Jumpman (badge): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Robot: Changing template: Foreignname)
m (Text replacement - "PM badge infobox/new" to "PM badge infobox")
 
(48 intermediate revisions by 27 users not shown)
Line 1: Line 1:
{{Badge-infobox
{{PM badge infobox
|title=Jumpman
|image_ttyd=Jumpman PMTTYDNS icon.png
|image=[[File:Jumpman.gif]]
|bp=2
|bp=2
|sellprice=75 coins
|price_ttyd=<Coin>180
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|price_ttydns=<Coin>240
|pm2=Increase jump power by 1, but lose your hammer ability.
|effect=Increases the power of [[Mario]]'s [[Jump]] attacks by 1, but prohibits the use of any of his [[Hammer]] attacks.
|ttyd=Increase jump power by 1, but lose your hammer ability.
|ttydns=Increase jump Attack power by 1, but lose your hammer ability.
}}
}}
'''Jumpman''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It can be bought from [[Charlieton]] for 180 [[coin]]s, and can rarely be dropped after winning a battle against [[Poison Puff]]s and [[Wizzerd]]s. If [[Mario]] equips the badge, all attacks relating to his ability to [[jump]] become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any [[hammer]] attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still his hammer for a [[First Strike]] without the move's damage being affected. If Jumpman and [[Hammerman]], a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman, one more damage will be added on for each Jumpman equipped.
'''Jumpman''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]]. Its name is a reference to [[Mario]]'s alternate name from ''[[Donkey Kong (game)|Donkey Kong]]'', "Jumpman". It can be bought from [[Charlieton]] for 180 [[coin]]s (240 in the remake). It can very rarely be dropped after winning a battle against [[Poison Puff]]s and [[Wizzerd]]s. If [[Mario]] equips the badge, all attacks relating to his ability to [[jump]] become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any [[hammer]] attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still use his hammer for a [[First Strike]] without the move's damage being affected. If Jumpman and [[Hammerman]], a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman badge, one more damage is added on for each of the matching badge.


==Drop Rates==
==Drop Rates==
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;"colspan="3;"style="text-align:center;"
|-style="background: #90ae80"
|-style="background: #90ae80"
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:Jumpman.gif]]<br>Jumpman
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:Jumpman TTYD.png]]<br>Jumpman
|-style="background: #a9cb96"
|-style="background: #a9cb96"
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
|-style="background: #c4d7ba"
|-style="background: #c4d7ba"
!Enemy
!Enemy
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.|Hold Rate}}
!{{hover|Hold Rate|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.}}
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.|Drop Rate}}
!{{hover|Drop Rate|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.}}
|-
|-
|[[Poison Puff]]
|[[Poison Puff]]
|{{H:title|0%|0/200}}
|{{hover|0/200|0%}}
|{{H:title|0.67%|2/300}}
|{{hover|1/150|0.67%}}
|-
|-
|[[Wizzerd]]
|[[Wizzerd]]
|{{H:title|0%|0/200}}
|{{hover|0/200|0%}}
|{{H:title|0.33%|1/300}}
|{{hover|1/300|0.33%}}
|-
|-
|[[Spiny]] #2 ([[Glitz Pit]], [[Spike Storm]])
|[[Spiny]] #2 ([[Glitz Pit]], [[Spike Storm]])
|{{H:title|0%|0/200}}
|{{hover|0/200|0%}}
|<font color=silver>{{H:title|0.67% Glitz Pit enemies do not drop items, but this rate is present in the game's coding.|2/300}}</font>
|<font color=silver>{{hover|2/300|0.67% Glitz Pit enemies do not drop items, but this rate is present in the game's coding.}}</font>
|}
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ジャンプダケーヨ
|Jpn=ジャンプダケーヨ
|JapR={{nowrap|Janpu Dakēyo}}
|JpnR=Janpu Dakēyo
|JapM=
|JpnM=Stylization of「ジャンプだけよ」(''janpu dake yo'', "jumps only")
|Spa=Solosalto
|ChiS=跳跃专情徽章
|SpaM=Solo Jump
|ChiSR=Tiàoyuè Zhuānqíng Huīzhāng
|FraE=Que des sauts
|ChiSM=Jump Specialty Badge
|FraEM=Only Jumps
|ChiT=跳躍專情徽章
|Ita=Solosalto
|ChiTR=Tiàoyuè Zhuānqíng Huīzhāng
|ItaM=Solo Jump
|ChiTM=Jump Specialty Badge
|Dut=Sprongatleet
|DutM=Jump Athlete
|FreA=Pro des sauts
|FreAM=Jump Pro
|FreE=Que des sauts
|FreEM=Only Jumps
|Ger=Meistersprung
|Ger=Meistersprung
|GerM=Master Jump
|GerM=Master Jump
|Ita=Solosalto
|ItaM=Only Jump
|Kor=점프맨
|KorR=Jeompeu maen
|KorM=Jumpman
|Spa=Solosalto
|SpaM=Only Jump
}}
}}
{{PMTTYD Items}}
 
[[Category:Paper Mario: The Thousand-Year Door Badges]]
{{PMTTYD items}}
[[Category:Paper Mario: The Thousand-Year Door badges]]
[[it:Solosalto]]

Latest revision as of 10:29, January 11, 2025

Jumpman
Paper Mario The Thousand-Year Door
Icon of an item from Paper Mario: The Thousand-Year Door (Nintendo Switch)
Badge Point BP 2 2
Price {{{price}}} Coin180
(GCN)
Coin240
(NS)
Effect Increases the power of Mario's Jump attacks by 1, but prohibits the use of any of his Hammer attacks.
Description(s)
Increase jump power by 1, but lose your hammer ability. (Paper Mario: The Thousand-Year Door, Nintendo GameCube)
Increase jump Attack power by 1, but lose your hammer ability. (Paper Mario: The Thousand-Year Door, Nintendo Switch)

Jumpman is a badge in Paper Mario: The Thousand-Year Door and its Nintendo Switch remake. Its name is a reference to Mario's alternate name from Donkey Kong, "Jumpman". It can be bought from Charlieton for 180 coins (240 in the remake). It can very rarely be dropped after winning a battle against Poison Puffs and Wizzerds. If Mario equips the badge, all attacks relating to his ability to jump become stronger by one, including all moves obtained via equipping other badges, but in exchange, he is completely unable to use any hammer attacks. This does not apply to Mario's ability to use his hammer outside of battle, and he can still use his hammer for a First Strike without the move's damage being affected. If Jumpman and Hammerman, a badge that boosts Mario's hammer while blocking his ability to jump, are equipped at the same time, neither ability is able to be used in battle. If Mario has equipped more than one Jumpman badge, one more damage is added on for each of the matching badge.

Drop Rates[edit]

Badge Rates in Paper Mario: The Thousand-Year Door
Sprite of the Jumpman badge in Paper Mario: The Thousand-Year Door.
Jumpman
Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
Enemy Hold Rate Drop Rate
Poison Puff 0/200 1/150
Wizzerd 0/200 1/300
Spiny #2 (Glitz Pit, Spike Storm) 0/200 2/300

Names in other languages[edit]

Language Name Meaning Notes
Japanese ジャンプダケーヨ[?]
Janpu Dakēyo
Stylization of「ジャンプだけよ」(janpu dake yo, "jumps only")
Chinese (simplified) 跳跃专情徽章[?]
Tiàoyuè Zhuānqíng Huīzhāng
Jump Specialty Badge
Chinese (traditional) 跳躍專情徽章[?]
Tiàoyuè Zhuānqíng Huīzhāng
Jump Specialty Badge
Dutch Sprongatleet[?] Jump Athlete
French (NOA) Pro des sauts[?] Jump Pro
French (NOE) Que des sauts[?] Only Jumps
German Meistersprung[?] Master Jump
Italian Solosalto[?] Only Jump
Korean 점프맨[?]
Jeompeu maen
Jumpman
Spanish Solosalto[?] Only Jump