Big Boo's Haunt: Difference between revisions

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{{galaxybox
{{course infobox
|image=[[File:BigBoosHaunt.png|280px]]
|image=[[File:BigBoosHaunt.png|200px]]<br>''Super Mario 64''<br>[[File:SM64DS Big Boo's Haunt.png|200px]]<br>''Super Mario 64 DS''
|unlock=12 [[Power Star]]s (15 in DS remake) and defeating the Big Boo in the castle's courtyard.
|unlock=Collect 12 [[Power Star]]s (15 in the DS remake) and defeat the Big Boo in the castle's courtyard.
|level='''Super Mario 64'''<br>[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Secret of the Haunted Books]]<br>[[Seek the 8 Red Coins]]<br>[[Big Boo's Balcony]]<br>[[Eye to Eye in the Secret Room]]<br><br>'''Super Mario 64 DS'''<br>[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Secret of the Haunted Books]]<br>[[Seek the 8 Red Coins]]<br>[[Big Boo's Balcony]]<br>[[Eye to Eye in the Secret Room]]<br>[[Switch Star in the Basement]]
|missions='''''Super Mario 64'''''<br>[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Secret of the Haunted Books]]<br>[[Seek the 8 Red Coins]]<br>[[Big Boo's Balcony]]<br>[[Eye to Eye in the Secret Room]]<br>'''''Super Mario 64 DS'''''<br>[[Go on a Ghost Hunt]]<br>[[Ride Big Boo's Merry-Go-Round]]<br>[[Secret of the Haunted Books]]<br>[[Seek the 8 Red Coins]]<br>[[Big Boo's Balcony]]<br>[[Eye to Eye in the Secret Room]]<br>[[Switch Star in the Basement]]
|boss=[[Big Boo]]/[[King Boo]]
|boss=[[Big Boo (character)|Big Boo]], [[Big Mr. I.]]
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]]
|stars='''''Super Mario 64'':'''<br>[[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]][[File:Star SM64.png]]<br>'''''Super Mario 64 DS'':'''<br>[[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]][[File:Star SM64DS.png]]
}}
}}
{{quote|[[Mario|You]] don't stand a ghost of a chance in this house. If you walk out of here, you deserve...a Ghoul Medal...|[[Sign]] outside the haunted house|[[Super Mario 64]]}}
'''Big Boo's Haunt''', also known as '''Big Boo's Mansion''',<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=6|publisher=Nintendo of America|language=en-us}}</ref> '''Boo's Haunted Mansion''',<ref name="PG84">{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=84|publisher=Nintendo of America|language=en-us}}</ref> '''Big Boo's Haunted House''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) issue 49|page=26|date=April 1997}}</ref> and the '''Haunted House''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) issue 48|page=26|date=March 1997}}</ref> is a three-story mansion owned by the [[Big Boo (character)|Big Boo]], located in a small birdcage (also identified as a "carousel").<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|title=''Super Mario 64'' Player's Guide|page=48|publisher=Nintendo of America|language=en-us}}</ref> It is the fifth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Instead of accessing the course via a [[painting]], the player must travel to the [[Peach's Castle|Mushroom Castle]]'s [[Courtyard (Peach's Castle)|courtyard]] after they have collected 12 [[Power Star]]s (15 in the DS remake) and defeat the [[Big Boo]] containing the cage. When near the cage, the player's character shrinks down and enters it. This is the only course (in the original game) that does not share its theme with another course and has the most encounters with enemies containing Stars, with the Big Boo being fought three times and [[Big Mr. I.]] being fought once. The background is that of a moonlit night in a dark forest as well as howling wind.


'''Big Boo's Haunt''', also known as '''Big Boo's Mansion'''<ref>''Super Mario 64 [[Nintendo Power|Player's Guide]]'', page 6</ref>, is a three-story mansion owned by the [[Big Boo]] located in a small cage. It is the fifth course in ''[[Super Mario 64]]'' and ''[[Super Mario 64 DS]]''. Instead of accessing the course via a painting, the player must travel to the castle's courtyard after they has collected twelve [[Power Star]]s (fifteen in the DS remake) and defeat the Big Boo containing a small cage. When near the cage, the player's character with shrink down and enter it.
In the remake, Big Boo's Haunt is the only main course that [[Yoshi]] cannot access entirely, since he can neither defeat nor eat [[Boo]]s; this is also the only course to have a [[level]] inside it required to free another playable character, and it is one of two levels to have a secret level inside it (the other being [[Behind the Waterfall]] in the [[Hazy Maze Cave]]).
 
In ''[[Super Mario 64 DS]]'', [[Yoshi]] must ground pound Boos to defeat them, as his tongue does not affect them.


==Layout==
==Layout==
[[File:SM64DS-Big Boos Haunt Map.PNG|frame|left|Map of the area outside of the mansion in ''[[Super Mario 64 DS]]''.]]
[[File:SM64DS Big Boos Haunt Map 1.png|frame|left|Map of the area outside the haunted house in ''Super Mario 64 DS'']]
Big Boo's Haunt takes place within the cage. There are two buildings in the course: the main mansion and a shed off to the side. Around the mansion are several [[Scuttlebug]]s and an entrance to a secret room with a couple of [[Boo]]s is at the back of the mansion.
Big Boo's Haunt takes place within the cage. There are two buildings in the course: the main [[Ghost House|haunted house]] and a wooden shack off to the side (also known as the "'''House of Fun'''").<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=86|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8}}</ref> Around the haunted house are several [[Scuttlebug|Scuttle Bug]]s, and an entrance to a secret room with a couple of Boos is at the back of the haunted house.


The mansion consists of three floors, though only the first floor is accessible during the [[Go On A Ghost Hunt|first mission]] (unless the player has unlocked [[Luigi]] in the DS version, or if the player is using Yoshi, in which case the player can easily jump to the next floor). The rooms of the first floor consists of, from left to right, a room with the [[Mad Piano]], a library, a dungeon, a room with a falling bridge, and a room with a large hole and some platforms. If the player falls into one of the holes, it will lead them to the Merry-Go-Round area underneath. Once all the [[Boo]]s and the Big Boo on the first floor are defeated, a staircase to the second floor will appear.  
[[File:Big Boo's Haunt SM64 shack exterior.png|thumb|left|200px|The shack leading to the haunted house's basement]]
The haunted house consists of three floors, though only the first floor is accessible during the [[Go on a Ghost Hunt|first mission]] (unless the player has unlocked [[Luigi]] in the DS version, in which case the player can easily [[jump]] to the next floor). The rooms of the first floor consist of, from left to right, a room with the [[Mad Piano]], a room with a library, a room with a dungeon, a room with a collapsing bridge, and a room with a black pit and some platforms. If the player falls into the pit, it will lead them to the merry-go-round underneath. Once all the Boos and the Big Boo on the first floor are defeated, a staircase to the second floor appears.


The second floor has the same amount of rooms as the first, as well as the course's [[Star Marker]]. The second door from the left leads to a large library with books flying out of the shelves, trying to attack the player. The end of the library leads to the first room from the left, which contains a Power Star. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several coffins that will rise when the player approaches them, and the fifth room contains a bookcase with [[Bookend]]s and a large , turning platform that will drop the player into the Merry-Go-Round area if they stand on it for too long. The door in the back of the fifth room leads to a blue [[! Block]] (or a red [[? Block]] in the DS version) and a door above on a ledge leads to the third floor.
The second floor has the same number of rooms as the first, as well as the course's [[Star Marker]]. The second door from the left leads to a library with books flying out of the shelves, trying to attack the player. The end of the library leads to the first room from the left, which contains a Power Star. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several [[casket]]s that rise when the player approaches them, and the fifth room contains a bookcase with [[Bookend]]s and a large [[seesaw|tilting platform]] that will drop the player into the merry-go-round if they stand on it for too long. The door in the back of the fifth room leads to a [[Cap Block|blue block]] (or red in the DS version), and a door above on a ledge leads to the third floor.


The third floor consists of a small hall with doors to the balcony and a secret room containing the [[Big Mr. I]]. In the DS version, a Luigi painting that brings Mario to the [[Big Boo Battle]] stage is also present in the hall. To access the room with the Big Mr. I, the player has to be [[Vanish Mario]] or Vanish Luigi and enter through the large picture of a Boo before the power wears off. On the balcony lies the Big Boo and the player can [[Long Jump]] from the platform to access the roof.
The third floor consists of a small hall with doors to the balcony and a secret room containing Big Mr. I. In the DS version, a Luigi painting that brings [[Mario]] to the [[Big Boo Battle]] stage is also present in the hall. To access the room with Big Mr. I., the player has to be [[Vanish Mario]] or Vanish Luigi and enter through the large picture of a Boo before the power wears off. On the balcony lies the Big Boo, and the player can [[Long Jump|long-jump]] from the platform to access the roof.


The shed on the grounds of the mansion leads to an elevator that will bring the player to large halls when stepped on. At the end of the halls is a room with water and a Merry-Go-Round in the center, accessed by doors on either side. The Merry-Go-Round has a large spinning platform in the center and several portraits of Boos. One of the portraits has actual Boos come out of it and another acts like a [[fire jet]].
The shack on the grounds of the haunted house leads to an elevator that brings the player to large halls when stepped on. At the end of the halls is a room with [[water]] and a merry-go-round in the center, accessed by doors on either side. The merry-go-round has a large spinning platform in the center and several portraits of Boos. One of the portraits has actual Boos come out of it, and another acts like a [[flamethrower]].
<gallery>
SM64DS Big Boos Haunt Map 2.png|Map of the first floor
SM64DS Big Boos Haunt Map 3.png|Map of the second floor
SM64DS Big Boos Haunt Map 4.png|Map of the merry-go-round
SM64DS Big Boos Haunt Map 5.png|Map of the secret room
</gallery>
{{br|left}}


==Missions==
==Missions==
{|class="wikitable" text-align="center"
{|class="wikitable"style="text-align="center"
!Mission
!Mission
!Appears in
!Appears in
Line 31: Line 39:
![[File:Go_On_A_Ghost_Hunt.PNG|200px]]<br>[[Go on a Ghost Hunt]]
![[File:Go_On_A_Ghost_Hunt.PNG|200px]]<br>[[Go on a Ghost Hunt]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to defeat all the [[Boo]]s followed by the [[Big Boo]] on the first floor.
|This mission's objective is to defeat all the [[Boo]]s followed by the [[Big Boo (character)|Big Boo]] on the first floor.
|-
|-
![[File:Ride Big Boo's Merry-Go-Round.PNG|200px]]<br>[[Ride Big Boo's Merry-Go-Round]]
![[File:Ride Big Boo's Merry-Go-Round.PNG|200px]]<br>[[Ride Big Boo's Merry-Go-Round]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|The mission's objective is to defeat the Boos on the Merry-Go-Round.
|The mission's objective is similar to that of the previous mission, with the Boos and Big Boo located within the merry-go-round in the basement.
|-
|-
![[File:Secret of the Haunted Books.PNG|200px]]<br>[[Secret of the Haunted Books]]
![[File:Secret of the Haunted Books.png|200px]]<br>[[Secret of the Haunted Books]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's goal is to collect the [[Power Star]] behind the library on the second floor.
|This mission's goal is to collect the [[Power Star]] behind the library on the second floor.
Line 43: Line 51:
![[File:Seek the 8 Red Coins.PNG|200px]]<br>[[Seek the 8 Red Coins]]
![[File:Seek the 8 Red Coins.PNG|200px]]<br>[[Seek the 8 Red Coins]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission involves collecting the eight [[Red Coin]]s scattered throughout the mansion.
|This mission involves collecting the eight [[Red Coin]]s scattered throughout the haunted house.
|-
|-
![[File:BigBooSM64.png|200px]]<br>[[Big Boo's Balcony]]
![[File:BigBooSM64.png|200px]]<br>[[Big Boo's Balcony]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission's objective is to defeat the Big Boo on the balcony.
|This mission's objective is to defeat the Big Boo (for the third and final time) on the balcony.
|-
|-
![[File:SM64 Big Mr. I.png|200px]]<br>[[Eye to Eye in the Secret Room]]
![[File:SM64 Big Mr. I.png|200px]]<br>[[Eye to Eye in the Secret Room]]
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|''[[Super Mario 64]]''<br>''[[Super Mario 64 DS]]''
|This mission involves defeating the [[Big Mr. I]] in the third floor's secret room.
|This mission involves defeating [[Big Mr. I.]] in the third floor's secret room with the [[Vanish Cap]].
|-
|-
![[File:Switch Star in the Basement.PNG|200px]]<br>[[Switch Star in the Basement]]
![[File:SM64DS Big Boo's Haunt Star Switch.png|200px]]<br>[[Switch Star in the Basement]]
|''[[Super Mario 64 DS]]''
|''[[Super Mario 64 DS]]''
|This mission's objective is to collect the [[Star Switch|Switch Star]] near the Merry-Go-Round.
|This mission's objective is to collect the Switch Star near the merry-go-round by breaking a [[Block (Super Mario 64)|Black Brick]].
|}
|}
{{br}}
{{br}}


==Gallery==
==Enemies==
<gallery>
<gallery>
File:SM64DS-Big Boos Haunt Map2.PNG|First floor map
Boo 64.png|[[Boo]]s
File:SM64DS-Big Boos Haunt Map3.PNG|Second Floor map
Mr I.png|[[Mr. I|Mr. I.]]'s
File:SM64DS-Big Boos Haunt Map4.PNG|Merry-Go-Round area map
MadPianoSM64.png|[[Mad Piano]]
File:SM64DS-Big Boos Haunt Map5.PNG|Secret Room map
BookendSM64.png|[[Bookend]]s
Scuttlebug.png|[[Scuttlebug|Scuttle Bug]]s
KillerChair64.jpg|[[Chair]]s
SM64 BBH Flamethrower.png|[[Flamethrower]]
BigBooSM64.png|[[Big Boo (character)|Big Boo]] (boss)
SM64 Big Mr. I.png|[[Big Mr. I.]] (boss)
</gallery>
</gallery>


==Differences in the ''DS'' Version==
==Statistics==
*In ''Super Mario 64 DS'', the player can find [[King Boo]], and although he is a large boo with a crown, he was still named "Big Boo" (even though the game was released after ''[[Luigi's Mansion]]'').
*'''Total Number of [[Coin]]s''': 151 (160 in ''Super Mario 64 DS'')
*At the top floor of the mansion, there is a [[Luigi]] painting that leads to the [[Big Boo Battle]]. Mario can access this by turning into Balloon Mario by hitting the [[? Block|Red ? Block]], or by doing a wall kick. Luigi and Wario can back flip off the top of the ? Block.
 
==Enemies==
*[[Boo]]
*[[Big Boo]]
*[[Mr. I]]
*[[Big Mr. I]]
*[[Mad Piano]]
*[[Bookend]]
*[[Scuttlebug]]
*[[Killer Chair]]
 
==Statistics from ''Super Mario 64''==
*'''Total Number of [[coin]]s''': 151
*'''[[Cap]]s Found''': [[Vanish Cap]] (3)
*'''[[Cap]]s Found''': [[Vanish Cap]] (3)
*'''[[Spinning Heart]]''': (none)
*'''[[Spinning Heart]]''': (none)
*'''[[Cannon]]s''': (none)
*'''[[Cannon]]s''': (none)
*'''[[1-Up Mushroom]]s''' (2):
*'''[[1-Up Mushroom|1UP Mushroom]]s''' (2):
**''Static Mushroom'' : '''#1''' On the top of the shed.
**''Static Mushroom'': '''#1''' On the top of the shack.
**''Box Mushroom'' : '''#2''' On the top of the mansion.
**''Box Mushroom'': '''#2''' On the top of the haunted house.
*'''Warps''': (none)
*'''[[Warp]]s''': (none)
 
==Gallery==
<gallery>
Spooky Forest & The Moon BG.png|Background
SM64 Asset Model Birdcage.png|The cage
BBMArtworksm64.jpg|Map artwork
SM64-Facing Big Boo's Haunt.png|The cage leading to Big Boo's Haunt in the N64 version
Haunted Mansion Front Lawn SM64.png|The starting area in the N64 version
Blue Block SM64.png|The room with a blue block in the N64 version
SM64DS Facing Big Boo's Haunt.png|The cage leading to Big Boo's Haunt in the DS version
SM64DS Big Boo's Haunt Outside.png|The starting area in the DS version
SM64DS Luigi Portrait.png|The entrance to [[Big Boo Battle]]
Big Boo's Haunt side image SMKun.png|''[[Super Mario-kun]]'' (side image)
Big Boo Haunt SMKun.png|''Super Mario-kun''
</gallery>
 
==Other appearances and references==
*''[[Mario Golf: Toadstool Tour]]'': The haunted house makes an appearance on Hole 2 of [[Bowser Badlands]] in ''Mario Golf: Toadstool Tour''.
*''[[New Super Mario Bros.]]'': In ''New Super Mario Bros.'', the minigame [[Hide and Boo Seek]] is set in the main lobby of the haunted house. An arrangement of the merry-go-round theme from this course is also used in the minigame [[Lakitu Launch]], which returns from ''Super Mario 64 DS''.
*''[[Mario Strikers Charged]]'': A remix of the merry-go-round's theme is in ''Mario Strikers Charged'' as Boo's theme whenever he scores a goal.
*''[[Mario Kart 8]]'': The merry-go-round music is also used near the Aqua Cups area in ''Mario Kart 8''{{'}}s [[Water Park]].
 
==Media==
{{media table
|file1=SM64-Big Boo's Haunt.oga
|title1=Stage theme
|description1=Big Boo's Haunt
|length1=0:30
}}


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=テレサのホラーハウス
|Jap=テレサの ホラーハウス
|JapR=Teresa no horā hausu
|JapR=Teresa no Horā Hausu
|JapM=Boo's Horror House
|JapM=Boo's Horror House
|Ger=Big Boos Burg
|Ger=Big Boos Burg
|GerM=Big Boo's Castle
|GerM=Big Boo's Castle
|Fra=Manoir de Big Boo
|Fre=Manoir de Big Boo (''64'')
|FraM=Big Boo's Manor
|Fre2=Manoir du Roi Boo (''DS'')
|FreM=Big Boo's Manor
|Fre2M=King Boo's Manor
|Ita=Rifugio di Re Boo
|Ita=Rifugio di Re Boo
|ItaN=''Super Mario 64 DS''
|Ita2=Casa Infestata<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|page=88}}</ref>
|ItaM=King Boo's Den
|ItaM=King Boo's Den
|Ita2M=Haunted House
|Kor=부끄부끄의호러하우스
|Kor=부끄부끄의호러하우스
|KorR=Bukeubukeu ui Horeo hauseu
|KorR=Bukeubukeu ui Horeo hauseu
|KorM=Boo's Horror House
|KorM=Boo's Horror House
|Chi=大嘘嘘鬼的城堡<ref name="iQue">From the {{MediaLink|SM64DS course list in Chinese.png|score sheet}} and the star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref>
|ChiS=大嘘嘘鬼的城堡<ref name="iQue">From the {{file link|SM64DS course list in Chinese.png|score sheet}} and the star menu of ''Super Mario 64 DS'' as localized by [[iQue]].</ref>
|ChiR=Dà Xūxūguǐ de Chéngbǎo
|ChiSR=Dà Xūxūguǐ de Chéngbǎo
|ChiM=Big Boo's Castle
|ChiSM=Big Boo's Castle
|Spa=Mansión Encantada
|SpaM=Haunted Mansion
}}
}}


==Media==
{{Media
|type1=audio
|name1=SM64-Big Boo's Haunt
|pipe1=Stage theme
|description1=Big Boo's Haunt
|length1=4:52
}}
==Trivia==
==Trivia==
{{trivia}}
*If the player activates first-person view when Mario is close enough to enter the course, the player can still move the camera for a bit before the screen transitions to the mission-selection screen.
*A remix of the Merry-Go-Round's theme is in ''[[Mario Strikers Charged]]'' as Boo's theme whenever he scores a goal.
*In the DS version, a [[Luigi Cap|green cap]] appears on the Boo in the back room of the first floor. By using hacks to enter the course as Yoshi, it can be shown that Yoshi is able to tongue the cap off the Boo and turn into Luigi as if the cap were on a normal [[Goomba]].
**It also is quite similar to [[zeldawiki:Farewell to Gibdos|Farewell to Gibdos]] from ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]''.
*The music for this level samples "46 - Untitled" by Zero-G.<ref>{{cite|url=www.whosampled.com/Koji-Kondo/Haunted-House-(SM64)|title=Haunted House (SM64) by Koji Kondo - Samples, Covers and Remixes|publisher=WhoSampled|accessdate=May 21, 2024|language=en}}</ref>
**The Merry-Go-Round music is also used near the Aqua Cups area in ''[[Mario Kart 8]]''{{'}}s [[Water Park]].
*The name of the 100-Coin Star is '''Beat the Boos!'''<ref name="PG84"/>
**The music for the Merry-Go-Round is also used in the minigames [[Lakitu Launch]], [[Bingo Ball]], and [[Slots Shot]] in ''Super Mario 64 DS'' and ''[[New Super Mario Bros.]]''
*In ''Super Mario 64 DS'' and ''New Super Mario Bros.'', the minigame [[Hide and Boo Seek]] is set in the main lobby of the mansion.
*This course has the most boss fights in the game. (Big Boo is fought three times, and Big Mr. I is fought once.)
*In the DS remake, it is the only level with an entrance to a [[Big Boo Battle|level]] to save a [[Luigi|playable character]].
*If the player activates first-person view when Mario is close enough to enter the course, the player can still move the camera for a bit before the screen transitions to the star select screen.
*The mansion makes an appearance on Hole 2 of the [[Bowser Badlands]] in ''[[Mario Golf Toadstool Tour]]''.
*Big Boo's Haunt is the only course that does not share a theme with another course.


==References==
==References==
{{NIWA|Ukikipedia=1}}
<references/>
<references/>
{{BoxTop}}
 
{{SM64}}
{{SM64}}
[[Category:Places]]
{{SM64 missions}}
[[Category:Ghost Houses]]
[[Category:Ghost Houses]]
[[Category:Super Mario 64 Locations]]
[[Category:Super Mario 64 locations]]
[[Category:Levels]]
[[Category:Super Mario 64 DS locations]]
[[de:Big Boos Burg]]
[[de:Big Boos Burg]]
[[it:Rifugio di Re Boo]]
[[it:Rifugio di Re Boo]]

Latest revision as of 19:32, November 10, 2024

Big Boo's Haunt
Mario outside the mansion in Big Boo's Haunt.
Super Mario 64
Mario inside Big Boo's Haunt
Super Mario 64 DS
How to unlock Collect 12 Power Stars (15 in the DS remake) and defeat the Big Boo in the castle's courtyard.
Boss(es) Big Boo, Big Mr. I.
Mission(s) Super Mario 64
Go on a Ghost Hunt
Ride Big Boo's Merry-Go-Round
Secret of the Haunted Books
Seek the 8 Red Coins
Big Boo's Balcony
Eye to Eye in the Secret Room
Super Mario 64 DS
Go on a Ghost Hunt
Ride Big Boo's Merry-Go-Round
Secret of the Haunted Books
Seek the 8 Red Coins
Big Boo's Balcony
Eye to Eye in the Secret Room
Switch Star in the Basement
Stars Super Mario 64:
Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64Star icon in Super Mario 64
Super Mario 64 DS:
Star SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.pngStar SM64DS.png
You don't stand a ghost of a chance in this house. If you walk out of here, you deserve...a Ghoul Medal...”
Sign outside the haunted house, Super Mario 64

Big Boo's Haunt, also known as Big Boo's Mansion,[1] Boo's Haunted Mansion,[2] Big Boo's Haunted House,[3] and the Haunted House,[4] is a three-story mansion owned by the Big Boo, located in a small birdcage (also identified as a "carousel").[5] It is the fifth course in Super Mario 64 and Super Mario 64 DS. Instead of accessing the course via a painting, the player must travel to the Mushroom Castle's courtyard after they have collected 12 Power Stars (15 in the DS remake) and defeat the Big Boo containing the cage. When near the cage, the player's character shrinks down and enters it. This is the only course (in the original game) that does not share its theme with another course and has the most encounters with enemies containing Stars, with the Big Boo being fought three times and Big Mr. I. being fought once. The background is that of a moonlit night in a dark forest as well as howling wind.

In the remake, Big Boo's Haunt is the only main course that Yoshi cannot access entirely, since he can neither defeat nor eat Boos; this is also the only course to have a level inside it required to free another playable character, and it is one of two levels to have a secret level inside it (the other being Behind the Waterfall in the Hazy Maze Cave).

Layout[edit]

Map of the area outside of the mansion in Big Boo's Haunt
Map of the area outside the haunted house in Super Mario 64 DS

Big Boo's Haunt takes place within the cage. There are two buildings in the course: the main haunted house and a wooden shack off to the side (also known as the "House of Fun").[6] Around the haunted house are several Scuttle Bugs, and an entrance to a secret room with a couple of Boos is at the back of the haunted house.

The exterior of the shack in Big Boo's Haunt
The shack leading to the haunted house's basement

The haunted house consists of three floors, though only the first floor is accessible during the first mission (unless the player has unlocked Luigi in the DS version, in which case the player can easily jump to the next floor). The rooms of the first floor consist of, from left to right, a room with the Mad Piano, a room with a library, a room with a dungeon, a room with a collapsing bridge, and a room with a black pit and some platforms. If the player falls into the pit, it will lead them to the merry-go-round underneath. Once all the Boos and the Big Boo on the first floor are defeated, a staircase to the second floor appears.

The second floor has the same number of rooms as the first, as well as the course's Star Marker. The second door from the left leads to a library with books flying out of the shelves, trying to attack the player. The end of the library leads to the first room from the left, which contains a Power Star. The third room has a wire-frame grate floor above the dungeon room, the fourth room has several caskets that rise when the player approaches them, and the fifth room contains a bookcase with Bookends and a large tilting platform that will drop the player into the merry-go-round if they stand on it for too long. The door in the back of the fifth room leads to a blue block (or red in the DS version), and a door above on a ledge leads to the third floor.

The third floor consists of a small hall with doors to the balcony and a secret room containing Big Mr. I. In the DS version, a Luigi painting that brings Mario to the Big Boo Battle stage is also present in the hall. To access the room with Big Mr. I., the player has to be Vanish Mario or Vanish Luigi and enter through the large picture of a Boo before the power wears off. On the balcony lies the Big Boo, and the player can long-jump from the platform to access the roof.

The shack on the grounds of the haunted house leads to an elevator that brings the player to large halls when stepped on. At the end of the halls is a room with water and a merry-go-round in the center, accessed by doors on either side. The merry-go-round has a large spinning platform in the center and several portraits of Boos. One of the portraits has actual Boos come out of it, and another acts like a flamethrower.

Missions[edit]

Mission Appears in Summary
Big Boo's Haunt Star 1
Go on a Ghost Hunt
Super Mario 64
Super Mario 64 DS
This mission's objective is to defeat all the Boos followed by the Big Boo on the first floor.
Big Boo's Haunt Star 2
Ride Big Boo's Merry-Go-Round
Super Mario 64
Super Mario 64 DS
The mission's objective is similar to that of the previous mission, with the Boos and Big Boo located within the merry-go-round in the basement.
Secret of the Haunted Books.png
Secret of the Haunted Books
Super Mario 64
Super Mario 64 DS
This mission's goal is to collect the Power Star behind the library on the second floor.
Big Boo's Haunt Star 4
Seek the 8 Red Coins
Super Mario 64
Super Mario 64 DS
This mission involves collecting the eight Red Coins scattered throughout the haunted house.
Mario and Big Boo on the balcony of the mansion in Big Boo's Haunt.
Big Boo's Balcony
Super Mario 64
Super Mario 64 DS
This mission's objective is to defeat the Big Boo (for the third and final time) on the balcony.
Big Mr. I. in Super Mario 64
Eye to Eye in the Secret Room
Super Mario 64
Super Mario 64 DS
This mission involves defeating Big Mr. I. in the third floor's secret room with the Vanish Cap.
The location of the Star Switch in Big Boo's Haunt in Super Mario 64 DS
Switch Star in the Basement
Super Mario 64 DS This mission's objective is to collect the Switch Star near the merry-go-round by breaking a Black Brick.

Enemies[edit]

Statistics[edit]

Gallery[edit]

Other appearances and references[edit]

Media[edit]

Audio.svg Stage theme - Big Boo's Haunt
File infoMedia:SM64-Big Boo's Haunt.oga
0:30
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese テレサの ホラーハウス[?]
Teresa no Horā Hausu
Boo's Horror House
Chinese (simplified) 大嘘嘘鬼的城堡[8]
Dà Xūxūguǐ de Chéngbǎo
Big Boo's Castle
French Manoir de Big Boo (64)[?] Big Boo's Manor
Manoir du Roi Boo (DS)[?] King Boo's Manor
German Big Boos Burg[?] Big Boo's Castle
Italian Rifugio di Re Boo[?] King Boo's Den Super Mario 64 DS
Casa Infestata[7] Haunted House
Korean 부끄부끄의호러하우스[?]
Bukeubukeu ui Horeo hauseu
Boo's Horror House
Spanish Mansión Encantada[?] Haunted Mansion

Trivia[edit]

  • If the player activates first-person view when Mario is close enough to enter the course, the player can still move the camera for a bit before the screen transitions to the mission-selection screen.
  • In the DS version, a green cap appears on the Boo in the back room of the first floor. By using hacks to enter the course as Yoshi, it can be shown that Yoshi is able to tongue the cap off the Boo and turn into Luigi as if the cap were on a normal Goomba.
  • The music for this level samples "46 - Untitled" by Zero-G.[9]
  • The name of the 100-Coin Star is Beat the Boos![2]

References[edit]

  1. ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 6.
  2. ^ a b Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 84.
  3. ^ April 1997. Nintendo Magazine System (AU) issue 49. Page 26.
  4. ^ March 1997. Nintendo Magazine System (AU) issue 48. Page 26.
  5. ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 48.
  6. ^ Prima Bath (April 7, 1999). Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2103-8. Page 86.
  7. ^ Super Mario Bros. Enciclopedia. Page 88.
  8. ^ From the score sheetMedia:SM64DS course list in Chinese.png and the star menu of Super Mario 64 DS as localized by iQue.
  9. ^ Haunted House (SM64) by Koji Kondo - Samples, Covers and Remixes. WhoSampled (English). Retrieved May 21, 2024.