MarioWiki:Proposals: Difference between revisions

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===List of talk page proposals===
==Writing guidelines==
*Split {{fakelink|Bramble Scramble (Donkey Kong Land 2)}} from [[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)]]. ([[Talk:Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)#Split Bramble Scramble (Donkey Kong Land 2) from Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Discuss]]) '''Passed'''
*Merge [[Pokey (Mario vs. Donkey Kong: Minis March Again!)]] with [[Pokey]], or change the title. ([[Talk:Pokey (Mario vs. Donkey Kong: Minis March Again!)#Merge with Pokey or Change the Name|Discuss]]) '''Deadline:''' August 25, 2016, 23:59 GMT


==Writing guidelines==
''None at the moment.''
''None at the moment.''


==New features==
==New features==
===Create "Mini" article===
''None at the moment.''
I think there should be a [[Mini]]s article. This article will be about the [[Mario Toy Company]] line of toys that describe [[Mini Mario (toy)|Mini Mario]], [[Mini Toad]], [[Mini Peach]], [[Mini Donkey Kong]], [[Mini Pauline]], and any other Minis I may be missing. A few titles in [[Mario vs. Donkey Kong (series)|the series]] refers to them as Minis.


The only concerns I have are how to format it so it doesn't violate policy about stubs. Should it be considered [[:Category:Species|a species]]? Should it follow a similar structure to [[Koopa (species)]]?
==Removals==
''None at the moment.''


'''Proposer''': {{User|Wildgoosespeeder}}<br>
==Changes==
'''Deadline''': August 20, 2016, 23:59 GMT
===Include general game details on pages about remakes, and split "changes from the original" sections if necessary===
 
An issue I've noticed with MarioWiki's coverage of remakes is that it doesn't explain much about the games themselves separate from the original games. This really concerns [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|''Paper Mario: The Thousand-Year Door'' (Nintendo Switch)]], as its "Changes from the original game" section is very, ''very'' long (over three-quarters the page, by my count), while not really detailing anything about the game itself. I do understand the "once and only once" policy means that they shouldn't have to be exact duplicates of the original game's pages, but it also leaves the pages about remakes feeling somewhat barebones; if someone wants to learn about the ''TTYD'' remake in a general sense, should they have to go back to the original game's page to learn about it first and ''then'' go to the remake's page to dig through all the tiny changes to find out what's new?
====Create the article====
#{{User|Wildgoosespeeder}} Let's go
#{{User|3D Player 2010}} Per all.
#{{User|AfternoonLight}} I agree! I created [[Pacific Rim Productions, Inc.]] in the past
#{{User|Yoshi the Space Station Manager}} Yes, make it a species article. This article will be easier to find (by searching) than the categories page. I have some concerns tough. With my [[Talk:Pokey (Mario vs. Donkey Kong: Minis March Again!)|proposal]] out there, I say we should hold on until it is finish (at least the merge part) to expand this proposal to include Toys and Dolls. It is not about doing more than one proposal at a time, it is about these two proposals might go against each other. Even if there was one, I wouldn't vote until mine was done (like I said, at least the merge part).
#{{User|Mr Squid}} Create it!


====Don't create the article====
I imagine this policy stems from early in the wiki's history for games like ''[[Super Mario All-Stars]]'' or ''[[Super Mario Advance]]'', which makes sense, as those games are generally simple and don't need much explaining to get the gist of how they work (and the "changes" parts of those pages are generally much smaller). For games like the [[Super Mario RPG (Nintendo Switch)|''Super Mario RPG'']] or ''TTYD'' remakes, however, it's pretty difficult to understand what the games are like without referencing the original game's pages, and in turn that leaves coverage on the remakes feeling somewhat incomplete. I actually feel like the ''[[Mario Kart 8 Deluxe]]'' page is a good example of how to handle this. It still lists differences from the original ''[[Mario Kart 8]]'', but also explains the game's contents in a standalone manner well. (Maybe adding the rest of the new items and course elements would help, but it at least has the full cast, vehicle selection, and course roster.)


====Comments====
My proposal is essentially to have each remake page include general coverage of the game itself, rather than just a list of changes. From there, if each page is too long with general details and lists of changes included, then the list of changes can be split into a sub-page.
This isn't something that really needs a proposal. A forum topic or asking on the talk page for the most active mini's page would probably have sufficed. -- {{User:Ghost Jam/sig}} 02:11, 18 August 2016 (EDT)


==Removals==
I don't think the remake pages need to be exact copies of what the pages for each original game say, but having them be a more general overview of how each game works (covering notable changes as well) before getting into the finer differences may be helpful. I represent WiKirby, and this is what we do for WiKirby's remake pages: for example, we have separate pages for ''[[wikirby:Kirby's Return to Dream Land|Kirby's Return to Dream Land]]'' and ''[[wikirby:Kirby's Return to Dream Land Deluxe|Kirby's Return to Dream Land Deluxe]]'' that both give a good idea of what the game is like without fully relying on each other to note differences between them. I think this is useful for not having to cross-reference both pages if you want to know the full picture of what the game is like.
===Deleting shadow or shadowless versions of artworks===
Occasionally (but often enough to have happened repeatedly), users including myself have uploaded both shadow and no shadow versions of the same artwork, and treated them as separate pictures in galleries. Several times, I've seen users questioning the necessity of having both versions stored on this website. Therefore I feel we are obliged to establish a decision through a proposal as to which version we should keep.


An example of the difference may be seen on revisions of [[:File:Dixie Kong - Donkey Kong Country Tropical Freeze.png]]. Most of the other artworks concerned by this proposal are versions of ''Super Smash Bros. for Nintendo 3DS / Wii U'' character artworks.
This is my first proposal on this wiki, and in general I'm not good at proposals even on my "home" wiki, but I hope this explains what I mean. I think you can decide on a page-by-page basis whether "changes from the original" sections need to split into sub-pages (for instance, the very long ''TTYD'' section might, but something like ''Super Mario Advance'' could get by leaving it on), but I think having the remake's pages be more detailed and less reliant on the originals would only be beneficial to the quality of the wiki's coverage. This is admittedly just a suggestion, so if it's not ideal I'm fine if someone else wants to refine it into something more workable.


'''Proposer:''' {{User|YoshiKong}}<br>
'''Proposer''': {{User|DryKirby64}}<br>
'''Deadline:''' August 18, 2016, 23:59 GMT
'''Deadline''': <s>June 17, 2024, 23:59 GMT</s> <s>Extended to June 24, 2024, 23:59 GMT</s> Extended to July 1, 2024, 23:59 GMT


====Replace shadowless with shadows====
====Support====
::{{User|YoshiKong}} &ndash; <s>I would like to see us keep the artworks with shadows, as they would aesthetically be the most true and complete version of the artwork. Onwards, users should be more careful when cropping artworks with shadows. Sometimes it is difficult to be sure when a shadow ends, due to the pixels fading as they move away from the character. We would not want users cropping out parts of a shadow accidentally.</s> &ndash; See my most recent comment.
#{{User|DryKirby64}} As proposer.
#{{User|Wildgoosespeeder}} - Per proposer.
#{{User|Big Super Mario Fan}} I agree with this proposal.
#{{User|Super Mario RPG}} This is a great idea.


====Replace shadows with shadowless====
====Oppose====
::Although this is not my preference, I will explain the advantages nevertheless. Artworks without a shadow are able to be cropped tighter (there will be less space around the image). This means that the artworks will be displayed more clearly when placed in galleries and other small thumbnails.
#{{User|Nintendo101}} I'm unsure what the best approach is to covering rereleases or remakes, but I do not think we should adopt WiKirby's model of repeating most of the same information as the original game.
#{{User|Wildgoosespeeder}} - I'm OK with the other option as well.
#{{User|DrBaskerville}} Opposing this particular solution, but agreeing that a solution to inadequate remake pages should be found.
#{{User|Reboot}} - Shadows waste too much space, typically unnecessarily. Voting both other options to oppose "Replace shadowless with shadows"
#{{user|MegaBowser64}} Per all.
====Keep both versions available on the wiki====
#{{User|Scrooge200}} I don't think WiKirby is a good example -- of anything. I would be interested in something else to improve the remake pages though.
::This would set a precedent to upload and document every minor variation of an existing artwork, which I believe is quite excessive.
#{{User|Bazooka Mario}} This is an incorrect premise. Supporting to keep both versions do not necessarily open invitations to keep every minor variation in the wiki. As Mister Wu pointed out, shadow and shadowless versions are both used in official media, which can bring up the question of which one is the "real" one. It's less complicated, I think, to just use our own discretion on what variation to use and which variation not to use. It's not much of a huge deal to keep both shadow and shadowless versions in the big picture either, so I don't see the harm in keeping both versions.
#{{User|Reboot}} - Shadows waste too much space, typically unnecessarily. Voting both other options to oppose "Replace shadowless with shadows"
#{{User|Yoshi the Space Station Manager}} Both are necessary.
#{{User|AfternoonLight}} I agree so, let's keep it!
#{{User|SuperYoshiBros}} Per all.
#{{User|Time Turner}} Per all.
#{{User|Baby Luigi}} Per all.
#{{User|NSY}} Per all
#{{User|Ninelevendo}} While both images do not need to be on the same gallery, the aboutfile template suggests linking the image with any other versions, which would make it easier to see or use both. Per all.
#{{User|Ghost Jam}} Per all.


====Comments====
====Comments====
Frankly, I have good use for both versions on the wiki. I like having official shadows on some areas where I need to use artwork, like scene-building with artworks, and sometimes, when building a wallpaper, I prefer using the version without shadows as it's far more convenient that way than cropping out shadows. Though I don't believe in documenting every single minor variation of artwork, I'd keep having shadows and no shadows. {{User:Baby Luigi/sig}} 17:59, 11 August 2016 (EDT)
This is challenging. Whereas I agree with you that the TTYD remake page is basically just a list of changes (and that is something that should be addressed), I don't think that simply rewording most everything on the original TTYD page is the solution. When it comes to RPGs, its much more challenging to fully cover everything in the game because there's a long, detailed story and it would be senseless to reword what is on the original's page to include it on the remake's page. I presume that's what you mean by "general coverage of the game" anyway. This is a problem that should be addressed, but I don't know that either of these two options are the right solution. {{User:DrBaskerville/sig}} 18:51, June 10, 2024 (EDT)
:Mmhm, that makes sense. Like I said, I don't think it should be an exact duplicate of the original page or a paraphrase of it either... Maybe there's a place where I could discuss this with other users to get a better idea of what others think should be done? I went to proposals first since that's what I'm most familiar with, but maybe it would be helpful to iron out the exact issue a bit more to get a better idea of what to do. [[User:DryKirby64|DryKirby64]] ([[User talk:DryKirby64|talk]]) 19:21, June 10, 2024 (EDT)
::It couldn't hurt to ask for some guidance from staff on the Discord / forums or research previous proposals to see if something similar has been discussed. You're right to identify this as an issue; I just wish I knew a better solution. Maybe someone will come along with a helpful comment, so I'd at least recommend leaving this proposal up to bring attention to the issue. {{User:DrBaskerville/sig}} 19:28, June 10, 2024 (EDT)
:::Me personally, I'd repeat gameplay information because that's the thing that's actually changed, whereas story isn't touched at all afaik. {{User:Ray Trace/sig}} 12:52, June 16, 2024 (EDT)


:I understand that there are advantages in having both versions. But I have seen users bringing up time and time again whether we really should be storing all these versions. Websites like PidgiWiki are dedicated to documenting and archiving every artwork variation. I just felt that it wasn't within ''our'' goal. Of course we want to archive all the different artwork across all games and media, but I feel that the "different artwork" scope we are going by is becoming too narrow when it comes to shadows/non-shadows. Although they're nice resources to have (for user purposes, like you said), it's not necessary for our article/gallery commentary. &ndash; {{User|YoshiKong}} 18:25, 11 August 2016 (EDT)
I think the case-by-case way we do it is fine. For instance, the SMA games and DKC remakes have enough changes both major and minor it makes the most sense to just list everything out again, which in the latters' case we do (thanks to a project of mine). But listing everything in ''Super Mario 3D All-Stars'' would be over-the-top when that's just a fidelity increase for ''three'' games. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:34, June 13, 2024 (EDT)


::I was one person that questioned needing shadow and shadowless where we should only require only one of the two but I never got a response. [[Gallery talk:Super Smash Bros. for Nintendo 3DS / Wii U#Shadow and Shadowless?]] --{{User:Wildgoosespeeder/sig}} 18:34, 11 August 2016 (EDT)
In my eyes, the change list for ''[[Mario Kart 8 Deluxe]]'' is very massive, despite my occasional efforts to subcategorize its change list. I could continue to try to compress that page's list, but even I would not call that a gold standard for "Remake changes" lists. [[User:DandelionSprout|DandelionSprout]] ([[User talk:DandelionSprout|talk]]) 17:00, June 15, 2024 (EDT)
:::To be honest, I just stumbled upon the case of the arcade version of [[Mario & Sonic at the Rio 2016 Olympic Games (arcade)|Mario & Sonic at the Rio 2016 Olympic Games]] that uses [http://www.mariowiki.com/File:Amy_Rio_Arcade_Artwork.png a shadowless versions of an artwork] as main artwork of the character in the official site, while other versions use [http://www.mariowiki.com/images/9/94/Amy_Rio2016.png the same artwork with shadow] in other contexts. So, there can be situations in which both of them are useful - if most artwork used in the page is shadowless, an artwork with shadow feels out of place to me.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 19:14, 11 August 2016 (EDT)


This may be a dumb question, but aren't the shadowless versions technically unofficial, as they have been edited out after the fact by a fan? {{User:Time Turner/sig}} 19:27, 11 August 2016 (EDT)
Just as someone who does go on other wikis to read up about remake information, I actually sometimes don't mind somewhat overlapping information than simply a list of changes (I don't like to hop back in between articles to read up information, especially if, say, the remake is the first time I'm ever experiencing the game). It's the reason I did sorta go all in in [[Mario Sports Superstars]] article (I wouldn't want to jump to two different pages to read mechanics about tennis and golf). I think a very brief summary of the gameplay for TTYD remake would do fine (basic battle system, hammers, jump, partners, that type of thing). {{User:Ray Trace/sig}} 12:50, June 16, 2024 (EDT)
:I wouldn't really say so, because some files are kept in a .pdf format that separates shadows and nonshadows with different layers. You might argue that disabling the shadow layer makes it a "fan" edit, but that they separate layers in the first place is an official move. It's kind of like separating the characters in [[:File:MLPSSXTour.png]], but of course, the characters are more important than shadows, so it's not a perfect analogy. {{User:Bazooka Mario/sig}} 20:37, 11 August 2016 (EDT)


I would not support losing shadowless altogether. Look at [[Dixie Kong]]'s infobox. Forcing the shadowed image would have the character on the left half of the image and nothing but empty space and a shadow on the right. I agree that galleries shouldn't show both. Shadowless has the advantage that it will always show more of the character. I could support 1) only shadowless or 2) status quo with a new rule that galleries should include one or the other and not both. --{{User:Porplemontage/sig}} 07:19, 12 August 2016 (EDT)
Just for reference, the current size of the ''TTYD'' remake page is actually larger than the size of the original page (190,141 bytes vs. 185,302 bytes). {{User:Scrooge200/sig}} 23:45, June 20, 2024 (EDT)


:Mister Wu, and Bazooka Mario's vote has brought up some points which I hadn't considered. Seeing as this is generating some discussion, I will leave the proposal to continue until the deadline. And then I'll plan a follow-up proposal to cover Porple's point. &ndash; {{User|YoshiKong}} 10:30, 12 August 2016 (EDT)
===Split ''Wario Land: Shake It!'' bosses into boss levels===
::I don't think that the proposal's aim is to only settle on one kind of image and force editing images that have shadows when we don't have an official shadowless image. The priority should be first come, first serve. Easiest maintenance that way. Whatever is unedited and available. --{{User:Wildgoosespeeder/sig}} 20:35, 12 August 2016 (EDT)
This proposal is similar to [[MarioWiki:Proposals/Archive/41#Create separate articles for DKC series and DKL series boss levels|the one that passed]]. As you see, we have [[Motley Bossblob]] and [[Hisstocrat]] boss levels from ''[[Super Mario 3D World]]'', the boss levels from the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]], even boss levels ''[[Yoshi's Crafted World]]'' where each boss guards a [[Dream Gem]]. Right now, you might be wondering how we can create separate articles for the ''[[Wario Land: Shake It!]]'' boss levels.


===Remove critic ratings from the wiki entirely===
According to the "<boss> → <boss level>" diagram, the following pages will be affected by the split:
So in a recent proposal, it was decided that series pages such as [[Mario (franchise)]] should have critic ratings removed.  My proposal here is to go beyond the scope of that proposal, and expand the decision to every article on the wiki.


'''Proposer:''' {{User|3D Player 2010}}<br>
*[[Rollanratl]] → [[Rollanratl Battle]]
'''Deadline:''' August 18, 2016, 23:59 GMT
*[[Hot Roderick]] → [[Hot Roderick Race]]
*[[Chortlebot]] → [[Chortlebot Challenge]]
*[[Bloomsday]] → [[Bloomsday Blowout]]
*[[Large Fry]] → [[Large Fry Cook-Off]]
*[[Shake King]] → [[VS the Shake King]]


====Eradicate critic ratings on the wiki====
Once this proposal passes, then we will be able to create separate articles for the ''Wario Land: Shake It!'' boss levels.
#{{User|3D Player 2010}} Critic ratings have bias to them based on the opinion of the critic, and biases are not desirable on the wiki.


====Keep critic ratings on the wiki====
'''Proposer''': {{User|GuntherBayBeee}} (banned)<br>
#{{User|Time Turner}} Reviews are important for gauging the public's reaction to a game. They're also supposed to be professional, meaning that the reviewer's biases shouldn't make themselves apparent in the review.
'''Deadline''': <s>June 25, 2024, 23:59 GMT</s> Extended to July 2, 2024, 23:59 GMT
#{{User|Tucayo}} - Very strong oppose; ratings are an important part of how the game was received and we don't feature just any review that pops up, only the more reputable ones.
#{{User|Bazooka Mario}} The reasons for removing critic ratings in the (series) pages, for a good reason, do not extend to here. The previous proposal was dealing specifically with the formatting of the ratings content in the (series) pages rather than having ratings information in of itself. This proposal also runs directly against an established MarioWiki policy: [[MarioWiki:Reception and sales]], so this proposal may not even be allowed, especially without any sort of lengthy discussion. As the policy puts it, "illustrating its real-world impact and popularity is just as important [as] detailing the fictional minutiae of the Mario franchise" and if this proposal passes, it will leave a major gap in our coverage of everything ''Mario'', which runs against encyclopedia philosophy.
#{{User|AfternoonLight}} Keep it! Take ''[[Mario Kart 8]]'' for example. Metacritic scored that game 88 out of 100. That is why I'm keeping it!
#{{User|Andymii}} Per all. It's an important part of the reception a game has received. IGN and GameSpot (the ones we usually feature) are very reputable sources, so there's no reason to remove them.
#{{User|Ninelevendo}} As I mentioned in that said proposal, having critical reception on these pages does serve a purpose, unlike on the series' pages. It shows the game's general reception, showcases why the sales might be the way that they are and can help the reader decide on whether or not to buy the game.
#{{User|Yoshi the Space Station Manager}} per all.
#{{User|Baby Luigi}} Definitely per all.
#{{User|Yoshi876}} Per Tucky and the lady with the bazooka.
#{{User|NSY}} As the proposer of the last proposal, I wanted critic ratings removed (although replaced) on series pages due to the subjective reviews (only ign and gamespot are shown) and how insignificant they are to the rest of the details shown. However the game pages share a much wider range of ratings and also aggregate scores as well. Per all.
#{{User|Ghost Jam}} Per Bazooka Mario.


====Comments====
====Support====
@AfternoonLight: no offense, but either I'm completely missing the point, but your argument seems a little weak. I know I'm supporting the same choice as you, but could you still explain how Metacritic's score of 88 on ''Mario Kart'' justifies that reviews should be kept on pages? --[[User:Andymii|Andymii]] ([[User talk:Andymii|talk]]) 23:44, 11 August 2016 (EDT)
#{{User|Hewer}} I guess this makes sense for consistency with coverage of other games, so per proposal.
#{{User|Super Mario RPG}} I don't think this should even have to go through a proposal. All the other boss levels have their own pages.
#{{User|Scrooge200}} Per proposal; it makes navigation easier and lines up with how we already handle it for other games. (And for the record, short articles are fine: see [[Bowser's Sourpuss Bread]], which succinctly explains its role rather than being padded out for length concerns.)
<s>#{{User|GuntherBayBeee}} Per proposal</s>


==Changes==
====Oppose====
===Create a template for the TTYD badge drop rates===
On most of the pages created for the badges that appear in TTYD, there's a handy infobox that shows the rates of badges being held or dropped by enemies during a battle. An example is shown below.


{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
====Comments====
|-style="background: #90ae80"
Wouldn't this be creating a bunch of stub articles? Is there sufficient information for all of these characters outside of their battles to warrant separate pages from their battles? For some bosses, I think this makes sense and I also think its good for the wiki to be consistent, but are we solving one "problem" and then creating twelve more by making twelve stub articles? {{User:DrBaskerville/sig}} 22:16, June 19, 2024 (EDT)
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:PMTTYD Badge HPplus.png]]<br>HP Plus
:Looking at "[[Special:ShortPages|Short Pages]], when it isn't being filled with small disambiguation articles, articles with imminent deletions, or ''[[Mario Kart Arcade GP]]'' items, even the shortest Wario articles don't really come close to the articles featured here. The shortest Wario-related article we could find isn't even as short as the recently-split ''[[Speed Mario Bros.]]''. While we aren't personally voting (we'd like to see an example draft of what the split articles look like before voting conclusively), we don't feel like article length is a particularly strong reason to be afraid when [[Pesky Billboard]] is an article so small that you could fit its textual content in a floppy disk's boot sector. {{User:Camwoodstock/sig}} 23:46, June 19, 2024 (EDT)
|-style="background: #a9cb96"
:Also, "stub" doesn't mean "short page", it means "page with too little information". If there's not a lot to talk about, then it's perfectly fine for a page to be short and still be complete, so brevity doesn't automatically make it a stub. {{User:Hewer/sig}} 04:11, June 20, 2024 (EDT)
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
|-style="background: #c4d7ba"
!Enemy
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.|Hold Rate}}
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.|Drop Rate}}
|-
|[[Gloomba]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Spiky Gloomba]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Paragloomba]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Dark Paratroopa]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Dull Bones]]
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Dry Bones]]
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|-
|[[X-Naut]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|}


It looks pretty clean and professional. Its code, however, is a much different story.
===Standardize sectioning for ''Super Mario'' series game articles===
I have been attempting to standardize the game articles for the ''[[Super Mario (series)|Super Mario]]'' series on and off for the past few years. I think presenting information in a shared, unified way is beneficial for readers and passively communicates that these games are part of a shared series, something I think is helpful for a franchise covering so many genres and series. Game articles in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' and ''[[Donkey Kong Country (series)|Donkey Kong Country]]'' series are similarly organized to one another. It is easy to jump from one article to another, information is where I'd expect it to be, and they look nice. Good stuff.


<nowiki>
At present, some ''Super Mario'' game articles adopt different organizational structures than others even though they cover the same types of subjects. (As examples, compare ''[[Super Mario Land 2: 6 Golden Coins]]'' to ''[[New Super Mario Bros. U]]'' and ''[[Super Mario Bros. Wonder]]''.) This proposal aims to standardize how they are all sectioned. I think it would be beneficial for their contents.
{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
|-style="background: #90ae80"
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>[[File:PMTTYD Badge HPplus.png]]<br>HP Plus
|-style="background: #a9cb96"
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
|-style="background: #c4d7ba"
!Enemy
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.|Hold Rate}}
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.|Drop Rate}}
|-
|[[Gloomba]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Spiky Gloomba]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Paragloomba]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Dark Paratroopa]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Dull Bones]]
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Dry Bones]]
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|-
|[[X-Naut]]
|{{H:title|1%|2/200}}
|{{H:title|0.67%|2/300}}
|}
</nowiki>


The code is fairly complex for such a frequently used infobox, and users inexperienced with code can easily ruin the entire infobox by making a typo in the wrong spot. I propose creating a template which streamlines the code found in these infoboxes, making them more accessible and far easier to edit.
The sectioning I employ, in the order as laid out, is:


'''Proposer''': {{User|Lord Bowser}}<br>
'''Characters''': living/sapient/friendly/neutral subjects that do not cause harm
'''Deadline''': August 17, 2016, 23:59 GMT
* '''Playable characters''': characters controlled
* '''Non-playable characters''': characters that aren’t controlled
'''Enemies and obstacles''': subjects that damage or inhibit the player character
* '''Enemies''': living, often multi-membered creatures that occupy the general environment
* '''Obstacles''': abiotic and environmental subjects that cause damage or inhibit movement
* '''Bosses''': subjects that often take multiple hits to defeat and are chiefly major barriers to progression
'''Items and objects''': beneficial and neutral environmental subjects, mostly abiotic
* '''Items''': subjects that are absorbable/collectible, holdable, or health-restoring
* '''Power-ups''': items that transform the player character’s appearance and grant unique abilities
* '''Objects''': interactable subjects in the environment that are not items


====Create template====
This sectioning arrangement has been integrated on the ''[[Super Mario Bros.]]'', ''[[Super Mario Bros.: The Lost Levels]]'', ''[[Super Mario Land]]'', ''[[Super Mario 64]]'', ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', ''[[Super Mario Galaxy 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Super Mario Odyssey]]'' articles.
#{{User|Lord Bowser}} Per my proposal.
#{{User|Pseudo-dino}} That definitely seems a little complex for a template that's repeated that many times, especially with the alt-text on Hold Rate and Drop Rate.
#{{User|AfternoonLight}} Sounds like fun. We have created many templates including the staff, the games, and the companies so, let's do it!
#{{User|Wildgoosespeeder}} The point of a template is to reduce redundancy by only passing in parameters that need to change how something displays. I agree with this just to make things easier to maintain.


====Leave as is====
Because of the tactile nature of platformers, I like organizing subjects based on their mechanical relationship to the player character, so I keep bosses organized with enemies and obstacles because they all hurt the player. It is also thematically appropriate, because at least some bosses are usually rulers of an enemy species in the same section. I do not like using terms that have strong connotations outside of gaming like "cast" or "antagonist". (I particularly do not like using "antagonist" here because these platformers are not chiefly driven by narrative, so the fact that some bosses also serve antagonistic narrative roles is of lesser importance to their tactile roles as bosses.) "Characters" is more neutral, I think. I also do not separate "returning enemies" from "new ones". I'd rather delineate that information in one shared table, [[Super Mario Galaxy#Enemies|like so]]. It keeps related enemy species next to each other regardless of whether they're new.
#{{User|Time Turner}} Until I see what the proposed template would actually look like, I'm hesitant to support this proposal.
#{{User|Yoshi the Space Station Manager}} The code may look complicated, but if you use copy and paste for the main areas, you will have the thing right. If I see the proposed finish, I might change my vote, but it just needs to be just right. Otherwise, I will say "Leave as is." Reason why? There are a lot of badges. It will be used for all of them. If it doesn't fit like this one fits, I will have a lot of trouble trying to support this.
#{{User|Bazooka Mario}} A proposal merely pointing out the flaws in the current template design is no good.
 
====Comments====
Of course the coding looks complicated when you paste it without line breaks, that's not what is seen when editing a page. Anyway before I vote, I would like to see your proposed template coding. I think a template would be beneficial to standardize the "drop rate percentage", "hold rate" and "drop rate" messages on the top of the table, and a template would also allow that message coding to not appear on the article page.  


However, I have concerns about how an automated template could calculating those percentages. Additionally, you would need to consider how you will allow users to input notes about the unused drop rates, such as those seen at [[Jumpman (Badge)]]. &ndash; {{User|YoshiKong}} 06:08, 10 August 2016 (EDT)
I don't envision this sectioning being applied rigidly, and this is apparent in some of the articles I linked to above. There aren't really enough items in ''Super Mario Land'' for them to be severed from power-ups, so I lumped them together in one table there. Both ''Super Mario Sunshine'' and ''Super Mario Galaxy 2'' include a "rideable characters" section, and there is a "clothing" section between "Items" and "objects" in ''Super Mario Odyssey''. Rather, I would like this sectioning to be a jumping off point, from which users can manipulate and change things as needed. No two games are exactly the same, after all.


I agree! [[User:AfternoonLight|AfternoonLight]] ([[User talk:AfternoonLight|talk]]) 09:13, 10 August 2016 (EDT)
I offer four options.


I received an email from {{user|Zootalo}} just now. [[wikipedia:singular they|They]] said that these rates are now outdated. For example, the drop rate of HP Plus for Gloomba is now implied to be 2/249, not 2/200, according to the newer version of the document I cited below. I'm not sure if there is urgent need to update them, but if someone wants, I would suggest displaying the demical form on the page and the fraction form in the mouseover text, since fractions with varying denominators are hard to read. {{User|A gossip-loving Toad}}
#'''Support: I like this! Let's do it''' (if this passes, this sectioning arrangement will be integrated into the remaining ''Super Mario'' game articles)
#'''Support: I like some of this, but I would lay out things a little differently''' (if this one passes, a second proposal would be raised by the voters that outline their preferred organizational scheme)
#'''Oppose: The sectioning seems fine, but I would rather we not adopt this as strict policy''' (this option is basically the "do nothing" option)
#'''Oppose: I do not like this sectioning at all, and want to see the articles where it's used changed'''


:Sounds like a Wikidata for MarioWiki <code>:P</code> (By the way, the [http://www.gamefaqs.com/gamecube/920182-paper-mario-the-thousand-year-door/faqs/63451 original data] is two-dimensional, meaning they can also be sorted by enemy. Would an update to {{tem|pm2enemybox}} be appropriate? There are so much data in that document!) {{user|A gossip-loving Toad}}
'''Proposer''': {{User|Nintendo101}}<br>
'''Deadline''': July 3rd, 2024, 23:59 GMT


But the enemy infobox already displays items which could be potentially dropped by an enemy. Unless I misunderstood your suggestion? &ndash; {{User|YoshiKong}} 16:51, 10 August 2016 (EDT)
====Support: I like this! Let's do it====
#{{User|Nintendo101}} Per proposal.
#{{User|Super Mario RPG}} Consistency is never a bad thing.
#{{User|SolemnStormcloud}} Per proposal.
#{{User|Hewer}} I guess if this ought to be a proposal, then sure, per proposal.
#{{User|EvieMaybe}} per proposal
#{{User|Big Super Mario Fan}} Per proposal.
#{{User|DrBaskerville}} Per all. Consistency is good.


Time Turner: I imagine that the created template would be a generic version of the templates that are currently used on this article (like the one shown above). [[User:Pseudo-dino|Pseudo-dino]] ([[User talk:Pseudo-dino|talk]]) 03:46, 11 August 2016 (EDT)
====Support: I like some of this, but I would lay out things a little differently====
:I'd rather see it put into practice first than simply imagine what it would look like. {{User:Time Turner/sig}} 15:38, 11 August 2016 (EDT)
::Here's an example of what I mean:


{|class= width=30% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse;" colspan="3;" style="text-align: center;"
====Oppose: The sectioning seems fine, but I would rather we not adopt this as strict policy====
|-style="background: #90ae80"
#[[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) - I see page layouts as an organically changing thing, it's best to not create guidelines where they needn't exist. I'm fine with the pages being changed to follow this pattern, but it shouldn't require an additional proposal to change further.
!colspan="3;"|Badge Rates in ''Paper Mario: The Thousand-Year Door''<br>{{{1}}}<br>{{{2}}}
#{{User|FanOfYoshi}} Per Doc von Schmeltwick.
|-style="background: #a9cb96"
|colspan="3;"|Roll over Rate types for descriptions, and dotted-lined rates to show percentages out of 100.
|-style="background: #c4d7ba"
!Enemy
!{{H:title|The rate of an enemy holding an item or badge in battle, that can also be stolen with Ms. Mowz's Kiss Thief, even if the object is not seen. If this item or badge is seen in battle, the likelihood of it dropping after the battle increases to 20%. Rolling over a hold rate on this chart will show its percentage out of 100.|Hold Rate}}
!{{H:title|The rate of an enemy randomly dropping an item or badge after the battle. Rolling over a drop rate on this chart will show its percentage out of 100.|Drop Rate}}
|-
|{{{3}}}
|{{H:title|{{{4}}}%|{{{5}}}/200}}
|{{H:title|{{{6}}}%|{{{7}}}/300}}
|-
|{{{8}}}
|{{H:title|{{{9}}}%|{{{10}}}/200}}
|{{H:title|{{{11}}}%|{{{12}}}/300}}
|-
|{{{13}}}
|{{H:title|{{{14}}}%|{{{15}}}/200}}
|{{H:title|{{{16}}}%|{{{17}}}/300}}
|-
|{{{18}}}
|{{H:title|{{{19}}}%|{{{20}}}/200}}
|{{H:title|{{{21}}}%|{{{22}}}/300}}
|-
|{{{23}}}
|{{H:title|{{{24}}}%|{{{25}}}/200}}
|{{H:title|{{{26}}}%|{{{27}}}/300}}
|-
|{{{28}}}
|{{H:title|{{{29}}}%|{{{30}}}/200}}
|{{H:title|{{{31}}}%|{{{32}}}/300}}
|-
|{{{33}}}
|{{H:title|{{{34}}}%|{{{35}}}/200}}
|{{H:title|{{{36}}}%|{{{37}}}/300}}
|}


::This might be bad template design, I'm not sure, but someone with more experience could do it better, I'm sure. It just matches the current design (but probably uses too many parameters). [[User:Pseudo-dino|Pseudo-dino]] ([[User talk:Pseudo-dino|talk]]) 18:50, 11 August 2016 (EDT)
====Oppose: I do not like this sectioning at all, and want to see the articles where it's used changed====
:::It's... not exactly user-friendly. This kind of code can get easily tangled up with vague variables, especially when there are a lot of them. I'm also interested in seeing the proposer's rendition of the template. {{User:Time Turner/sig}} 19:31, 11 August 2016 (EDT)
::::honestly I'm rubbish when it comes to making templates but my design would probably end up being very similar to the one Pseudo-dino did. {{User:Lord Bowser/sig}} 22:18, 12 August 2016 (EDT)
::::How about two templates where the main template is responsible for the table as a whole and a sub-template that is responsible for each table row? --{{User:Wildgoosespeeder/sig}} 15:29, 12 August 2016 (EDT)
::::<nowiki>{{TTYD-badge
|image=
|name=
|
{{TTYD-badge-row
|enemy=
|in-battle=
|drop=
}}
{{TTYD-badge-row
|enemy=
|in-battle=
|drop=
}}
}}</nowiki>
:Or you know, just have the beginning of the design put in a template, then use it as normal:
{{User:Megadardery/2|[[File:Jumpman.gif]]|Jumpman}}
|[[Poison Puff]]
|{{H:title|0%|0/200}}
|{{H:title|0.67%|2/300}}
|-
|[[Spiny]] #2 ([[Glitz Pit]], [[Spike Storm]])
|{{H:title|0%|0/200}}
|<font color=silver>{{H:title|0.67% Glitz Pit enemies do not drop items, but this rate is present in the game's coding.|2/300}}</font>
|}
:Other than this option (which is actually preferred, because if a change is needed in the code, it's better to update it in one location), I wouldn't support the proposal, having countless parameters is just silly.--{{User:Megadardery/sig}} 06:45, 12 August 2016 (EDT)
::yeah I would likely end up using this design template if the proposal were to pass. {{User:Lord Bowser/sig}} 05:38, 16 August 2016 (EDT)<br>
also, I apologize for not being too clear on the proposal; creating a template sounded like a good idea on paper, but after seeing that a proposed template would likely be just as clunky as the original, I'm beginning to have mixed feelings about this myself. I guess I still need to get used to the wiki, lol. {{User:Lord Bowser/sig}} 05:38, 16 August 2016 (EDT)


Okay. But remember that it's one thing to simply get an ''idea'' passed through the proposal process. You must also be sure that you are capable of actually creating and implementing what you are proposing. If you require help or advice, then you can ask for that help, either from users who may have relevant experience, or any of us from the admin team if you had any doubts. Preferably, such communications with other users should take place before proposing. If it's unclear for voters on how a proposed idea would be followed through, then generally they'd be reluctant to support it. &ndash; {{User|YoshiKong}} 07:20, 16 August 2016 (EDT)
====Comments on standardize sectioning for ''Super Mario'' series game articles====
These sound like good ideas, but do they need a proposal? Proposal rule 15: "Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting or otherwise fixing up pages." {{User:Hewer/sig}} 19:39, June 26, 2024 (EDT)
:I originally did not plan on doing so, but {{User|EvieMaybe}} recommended I raise one. I supposed it was a good way to assess how other folks think game articles should be organized. - [[User:Nintendo101|Nintendo101]] ([[User talk:Nintendo101|talk]]) 19:45, June 26, 2024 (EDT)


==Miscellaneous==
==Miscellaneous==
''None at the moment.''
''None at the moment.''

Latest revision as of 18:19, June 28, 2024

Image used as a banner for the Proposals page

Current time:
Saturday, June 29th, 12:28 GMT

Proposals can be new features (such as an extension), the removal of previously-added features that have tired out, or new policies that must be approved via consensus before any action is taken.
  • "Vote" periods last for one week.
  • Any user can support or oppose, but must have a strong reason for doing so (not, e.g., "I like this idea!").
  • All proposals must be approved by a majority of voters, including proposals with more than two options.
  • For past proposals, see the proposal archive and the talk page proposal archive.

A proposal section works like a discussion page: comments are brought up and replied to using indents (colons, such as : or ::::) and all edits are signed using the code {{User|User name}}.

How to

Rules

  1. If users have an idea about improving the wiki or managing its community, but feel that they need community approval before acting upon that idea, they may make a proposal about it. They must have a strong argument supporting their idea and be willing to discuss it in detail with the other users, who will then vote about whether or not they think the idea should be used. Proposals should include links to all relevant pages and writing guidelines. Proposals must include a link to the draft page. Any pages that would be largely affected by the proposal should be marked with {{proposal notice}}.
  2. Only registered, autoconfirmed users can create, comment in, or vote on proposals and talk page proposals. Users may vote for more than one option, but they may not vote for every option available.
  3. Proposals end at the end of the day (23:59) one week after voting starts, except for writing guidelines and talk page proposals, which run for two weeks (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, the voting starts immediately and the deadline is one week later on Monday, August 8, at 23:59 GMT.
  4. Every vote should have a strong, sensible reason accompanying it. Agreeing with a previously mentioned reason given by another user is accepted (including "per" votes), but tangential comments, heavy sarcasm, and other misleading or irrelevant quips are just as invalid as providing no reason at all.
  5. Users who feel that certain votes were cast in bad faith or which truly have no merit can address the votes in the comments section. Users can ask a voter to clarify their position, point out mistakes or flaws in their arguments, or call for the outright removal of the vote if it lacks sufficient reasoning. Users may not remove or alter the content of anyone else's votes. Voters can remove or rewrite their own vote at any time, but the final decision to remove another user's vote lies solely with the administrators.
    • Users can also use the comments section to bring up any concerns or mistakes in regards to the proposal itself. In such cases, it's important the proposer addresses any concerns raised as soon as possible. Even if the supporting side might be winning by a wide margin, that should be no reason for such questions to be left unanswered. They may point out any missing details that might have been overlooked by the proposer, so it's a good idea as the proposer to check them frequently to achieve the most accurate outcome possible.
  6. If a user makes a vote and is subsequently blocked for any amount of time, their vote is removed. However, if the block ends before the proposal ends, then the user in question holds the right to re-cast their vote. If a proposer is blocked, their vote is removed and "(banned)" is added next to their name in the "Proposer:" line of the proposal, which runs until its deadline as normal. If the proposal passes, it falls to the supporters of the idea to enact any changes in a timely manner.
  7. No proposal can overturn the decision of a previous proposal that is less than 4 weeks (28 days) old.
  8. Any proposal where none of the options have at least four votes will be extended for another week. If after three extensions, no options have at least four votes, the proposal will be listed as "NO QUORUM." The original proposer then has the option to relist said proposal to generate more discussion.
  9. All proposals that end up in a tie will be extended for another week. Proposals with more than two options must also be extended another week if any single option does not have a majority support: i.e. more than half of the total number of voters must appear in a single voting option, rather than one option simply having more votes than the other options.
  10. If a proposal with only two voting options has more than ten votes, it can only pass or fail with a margin of at least three votes, otherwise the deadline will be extended for another week as if no majority was reached at all.
  11. Proposals can only be extended up to three times. If a consensus has not been reached by the fourth deadline, the proposal fails and can only be re-proposed after four weeks, at the earliest.
  12. All proposals are archived. The original proposer must take action accordingly if the outcome of the proposal dictates it. If it requires the help of an administrator, the proposer can ask for that help.
  13. If the administrators deem a proposal unnecessary or potentially detrimental to the upkeep of the Super Mario Wiki, they have the right to remove it at any time.
  14. Proposals can only be rewritten or deleted by their proposer within the first three days of their creation (six days for talk page proposals). However, proposers can request that their proposal be deleted by an administrator at any time, provided they have a valid reason for it. Please note that canceled proposals must also be archived.
  15. Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting or otherwise fixing up pages. To organize efforts about improving articles on neglected or completely missing subjects, try setting up a collaboration thread on the forums.
  16. Proposals cannot be made about promotions and demotions. Users can only be promoted and demoted by the will of the administration.
  17. No joke proposals. Proposals are serious wiki matters and should be handled professionally. Joke proposals will be deleted on sight.
  18. Proposals must have a status quo option (e.g. Oppose, Do nothing) unless the status quo itself violates policy.

Basic proposal and support/oppose format

This is an example of what your proposal must look like, if you want it to be acknowledged. If you are inexperienced or unsure how to set up this format, simply copy the following and paste it into the fitting section. Then replace the [subject] - variables with information to customize your proposal, so it says what you wish. If you insert the information, be sure to replace the whole variable including the squared brackets, so "[insert info here]" becomes "This is the inserted information", not "[This is the inserted information]". Proposals presenting multiple alternative courses of action can have more than two voting options, but what each voting section is supporting must be clearly defined. Such options should also be kept to a minimum, and if something comes up in the comments, the proposal can be amended as necessary.


===[insert a title for your proposal here]===
[describe what issue this proposal is about and what changes you think should be made to improve how the wiki handles that issue]

'''Proposer''': {{User|[enter your username here]}}<br>
'''Deadline''': [insert a deadline here, 7 days after the proposal was created (14 for writing guidelines and talk page proposals), at 23:59 GMT, in the format: "June 29, 2024, 23:59 GMT"]

====Support====
#{{User|[enter your username here]}} [make a statement indicating that you support your proposal]

====Oppose====

====Comments====


Users will now be able to vote on your proposal, until the set deadline is reached. Remember, you are a user as well, so you can vote on your own proposal just like the others.

To support, or oppose, just insert "#{{User|[add your username here]}}" at the bottom of the section of your choice. Just don't forget to add a valid reason for your vote behind that tag if you are voting on another user's proposal. If you are voting on your own proposal, you can just say "Per my proposal".

Talk page proposals

All proposals dealing with a single article or a specific group of articles are held on the talk page of one of the articles in question. Proposals dealing with massive amounts of splits, merges or deletions across the wiki should still be held on this page.

For a list of all settled talk page proposals, see MarioWiki:Proposals/TPP archive and Category:Settled talk page proposals.

Rules

  1. All active talk page proposals must be listed below in chronological order (new proposals go at the bottom) using {{TPP discuss}}. Include a brief description of the proposal while also mentioning any pages affected by it, a link to the talk page housing the discussion, and the deadline. If the proposal involves a page that is not yet made, use {{fake link}} to communicate its title in the description. Linking to pages not directly involved in the talk page proposal is not recommended, as it clutters the list with unnecessary links. Place {{TPP}} under the section's header, and once the proposal is over, replace the template with {{settled TPP}}.
  2. All rules for talk page proposals are the same as mainspace proposals (see the "How to" section above), with the exceptions made by Rules 3 and 4 as follows:
  3. Voting in talk page proposals will be open for two weeks, not one (all times GMT).
    • For example, if a proposal is added at any time on Monday, August 1, 2011, it ends two weeks later on Monday, August 15, 2011, at 23:59 GMT.
  4. The talk page proposal must pertain to the article it is posted on.
  5. When a talk page proposal passes, it should be removed from this list and included in the list under the "Unimplemented proposals" section until the proposed changes have been enacted.

List of ongoing talk page proposals

Unimplemented proposals

Proposals

Split Mario Kart Tour character variants into list articles, Tails777 (ended May 4, 2022)
Establish a standard for long course listings in articles for characters/enemies/items/etc., Koopa con Carne (ended June 8, 2023)
Remove profiles and certain other content related to the Super Mario Bros. Encyclopedia from the wiki, Koopa con Carne (ended April 30, 2024)
Break alphabetical order in enemy lists to list enemy variants below their base form, EvieMaybe (ended May 21, 2024)
Get rid of the "Subject origin" parameter on the species infobox, DrippingYellow (ended June 25, 2024)
Trim the list of Snake's codec conversations and list of Palutena's Guidance conversations, Dive Rocket Launcher (ended June 26, 2024)

Talk page proposals

Split all the clothing, Doc von Schmeltwick (ended September 12, 2021)
^ NOTE: Currently the subject of an active proposal.
Split machine parts, Robo-Rabbit, and flag from Super Duel Mode, Doc von Schmeltwick (ended September 30, 2022)
Make bestiary list pages for the Minion Quest and Bowser Jr.'s Journey modes, Doc von Schmeltwick (ended January 11, 2024)
Split Mario's Time Machine (Nintendo Entertainment System), or the Super Nintendo Entertainment version along with both console versions of Mario is Missing!, LinkTheLefty (ended April 11, 2024)
Remove non-Super Mario content from Super Smash Bros. series challenges articles, BMfan08 (ended May 3, 2024)

Writing guidelines

None at the moment.

New features

None at the moment.

Removals

None at the moment.

Changes

Include general game details on pages about remakes, and split "changes from the original" sections if necessary

An issue I've noticed with MarioWiki's coverage of remakes is that it doesn't explain much about the games themselves separate from the original games. This really concerns Paper Mario: The Thousand-Year Door (Nintendo Switch), as its "Changes from the original game" section is very, very long (over three-quarters the page, by my count), while not really detailing anything about the game itself. I do understand the "once and only once" policy means that they shouldn't have to be exact duplicates of the original game's pages, but it also leaves the pages about remakes feeling somewhat barebones; if someone wants to learn about the TTYD remake in a general sense, should they have to go back to the original game's page to learn about it first and then go to the remake's page to dig through all the tiny changes to find out what's new?

I imagine this policy stems from early in the wiki's history for games like Super Mario All-Stars or Super Mario Advance, which makes sense, as those games are generally simple and don't need much explaining to get the gist of how they work (and the "changes" parts of those pages are generally much smaller). For games like the Super Mario RPG or TTYD remakes, however, it's pretty difficult to understand what the games are like without referencing the original game's pages, and in turn that leaves coverage on the remakes feeling somewhat incomplete. I actually feel like the Mario Kart 8 Deluxe page is a good example of how to handle this. It still lists differences from the original Mario Kart 8, but also explains the game's contents in a standalone manner well. (Maybe adding the rest of the new items and course elements would help, but it at least has the full cast, vehicle selection, and course roster.)

My proposal is essentially to have each remake page include general coverage of the game itself, rather than just a list of changes. From there, if each page is too long with general details and lists of changes included, then the list of changes can be split into a sub-page.

I don't think the remake pages need to be exact copies of what the pages for each original game say, but having them be a more general overview of how each game works (covering notable changes as well) before getting into the finer differences may be helpful. I represent WiKirby, and this is what we do for WiKirby's remake pages: for example, we have separate pages for Kirby's Return to Dream Land and Kirby's Return to Dream Land Deluxe that both give a good idea of what the game is like without fully relying on each other to note differences between them. I think this is useful for not having to cross-reference both pages if you want to know the full picture of what the game is like.

This is my first proposal on this wiki, and in general I'm not good at proposals even on my "home" wiki, but I hope this explains what I mean. I think you can decide on a page-by-page basis whether "changes from the original" sections need to split into sub-pages (for instance, the very long TTYD section might, but something like Super Mario Advance could get by leaving it on), but I think having the remake's pages be more detailed and less reliant on the originals would only be beneficial to the quality of the wiki's coverage. This is admittedly just a suggestion, so if it's not ideal I'm fine if someone else wants to refine it into something more workable.

Proposer: DryKirby64 (talk)
Deadline: June 17, 2024, 23:59 GMT Extended to June 24, 2024, 23:59 GMT Extended to July 1, 2024, 23:59 GMT

Support

  1. DryKirby64 (talk) As proposer.
  2. Big Super Mario Fan (talk) I agree with this proposal.
  3. Super Mario RPG (talk) This is a great idea.

Oppose

  1. Nintendo101 (talk) I'm unsure what the best approach is to covering rereleases or remakes, but I do not think we should adopt WiKirby's model of repeating most of the same information as the original game.
  2. DrBaskerville (talk) Opposing this particular solution, but agreeing that a solution to inadequate remake pages should be found.
  3. MegaBowser64 (talk) Per all.
  4. Scrooge200 (talk) I don't think WiKirby is a good example -- of anything. I would be interested in something else to improve the remake pages though.

Comments

This is challenging. Whereas I agree with you that the TTYD remake page is basically just a list of changes (and that is something that should be addressed), I don't think that simply rewording most everything on the original TTYD page is the solution. When it comes to RPGs, its much more challenging to fully cover everything in the game because there's a long, detailed story and it would be senseless to reword what is on the original's page to include it on the remake's page. I presume that's what you mean by "general coverage of the game" anyway. This is a problem that should be addressed, but I don't know that either of these two options are the right solution. Sprite of Toadsworth Dr. Baskerville Paper Mario Book- MLPJ.png 18:51, June 10, 2024 (EDT)

Mmhm, that makes sense. Like I said, I don't think it should be an exact duplicate of the original page or a paraphrase of it either... Maybe there's a place where I could discuss this with other users to get a better idea of what others think should be done? I went to proposals first since that's what I'm most familiar with, but maybe it would be helpful to iron out the exact issue a bit more to get a better idea of what to do. DryKirby64 (talk) 19:21, June 10, 2024 (EDT)
It couldn't hurt to ask for some guidance from staff on the Discord / forums or research previous proposals to see if something similar has been discussed. You're right to identify this as an issue; I just wish I knew a better solution. Maybe someone will come along with a helpful comment, so I'd at least recommend leaving this proposal up to bring attention to the issue. Sprite of Toadsworth Dr. Baskerville Paper Mario Book- MLPJ.png 19:28, June 10, 2024 (EDT)
Me personally, I'd repeat gameplay information because that's the thing that's actually changed, whereas story isn't touched at all afaik. BabyLuigiFire.png Ray Trace(T|C) 12:52, June 16, 2024 (EDT)

I think the case-by-case way we do it is fine. For instance, the SMA games and DKC remakes have enough changes both major and minor it makes the most sense to just list everything out again, which in the latters' case we do (thanks to a project of mine). But listing everything in Super Mario 3D All-Stars would be over-the-top when that's just a fidelity increase for three games. Doc von Schmeltwick (talk) 17:34, June 13, 2024 (EDT)

In my eyes, the change list for Mario Kart 8 Deluxe is very massive, despite my occasional efforts to subcategorize its change list. I could continue to try to compress that page's list, but even I would not call that a gold standard for "Remake changes" lists. DandelionSprout (talk) 17:00, June 15, 2024 (EDT)

Just as someone who does go on other wikis to read up about remake information, I actually sometimes don't mind somewhat overlapping information than simply a list of changes (I don't like to hop back in between articles to read up information, especially if, say, the remake is the first time I'm ever experiencing the game). It's the reason I did sorta go all in in Mario Sports Superstars article (I wouldn't want to jump to two different pages to read mechanics about tennis and golf). I think a very brief summary of the gameplay for TTYD remake would do fine (basic battle system, hammers, jump, partners, that type of thing). BabyLuigiFire.png Ray Trace(T|C) 12:50, June 16, 2024 (EDT)

Just for reference, the current size of the TTYD remake page is actually larger than the size of the original page (190,141 bytes vs. 185,302 bytes). Scrooge200 (talk) PMCS Mustard Cafe Sign.png 23:45, June 20, 2024 (EDT)

Split Wario Land: Shake It! bosses into boss levels

This proposal is similar to the one that passed. As you see, we have Motley Bossblob and Hisstocrat boss levels from Super Mario 3D World, the boss levels from the Donkey Kong Country series, even boss levels Yoshi's Crafted World where each boss guards a Dream Gem. Right now, you might be wondering how we can create separate articles for the Wario Land: Shake It! boss levels.

According to the "<boss> → <boss level>" diagram, the following pages will be affected by the split:

Once this proposal passes, then we will be able to create separate articles for the Wario Land: Shake It! boss levels.

Proposer: GuntherBayBeee (talk) (banned)
Deadline: June 25, 2024, 23:59 GMT Extended to July 2, 2024, 23:59 GMT

Support

  1. Hewer (talk) I guess this makes sense for consistency with coverage of other games, so per proposal.
  2. Super Mario RPG (talk) I don't think this should even have to go through a proposal. All the other boss levels have their own pages.
  3. Scrooge200 (talk) Per proposal; it makes navigation easier and lines up with how we already handle it for other games. (And for the record, short articles are fine: see Bowser's Sourpuss Bread, which succinctly explains its role rather than being padded out for length concerns.)

#GuntherBayBeee (talk) Per proposal

Oppose

Comments

Wouldn't this be creating a bunch of stub articles? Is there sufficient information for all of these characters outside of their battles to warrant separate pages from their battles? For some bosses, I think this makes sense and I also think its good for the wiki to be consistent, but are we solving one "problem" and then creating twelve more by making twelve stub articles? Sprite of Toadsworth Dr. Baskerville Paper Mario Book- MLPJ.png 22:16, June 19, 2024 (EDT)

Looking at "Short Pages, when it isn't being filled with small disambiguation articles, articles with imminent deletions, or Mario Kart Arcade GP items, even the shortest Wario articles don't really come close to the articles featured here. The shortest Wario-related article we could find isn't even as short as the recently-split Speed Mario Bros.. While we aren't personally voting (we'd like to see an example draft of what the split articles look like before voting conclusively), we don't feel like article length is a particularly strong reason to be afraid when Pesky Billboard is an article so small that you could fit its textual content in a floppy disk's boot sector. ~Camwoodstock (talk) 23:46, June 19, 2024 (EDT)
Also, "stub" doesn't mean "short page", it means "page with too little information". If there's not a lot to talk about, then it's perfectly fine for a page to be short and still be complete, so brevity doesn't automatically make it a stub. Hewer A Hamburger in Super Smash Bros. Brawl. (talk · contributions · edit count) 04:11, June 20, 2024 (EDT)

Standardize sectioning for Super Mario series game articles

I have been attempting to standardize the game articles for the Super Mario series on and off for the past few years. I think presenting information in a shared, unified way is beneficial for readers and passively communicates that these games are part of a shared series, something I think is helpful for a franchise covering so many genres and series. Game articles in the Yoshi's Island and Donkey Kong Country series are similarly organized to one another. It is easy to jump from one article to another, information is where I'd expect it to be, and they look nice. Good stuff.

At present, some Super Mario game articles adopt different organizational structures than others even though they cover the same types of subjects. (As examples, compare Super Mario Land 2: 6 Golden Coins to New Super Mario Bros. U and Super Mario Bros. Wonder.) This proposal aims to standardize how they are all sectioned. I think it would be beneficial for their contents.

The sectioning I employ, in the order as laid out, is:

Characters: living/sapient/friendly/neutral subjects that do not cause harm

  • Playable characters: characters controlled
  • Non-playable characters: characters that aren’t controlled

Enemies and obstacles: subjects that damage or inhibit the player character

  • Enemies: living, often multi-membered creatures that occupy the general environment
  • Obstacles: abiotic and environmental subjects that cause damage or inhibit movement
  • Bosses: subjects that often take multiple hits to defeat and are chiefly major barriers to progression

Items and objects: beneficial and neutral environmental subjects, mostly abiotic

  • Items: subjects that are absorbable/collectible, holdable, or health-restoring
  • Power-ups: items that transform the player character’s appearance and grant unique abilities
  • Objects: interactable subjects in the environment that are not items

This sectioning arrangement has been integrated on the Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Land, Super Mario 64, Super Mario Sunshine, Super Mario Galaxy, Super Mario Galaxy 2, Super Mario 3D Land, Super Mario 3D World, and Super Mario Odyssey articles.

Because of the tactile nature of platformers, I like organizing subjects based on their mechanical relationship to the player character, so I keep bosses organized with enemies and obstacles because they all hurt the player. It is also thematically appropriate, because at least some bosses are usually rulers of an enemy species in the same section. I do not like using terms that have strong connotations outside of gaming like "cast" or "antagonist". (I particularly do not like using "antagonist" here because these platformers are not chiefly driven by narrative, so the fact that some bosses also serve antagonistic narrative roles is of lesser importance to their tactile roles as bosses.) "Characters" is more neutral, I think. I also do not separate "returning enemies" from "new ones". I'd rather delineate that information in one shared table, like so. It keeps related enemy species next to each other regardless of whether they're new.

I don't envision this sectioning being applied rigidly, and this is apparent in some of the articles I linked to above. There aren't really enough items in Super Mario Land for them to be severed from power-ups, so I lumped them together in one table there. Both Super Mario Sunshine and Super Mario Galaxy 2 include a "rideable characters" section, and there is a "clothing" section between "Items" and "objects" in Super Mario Odyssey. Rather, I would like this sectioning to be a jumping off point, from which users can manipulate and change things as needed. No two games are exactly the same, after all.

I offer four options.

  1. Support: I like this! Let's do it (if this passes, this sectioning arrangement will be integrated into the remaining Super Mario game articles)
  2. Support: I like some of this, but I would lay out things a little differently (if this one passes, a second proposal would be raised by the voters that outline their preferred organizational scheme)
  3. Oppose: The sectioning seems fine, but I would rather we not adopt this as strict policy (this option is basically the "do nothing" option)
  4. Oppose: I do not like this sectioning at all, and want to see the articles where it's used changed

Proposer: Nintendo101 (talk)
Deadline: July 3rd, 2024, 23:59 GMT

Support: I like this! Let's do it

  1. Nintendo101 (talk) Per proposal.
  2. Super Mario RPG (talk) Consistency is never a bad thing.
  3. SolemnStormcloud (talk) Per proposal.
  4. Hewer (talk) I guess if this ought to be a proposal, then sure, per proposal.
  5. EvieMaybe (talk) per proposal
  6. Big Super Mario Fan (talk) Per proposal.
  7. DrBaskerville (talk) Per all. Consistency is good.

Support: I like some of this, but I would lay out things a little differently

Oppose: The sectioning seems fine, but I would rather we not adopt this as strict policy

  1. Doc von Schmeltwick (talk) - I see page layouts as an organically changing thing, it's best to not create guidelines where they needn't exist. I'm fine with the pages being changed to follow this pattern, but it shouldn't require an additional proposal to change further.
  2. FanOfYoshi (talk) Per Doc von Schmeltwick.

Oppose: I do not like this sectioning at all, and want to see the articles where it's used changed

Comments on standardize sectioning for Super Mario series game articles

These sound like good ideas, but do they need a proposal? Proposal rule 15: "Unless there is major disagreement about whether certain content should be included, there should not be proposals about creating, expanding, rewriting or otherwise fixing up pages." Hewer A Hamburger in Super Smash Bros. Brawl. (talk · contributions · edit count) 19:39, June 26, 2024 (EDT)

I originally did not plan on doing so, but EvieMaybe (talk) recommended I raise one. I supposed it was a good way to assess how other folks think game articles should be organized. - Nintendo101 (talk) 19:45, June 26, 2024 (EDT)

Miscellaneous

None at the moment.