Pixel Perfect: Difference between revisions
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{{ | {{minigame infobox | ||
|image=[[File:PixelPerfect.png|260px]] | |image=[[File:PixelPerfect.png|260px]] | ||
| | |appears_in=''[[Mario Party 6]]'' | ||
| type = 2-vs.-2 mini-game | |type=2-vs.-2 mini-game | ||
| time = 20 seconds per round | |time=20 seconds per round | ||
| | |track=Slow and Steady | ||
|sample=[[File:MP6 Slow and Steady.oga]] | |||
}} | }} | ||
'''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the | '''Pixel Perfect''' is a 2-vs.-2 [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the {{wp|Native resolution|eponymous term}}. | ||
==Introduction== | ==Introduction== | ||
The camera zooms in on the display on the top of the screen. It then scrolls through | The camera zooms in on the display on the top of the screen. It then scrolls through pictures of a [[Super Star|Star]], [[Super Mushroom|Mushroom]], and [[Fire Flower]] and stops on one of them. | ||
==Gameplay== | ==Gameplay== | ||
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==In-game text== | ==In-game text== | ||
;English | |||
* '''Rules''' – ''"Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"'' | * '''Rules''' – ''"Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"'' | ||
* '''Advice''' – ''"Study the example closely to figure out which panels need to be changed."'' | * '''Advice''' – ''"Study the example closely to figure out which panels need to be changed."'' | ||
;Spanish | |||
* '''Rules''' – ''"¡Cambia el color de los paneles del suelo cayendo con fuerza de modo que se correspondan con la muestra!"'' (''"Change the color of the floor panels falling hard so that they match the sample!"'') | |||
* '''Advice''' – ''"Repasa bien la muestra para averiguar qué paneles hay que cambiar."'' (''"Study the sample carefully to find out which panels need to be changed."'') | |||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=O e kaki paneru | |JapR=O e kaki paneru | ||
|JapM=Drawing Panels | |JapM=Drawing Panels | ||
| | |Fre=Au Pixel Près | ||
| | |FreM=Pixel-Precise | ||
|Ger=Pixel-Stampf | |Ger=Pixel-Stampf | ||
|GerM=Pixel Pound | |GerM=Pixel Pound | ||
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|SpaM=Up to the Last Detail, meaning "having everything covered" | |SpaM=Up to the Last Detail, meaning "having everything covered" | ||
|Ita=Scacchiera Mobile | |Ita=Scacchiera Mobile | ||
|ItaM=Mobile Chequerboard}} | |ItaM=Mobile Chequerboard | ||
}} | |||
==Trivia== | ==Trivia== | ||
* The images shown at the beginning are the [[Super Mushroom]], [[Super Star|Starman]], and [[Fire Flower]] sprites from ''[[Super Mario Bros. 3]]''. | * The images shown at the beginning are the [[Super Mushroom]], [[Super Star|Starman]], and [[Fire Flower]] sprites from ''[[Super Mario Bros. 3]]''. | ||
* Characters who earn a point perform their animations for winning a minigame while the other teammates perform their animations for losing a minigame, rather than their standard happy and sad animations respectively. [[Clock Stoppers]] from ''[[Mario Party 5]]'' shares this distinction, albeit only for characters earning a point. | |||
{{MP6 | {{MP6 minigames}} | ||
[[Category:2-vs-2 | [[Category:2-vs-2 minigames]] | ||
[[Category:Mario Party 6 | [[Category:Mario Party 6 minigames]] |
Latest revision as of 18:47, September 3, 2024
Pixel Perfect | |||
---|---|---|---|
Appears in | Mario Party 6 | ||
Type | 2-vs.-2 mini-game | ||
Time limit | 20 seconds per round | ||
Music track | Slow and Steady | ||
|
Pixel Perfect is a 2-vs.-2 minigame in Mario Party 6. Its name comes from the eponymous term.
Introduction[edit]
The camera zooms in on the display on the top of the screen. It then scrolls through pictures of a Star, Mushroom, and Fire Flower and stops on one of them.
Gameplay[edit]
There is a large black-and-white grid at the top of the screen that forms a pixelated picture. The two teams have to race each other in copying the picture by ground-pounding different panels to turn them black or white and match the part of the picture. Players must also be careful not to accidentally ground-pound their partners, or they are temporarily squished flat and unable to move. The first team to copy two pictures wins. If five rounds pass without a team scoring two points, the minigame ends in a tie.
Ending[edit]
The display above prints out the complete sprite shown on the screen. The winners and losers then perform their corresponding animations.
Controls[edit]
- – Move
- – Jump
- → – Ground-pound
In-game text[edit]
- English
- Rules – "Ground-pound floor panels to change their color and make them match the example. The team that scores two points first wins!"
- Advice – "Study the example closely to figure out which panels need to be changed."
- Spanish
- Rules – "¡Cambia el color de los paneles del suelo cayendo con fuerza de modo que se correspondan con la muestra!" ("Change the color of the floor panels falling hard so that they match the sample!")
- Advice – "Repasa bien la muestra para averiguar qué paneles hay que cambiar." ("Study the sample carefully to find out which panels need to be changed.")
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おえかきパネル[?] O e kaki paneru |
Drawing Panels | |
French | Au Pixel Près[?] | Pixel-Precise | |
German | Pixel-Stampf[?] | Pixel Pound | |
Italian | Scacchiera Mobile[?] | Mobile Chequerboard | |
Spanish | Hasta el último detalle[?] | Up to the Last Detail, meaning "having everything covered" |
Trivia[edit]
- The images shown at the beginning are the Super Mushroom, Starman, and Fire Flower sprites from Super Mario Bros. 3.
- Characters who earn a point perform their animations for winning a minigame while the other teammates perform their animations for losing a minigame, rather than their standard happy and sad animations respectively. Clock Stoppers from Mario Party 5 shares this distinction, albeit only for characters earning a point.