Counting World (Mario's Early Years! Fun with Numbers): Difference between revisions

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{{italic title|Counting World (''Mario's Early Years! Fun with Numbers'')}}
{{italic title|id=yes}}
{{location-infobox
{{location infobox
|name=Counting World
|image=[[File:Counting World.png|256px]]
|image=Counting World.png
|first_appearance=''[[Mario's Early Years! Fun with Numbers]]'' ([[List of games by date#1993|1993]])
|first_appearance=''[[Mario's Early Years! Fun with Numbers]]'' ([[List of games by date#1994|1994]])
}}
}}
'''Counting World''' is a location in ''[[Mario's Early Years! Fun with Numbers]]''. It is one of the islands in the game and is represented by two hands with the numbers 1-10 sprawled across the fingers.
'''Counting World''' is a location in ''[[Mario's Early Years! Fun with Numbers]]''. It is one of the islands in the game and is represented by two hands with the numbers 1-10 sprawled across the fingers; it is also one of the two islands to feature sub-worlds, the other being the PC-exclusive [[Pattern World]].


==Sub-worlds==
==Sub-worlds==
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===Mario's Bedroom===
===Mario's Bedroom===
[[File:Number_World-Mario's_Bedroom.png|left|thumb|Looks a bit big.]]
[[File:Number_World-Mario's_Bedroom.png|left|thumb]]
Unlike other worlds, there is no traditional learning activity and as such, the room is more suited to discovery. Mario stands inside his bedroom while the player counts items within. Said room contains these selectable items:
Unlike other worlds, there is no traditional learning activity and as such, the room is more suited to discovery. Mario stands inside his bedroom while the player counts items within. Said room contains these selectable items:
* A drawer containing a coat with Five buttons and Four pockets
* A drawer containing a coat with Five buttons and Four pockets
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===Mario's Kitchen===
===Mario's Kitchen===
[[File:Number_World-_Mario's_Kitchen.png|right|thumb|Looks a bit small.]]
[[File:Number_World-_Mario's_Kitchen.png|thumb]]
Again, there is no traditional learning activity involved and as such, the room is more suited to discovery. Mario stands inside his kitchen while the player counts items within. Said room contains these selectable items:
Again, there is no traditional learning activity involved and as such, the room is more suited to discovery. Mario stands inside his kitchen while the player counts items within. Said room contains these selectable items:
*A drawer with three spoons.
*A drawer with three spoons.
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*A standard twelve-hour clock.
*A standard twelve-hour clock.
Despite this being an educational tool for preschoolers to learn how to count, there are no selectable items for the numbers one, nine or ten. This is also the only island that counts up to twelve.
Despite this being an educational tool for preschoolers to learn how to count, there are no selectable items for the numbers one, nine or ten. This is also the only island that counts up to twelve.
==Gallery==
<gallery>
Counting World PC.png|Counting World in the PC version
Mario's Bedroom PC.png|Mario's Bedroom in the PC version
Mario's Kitchen PC.png|Mario's Kitchen in the PC version
</gallery>
==Names in other languages==
{{foreign names
|Fre=Monde du Calcul
|FreM=Calculation World
|FreC=<ref>[[:File:Mario Teaches Sums Back Cover FRE.png|French back cover]]</ref>
}}
==References==
<references/>


{{MEY}}
{{MEY}}

Latest revision as of 16:07, March 12, 2025

Counting World
Island World select.
First appearance Mario's Early Years! Fun with Numbers (1993)

Counting World is a location in Mario's Early Years! Fun with Numbers. It is one of the islands in the game and is represented by two hands with the numbers 1-10 sprawled across the fingers; it is also one of the two islands to feature sub-worlds, the other being the PC-exclusive Pattern World.

Sub-worlds[edit]

There are two sub-worlds within: Mario's Bedroom and Mario's Kitchen.

Mario's Bedroom[edit]

Where the magic- Of Learning!- happens.

Unlike other worlds, there is no traditional learning activity and as such, the room is more suited to discovery. Mario stands inside his bedroom while the player counts items within. Said room contains these selectable items:

  • A drawer containing a coat with Five buttons and Four pockets
  • Another drawer containing seven multicolored socks.
  • A Toy box containing six toys. (A rubber duck, a top, a ball, a fire truck, a teddy bear and a pony.)
  • Eight Shoes. (4 Pairs)

Mario himself is used for the numbers ten (fingers, toes), one (mouth, nose) and two (legs, eyes). Despite this being an educational tool for preschoolers to learn how to count, there are no selectable items for the numbers three or nine.

Mario's Kitchen[edit]

Mario's kitchen.

Again, there is no traditional learning activity involved and as such, the room is more suited to discovery. Mario stands inside his kitchen while the player counts items within. Said room contains these selectable items:

  • A drawer with three spoons.
  • A cupboard with three cups.
  • A fruit bowl containing six fruits. (Two apples, a banana, some grapes, an orange and a tangerine.)
  • A cookie Jar with seven chocolate-chip cookies.
  • A plate rack with five different colored plates.
  • A fridge with eight fruits and vegetables. (An eggplant, some celery, a carrot, a squash, a tomato, a beet, a pepper and a slice of watermelon.)
  • A freezer with four popsicles.
  • A standard twelve-hour clock.

Despite this being an educational tool for preschoolers to learn how to count, there are no selectable items for the numbers one, nine or ten. This is also the only island that counts up to twelve.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
French Monde du Calcul[1] Calculation World

References[edit]