Mount Bighill: Difference between revisions
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{{ | {{level infobox | ||
|title=Mount Bighill | |title=Mount Bighill | ||
|image=[[File: | |image=[[File:Mount Bighill.jpg|250px]] | ||
|code=5-1 | |code=5-1 | ||
|game=''[[Wario Land: Shake It!]]'' | |game=''[[Wario Land: Shake It!]]'' | ||
|before=[[ | |track=Mount Bighill (before holding a Merfle Barrel)<br>Bamboozle Village (after freeing a brown Merfle) | ||
|before=[[Bloomsday Blowout|<<]] | |||
|after=[[Creep Blue Sea|>>]] | |after=[[Creep Blue Sea|>>]] | ||
}} | }} | ||
'''Mount Bighill''' is the first level | {{quote|This is Mount Bighill. It should be easy for you!|[[Merfle|Brown Merfle]]|Wario Land: Shake It!}} | ||
'''Mount Bighill''' is the first level of [[Quiver Cliffs]] in ''[[Wario Land: Shake It!]]'' | |||
==Layout== | ==Layout== | ||
This level is a typical East | This level is a typical East Asia-themed village in the mountains, which is covered with lush bamboo stalks and greenery. A river can also be seen in the distance along with many fleets of ships. Springs from [[Wreck Train]] reappear here, which [[Wario]] can use to reach higher places, where there are usually [[List of treasures in Wario Land: Shake It!|treasures]] or [[coin]]s. By doing a [[Ground Pound|ground pound]], Wario can reach very high places on the springs. Also, wooden structures make their first appearance here. Wario needs to do a [[Dash Attack|dash attack]] to move these. The wooden platforms can also be used to solve puzzles, open new places and reach treasure. Wario first enters a small palace and encounters wooden structures. Then Wario jumps on several springs to break the steel block and clear his way, in the meantime collecting coins. After that Wario climbs up to a higher platform made of several wooden structures, beneath which there's a river with a [[Scarracuda]]. When Wario finally picks up a [[Merfle Barrel]] that a brown [[Merfle]] is caged in, its siren will go off and Wario will need to bust the Merfle out and then run to the end of the level before the timer hits zero (0:00:00). | ||
==Missions== | ==Missions== | ||
{| class="wikitable" style="text-align:center" | |||
! Icon | |||
! Mission | |||
! Description | |||
|- | |||
| [[File:WLSI! Clock icon.png]] | |||
| style="text-align:left" | ''Finish before the clock hits 2:00:00'' | |||
| style="text-align:left" | After holding a [[Merfle Barrel]], Wario must hurry back to the start of the level within a set time limit of thirty seconds (0:30:00). | |||
|- | |||
| [[File:WLSI! Heart icon.png]] | |||
| style="text-align:left" | ''Beat the stage without taking damage'' | |||
| style="text-align:left" | Wario must clear the level without taking any damage. | |||
|- | |||
| [[File:WLSI! Coin icon.png]] | |||
| style="text-align:left" | ''Collect 60,000 [[coin]]s'' | |||
| style="text-align:left" | Wario must collect at least 60,000 coins, including [[diamond]]s. | |||
|} | |||
==Enemies== | |||
*[[Bandinero]] (red) | |||
*[[Boomdinero]] (silver) | |||
*[[Nosedozer]] | |||
*[[Scarracuda]] (red) | |||
==Treasures== | ==Treasures== | ||
{| class="wikitable sortable" style="text-align:center" | |||
! rowspan="2" width="5%" | Treasure | |||
! rowspan="2" width="5%" class="unsortable" | Image | |||
! colspan="2" width="30%" | Description | |||
! rowspan="2" width="5%" class="unsortable" | Location image | |||
|- | |||
! width="15%" class="unsortable" | NTSC-U | |||
! width="15%" class="unsortable" | PAL | |||
|- | |||
| Last Mahjong Tile<br><small>Mahjong Tile</small> | |||
| [[File:WLSItreasure79.png]] | |||
| style="text-align:left" | ''No, like the LAST one. Where did all the others go?'' | |||
| style="text-align:left" | ''Find 143 more and you've got a complete set!'' | |||
| [[File:WLSI Mount Bighill chest1.png|200px]] | |||
|- | |||
| Nine Winks | |||
| [[File:WLSItreasure80.png]] | |||
| colspan="2" style="text-align:left" | ''Thirty-one more and you'll have a nap!'' | |||
| [[File:WLSI Mount Bighill chest2.png|200px]] | |||
|- | |||
| Dragon Whisker<br><small>Dragon's Whisker</small> | |||
| [[File:WLSItreasure81.png]] | |||
| style="text-align:left" | ''Part of a dragon's mustache! How cool is that?'' | |||
| style="text-align:left" | ''Plucked from a dragon's moustache. Whoever did that deserves a round of applause!'' | |||
| [[File:WLSI Mount Bighill chest3.png|200px]] | |||
|} | |||
==Data== | ==Data== | ||
{| class="wikitable" style="text-align:center" | |||
! Given time | |||
! Sum of coins | |||
|- | |||
| 2:30:00 | |||
| 62,430 | |||
|} | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names| | {{foreign names| | ||
| | |Jpn=ウーロンさんみゃく | ||
| | |JpnR=Ūron san myaku | ||
| | |JpnM=Oolong Mountains | ||
|Ger=Pagodengebirge | |Ger=Pagodengebirge | ||
|GerM= | |GerM={{wp|Pagoda}} Mountains | ||
|Ita=Collina Montealto | |||
|ItaM=Tallmountain Hill | |||
|SpaA=Colina Montealto | |SpaA=Colina Montealto | ||
|SpaAM=Tallmountain Hill}} | |SpaAM=Tallmountain Hill | ||
|Fre=Mont Colline | |||
|FreM=Mount Hill | |||
}} | |||
{{WLSI}} | {{WLSI}} | ||
[[Category:Mountains]] | [[Category:Mountains]] | ||
[[Category: | [[Category:Villages]] | ||
[[Category:Wario Land: Shake It! | [[Category:Wario Land: Shake It! levels]] |
Latest revision as of 08:38, January 20, 2025
Level | |
---|---|
Mount Bighill | |
Level code | 5-1 |
Game | Wario Land: Shake It! |
Music track | Mount Bighill (before holding a Merfle Barrel) Bamboozle Village (after freeing a brown Merfle) |
<< Directory of levels >> |
- “This is Mount Bighill. It should be easy for you!”
- —Brown Merfle, Wario Land: Shake It!
Mount Bighill is the first level of Quiver Cliffs in Wario Land: Shake It!
Layout[edit]
This level is a typical East Asia-themed village in the mountains, which is covered with lush bamboo stalks and greenery. A river can also be seen in the distance along with many fleets of ships. Springs from Wreck Train reappear here, which Wario can use to reach higher places, where there are usually treasures or coins. By doing a ground pound, Wario can reach very high places on the springs. Also, wooden structures make their first appearance here. Wario needs to do a dash attack to move these. The wooden platforms can also be used to solve puzzles, open new places and reach treasure. Wario first enters a small palace and encounters wooden structures. Then Wario jumps on several springs to break the steel block and clear his way, in the meantime collecting coins. After that Wario climbs up to a higher platform made of several wooden structures, beneath which there's a river with a Scarracuda. When Wario finally picks up a Merfle Barrel that a brown Merfle is caged in, its siren will go off and Wario will need to bust the Merfle out and then run to the end of the level before the timer hits zero (0:00:00).
Missions[edit]
Icon | Mission | Description |
---|---|---|
Finish before the clock hits 2:00:00 | After holding a Merfle Barrel, Wario must hurry back to the start of the level within a set time limit of thirty seconds (0:30:00). | |
Beat the stage without taking damage | Wario must clear the level without taking any damage. | |
Collect 60,000 coins | Wario must collect at least 60,000 coins, including diamonds. |
Enemies[edit]
- Bandinero (red)
- Boomdinero (silver)
- Nosedozer
- Scarracuda (red)
Treasures[edit]
Data[edit]
Given time | Sum of coins |
---|---|
2:30:00 | 62,430 |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ウーロンさんみゃく[?] Ūron san myaku |
Oolong Mountains | |
French | Mont Colline[?] | Mount Hill | |
German | Pagodengebirge[?] | Pagoda Mountains | |
Italian | Collina Montealto[?] | Tallmountain Hill | |
Spanish (NOA) | Colina Montealto[?] | Tallmountain Hill |