Idol of Recoil: Difference between revisions

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'''Idols of Recoil''' are obstacles that appear in the Donkey Kong Adventure mode of ''[[Mario + Rabbids Kingdom Battle]]''. They are obstacles that act on their own turn, during the transition between the heroes' and the enemies' own turns; on their turn, they move to the closest character from their position, [[Bounce|Bouncing]] them. Unlike [[Chain Chomp]]s from the main game, Idols of Recoil do not simply lunge at characters, instead invoking normal movement to attack. Once a level's objective is cleared, the Idols of Recoil will "deem the heroes worthy" (according to [[Beep-0]]) and stop attacking.
'''Idols of Recoil''' are obstacles that appear in the Donkey Kong Adventure mode of ''[[Mario + Rabbids Kingdom Battle]]''. They are obstacles that act on their own turn, during the transition between the heroes' and the enemies' own turns; on their turn, they move to the closest character from their position, [[Bounce|Bouncing]] them. Unlike [[Chain Chomp]]s from the main game, Idols of Recoil do not simply lunge at characters, instead invoking normal movement to attack. Once a level's objective is cleared, the Idols of Recoil will "deem the heroes worthy" (according to [[Beep-0]]) and stop attacking.


The Idol of Recoil also has a fiery counterpart known as the [[Idol of Fire]].
The Idol of Recoil also has a fiery counterpart known as the [[Idol of Fire]].
==Names in other languages==
{{foreign names
|Ita=Idolo del rimbalzo
|ItaM=Idol of Bounce
}}


{{M+RKB}}
{{M+RKB}}
[[Category:Traps and Obstacles]]
[[Category:Hazardous objects]]
[[Category:Mario + Rabbids Kingdom Battle Enemies]]
[[Category:Mario + Rabbids Kingdom Battle enemies]]
[[it:Idolo del rimbalzo]]

Latest revision as of 14:33, March 28, 2022

IdolofRecoil.png

Idols of Recoil are obstacles that appear in the Donkey Kong Adventure mode of Mario + Rabbids Kingdom Battle. They are obstacles that act on their own turn, during the transition between the heroes' and the enemies' own turns; on their turn, they move to the closest character from their position, Bouncing them. Unlike Chain Chomps from the main game, Idols of Recoil do not simply lunge at characters, instead invoking normal movement to attack. Once a level's objective is cleared, the Idols of Recoil will "deem the heroes worthy" (according to Beep-0) and stop attacking.

The Idol of Recoil also has a fiery counterpart known as the Idol of Fire.

Names in other languages[edit]

Language Name Meaning Notes
Italian Idolo del rimbalzo[?] Idol of Bounce