Busy Barrel Barrage!: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "{{[Qq]uote2\|" to "{{quote|")
 
(9 intermediate revisions by 3 users not shown)
Line 1: Line 1:
[[File:DK64 Busy Barrel Barrage.png|thumb|Several [[Kritter]]s trying to attack [[Chunky Kong]].]]'''Busy Barrel Barrage''' is a [[Bonus Area|Bonus Stage]] found in the game ''[[Donkey Kong 64]]''.
{{minigame infobox
|image=[[File:DK64 Busy Barrel Barrage.png|250px]]<br>Several Kritters attempting to attack Chunky Kong
|appears_in=''[[Donkey Kong 64]]''
|time=45 seconds (Angry Aztec, Fungi Forest)<br>60 seconds (Crystal Caves)
}}
{{quote|Survive the onslaught! Press {{button|n64|b}} to shoot.|In-game instructions}}
'''Busy Barrel Barrage!''' is one of the [[Bonus Area|Bonus Stage]]s in ''[[Donkey Kong 64]]''.
==Gameplay==
The active [[Kong]] (either [[Chunky Kong]], [[Diddy Kong]], or [[Donkey Kong]] depending on the level) stands in the center of a large [[barrel]]. Their objective is to survive the onslaught of [[Kritter]]s and white-haired [[Kasplat]]s within a time limit. They cannot move around the area.


After the player jumps in the [[Bonus Barrel]], the player will play the minigame to try and win a [[Golden Banana]]. In this minigame, the [[kong]] will be standing in the middle of a big [[barrel]], he will need to survive from [[Kremling]]s attacks for a specific time by shooting them down using his weapon. The Kong can use infinite ammo during the minigame. Only [[Kritter]]s and white-haired [[Kasplat]]s (who do not have [[Blueprint]]s) are found within the minigame. After one Kremling is down, another one is spawned immediately.
The active Kong has their weapon out throughout the entire Bonus Stage, and must use it to shoot the incoming [[Kremling]]s. The Kong can use an indefinite amount of ammo until the end (though if the player has homing ammo, they cannot use normal ammo until all of their homing ammo is used). Each Kritter can be defeated after taking three hits from the Kong's weapon. When an enemy is defeated, another spawns in its place. Enemies appear in every direction, meaning that the Kong must shoot ammo in every direction.


This is one of the Bonus games that cannot be played in [[Snide's H.Q.]] after collecting all Blueprints.
If an enemy attacks the Kong, the player loses at the Bonus Stage. Like other Bonus Stages, if the player wins, the Kong is rewarded with a [[Golden Banana]].
==Variation==
 
{| class="wikitable"
Busy Barrel Barrage! is one of the Bonus Stages which cannot be played in [[Snide's H.Q.]] after the Kongs obtain the 40 [[blueprint]]s.
 
==Variations==
{|class="wikitable dk"
|-
|-
! Location !! Kong !! Time
!Location!!Kong!!Time
|-
|-
| [[Angry Aztec]] || [[Chunky Kong]] || 45 seconds
|[[Angry Aztec]]||[[Chunky Kong]]||45 seconds
|-
|-
| [[Fungi Forest]] || [[Diddy Kong]] || 45 seconds
|[[Fungi Forest]]||[[Diddy Kong]]||45 seconds
|-
|-
| [[Crystal Caves]] || [[Donkey Kong]] || 60 seconds
|[[Crystal Caves]]||[[Donkey Kong]]||60 seconds
|}
|}
==In-game instructions==
''Survive the onslaught! Press {{button|n64|b}} to shoot.''


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=バババーン・バレル!
|Jap=バババーン・バレル!
|JapR=Bababān bareru!
|JapR=Bababān Bareru!
|JapM=Bababang Barrel!}}
|JapM=Bababang Barrel!
 
}}
==Trivia==
*If the player enters the minigame while still under the effects of a red [[Supply Crate]], they will not be granted infinite ammo until all of the homing projectiles are used up.
{{DK64}}
{{DK64}}
[[Category:Donkey Kong 64 Minigames]]
[[Category:Donkey Kong 64 minigames]]

Latest revision as of 14:54, May 18, 2024

Busy Barrel Barrage!
Busy Barrel Barrage! in Donkey Kong 64
Several Kritters attempting to attack Chunky Kong
Appears in Donkey Kong 64
Time limit 45 seconds (Angry Aztec, Fungi Forest)
60 seconds (Crystal Caves)
“Survive the onslaught! Press B Button to shoot.”
In-game instructions

Busy Barrel Barrage! is one of the Bonus Stages in Donkey Kong 64.

Gameplay[edit]

The active Kong (either Chunky Kong, Diddy Kong, or Donkey Kong depending on the level) stands in the center of a large barrel. Their objective is to survive the onslaught of Kritters and white-haired Kasplats within a time limit. They cannot move around the area.

The active Kong has their weapon out throughout the entire Bonus Stage, and must use it to shoot the incoming Kremlings. The Kong can use an indefinite amount of ammo until the end (though if the player has homing ammo, they cannot use normal ammo until all of their homing ammo is used). Each Kritter can be defeated after taking three hits from the Kong's weapon. When an enemy is defeated, another spawns in its place. Enemies appear in every direction, meaning that the Kong must shoot ammo in every direction.

If an enemy attacks the Kong, the player loses at the Bonus Stage. Like other Bonus Stages, if the player wins, the Kong is rewarded with a Golden Banana.

Busy Barrel Barrage! is one of the Bonus Stages which cannot be played in Snide's H.Q. after the Kongs obtain the 40 blueprints.

Variations[edit]

Location Kong Time
Angry Aztec Chunky Kong 45 seconds
Fungi Forest Diddy Kong 45 seconds
Crystal Caves Donkey Kong 60 seconds

Names in other languages[edit]

Language Name Meaning Notes
Japanese バババーン・バレル![?]
Bababān Bareru!
Bababang Barrel!