Throw Me a Bone: Difference between revisions

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(In Throw Me a Bone, the Chain Chomp chasing after the bone ending only occurs when a New Record occurs. Evidence: https://www.youtube.com/watch?v=In3zZbndJ7I)
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{{Minigame-infobox
{{minigame infobox
| image = [[File:ThrowHimaBone.png|260px]] <br> [[File:Throw Them a Bone 6 Nite.png|260px]]
|image=[[File:ThrowHimaBone.png|280px]]<br>Day<br>[[File:Throw Them a Bone 6 Nite.png|280px]]<br>Night
| appeared_in = ''[[Mario Party 6]]''
|appears_in=''[[Mario Party 6]]''
| type = 4-Player mini-game
|type=4-Player mini-game
| record = 1'00"00
|record=1'00"00
| song = Laid-Back
|track=Laid-back
|sample=[[File:MP6 Laid-back.oga]]
}}
}}
'''Throw Me a Bone''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the expression "throw me a bone," which is a plaintive request for someone to go easy on or aid the speaker.
'''Throw Me a Bone''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. Its name comes from an expression used as a plaintive request for someone to go easy on or aid the speaker.


There are only aesthetic changes between the daytime and the nighttime. When this minigame is played in Decathlon Park, the [[Chain Chomp|Chain-Chomp]] that was watching the events follows the four players.
There are only aesthetic changes between the daytime and the nighttime. When this minigame is played in Decathlon Park, the [[Chain Chomp|Chain-Chomp]] that was watching the events follows the four players.


There is a [[Miracle Book]] page featuring this minigame, called "Fetch."
There is a [[Miracle Book]] page featuring this minigame called "Fetch." Activating the page allows [[Mario]] to throw the bone with a herd of Chain-Chomps going after it. [[Koopa Kid]] is also riding a Chain-Chomp.


==Introduction==
==Introduction==
The camera starts out with a front view of the player on the Chain-Chomp. It then rotates around to behind the player as the screen splits into four sections.
The camera starts out with a front view of the first player on the Chain-Chomp. The camera then rotates around to behind the player as the screen splits into four sections.


==Gameplay==
==Gameplay==
Players attempt to toss bones to make the Chain-Chomps they ride upon move forward toward the goal. A purple arrow moving left and right appears in front of the player before they toss a bone. Pressing {{button|gcn|A}} stops the arrow. The player then tosses a bone in that direction, after which the Chain-Chomp chases the bone. If the Chain-Chomp bumps into a column, the Chain-Chomp and player are temporarily stunned. The first one to cross the finish line wins.
Players attempt to toss bones to make the Chain-Chomps they ride upon move forward toward the goal. A purple arrow moving left and right appears in front of the player before they toss a bone. Pressing {{button|gcn|A}} stops the arrow. The player then tosses a bone in that direction, after which the Chain-Chomp chases the bone. If the player makes the Chain-Chomp bump into a column, they both get temporarily stunned. The first one to cross the finish line wins. If five minutes pass, the minigame ends in a tie.


This minigame appears as the eighth minigame in Decathlon Park. Here, the player's objective is to get to the goal as fast as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 60"00.
This minigame appears as the eighth minigame in Decathlon Park. Here, the player's objective is to get to the goal as fast as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 60 seconds.


==Ending==
==Ending==
There are two possible endings. The first involves the winner performing their victory animation with the Chain-Chomp behind them. The second only occurs when a New Record occurs. It involves the winner performing the animation as a bone is thrown across the screen from off-screen; a Chain-Chomp then races after it.
There are two possible endings. The first involves the winner performing their victory animation with the Chain-Chomp behind them. The second ending happens only when a New Record occurs. It involves the winner performing the animation as a bone is thrown across the screen from offscreen; a Chain-Chomp then races after it.


==Controls==
==Controls==
* {{button|gcn|A}} &ndash; Throw a bone
*{{button|gcn|A}} &ndash; Throw a bone


==In-game text==
==In-game text==
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|Ger=Kettenhund-Derby
|Ger=Kettenhund-Derby
|GerM=Chain Chomp Derby
|GerM=Chain Chomp Derby
|Fra=Va Chercher
|Fre=Va Chercher
|FraM=Go Fetch
|FreM=Go Fetch
|Spa=Quiero un hueso
|Spa=Quiero un hueso
|SpaM=I want a bone
|SpaM=I Want a Bone
|Ita=Butta l'Osso
|Ita=Butta l'Osso
|ItaM=Throw the Bone
|ItaM=Throw the Bone
}}
}}
{{MP6 Minigames}}
 
[[Category:4-player Minigames]]
{{MP6 minigames}}
[[Category:Mario Party 6 Minigames]]
[[Category:4-player minigames]]
[[Category:Mario Party 6 minigames]]

Latest revision as of 11:44, August 20, 2024

Throw Me a Bone
Throw Me a Bone from Mario Party 6
Day
Throw Me a Bone at night from Mario Party 6
Night
Appears in Mario Party 6
Type 4-Player mini-game
Initial record 1'00"00
Music track Laid-back
Music sample

Throw Me a Bone is a 4-Player minigame in Mario Party 6. Its name comes from an expression used as a plaintive request for someone to go easy on or aid the speaker.

There are only aesthetic changes between the daytime and the nighttime. When this minigame is played in Decathlon Park, the Chain-Chomp that was watching the events follows the four players.

There is a Miracle Book page featuring this minigame called "Fetch." Activating the page allows Mario to throw the bone with a herd of Chain-Chomps going after it. Koopa Kid is also riding a Chain-Chomp.

Introduction[edit]

The camera starts out with a front view of the first player on the Chain-Chomp. The camera then rotates around to behind the player as the screen splits into four sections.

Gameplay[edit]

Players attempt to toss bones to make the Chain-Chomps they ride upon move forward toward the goal. A purple arrow moving left and right appears in front of the player before they toss a bone. Pressing A Button stops the arrow. The player then tosses a bone in that direction, after which the Chain-Chomp chases the bone. If the player makes the Chain-Chomp bump into a column, they both get temporarily stunned. The first one to cross the finish line wins. If five minutes pass, the minigame ends in a tie.

This minigame appears as the eighth minigame in Decathlon Park. Here, the player's objective is to get to the goal as fast as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 60 seconds.

Ending[edit]

There are two possible endings. The first involves the winner performing their victory animation with the Chain-Chomp behind them. The second ending happens only when a New Record occurs. It involves the winner performing the animation as a bone is thrown across the screen from offscreen; a Chain-Chomp then races after it.

Controls[edit]

  • A Button – Throw a bone

In-game text[edit]

  • Rules"Throw bones to coax the Chain-Chomp around obstacles and to the goal! Whoever crosses the goal first wins!"
  • Advice"The Chain-Chomp will chase after bones, so try to throw them into open spaces to avoid obstacles."

Names in other languages[edit]

Language Name Meaning Notes
Japanese ワンワンレース[?]
Wanwan Rēsu
Chain Chomp Race
French Va Chercher[?] Go Fetch
German Kettenhund-Derby[?] Chain Chomp Derby
Italian Butta l'Osso[?] Throw the Bone
Spanish Quiero un hueso[?] I Want a Bone