Security code...: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
 
(32 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{Missionbox
{{mission infobox
|image=[[File:SecurityCode PMTTYD.png|250px]]
|image=[[File:SecurityCode PMTTYD.png|250px]]
|initiator=[[Businessman]]
|initiator=[[Businessman]]
|star=24
|number=24
|game=''[[Paper Mario: The Thousand-Year Door]]''
|game=''[[Paper Mario: The Thousand-Year Door]]''
|before=[[I must have that book.|<<]]
|before=[[I need my magazine.|<<]]
|after=[[Delivery, please!|>>]]
|after=[[Delivery, please!|>>]]
}}
}}
'''Security Code...''' is the twenty-fourth [[Trouble Center]] mission in ''[[Paper Mario: The Thousand-Year Door]]'', initiated by the [[Businessman]].
{{quote|If I don't figure out how to get into that briefcase, I'll be sacked for sure!|Businessman|Paper Mario: The Thousand-Year Door}}
'''Security code...''', originally parsed '''Security Code...''', is the twenty-fourth [[Trouble Center]] mission in ''[[Paper Mario: The Thousand-Year Door]]'', initiated by the [[Ratooey]] [[businessman]]. It is first available after clearing Chapter 6.


==Mission==
==Mission==
Mario must head to [[Glitzville]] to talk to the Businessman, who states that he forgot the code to his [[briefcase]], and the only way to remember it again is to count the number of chairs in [[Kroop]]'s house first, [[Flurrie]]'s house second, [[Don Pianta]]'s office third, and [[Toodles]]'s house fourth. Mario must then relay the code to the Businessman, 2625, which unlocks the briefcase. The grateful Businessman then rewards Mario with a [[Hot Sauce]], and the trouble is solved.
Mario must travel to [[Glitzville]], where he finds the businessman in front of the [[Hot Dog Stand]]. When talked to, the businessman tells Mario that he forgot the four-digit code to his [[briefcase]], and the only way to remember it again is to count the number of chairs in [[Koops]]'s house first ([[Kroop]]'s house in the original game), [[Flurrie]]'s house second, [[Don Pianta]]'s office third, and [[Toodles]]' house fourth. After noting the number of chairs in each of those locations, Mario must travel back to Glitzville and relay the code to the businessman, 2625, which unlocks the briefcase. With the trouble solved, the grateful businessman rewards Mario with a [[Hot Sauce]]. Afterward, Mario can purchase more Hot Sauces from the businessman.


==In-game description==
==In-game description==
*''"I forgot the code to my briefcase! I'll be sacked for this for sure! Meet me in front of the Hot Dog Stand in Glitzville!"''
*"''I forgot the code to my briefcase! I'll be sacked for this for sure! Meet me in front of the Hot Dog Stand in Glitzville!''"
**In the Switch version, "Hot Dog Stand" is written as "hot-dog stand".


{{PMTTYD Levels}}
==Hint (Switch exclusive)==
[[Category:Paper Mario: The Thousand-Year Door Missions]]
'''[[Ian Foomus]] dialogue'''
*"''The code for the briefcase is four digits, and each digit is the number of chairs in a place you've been. The first digit is the number of chairs in Koops's house in Petalburg. In case he forgot where he lives after so much time away, Koops's house is right next door to the pink one. The second digit is the number of chairs in Flurrie's house in Boggly Woods. The third digit is the number of chairs in Don Pianta's office here in Rogueport. The last digit is the number of chairs in Toodles's house in Poshley Heights. Don't forget to count the chair in the garden, by the way. Her house is right by the station.''"
 
'''Journal'''
*"''The code is four digits long. Each digit is the number of chairs in one of these places: The first digit is in Koops' house in Petalburg. His house is next to the pink one. The second digit is in Flurrie's house in Boggly Woods. The third digit is in Don Pianta's office in Rogueport. The fourth digit is in Toodles' house in Poshley Heights. Don't forget to count the chair in the garden too! Her house is right by the station.''"
 
==Names in other languages==
{{foreign names
|Jap=あんしょう番号
|JapR=Anshō Bangō
|JapM=Security Code
|ChiS=密码
|ChiSR=Mìmǎ
|ChiSM=Password
|ChiT=密碼
|ChiTR=Mìmǎ
|ChiTM=Password
|Dut=De code van m'n tas.
|DutM=The code of my briefcase.
|Fre=Retrouvez mon code!
|FreM=Find my code!
|Ger=Zahlencode!
|GerM=Numeric code!
|Ita=Combinazione.
|ItaM=Combination.
|Kor=비밀번호
|KorR=Bimilbeonho
|KorM=Password
|Spa=Combinación
|SpaM=Combination
}}
 
{{PMTTYD missions}}
[[Category:Paper Mario: The Thousand-Year Door missions]]
[[it:Combinazione.]]

Latest revision as of 16:56, August 11, 2024

Mission
Security code...
SecurityCode PMTTYD.png
Initiator Businessman
Mission # 24
Game Paper Mario: The Thousand-Year Door
<< Directory of missions >>
“If I don't figure out how to get into that briefcase, I'll be sacked for sure!”
Businessman, Paper Mario: The Thousand-Year Door

Security code..., originally parsed Security Code..., is the twenty-fourth Trouble Center mission in Paper Mario: The Thousand-Year Door, initiated by the Ratooey businessman. It is first available after clearing Chapter 6.

Mission[edit]

Mario must travel to Glitzville, where he finds the businessman in front of the Hot Dog Stand. When talked to, the businessman tells Mario that he forgot the four-digit code to his briefcase, and the only way to remember it again is to count the number of chairs in Koops's house first (Kroop's house in the original game), Flurrie's house second, Don Pianta's office third, and Toodles' house fourth. After noting the number of chairs in each of those locations, Mario must travel back to Glitzville and relay the code to the businessman, 2625, which unlocks the briefcase. With the trouble solved, the grateful businessman rewards Mario with a Hot Sauce. Afterward, Mario can purchase more Hot Sauces from the businessman.

In-game description[edit]

  • "I forgot the code to my briefcase! I'll be sacked for this for sure! Meet me in front of the Hot Dog Stand in Glitzville!"
    • In the Switch version, "Hot Dog Stand" is written as "hot-dog stand".

Hint (Switch exclusive)[edit]

Ian Foomus dialogue

  • "The code for the briefcase is four digits, and each digit is the number of chairs in a place you've been. The first digit is the number of chairs in Koops's house in Petalburg. In case he forgot where he lives after so much time away, Koops's house is right next door to the pink one. The second digit is the number of chairs in Flurrie's house in Boggly Woods. The third digit is the number of chairs in Don Pianta's office here in Rogueport. The last digit is the number of chairs in Toodles's house in Poshley Heights. Don't forget to count the chair in the garden, by the way. Her house is right by the station."

Journal

  • "The code is four digits long. Each digit is the number of chairs in one of these places: The first digit is in Koops' house in Petalburg. His house is next to the pink one. The second digit is in Flurrie's house in Boggly Woods. The third digit is in Don Pianta's office in Rogueport. The fourth digit is in Toodles' house in Poshley Heights. Don't forget to count the chair in the garden too! Her house is right by the station."

Names in other languages[edit]

Language Name Meaning Notes
Japanese あんしょう番号[?]
Anshō Bangō
Security Code
Chinese (simplified) 密码[?]
Mìmǎ
Password
Chinese (traditional) 密碼[?]
Mìmǎ
Password
Dutch De code van m'n tas.[?] The code of my briefcase.
French Retrouvez mon code![?] Find my code!
German Zahlencode![?] Numeric code!
Italian Combinazione.[?] Combination.
Korean 비밀번호[?]
Bimilbeonho
Password
Spanish Combinación[?] Combination