Everyone, Dodge!: Difference between revisions
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{{ | {{level infobox | ||
|image=[[File:Everyone, Dodge!.jpg|270px]] | |||
|image= | |||
|id=01C-HRR-VKG | |id=01C-HRR-VKG | ||
|game=''[[Super Mario Maker 2]]'' | |game=''[[Super Mario Maker 2]]'' | ||
|style={{ | |style={{SMM style|smw}} | ||
|theme=[[File:SMM2-ThemeIcon-Snow.png|25px]] | |theme=[[File:SMM2-ThemeIcon-Snow.png|25px]] | ||
|limit=300 seconds | |limit=300 seconds | ||
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}} | }} | ||
'''Everyone, Dodge!''' is an official course in Course World in ''[[Super Mario Maker 2]]''. It is the third level published by NintendoEU, with the "standard" tag. It is set in the snow theme for both the main area and sub area, in the ''[[Super Mario World]]'' style. | '''Everyone, Dodge!''' is an official course in Course World in ''[[Super Mario Maker 2]]''. It is the third level published by NintendoEU, with the "standard" tag. It is set in the snow theme for both the main area and sub area, in the ''[[Super Mario World]]'' style. | ||
==Layout== | ==Layout== | ||
The level starts off with [[Vine]]s [[Mario]] must climb to get to a [[Seesaw]] with [[coin]]s. Up next are several [[Bill Blaster]]s as well as one [[Bull's-Eye Blaster]] shooting [[Bullet Bill]]s and [[Bull's-Eye Bill]]s Mario must jump on to get up to a [[Door]]. This door takes Mario to a section with more vines as well as [[Banzai Bill]]s, with a few [[Bull's-Eye Banzai]]s later on. After this is the green [[pipe]] leading to the sub area. | The level starts off with [[Vine]]s [[Mario]] must climb to get to a [[Seesaw]] with [[coin]]s. Up next are several [[Bill Blaster]]s as well as one [[Bull's-Eye Blaster]] shooting [[Bullet Bill]]s and [[Bull's-Eye Bill]]s Mario must jump on to get up to a [[Door]]. This door takes Mario to a section with more vines as well as [[Bomber Bill|Banzai Bill]]s, with a few [[Bull's-Eye Banzai]]s later on. After this is the green [[pipe]] leading to the sub area. | ||
In this section, there are many [[Seesaw]]s, Bill Blasters, and Bull's-Eye Blasters. There is a pipe which gives Mario a [[P Switch]] he needs to use to move on. After this is the [[Checkpoint Flag]]. [[Grinder]]s start appearing on [[ | In this section, there are many [[Seesaw]]s, Bill Blasters, and Bull's-Eye Blasters. There is a pipe which gives Mario a [[P Switch]] he needs to use to move on. After this is the [[Checkpoint Flag]]. [[Grinder]]s start appearing on [[track]]s, most of which are in Mario's path. There is one Bull's-Eye Blaster which shoots out [[Super Mushroom]]s. After a while, more Banzai Bills start to appear, followed by Bull's-Eye Banzais, followed by a red pipe leading back to the main area. | ||
In this last section, Mario must climb vines while avoiding Banzai Bills, Bill Blasters, and Bull's-Eye Blasters, with the [[Giant Gate]] just ahead. | In this last section, Mario must climb vines while avoiding Banzai Bills, Bill Blasters, and Bull's-Eye Blasters, with the [[Giant Gate]] just ahead. | ||
==Enemies== | ==Enemies== | ||
*[[Banzai Bill]]s | *[[Bomber Bill|Banzai Bill]]s | ||
*[[Bill Blaster]]s | *[[Bill Blaster]]s | ||
*[[Bullet Bill]]s | *[[Bullet Bill]]s | ||
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*[[Bull's-Eye Blaster]]s | *[[Bull's-Eye Blaster]]s | ||
*[[Grinder]]s | *[[Grinder]]s | ||
{{SMM2 levels}} | |||
{{SMM2 | [[Category:Snowscapes]] | ||
[[Category:Super Mario Maker 2 | [[Category:Super Mario Maker 2 levels]] |
Latest revision as of 15:29, October 16, 2024
Level | |
---|---|
Everyone, Dodge! | |
Course ID | 01C-HRR-VKG |
Game | Super Mario Maker 2 |
Game style | |
Theme(s) | |
Time limit | 300 seconds |
<< Directory of levels >> |
Everyone, Dodge! is an official course in Course World in Super Mario Maker 2. It is the third level published by NintendoEU, with the "standard" tag. It is set in the snow theme for both the main area and sub area, in the Super Mario World style.
Layout[edit]
The level starts off with Vines Mario must climb to get to a Seesaw with coins. Up next are several Bill Blasters as well as one Bull's-Eye Blaster shooting Bullet Bills and Bull's-Eye Bills Mario must jump on to get up to a Door. This door takes Mario to a section with more vines as well as Banzai Bills, with a few Bull's-Eye Banzais later on. After this is the green pipe leading to the sub area.
In this section, there are many Seesaws, Bill Blasters, and Bull's-Eye Blasters. There is a pipe which gives Mario a P Switch he needs to use to move on. After this is the Checkpoint Flag. Grinders start appearing on tracks, most of which are in Mario's path. There is one Bull's-Eye Blaster which shoots out Super Mushrooms. After a while, more Banzai Bills start to appear, followed by Bull's-Eye Banzais, followed by a red pipe leading back to the main area.
In this last section, Mario must climb vines while avoiding Banzai Bills, Bill Blasters, and Bull's-Eye Blasters, with the Giant Gate just ahead.
Enemies[edit]
- Banzai Bills
- Bill Blasters
- Bullet Bills
- Bull's-Eye Banzais
- Bull's-Eye Bill
- Bull's-Eye Blasters
- Grinders