]]s, along with [[Cheep Cheep|Cheep-cheep]]s that jump out of the lava until the player reaches the next hall. After a falling [[lift]] and a Fire-Bar, the player will find a [[Warp Pipe]] at the end of the hallway. | The player starts in a room similar to that the one at the start of 8-4. The player has to jump across a pit of [[lava]] while avoiding a long [[Fire Bar|Fire-Bar]], then while avoiding another Fire-Bar at the end of the corridor, the player can find a power-up in a [[Hidden Block]] against the wall. Jumping across a lava pit with a [[Lava Bubble|Podoboo]] jumping out and avoiding the next Fire-Bar, the player then has to bounce off of a [[Koopa Paratroopa]] and avoid pipes with [[Piranha Plant]]s, along with [[Cheep Cheep|Cheep-cheep]]s that jump out of the lava until the player reaches the next hall. After a falling [[lift]] and a Fire-Bar, the player will find a [[Warp Pipe]] at the end of the hallway. | ||
Line 23: | Line 24: | ||
The third area is a simple underground chamber with [[coin]]s and a [[Coin Block]] above the start of the third row of coins. | The third area is a simple underground chamber with [[coin]]s and a [[Coin Block]] above the start of the third row of coins. | ||
The fourth and final area has the player return to the castle, where they will encounter a [[ | The fourth and final area has the player return to the castle, where they will encounter a [[Impostor Bowser|fake]] [[Fire Breath|fire-breathing]] [[Bowser's Brother]] (or in the case of ''All-Stars'' the actual Bowser's Brother who only throws [[hammer]]s). Above him is a row of [[? Block|?]]s, with the fifth from the right containing a power-up. The next Warp Pipe with the Piranha Plant and Bloobers surrounding it will take the player back to the start of the level. After the pipe is a Hammer Brother, followed by a narrow passage that the player will have to [[crouch]] and slide through if they are in a [[Super Mario (form)|Super]] or [[Fire Mario|Fire]] form. Using a lift to get up over a ledge, the player then has to time a fall into a narrow passage while avoiding a Podoboo. Finally, the player will encounter a [[Impostor Bowser|fake Bowser]], who throws breathes fire and has a Fire-Bar above him (in ''All-Stars'', this was replaced by the actual Bowser himself who only throws hammers). Upon defeating him or touching the [[axe|ax]], the player will save [[Princess Peach]] and complete the game. | ||
==Enemies== | ==Enemies and obstacles== | ||
{| | {{Number of enemies | ||
|image1=[[File:SMBLL Red Piranha Plant.png]] | |||
|name1=[[Piranha Plant|Red Piranha Plant]] | |||
|count1=10 | |||
|image2=[[File:FireRodSMB.gif]] | |||
|name2=[[Fire Bar|Fire-Bar]] | |||
|10 | |count2=5 | ||
| | |image3=[[File:Podoboo Sprite SMB.png]] | ||
|name3=[[Lava Bubble|Podoboo]] | |||
|5 | |count3=2 | ||
| | |image4=[[File:SMB Red Koopa Paratroopa Sprite.gif]] | ||
|name4=[[Koopa Paratroopa|Red Koopa Paratroopa]] | |||
|2 | |count4=1 | ||
| | |image5=[[File:SMB Swimming Cheep Cheep Sprite.gif]] | ||
|name5=[[Cheep Cheep]] (Red) | |||
|1 | |count5=(infinitely spawned offscreen from the bottom in the first area) | ||
| | |image6=[[File:SMB Hammer Bro Throwing Hammer Sprite.gif]] | ||
|name6=[[Hammer Bro]] | |||
|(infinitely spawned from the | |count6=2 | ||
| | |image7=[[File:SMB Green Koopa Paratroopa Sprite.gif]] | ||
|name7=Green Koopa Paratroopa | |||
|2 | |count7=2 | ||
| | |image8=[[File:SMBLL Sky Bloober.png]] | ||
|name8=[[Blooper|Sky Blooper]] | |||
|2 | |count8=5 | ||
| | |image9=[[File:BowserBrotherSMBTLL.png]] | ||
|name9=[[Impostor Bowser|Fake]] [[Bowser's Brother]] ([[Spiny]]) | |||
|5 | |count9=1 (mid-boss, FDS only) | ||
| | |image10=[[File:SMAS SMB Bowser Sprite.png]] | ||
|name10=Bowser's Brother | |||
| | |count10=1 (mid-boss, SNES only) | ||
| | |image11=[[File:SMB Bowser Breathing Fire Sprite.gif]] | ||
|[[File:SMAS SMB Bowser Sprite.png]] | |name11=Fake Bowser (Spiny) | ||
| | |count11=1 (final boss, FDS only) | ||
| | |image12=[[File:SMAS SMB Bowser Sprite.png]] | ||
|[[File: | |name12=[[Bowser|Bowser, King of the Koopa]] | ||
| | |count12=1 (final boss, SNES only) | ||
| | }} | ||
|[[File: | |||
==Items== | |||
{{Item locations | |||
|image1=[[File:SMBCoin.gif]] | |||
|name1=[[Coin]] | |||
|count1=47 | |||
|notes1=15 in [[? Block]]s, up to 10 in one [[Coin Block]], and 22 in open air. | |||
|image2=[[File:SMBLL Super Mushroom Sprite.png]][[File:Fire Flower SMB.gif]] | |||
|name2=[[Super Mushroom|Mushroom]]/[[Fire Flower]] | |||
|count2=2 | |||
|notes2= | |||
|image3=[[File:SMBLL Poison Mushroom Sprite.png]] | |||
|name3=[[Poison Mushroom|Poisonous Mushroom]] | |||
|count3=1 | |||
|notes3=Hidden in an [[Hidden Block|invisible block]]. | |||
}} | |||
==Level | ==Level maps== | ||
{{Wide image|NES LL World D-4 Map.png|6160|Map of World D-4}} | |||
{{Wide image|SMAS LL World D-4 Map.png|5696|Map of World D-4 (''[[Super Mario All-Stars]]'' version)}} | |||
{{SMBTLL | {{SMBTLL levels}} | ||
[[Category:Bowser's castles]] | [[Category:Bowser's castles]] | ||
[[Category:Super Mario Bros.: The Lost Levels levels]] | [[Category:Super Mario Bros.: The Lost Levels levels]] |
Latest revision as of 12:20, November 2, 2024
It has been requested that more images be uploaded for this article. Remove this notice only after the additional images have been added. Specific(s): Needs in-game screenshot from the original FDS version
Level | |||
---|---|---|---|
World D-4 | |||
Level code | D-4 | ||
World | World D | ||
Game | Super Mario Bros.: The Lost Levels | ||
Time limit | 400 seconds | ||
Boss | Fake Bowsers (Spinies) (Bowser's Brother and Bowser in All-Stars) | ||
Music track | Castle Theme | ||
| |||
<< Directory of levels >> |
World D-4 is the fourth and final level of World D in Super Mario Bros.: The Lost Levels and the twentieth and final secret level overall in said game, as well as the final level in the game overall. Like with World 8-4, lightning flashes in the background of the level and the level's title card in Super Mario All-Stars.
Layout[edit]
The player starts in a room similar to that the one at the start of 8-4. The player has to jump across a pit of lava while avoiding a long Fire-Bar, then while avoiding another Fire-Bar at the end of the corridor, the player can find a power-up in a Hidden Block against the wall. Jumping across a lava pit with a Podoboo jumping out and avoiding the next Fire-Bar, the player then has to bounce off of a Koopa Paratroopa and avoid pipes with Piranha Plants, along with Cheep-cheeps that jump out of the lava until the player reaches the next hall. After a falling lift and a Fire-Bar, the player will find a Warp Pipe at the end of the hallway.
The next area is an overworld area, with the first enemy being a charging Hammer Brother. After the second pipe with a Piranha Plant, wind will begin blowing. The player will next encounter two Koopa Paratroopas, two Bloobers, another Piranha Plant, and a hidden Poison Mushroom before a flight of stairs, which the wind will stop blowing beforehand. After a jump across a large pit, the player will find a Warp Pipe with a Piranha Plant.
The third area is a simple underground chamber with coins and a Coin Block above the start of the third row of coins.
The fourth and final area has the player return to the castle, where they will encounter a fake fire-breathing Bowser's Brother (or in the case of All-Stars the actual Bowser's Brother who only throws hammers). Above him is a row of ?s, with the fifth from the right containing a power-up. The next Warp Pipe with the Piranha Plant and Bloobers surrounding it will take the player back to the start of the level. After the pipe is a Hammer Brother, followed by a narrow passage that the player will have to crouch and slide through if they are in a Super or Fire form. Using a lift to get up over a ledge, the player then has to time a fall into a narrow passage while avoiding a Podoboo. Finally, the player will encounter a fake Bowser, who throws breathes fire and has a Fire-Bar above him (in All-Stars, this was replaced by the actual Bowser himself who only throws hammers). Upon defeating him or touching the ax, the player will save Princess Peach and complete the game.
Enemies and obstacles[edit]
Image | Name | Count |
---|---|---|
Red Piranha Plant | 10 | |
Fire-Bar | 5 | |
Podoboo | 2 | |
Red Koopa Paratroopa | 1 | |
Cheep Cheep (Red) | (infinitely spawned offscreen from the bottom in the first area) | |
Hammer Bro | 2 | |
Green Koopa Paratroopa | 2 | |
Sky Blooper | 5 | |
Fake Bowser's Brother (Spiny) | 1 (mid-boss, FDS only) | |
Bowser's Brother | 1 (mid-boss, SNES only) | |
Fake Bowser (Spiny) | 1 (final boss, FDS only) | |
Bowser, King of the Koopa | 1 (final boss, SNES only) |
Items[edit]
Image | Name | Count | Note(s)
|
---|---|---|---|
Coin | 47 | 15 in ? Blocks, up to 10 in one Coin Block, and 22 in open air. | |
Mushroom/Fire Flower | 2 | ||
Poisonous Mushroom | 1 | Hidden in an invisible block. |