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{{Location-infobox
{{location infobox
|name=Gloomy Manor
|title=Gloomy Manor
|image=GloomymansionLMDM.jpg
|image=[[File:Gloomy Mansion LM2.png|250px]]
|width=250px
|greater_location=[[Evershade Valley]]
|greaterloc=[[Evershade Valley]]
|inhabitants=[[Greenie]]s, [[Slammer (enemy)|Slammer]]s, [[Hider]]s, [[Polterpup]], [[Spirit Ball]]s, [[Poltergeist]], [[Grouchy Possessor]], [[Gold Greenie]]s, [[Boo]]s
|inhabitants=[[Greenie]]s, [[Slammer (enemy)|Slammer]]s, [[Hider]]s, [[Polterpup]], [[Spirit Ball]]s, [[Poltergeist]], [[Grouchy Possessor]], [[Gold Greenie]]s, [[Boo]]s
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of Mario games by date#2013|2013]])
|first_appearance=''[[Luigi's Mansion: Dark Moon]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Mini Mario & Friends: amiibo Challenge]]'' ([[List of Mario games by date#2016|2016]])
|latest_appearance=''[[Super Mario Run]]'' (version 3.2.0, cameo) (2024)
}}
}}
'''Gloomy Manor''' is the first mansion [[Luigi]] visits in the game ''[[Luigi's Mansion: Dark Moon]]''. This mansion is similar to [[Luigi's Mansion (place)|Luigi's Mansion]] from [[Luigi's Mansion|the first game]], and is a standard, run-of-the-mill haunted mansion, in the middle of a storm. It is here that Luigi acquires the [[Poltergust 5000]], the [[Strobulb]], the [[Dark-Light Device]], and the second [[Dark Moon]] piece. The sub-boss is the [[Poltergeist]], and the main boss is a giant, purple spider that has been possessed by the [[Grouchy Possessor]], which is located in the Cellar. It has 3 floors and a basement, and features 5 standard missions, a boss mission and a bonus mission which is unlocked after collecting all the Boos in the manor.
The '''Gloomy Manor''' is a [[List of locations|location]] in ''[[Luigi's Mansion: Dark Moon]]'' and ''[[Luigi's Mansion 2 HD]]''. It is the first mansion visited by [[Luigi]]. Gloomy Manor is similar to [[Luigi's Mansion (location)|Luigi's Mansion]] from [[Luigi's Mansion|the first game]] in that it is a regular haunted mansion taking place during a storm. It is here that Luigi acquires the [[Poltergust 5000]], the [[Strobulb]], the [[Dark-Light Device]], and the second [[Dark Moon]] piece. The sub-bosses are three [[Poltergeist]]s, and the main [[List of bosses|boss]] is a giant purple [[Spider (Luigi's Mansion series)|spider]] that has been possessed by the [[Grouchy Possessor]], which is located in the [[Cellar (Luigi's Mansion: Dark Moon)|Cellar]]. The manor has three floors and a basement and features five standard missions, a boss mission, and a bonus mission that is unlocked after the player collects all the [[Boo]]s in the manor.
==History==
===''Luigi's Mansion: Dark Moon''===
Not much is known about the Gloomy Manor besides that it is abandoned. E. Gadd was using this mansion to observe the [[Ghosts]] before the [[Dark Moon]] shattered. During the time E. Gadd spent studying the ghosts he made modifications to the mansion running pipes and wires throughout the mansion. A statue of Professor E. Gadd can be found in the Patio, suggesting that E. Gadd owned the mansion at some point. The music played before the elevator breaks down is the Pause Menu music from ''[[Mario Strikers Charged]]''.


====In-game description====
Not much is known about the Gloomy Manor besides that it is abandoned. [[Professor Elvin Gadd|Professor E. Gadd]] was using this mansion to observe the [[ghost (Luigi's Mansion series)|ghost]]s before the Dark Moon shattered. During the time E. Gadd spent studying the ghosts, he made modifications to the mansion, running pipes and wires throughout it. A statue of E. Gadd can be found in the Patio, suggesting that he owned the mansion at some point.
''I, Professor Elvin Gadd, had been observing the ghosts living in this Gloomy Manor, when suddenly the Dark Moon broke into pieces and the ghosts got all hostile-like!''


====Missions====
==Missions==
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;background:white"
{|width=100% class=wikitable style="text-align:center"
|-style="background:green;color:white"
!Mission
!Level
!Image
!Description
!Description
!Goal
!Objectives
|-
|-
| align="center" |[[A-1: Poltergust 5000]]
|[[File:A1PolterGust5000.png|200px]]<br>'''A-1''': [[Poltergust 5000 (mission)|Poltergust 5000]]
|[[File:A1PolterGust5000.png|200px]]
|''If we're to restore the Dark Moon, we'll need to get you properly equipped. I've got just the device for the job, but I left it in the Gloomy Manor! Mind fetching it for me, sonny?''
|''If we're to restore the Dark Moon, we'll need to get you properly equipped. I've got just the device for the job, but I left it in the Gloomy Manor! Mind fetching it for me, sonny?''
|''Find the Poltergust 5000 in the Garage, and capture some ghosts for E. Gadd.''
|
*Search the Garage.
*Capture any nearby ghosts.
|-
|-
| align="center" |[[A-2: Gear Up]]
|[[File:GearUpLMDM.png|200px]]<br>'''A-2''': [[Gear Up]]
|[[File:GearUpLMDM.png|200px]]
|''Now that you're properly equipped, let's find those Dark Moon pieces! Paranormal readings are stronger in the north rooms of the Gloomy Manor, so we should start out search there.''
|''Now that you're properly equipped, let's find those Dark Moon pieces! Paranormal readings are stronger in the north rooms of the Gloomy Manor, so we should start out search there.''
|''Activate the mechanism in the Foyer to access the north rooms of the Gloomy Manor.''
''Pesky ghosts have stolen the gears to the mechanism in the Foyer! Search the west wing of the Gloomy Manor, and recover all four gears.''
|
*Activate the mechanism in the Foyer.
*Recover all four stolen gears.
|-
|-
| align="center" |[[A-3: Quiet Please!]]
|[[File:QuietPlease!LMDM.png|200px]]<br>'''A-3''': [[Quiet Please!]]/Quiet, Please!
|[[File:QuietPlease!LMDM.png|200px]]
|''According to the Parascope, the ghostly activity in the north section of the Gloomy Manor is increasing! Now that you've recovered the gears, we should be able to investigate.''
|''According to the Parascope, the ghostly activity in the north section of the Gloomy Manor is increasing! Now that you've recovered the gears, we should be able to investigate.''
|''Use the crank to operate the access mechanism in the Foyer. Once that's done, proceed north through the Gloomy Manor and investigate the music in the Library.''
|
*Use the crank in the Foyer.
*Investigate the music in the Library.
|-
|-
| align="center" |[[A-4: Visual Tricks]]
|[[File:VisualTricksLMDM.png|200px]]<br>'''A-4''': [[Visual Tricks]]
|[[File:VisualTricksLMDM.png|200px]]
|''Criminy! Someone's been casting illusions in the Gloomy Manor! We'll need my Dark-Light Device to see through this hooey. I'm pretty sure I left it in the Lab.''
|''Criminy! Someone's been casting illusions in the Gloomy Manor! We'll need my Dark-Light Device to see through this hooey. I'm pretty sure I left it in the Lab.''
|''Someone has been releasing Spirit Balls and making things disappear! Retrieve the Dark-Light Device from the Lab, and find the culprit.''
|
*Find the Dark-Light Device.
*Capture whoever is releasing the Spirit Balls.
|-
|-
| align="center" |[[A-5: Sticky Situation]]
|[[File:StickySituationLMDM.png|200px]]<br>'''A-5''': [[Sticky Situation (mission)|Sticky Situation]]
|[[File:StickySituationLMDM.png|200px]]
|''Clean up those darn spiderwebs! They're blocking our progress AND they ruin the furniture AND they're just plain gross!''
|''Clean up those darn spiderwebs! They're blocking our progress AND they ruin the furniture AND they're just plain gross!''
|''Spiders have infested the Gloomy Manor and filled it full of webs. Destroy every last web with the Poltergust 5000!''
|
*Clean up all the webs.
|-
|-
| align="center" |[[A-Boss: Confront the Source]]
|[[File:ConfronttheSourceLMDM.png|200px]]<br>'''Boss''': [[Confront the Source]]
|[[File:ConfronttheSourceLMDM.png|200px]]
|''This paranormal reading is off the charts! I don't know what's down in that Cellar, but it's not happy. Why don't you...uh...investigate?''
|''This paranormal reading is off the charts! I don't know what's down in that Cellar, but it's not happy. Why don't you...uh...investigate?''
|''Take the elevator to the bottom level, and then investigate the Cellar and find the origin of the strong paranormal signal.''
|
*Confront the source of the powerful energy.
|-
|-
| align="center" |[[A-Bonus: Gradual Infiltration]]
|[[File:GradualInfiltrationLMDM.png|200px]]<br>'''Bonus''': [[Gradual Infiltration]]
|[[File:GradualInfiltrationLMDM.png|200px]]
|''We have an...interesting situation. The Parascope is picking up mild paranormal signals in the manor. I'm sending you in to investigate.''
|''We have an...interesting situation. The Parascope is picking up mild paranormal signals in the manor. I'm sending you in to investigate.''
|''A group of ghosts have returned to the Gloomy Manor! Catch all of the ghosts as quickly as possible.''
|
*Capture all the ghosts as soon as possible!
|-
|-
|}
|}


====Objects====
==Objects==
*[[Poltergust 5000]]
*[[Poltergust 5000]]
*[[Strobulb]]
*[[Strobulb]]
*[[Dark-Light Device]]  
*[[Dark-Light Device]]  
*13 [[Gemstone#Amethysts|Amethyst]]s
*13 [[Gem#Amethysts (Gloomy Manor)|Amethyst]]s


====Bosses====
==Bosses==
*Mini-boss: Three [[Poltergeist]]s
*Mini-boss: Three [[Poltergeist]]s
*Boss: [[Grouchy Possessor]]/Spider Queen
*Boss: [[Grouchy Possessor]]/Spider Queen


====Rooms====
==Rooms==
=====First Floor=====
===First Floor/Ground Floor (PAL)===
('''Ground Floor''' in '''PAL''' version)
{|class="wikitable"style="text-align:center"
*[[Front Yard]] ('''Front Garden''' in '''PAL''' version)
|-
*[[Entrance]]
!Image/Name
*[[Garage (Luigi's Mansion: Dark Moon)|Garage]]
![[Gem]]
*[[Mudroom]] ('''Side Entrance''' in '''PAL''' version)
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
*[[Mudroom Exterior]] ('''Forgotten Garden''' in '''PAL''' version)
|-
*[[Guard Hall]] ('''Guarded Corridor''' in '''PAL''' version)
||[[File:FrontYardLMDM.png|200px]]<br>[[File:Luigi out front of Gloomy Manor.png|200px]]<br>[[Front Yard]]/Front Garden (PAL)||Triangle Amethyst||N/A
*[[Foyer (Luigi's Mansion: Dark Moon)|Foyer]] ('''Main Hall''' in '''PAL''' version)
|-
*[[Coatroom]] ("'''Cloakroom'''" in '''PAL''' Version)
||[[File:Entrance.PNG|200px]]<br>[[Entrance]]||Drop Amethyst||N/A
*[[Patio]]
|-
*[[Common Hall]] ('''Downstairs Corridor''' in '''PAL''' version)
||[[File:A1PolterGust5000.png|200px]]<br>[[Garage (Luigi's Mansion: Dark Moon)|Garage]]||N/A||'''Boogie Woogie'''<br>American: ''"Boo-ha-ha! I'm Boogie Woogie! Hang ten, green-hatted dude!"''<br>British: ''"Booah ha ha! I'm Boogie Woogie! Let's dance!"''
*[[Lab (Luigi's Mansion: Dark Moon)|Lab]]
(Availability: A-1)<br>(Note: The A-4 Boo must be caught first to unlock this one.)
*[[Secret Pocket]]
|-
*[[Studio]]
||[[File:MudroomLMDM.png|200px]]<br>[[Mudroom]]/Side Entrance (PAL)||N/A||'''BaBoon'''<br>''"I'm BaBoon! Let's go boo-nanas!"''
*[[Kitchen (Gloomy Manor)|Kitchen]]
(Availability: A-2)<br>(Note: The A-4 Boo must be caught first to unlock this one.)
*[[Under the Stairs]]
|-
||[[File:MudroomExterior.PNG|200px]]<br>[[Mudroom Exterior]]/Forgotten Garden (PAL)||Round Amethyst||N/A
|-
||[[File:GuardHallLMDM.png|200px]]<br>[[Guard Hall]]/Guarded Corridor (PAL)||N/A||N/A
|-
||[[File:FoyerLMDM.png|200px]]<br>[[Foyer (Luigi's Mansion: Dark Moon)|Foyer]]/Main Hall (PAL)||Star Amethyst||N/A
|-
||[[File:CoatroomLMDM.png|200px]]<br>[[File:LMDM Shower.png|200px]]<br>[[Coatroom]]/Cloakroom (PAL)||N/A||N/A
|-
||[[File:PatioLMDM.png|200px]]<br>[[Patio]]||Octagon Amethyst||N/A
|-
||[[File:CommonHallLMDM.png|200px]]<br>[[Common Hall]]/Downstairs Corridor (PAL)||N/A||N/A
|-
||[[File:Lab LMDM.png|200px]]<br>[[Lab (Luigi's Mansion: Dark Moon)|Lab]]||N/A||N/A
|-
||[[File:SecretPocketLMDM.png|200px]]<br>[[Secret Pocket]]||N/A||N/A
|-
||[[File:StudioLMDM.png|200px]]<br>[[Studio]]||Football Amethyst||'''Boo Boo'''<br>American: ''"Oopsie. I made a Boo Boo..."''<br>British: ''"Oopsie. I think I made a Boo Boo..."''
(Availability: A-3)<br>(Note: The A-4 Boo must be caught first to unlock this one.)
|-
||[[File:KitchenGloomyLMDM.png|200px]]<br>[[Kitchen (Gloomy Manor)|Kitchen]]||Rhombus Amethyst||N/A
|-
||[[File:UndertheStairsLMDM.png|200px]]<br>[[Under the Stairs]]||N/A||N/A
|}


=====Second Floor=====
===Second Floor/First Floor (PAL)===
('''First Floor''' in '''PAL''' version)
{|class="wikitable"style="text-align:center"
*[[Lobby]]
|-
*[[Library (Luigi's Mansion: Dark Moon)|Library]]
!Image/Name
*[[Dining Room (Luigi's Mansion: Dark Moon)|Dining Room]]
![[Gem]]
*[[Balcony (Luigi's Mansion: Dark Moon)|Balcony]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
*[[Master Hall]] ('''Upstairs Corridor''' in '''PAL''' Version)
|-
*[[Parlor (Luigi's Mansion: Dark Moon)|Parlor]] ('''Parlour''' in '''PAL''' Version)
||[[File:LobbyLMDM.png|200px]]<br>[[Lobby]]||N/A||N/A
*[[Bedroom (Luigi's Mansion: Dark Moon)|Bedroom]]
|-
*[[Study (Gloomy Manor)|Study]]
||[[File:LibraryLMDM.png|200px]]<br>[[Library (Luigi's Mansion: Dark Moon)|Library]]||Oval Amethyst||'''Ooga Booga'''<br>American: ''"Ooga Booga! Did I scare you? My name's...wait for it...Ooga Booga!"''<br>British: ''"Ooga Booga! Did I scare you? My name is &ndash; wait for it &ndash; Ooga Booga!"''
(Availability: A-5)
|-
||[[File:DiningRoomLMDM.png|200px]]<br>[[Dining Room (Luigi's Mansion: Dark Moon)|Dining Room]]||Pebble Amethyst||'''Unnamed Boo'''
(Availability: A-4)<br>(Note: This Boo is required to beat the mission.)
|-
||[[File:BalconyLMDM.png|200px]]<br>[[Balcony (Luigi's Mansion: Dark Moon)|Balcony]]||N/A||N/A
|-
||[[File:StickySituationMasterBedroom.png|200px]]<br>[[Master Hall]]/Upstairs Corridor (PAL)||N/A||N/A
|-
||[[File:ParlorLMDM.png|200px]]<br>[[Parlor (Luigi's Mansion: Dark Moon)|Parlor]]/Parlour (PAL)||Baguette Amethyst||N/A
|-
||[[File:BedroomLMDM.png|200px]]<br>[[Bedroom (Luigi's Mansion: Dark Moon)|Bedroom]]||Mushroom Amethyst||N/A
|-
||[[File:StudyLMDM.png|200px]]<br>[[Study (Gloomy Manor)|Study]]||Spindle Amethyst||N/A
|}


=====Third Floor=====
===Third Floor/Second Floor (PAL)===
('''Second Floor''' in '''PAL''' version)
{|class="wikitable"style="text-align:center"
*[[Rafters]]
|-
!Image/Name
![[Gem]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
|-
||[[File:RaftersLMDM.png|200px]]<br>[[Rafters]]||Coffin Amethyst||N/A
|}


=====Basement=====
===Basement===
*[[Cellar (Luigi's Mansion: Dark Moon)|Cellar]]
{|class="wikitable"style="text-align:center"
|-
!Image/Name
![[Gem]]
![[List of Boos in Luigi's Mansion: Dark Moon|Boo]]
|-
||[[File:CellarLMDM.PNG|200px]]<br>[[Cellar (Luigi's Mansion: Dark Moon)|Cellar]]||N/A||N/A
|}


====Media====
==Media==
{{media table
{{media table
|type1=audio
|file1=LM2 Theme.oga
|name1=Gloomy_Manor_Music
|title1=Gloomy Manor Music
|pipe1=Gloomy Manor Music
|description1=The song that plays in the Gloomy Manor.
|description1=The song that plays in Gloomy Manor.


|type2=audio
|file2=Gradual_Infiltration_Music.oga
|name2=Gradual_Infiltration_Music
|title2=Gradual Infiltration Music
|pipe2=Gradual Infiltration Music
|description2=The song that plays during Gradual Infiltration.
|description2=The song that plays during A-Bonus: Gradual Infiltration.
}}
}}
==Other appearances==
===''Luigi's Mansion 3''===
In ''[[Luigi's Mansion 3]]'', there are several references to its predecessor, including a model of the Gloomy Manor found on the 15th and final floor of [[The Last Resort]].
In the Master Suite's Library, there is a puzzle where the player must spin a pinwheel to spin around an area of the room to create the correct path. Among the choices is a side with a model of the Gloomy Manor and the Dark Moon above it. When the player first examines this, a short clip will play, with suspenseful music as the camera gets closer and closer to the mansion, only for a [[Golden Goob]] to pop out of it. It can be examined only once.


===''Mini Mario & Friends: amiibo Challenge''===
===''Mini Mario & Friends: amiibo Challenge''===
In ''[[Mini Mario & Friends: amiibo Challenge]]'', Gloomy Manor, as well as its surroundings, form the setting of [[Mini Luigi]]'s stages, contained in a world called [[Moonlight Mansion]]. The dilapidated fish fountain at the left of the front yard, along with the polygonal alley, sharp bar fences, and light poles with rough spiraled designs, retrieve their decorative roles around Gloomy Manor.
In ''[[Mini Mario & Friends: amiibo Challenge]]'', the Gloomy Manor, as well as its surroundings, forms the setting of [[Mini Luigi]]'s stages, contained in a world called [[Moonlight Mansion]]. The dilapidated fish fountain at the left of the front yard, along with the polygonal alley, sharp bar fences, and light poles with rough spiraled designs, retrieves its decorative roles around the Gloomy Manor.
 
===''Super Mario Run''===
In ''[[Super Mario Run]]'', the Gloomy Manor is used as the background for the missions screen during the ''[[Luigi's Mansion 2 HD]]'' event.
 
==Profiles==
{{multilang profile
|type=game
|Eng=I, Professor Elvin Gadd, had been observing the ghosts living in this Gloomy Manor, when suddenly the Dark Moon broke into pieces and the ghosts got all hostile-like!}}
 
==Gallery==
<gallery>
LMDM - Gloomy Mansion (portrait).jpg|Exterior
GloomymansionLMDM.jpg|Exterior
Mansion-LMDM.jpg|Luigi approaching the mansion
Lmdmart2.jpg|Entrance
Lmdmart9.jpg|Guard Hall
NL Background Halloween 2015.jpg|Background image used for Nintendo Co., Ltd.'s [[LINE]] account for celebrate Halloween in 2015
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ウラメ~シ屋敷
|Jap=ウラメ~シ屋敷
|JapR=uramēshi yashiki
|JapR=Urame~shi Yashiki
|JapM=Reproachful Estate
|JapM=Pun on「恨めしや」(''urameshiya'', a phrase typically said by ghosts) and「屋敷」(''yashiki'', "mansion")
|Fra=Manoir du désespoir
|ChiS=怨念宅邸
|FraM=Mansion of Despair
|ChiSR=Yuànniàn Zháidǐ
|ChiSM=Mansion of Unhappiness
|ChiT=怨念宅邸
|ChiTR=Yuànniàn Zháidǐ
|ChiTM=Mansion of Unhappiness
|Dut=Duister Huis
|Dut=Duister Huis
|DutM=Dark House ''or'' Gloomy House
|DutM="Dark House" or "Gloomy House"
|Spa=Villa Tenebrosa
|Fre=Manoir du désespoir
|SpaM=Gloomy Village
|FreM=Mansion of Despair
|Ita=Maniero Tenebroso
|ItaM=Gloomy Manor
|Ger=Gruselvilla
|Ger=Gruselvilla
|GerM=Spooky Mansion
|GerM=Spooky Mansion
|Ita=Maniero tenebroso
|ItaM=Gloomy manor
|Kor=음산한 저택
|KorR=Eumsanhan Jeotaek
|KorM=Creepy Mansion
|Por=Mansão Obscura
|Por=Mansão Obscura
|PorM=Obscure Mansion
|PorM=Obscure Mansion
|Rus=Мрачный Особняк
|Rus=Мрачный особняк
|RusR=Mrachny Osobnyak
|RusR=Mrachny osobnyak
|RusM=Gloomy Mansion
|RusM=Gloomy Mansion
|Kor=음산한 저택
|Spa=Villa Tenebrosa
|KorR=Eumsanhan Jeotaek
|SpaM=Gloomy Villa
|KorM=Creepy Mansion
|Chi=怨念宅邸
|ChiR=Yuànniàn Zháidǐ
|ChiM=Mansion of Unhappiness
}}
}}


==Trivia==
==Trivia==
*This mansion's music played as the background music for the Nintendo 3DS's [[Eshop#Nintendo eShop|eShop]] during Halloween 2014 in North America.
*This mansion's music played as the background music for the [[Nintendo 3DS]]'s [[Nintendo eShop|eShop]] during Halloween 2014 in North America.
*The music played before the elevator breaks down in [[Confront the Source]] is the Pause Menu music from ''[[Mario Strikers Charged]]''.
 
{{LMDM}}
{{LMDM}}
{{LMDM Levels}}
{{LMDM missions}}
[[it:Maniero Tenebroso]]
{{MM&FaC}}
[[it:Maniero tenebroso]]
[[Category:Ghost Houses]]
[[Category:Ghost Houses]]
[[Category:Mansions]]
[[Category:Mansions]]
[[Category:Luigi's Mansion: Dark Moon Places]]
[[Category:Luigi's Mansion: Dark Moon locations|*]]

Latest revision as of 22:24, September 12, 2024

Gloomy Manor
Monochrome Silhouette of the Gloomy Mansion
First appearance Luigi's Mansion: Dark Moon (2013)
Latest appearance Super Mario Run (version 3.2.0, cameo) (2024)
Greater location Evershade Valley
Inhabitants Greenies, Slammers, Hiders, Polterpup, Spirit Balls, Poltergeist, Grouchy Possessor, Gold Greenies, Boos

The Gloomy Manor is a location in Luigi's Mansion: Dark Moon and Luigi's Mansion 2 HD. It is the first mansion visited by Luigi. Gloomy Manor is similar to Luigi's Mansion from the first game in that it is a regular haunted mansion taking place during a storm. It is here that Luigi acquires the Poltergust 5000, the Strobulb, the Dark-Light Device, and the second Dark Moon piece. The sub-bosses are three Poltergeists, and the main boss is a giant purple spider that has been possessed by the Grouchy Possessor, which is located in the Cellar. The manor has three floors and a basement and features five standard missions, a boss mission, and a bonus mission that is unlocked after the player collects all the Boos in the manor.

Not much is known about the Gloomy Manor besides that it is abandoned. Professor E. Gadd was using this mansion to observe the ghosts before the Dark Moon shattered. During the time E. Gadd spent studying the ghosts, he made modifications to the mansion, running pipes and wires throughout it. A statue of E. Gadd can be found in the Patio, suggesting that he owned the mansion at some point.

Missions[edit]

Mission Description Goal Objectives
The mission Poltergust 5000 from Luigi's Mansion: Dark Moon
A-1: Poltergust 5000
If we're to restore the Dark Moon, we'll need to get you properly equipped. I've got just the device for the job, but I left it in the Gloomy Manor! Mind fetching it for me, sonny? Find the Poltergust 5000 in the Garage, and capture some ghosts for E. Gadd.
  • Search the Garage.
  • Capture any nearby ghosts.
Gear Up from Luigi's Mansion: Dark Moon
A-2: Gear Up
Now that you're properly equipped, let's find those Dark Moon pieces! Paranormal readings are stronger in the north rooms of the Gloomy Manor, so we should start out search there. Activate the mechanism in the Foyer to access the north rooms of the Gloomy Manor.

Pesky ghosts have stolen the gears to the mechanism in the Foyer! Search the west wing of the Gloomy Manor, and recover all four gears.

  • Activate the mechanism in the Foyer.
  • Recover all four stolen gears.
Quiet Please! from Luigi's Mansion: Dark Moon
A-3: Quiet Please!/Quiet, Please!
According to the Parascope, the ghostly activity in the north section of the Gloomy Manor is increasing! Now that you've recovered the gears, we should be able to investigate. Use the crank to operate the access mechanism in the Foyer. Once that's done, proceed north through the Gloomy Manor and investigate the music in the Library.
  • Use the crank in the Foyer.
  • Investigate the music in the Library.
Visual Tricks from Luigi's Mansion: Dark Moon
A-4: Visual Tricks
Criminy! Someone's been casting illusions in the Gloomy Manor! We'll need my Dark-Light Device to see through this hooey. I'm pretty sure I left it in the Lab. Someone has been releasing Spirit Balls and making things disappear! Retrieve the Dark-Light Device from the Lab, and find the culprit.
  • Find the Dark-Light Device.
  • Capture whoever is releasing the Spirit Balls.
Sticky Situation from Luigi's Mansion: Dark Moon
A-5: Sticky Situation
Clean up those darn spiderwebs! They're blocking our progress AND they ruin the furniture AND they're just plain gross! Spiders have infested the Gloomy Manor and filled it full of webs. Destroy every last web with the Poltergust 5000!
  • Clean up all the webs.
Confront the Source from Luigi's Mansion: Dark Moon
Boss: Confront the Source
This paranormal reading is off the charts! I don't know what's down in that Cellar, but it's not happy. Why don't you...uh...investigate? Take the elevator to the bottom level, and then investigate the Cellar and find the origin of the strong paranormal signal.
  • Confront the source of the powerful energy.
Gradual Infiltration from Luigi's Mansion: Dark Moon
Bonus: Gradual Infiltration
We have an...interesting situation. The Parascope is picking up mild paranormal signals in the manor. I'm sending you in to investigate. A group of ghosts have returned to the Gloomy Manor! Catch all of the ghosts as quickly as possible.
  • Capture all the ghosts as soon as possible!

Objects[edit]

Bosses[edit]

Rooms[edit]

First Floor/Ground Floor (PAL)[edit]

Image/Name Gem Boo
The Front Yard segment from Luigi's Mansion: Dark Moon.
Luigi out front of Gloomy Manor.png
Front Yard/Front Garden (PAL)
Triangle Amethyst N/A
The Entrance in Luigi's Mansion: Dark Moon
Entrance
Drop Amethyst N/A
The mission Poltergust 5000 from Luigi's Mansion: Dark Moon
Garage
N/A Boogie Woogie
American: "Boo-ha-ha! I'm Boogie Woogie! Hang ten, green-hatted dude!"
British: "Booah ha ha! I'm Boogie Woogie! Let's dance!"

(Availability: A-1)
(Note: The A-4 Boo must be caught first to unlock this one.)

The Mudroom segment from Luigi's Mansion: Dark Moon.
Mudroom/Side Entrance (PAL)
N/A BaBoon
"I'm BaBoon! Let's go boo-nanas!"

(Availability: A-2)
(Note: The A-4 Boo must be caught first to unlock this one.)

The Mudroom Exterior in Luigi's Mansion: Dark Moon
Mudroom Exterior/Forgotten Garden (PAL)
Round Amethyst N/A
The Guard Hall segment from Luigi's Mansion: Dark Moon.
Guard Hall/Guarded Corridor (PAL)
N/A N/A
The Foyer segment from Luigi's Mansion: Dark Moon.
Foyer/Main Hall (PAL)
Star Amethyst N/A
The Coatroom segment from Luigi's Mansion: Dark Moon.
LMDM Shower.png
Coatroom/Cloakroom (PAL)
N/A N/A
The Patio segment from Luigi's Mansion: Dark Moon.
Patio
Octagon Amethyst N/A
The Common Hall segment from Luigi's Mansion: Dark Moon.
Common Hall/Downstairs Corridor (PAL)
N/A N/A
The Lab in Luigi's Mansion: Dark Moon
Lab
N/A N/A
The Secret Pocket segment from Luigi's Mansion: Dark Moon.
Secret Pocket
N/A N/A
The Studio segment from Luigi's Mansion: Dark Moon
Studio
Football Amethyst Boo Boo
American: "Oopsie. I made a Boo Boo..."
British: "Oopsie. I think I made a Boo Boo..."

(Availability: A-3)
(Note: The A-4 Boo must be caught first to unlock this one.)

The Kitchen segment from Luigi's Mansion: Dark Moon.
Kitchen
Rhombus Amethyst N/A
The Under the Stairs segment from Luigi's Mansion: Dark Moon.
Under the Stairs
N/A N/A

Second Floor/First Floor (PAL)[edit]

Image/Name Gem Boo
The Lobby segment from Luigi's Mansion: Dark Moon.
Lobby
N/A N/A
The Library segment
Library
Oval Amethyst Ooga Booga
American: "Ooga Booga! Did I scare you? My name's...wait for it...Ooga Booga!"
British: "Ooga Booga! Did I scare you? My name is – wait for it – Ooga Booga!"

(Availability: A-5)

The Dining Room segment from Luigi's Mansion: Dark Moon.
Dining Room
Pebble Amethyst Unnamed Boo

(Availability: A-4)
(Note: This Boo is required to beat the mission.)

The Balcony segment from Luigi's Mansion: Dark Moon.
Balcony
N/A N/A
Sticky Situation from Luigi's Mansion: Dark Moon
Master Hall/Upstairs Corridor (PAL)
N/A N/A
The Parlor segment from Luigi's Mansion: Dark Moon.
Parlor/Parlour (PAL)
Baguette Amethyst N/A
The Bedroom segment from Luigi's Mansion: Dark Moon.
Bedroom
Mushroom Amethyst N/A
The Study segment from Luigi's Mansion: Dark Moon.
Study
Spindle Amethyst N/A

Third Floor/Second Floor (PAL)[edit]

Image/Name Gem Boo
The Rafters segment from Luigi's Mansion: Dark Moon.
Rafters
Coffin Amethyst N/A

Basement[edit]

Image/Name Gem Boo
The Cellar in Luigi's Mansion: Dark Moon
Cellar
N/A N/A

Media[edit]

Audio.svg Gloomy Manor Music - The song that plays in the Gloomy Manor.
File infoMedia:LM2 Theme.oga
Audio.svg Gradual Infiltration Music - The song that plays during Gradual Infiltration.
File infoMedia:Gradual_Infiltration_Music.oga
Help:MediaHaving trouble playing?

Other appearances[edit]

Luigi's Mansion 3[edit]

In Luigi's Mansion 3, there are several references to its predecessor, including a model of the Gloomy Manor found on the 15th and final floor of The Last Resort.

In the Master Suite's Library, there is a puzzle where the player must spin a pinwheel to spin around an area of the room to create the correct path. Among the choices is a side with a model of the Gloomy Manor and the Dark Moon above it. When the player first examines this, a short clip will play, with suspenseful music as the camera gets closer and closer to the mansion, only for a Golden Goob to pop out of it. It can be examined only once.

Mini Mario & Friends: amiibo Challenge[edit]

In Mini Mario & Friends: amiibo Challenge, the Gloomy Manor, as well as its surroundings, forms the setting of Mini Luigi's stages, contained in a world called Moonlight Mansion. The dilapidated fish fountain at the left of the front yard, along with the polygonal alley, sharp bar fences, and light poles with rough spiraled designs, retrieves its decorative roles around the Gloomy Manor.

Super Mario Run[edit]

In Super Mario Run, the Gloomy Manor is used as the background for the missions screen during the Luigi's Mansion 2 HD event.

Profiles[edit]

  • In-game description
    • English:
      I, Professor Elvin Gadd, had been observing the ghosts living in this Gloomy Manor, when suddenly the Dark Moon broke into pieces and the ghosts got all hostile-like!

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ウラメ~シ屋敷[?]
Urame~shi Yashiki
Pun on「恨めしや」(urameshiya, a phrase typically said by ghosts) and「屋敷」(yashiki, "mansion")
Chinese (simplified) 怨念宅邸[?]
Yuànniàn Zháidǐ
Mansion of Unhappiness
Chinese (traditional) 怨念宅邸[?]
Yuànniàn Zháidǐ
Mansion of Unhappiness
Dutch Duister Huis[?] "Dark House" or "Gloomy House"
French Manoir du désespoir[?] Mansion of Despair
German Gruselvilla[?] Spooky Mansion
Italian Maniero tenebroso[?] Gloomy manor
Korean 음산한 저택[?]
Eumsanhan Jeotaek
Creepy Mansion
Portuguese Mansão Obscura[?] Obscure Mansion
Russian Мрачный особняк[?]
Mrachny osobnyak
Gloomy Mansion
Spanish Villa Tenebrosa[?] Gloomy Villa

Trivia[edit]