Haunty Halls Galaxy: Difference between revisions

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{{galaxybox
{{course infobox
|image=[[File:Haunty Halls Galaxy.png|250px]]
|image=[[File:Haunty Halls Galaxy.png|250px]]
|area=[[World 3 (SMG2)|World 3]]
|area=[[World 3 (SMG2)|World 3]]
|boss=None
|boss=None
|comet=[[Prankster Comet#Clone Comet|Clone Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|comets=[[Prankster Comet#Clone Comet|Clone Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|level=[[#A Glimmer of Bulb Berry|A Glimmer of Bulb Berry]]<br>[[#Sneaking Down the Creepy Corridor|Sneaking Down the Creepy Corridor]]<br>[[#Spooky Cosmic Clone Chase|Spooky Cosmic Clone Chase]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|missions=[[A Glimmer of Bulb Berry]]<br>[[Sneaking Down the Creepy Corridor]]<br>[[Spooky Cosmic Clone Chase]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Get a [[Power Star]] from either [[Tall Trunk Galaxy]] or [[Freezy Flake Galaxy]]
|unlock=Get a [[Power Star]] from either [[Tall Trunk Galaxy]] or [[Freezy Flake Galaxy]]
|icon=A hallway on the [[#Starting Planet|Starting Planet]], with two [[Boo]]s floating through it  
|icon=A hallway on the [[#Starting Planet|Starting Planet]], with two [[Boo]]s floating through it  
|story=[[Cloudy Court Galaxy|<<]] [[Freezy Flake Galaxy|>>]]
|more=[[Cloudy Court Galaxy|<<]] [[Freezy Flake Galaxy|>>]]
}}
}}
'''Haunty Halls Galaxy''' is a galaxy in World 3 in ''[[Super Mario Galaxy 2]]''. This is the first galaxy to feature the [[Bulb Berry]]. In this galaxy, new enemies are found including [[Octoboo]]s, and [[Mattermouth]]s. There's also a passage which has [[Big Boo]]s, and floors which are eaten by the Mattermouths. As the name implies, this galaxy is composed of smaller planetoids shaped like mansion halls with different features each.  
'''Haunty Halls Galaxy''' is a galaxy in [[World 3 (Super Mario Galaxy 2)|World 3]] in ''[[Super Mario Galaxy 2]]''. This is the first galaxy to feature the [[Bulb Berry]]. In this galaxy, new enemies are found including [[Octoboo]]s, and [[Mattermouth]]s. There is also a passage which has [[Big Boo|Mega Boo]]s, and floors which are eaten by the Mattermouths. As the name implies, this galaxy is composed of smaller planetoids shaped like mansion halls with different features each.  


==Planets==
==Planets==
==={{conjecturaltext|Starting Planet|planet}}===
===Starting Planet===
[[File:HaHaG1.png|thumb|200px|Mario on the Starting Planet.]]
{{conjecture|section=yes}}
This planet is a long, curved hallway leading to a [[Launch Star]]. The player will encounter a few [[Octoboo]]s moving in a circular pattern. The planet has three [[? Block]]s and a [[Teleporter (Bonus Stage)|Teleporter]]. During the second mission, the planet will be much longer and form the shape of a semicircle. The player will encounter a [[Big Boo]] and four [[Boo]]s that are larger than usual. The second part of the hallway has some missing pieces and there are also shrinking tiles.
[[File:SMG2 Haunty Halls Starting Planet.png|thumb|left|200px|Mario on the {{conjectural|Starting Planet|planet}}.]]
<br clear=all>
This planet is a long, curved hallway leading to a [[Launch Star]]. The player will encounter a few [[Octoboo]]s moving in a circular pattern. The planet has three [[? Block]]s and a [[Teleporter (Super Mario Galaxy 2)|Teleporter]]. During the second mission, the planet will be much longer and form the shape of a semicircle. The player will encounter a [[Mega Boo]] and four [[Boo]]s that are larger than usual. The second part of the hallway has some missing pieces and there are also [[shrinking platform]]s.
{{br}}


==={{conjecturaltext|Disappearing Paths Planet|planet}}===
===Disappearing Paths Planet===
[[File:HaHaG2.png|thumb|left|200px|Mario approaching the Disappearing Paths Planet.]]
{{conjecture|section=yes}}
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG2 Haunty Halls Disappearing Paths Planet.png
|caption1=Mario approaching the {{conjectural|Disappearing Paths Planet|planet}}.
|image2=SMG2 Haunty Halls Octoboo Screenshot.png
|caption2=Octoboos
}}
As its name implies, this planet has moving paths that disappear when they come in contact with one of the walls. The player has to cross them carefully while trying to avoid the [[Octoboo]]s and the gaps in the path. The paths become progressively faster and more oddly shaped as the player progresses through the planet. The [[Comet Medal]] is found at the end of this planet. The [[Warp Pipe]] at the end takes the player to the Hidden Halls Planet.
As its name implies, this planet has moving paths that disappear when they come in contact with one of the walls. The player has to cross them carefully while trying to avoid the [[Octoboo]]s and the gaps in the path. The paths become progressively faster and more oddly shaped as the player progresses through the planet. The [[Comet Medal]] is found at the end of this planet. The [[Warp Pipe]] at the end takes the player to the Hidden Halls Planet.
<br clear=all>
{{br}}


==={{conjecturaltext|Hidden Halls Planet|planet}}===
===Hidden Halls Planet===
[[File:HaHaG3.png|thumb|200px|Mario riding Bulb [[Yoshi]] on the Hidden Halls Planet.]]
{{conjecture|section=yes}}
The majority of this planet is hidden. Only [[Bulb Yoshi]] can make the areas appear and cross them. The player will encounter [[Octoboo]]s and a [[Smeech]] on this planet. Many [[Coin Block]]s can be found here. This planet is based on one of the planets found in the ''Matter Splatter Mansion'' level from the [[Ghostly Galaxy]] in ''[[Super Mario Galaxy]]'', which it very closely resembles. The [[Power Star]] is located at the end of this planet, on top of a bookshelf.
[[File:SMG2 Haunty Halls Hidden Halls Planet.png|thumb|left|200px|Mario riding Bulb [[Yoshi]] on the {{conjectural|Hidden Halls Planet|planet}}.]]
<br clear=all>
The majority of this planet is hidden. Only [[Bulb Yoshi]] can make the areas appear and cross them. The player will encounter [[Octoboo]]s and a [[Smeech]] on this planet. Many [[Coin Block]]s can be found here. This planet is based on one of the planets found in the [[Matter Splatter Mansion]] level from the [[Ghostly Galaxy]] in ''[[Super Mario Galaxy]]'', which it very closely resembles. The [[Power Star]] is located at the end of this planet, on top of a bookshelf.
{{br}}


==={{conjecturaltext|Creepy Corridor Planet|planet}}===
===Creepy Corridor Planet===
{{conjecture|section=yes}}
{{multiple image
{{multiple image
|align=left
|align=right
|direction=horizontal
|direction=horizontal
|width=200
|width=200
|image1=HaHaG4.png
|image1=SMG2 Haunty Halls Creepy Corridor Planet.png
|caption1=Mario nearing the Creepy Corridor Planet.
|caption1=Mario nearing the {{conjectural|Creepy Corridor Planet|planet}}.
|image2=Mattermouth.png
|image2=Mattermouth.png
|caption2=Mattermouths.
|caption2=Mattermouths.
}}
}}
This planet begins with the player landing on a platform with a Boo on it. The player will need to travel across the planet while avoiding the Boos. At the end, they will come across a [[Sling Star]], which will take them to the main part of the planet. There will be Checkpoint Flag and a conveyor belt-like pathway that moves in the direction opposite of the way to the Power Star. The platform has some Boos and [[Mattermouth]]s eating away at it. After that pathway has been crossed, there will be another platform followed by a curved conveyor belt-like path that also with Mattermouths eating away at it. On the final platform, the [[Big Boo]] and the four Boos appear again and will chase the player down a path of moving platforms and some Shrinking Tiles to the Power Star.
This planet begins with the player landing on a platform with a Boo on it. The player will need to travel across the planet while avoiding the Boos. At the end, they will come across a [[Sling Star]], which will take them to the main part of the planet. There will be Checkpoint Flag and a conveyor belt-like pathway that moves in the direction opposite of the way to the Power Star. The platform has some Boos and [[Mattermouth]]s eating away at it. After that pathway has been crossed, there will be another platform followed by a curved conveyor belt-like path that also with Mattermouths eating away at it. On the final platform, the [[Mega Boo]] and the four Boos appear again and will chase the player down a path of moving platforms and some shrinking platforms to the Power Star.
<br clear=all>
{{br}}


==Enemies==
==Enemies==
*[[Octoboo]]s
<gallery>
*[[Smeech]]
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
*[[Boo]]s
SMG2 Octoboo Artwork.png|[[Octoboo]]s
*[[Big Boo]]s
Smeech.png|[[Smeech]]
*[[Mattermouth]]s
SMG2 Asset Model Big Boo.png|[[Mega Boo]]s
*[[Cosmic Clone]]s
BooSMG.png|[[Boo]]s
*[[Jack O' Goomba]]s (Bonus Planet only)
Mattermouth art SMG2.png|[[Mattermouth]]s
CosmicCloneSMG2.png|[[Cosmic Clone]]s (Prankster Comet mission only)
</gallery>


==Missions==
==Missions==
===A Glimmer of Bulb Berry===
{{SMG missions table|sortable=yes
[[File:HaHaG M1.png|thumb|250px|Mario and Yoshi about to get the Star.]]
|mission1={{sort|Glimmer of Bulb Berry, A|[[A Glimmer of Bulb Berry]]}}
The player will begin by landing on the Starting Planet. From their starting point, they must reach the [[Launch Star]] on the other side while avoiding the circling [[Octoboo]]s. After taking the Launch Star, the player will need to navigate their way through the disappearing paths. Octoboos may be a nuisance when trying to do so. After getting past the two sets of paths, the player should take the warp pipe and find themselves on the Hidden Halls Planet. Using [[Bulb Yoshi]], the player will need to navigate the hidden halls, opening doors and defeating enemies along the way. At the end, the player will need to use Yoshi to swing from a [[Flower Grapple]] and grab the [[Power Star]].
|image1=[[File:SMG2 Haunty Halls A Glimmer of Bulb Berry.png|200px]]
 
|summary1=This mission's objective is to use the [[Bulb Berry]] to traverse a disappearing path.
;Planets
|mission2=[[Sneaking Down the Creepy Corridor]]
*[[#Starting Planet|Starting Planet]]
|image2=[[File:SMG2 Haunty Halls Sneaking Down the Creepy Corridor.png|200px]]
*[[#Disappearing Paths Planet|Disappearing Paths Planet]]
|summary2=This mission's objective is to avoid [[Boo]]s and [[Mega Boo]]s.
*[[#Hidden Halls Planet|Hidden Halls Planet]]
|mission3=[[Spooky Cosmic Clone Chase]]
 
|image3=[[File:SMG2 Haunty Halls Spooky Cosmic Clone Chase.png|200px]]
;Enemies
|summary3=This mission's objective is to avoid [[Cosmic Clone]]s on the Creepy Corridor Planet.
*[[Octoboo]]s
}}
*[[Smeech]]
 
;Names in other languages
{{foreignname
|Jap=照らして進んでオバケのすみか
|JapR=Terashite Susunde Obake no Sumika
|JapM=Light and Proceed the Ghost's Habitat
|SpaE=Luces en la mansión alucinante
|SpaEM=Lights in the hallucinatory mansion
|Fra=Un fruit dans la nuit
|FraM=A fruit in the night
|Ger=Birnenbeerpanik im Bu Huu-Haus
|GerM=Bulb Berry Panic in the Boo House}}
 
===Sneaking Down the Creepy Corridor===
[[File:HaHaG M2.png|thumb|250px|Mario being chased by the Big Boo and his gang.]]
The player will start on a noticeably larger Starting Planet. About halfway along the planet, a [[Big Boo]] and four [[Boo]]s will chase the player. They have to run away from the poltergeists and use the [[Launch Star]]. This time, the Launch Star won't lead the player to the Disappearing Paths Planet, but into the first half of the Creepy Corridor Planet. They have to avoid the Boos and the [[Mattermouth]]s and make it to the next [[Launch Star]].


On the next half, there are several Mattermouths eating the floor. The player has to walk along the hallway while avoiding them until he reaches a grave. The player will be chased by the Big Boo and his Boos again. The player must run away by jumping on the moving platforms. The [[Power Star]] is at the end.
===Green Stars===
====Green Star 1====
[[File:SMG2 Haunty Halls Green Star 1.png|thumb|250px|Luigi near the first green star.]]
The player will redo the [[A Glimmer of Bulb Berry]] mission. After the player reaches the end of the Starting Planet, they will find that the first [[Green Star]] is located under the [[Teleporter (Super Mario Galaxy 2)|Teleporter]]. The player will have to carefully jump then spin to reach the Star.


;Planets Visited
;Planets Visited  
*[[#Starting Planet|Starting Planet]]
<gallery widths="80px" heights="80px">
*[[#Creepy Corridor Planet|Creepy Corridor Planet]]
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
</gallery>


;Enemies
;Enemies
*[[Octoboo]]s
<gallery widths="80px" heights="80px">
*[[Boo]]s
SMG2 Octoboo Artwork.png|[[Octoboo]]s
*[[Big Boo]]s
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
*[[Mattermouth]]s
</gallery>
{{br}}


;Names in other languages
====Green Star 2====
{{foreignname
[[File:SMG2 Haunty Halls Green Star 2.png|thumb|250px|Luigi spinning near the second green star.]]
|Jap=オバケ廊下をかけぬけて
The player will redo the [[A Glimmer of Bulb Berry]] mission. The player should make their way to the Disappearing Paths Planet, where they should see the Green Star in the air, just about midway above the first path. Reaching the star requires a carefully timed [[Triple Jump]] or a jump and spin.
|JapR=Obake rouka o Kakenukete
|JapM=Run through the Creepy Corridor
|SpaE=El corredor del miedo
|SpaEM=The corridor of fear
|Fra=Le chemin de nulle part
|FraM=The path of nowhere
|Ger=Bezwinger des Spukkorridors
|GerM=The Creepy Corridor's conqueror}}


===Spooky Cosmic Clone Chase===
;Planets Visited
[[File:HaHaG M3.png|thumb|250px|Luigi running from Cosmic Clones.]]
<gallery widths="80px" heights="80px">
In order to play this mission, the [[Prankster Comet#Clone Comet|Clone Comet]] must be in orbit. Once it is, the player will redo the [[#Sneaking Down the Creepy Corridor|Sneaking Down the Creepy Corridor]] mission. However, the player will begin on the second half of the [[#Creepy Corridor Planet|Creepy Corridor Planet]]. Once on the planet, the player must traverse the level while avoiding the many [[Cosmic Clone]]s and [[Mattermouth]]s. The player will need to break the [[Item Crystal]] holding the Power Star at the end.
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
 
SMG2 Haunty Halls Octoboo Screenshot.png|[[Haunty Halls Galaxy#Disappearing Paths Planet|Disappearing Paths Planet]]
;Planets
</gallery>
*[[#Starting Planet|Starting Planet]]
*[[#Creepy Corridor Planet|Creepy Corridor Planet]]


;Enemies
;Enemies
*[[Octoboo]]s
<gallery widths="80px" heights="80px">
*[[Mattermouth]]s
SMG2 Octoboo Artwork.png|[[Octoboo]]s
*[[Cosmic Clone]]s
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
</gallery>
{{br}}


;Names in other languages
====Green Star 3====
{{foreignname
[[File:SMG2 Haunty Halls Green Star 3.png|thumb|250px|Luigi jumping towards the final green star.]]
|Jap=オバケ廊下と黒い影
The player will redo the [[Sneaking Down the Creepy Corridor]] mission. The star found in the last area with the [[Big Boo|Mega Boo]]. The player will have to carefully back-flip or triple jump to the star before the Mega Boo reaches them.
|JapR=Obake rouka to Kuroi Kage
|JapM=Creepy Corridor and Cosmic Clones
|SpaE=Sombras siniestras en el corredor del miedo
|SpaEM=Sinister shadows in the corridor of fear
|Fra=Chaos dans l'au-delà
|FraM=Chaos in the beyond
|Ger=Ein Gruselkorridor voller Schatten
|GerM=A Creepy Corridor full of Shadows}}


===Green Star 1===
;Planets Visited
[[File:HaHaG GS1.png|thumb|250px|Luigi near the first green star.]]
<gallery widths="80px" heights="80px">
The player will redo the [[#A Glimmer of Bulb Berry|A Glimmer of the Bulb Berry]] mission. After the player reaches the end of the Starting Planet, they will find that the first [[Green Power Star]] is located under the [[Teleporter (Bonus Stage)|Teleporter]]. The player will have to carefully jump then spin to reach the Star.
SMG2 Haunty Halls Starting Planet.png|[[Haunty Halls Galaxy#Starting Planet|Starting Planet]]
 
Mattermouth.png|[[Haunty Halls Galaxy#Creepy Corridor Planet|Creepy Corridor Planet]]
;Planets
</gallery>
*[[#Starting Planet|Starting Planet]]


;Enemies
;Enemies
*[[Octoboo]]s
<gallery widths="80px" heights="80px">
<br clear=all>
SMG2 Octoboo Artwork.png|[[Octoboo]]s
 
Boos and Big Boo SMG2.png|[[Big Boo|Mega Boo]]s
===Green Star 2===
BooSMG.png|[[Boo]]s
[[File:HaHaG GS2.png|thumb|250px|Luigi spinning near the second green star.]]
Mattermouth art SMG2.png|[[Mattermouth]]s
The player will redo the [[#A Glimmer of Bulb Berry|A Glimmer of Bulb Berry]] mission. The player should make their way to the Disappearing Paths Planet, where they should see the Green Power Star in the air, just about midway above the first path. Reaching the star requires a carefully timed Triple Jump.
PumpkinheadGoomba.png|[[Jack O'Goomba]]s (Bonus Planet only)
 
</gallery>
;Planets
{{br}}
*[[#Starting Planet|Starting Planet]]
*[[#Disappearing Paths Planet|Disappearing Paths Planet]]
 
;Enemies
*[[Octoboo]]s
<br clear=all>
 
===Green Star 3===
[[File:HaHaG GS3.png|thumb|250px|Luigi jumping towards the final green star.]]
The player will redo the [[#Sneaking Down the Creepy Corridor|Sneaking Down the Creepy Corridor]] mission. The star found in the last area with the [[Big Boo]]. The player will have to carefully back-flip or triple jump to the star before the Big Boo reaches them.
 
;Planets
*[[#Starting Planet|Starting Planet]]
*[[#Creepy Corridor Planet|Creepy Corridor Planet]]
 
;Enemies
*[[Octoboo]]s
*[[Mattermouth]]s
*[[Boo]]s
*[[Big Boo]]s
<br clear=all>


==Music==
==Music==
{{media
{{media table
|type1=audio
|file1=Haunty Halls Galaxy Theme Super Mario Galaxy 2.oga
|name1=Haunty Halls Galaxy Super Mario Galaxy 2
|title1=Haunty Halls Galaxy
|pipe1=Haunty Halls Galaxy Super Mario Galaxy 2
|description1=Soundtrack for Haunty Halls Galaxy. [[Boo Moon Galaxy]] also shares this music. This an orchestrated arrangement of the [[Ghost House]] theme from ''[[Super Mario World]]'' for the [[Super Nintendo Entertainment System|SNES]].
|description1=Soundtrack for Haunty Halls Galaxy (full version). [[Boo Moon Galaxy]] also shares this music. This an orchestrated remix version of the [[Ghost House]] theme from ''[[Super Mario World]]'' for the [[Super Nintendo Entertainment System|SNES]].
|length1=0:30
}}
}}
==Prima Official Game Guide description==
*''"Dare you explore the Haunty Halls, home to the [[Boo]]s? This creepy galaxy is where you first harvest the [[Bulb Berry]], which lets [[Yoshi]] see otherwise invisible platforms. Without it, you'll never be able to find the [[Power Star]]s."''


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=ゴーストコンベアギャラクシー
|Jap=ゴーストコンベアギャラクシー
|JapR=Gōsuto konbea gyarakushī
|JapR=Gōsuto Konbea Gyarakushī
|JapM=Ghost Conveyor Galaxy
|JapM=Ghost Conveyor Galaxy
|Chi=幽靈出沒銀河
|ChiR=Yōulíng Chūmò Yínhé
|ChiM=Ghost Emerging Galaxy
|Spa=Galaxia Pasillos de Pesadilla
|Spa=Galaxia Pasillos de Pesadilla
|SpaM=Nightmare Halls Galaxy
|SpaM=Nightmare Halls Galaxy
Line 186: Line 156:
|Ger=Gruseläther-Galaxie
|Ger=Gruseläther-Galaxie
|GerM=Eerie Ether Galaxy
|GerM=Eerie Ether Galaxy
|FraE=Allées hantées
|FreE=Allées hantées
|FraEM=Haunted halls
|FreEM=Haunted halls
|Kor=유령 소굴 갤럭시
|Kor=유령 소굴 갤럭시
|KorR=Yuryeong Sogul Gaelleoksi
|KorR=Yuryeong Sogul Gaelleoksi
|KorM=Ghost Nest Galaxy}}
|KorM=Ghost Nest Galaxy
{{BoxTop}}
}}
{{SMG2}}
 
{{Galaxy2}}
{{SMG2 missions}}
[[de:Gruseläther-Galaxie]]
[[de:Gruseläther-Galaxie]]
[[Category:Places]]
[[Category:Haunted areas]]
[[Category:Ghost Houses]]
[[Category:Outer Space Locations]]
[[Category:Levels]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2 locations]]

Latest revision as of 13:32, October 31, 2024

Haunty Halls Galaxy
Haunty Halls Galaxy.png
Area World 3
How to unlock Get a Power Star from either Tall Trunk Galaxy or Freezy Flake Galaxy
Boss(es) None
Comet(s) Clone Comet
Green Comet
Mission(s) A Glimmer of Bulb Berry
Sneaking Down the Creepy Corridor
Spooky Cosmic Clone Chase
Green Star 1
Green Star 2
Green Star 3
Stars Power Star icon from Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon A hallway on the Starting Planet, with two Boos floating through it
<< >>

Haunty Halls Galaxy is a galaxy in World 3 in Super Mario Galaxy 2. This is the first galaxy to feature the Bulb Berry. In this galaxy, new enemies are found including Octoboos, and Mattermouths. There is also a passage which has Mega Boos, and floors which are eaten by the Mattermouths. As the name implies, this galaxy is composed of smaller planetoids shaped like mansion halls with different features each.

Planets[edit]

Starting Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario on the Starting Planet.

This planet is a long, curved hallway leading to a Launch Star. The player will encounter a few Octoboos moving in a circular pattern. The planet has three ? Blocks and a Teleporter. During the second mission, the planet will be much longer and form the shape of a semicircle. The player will encounter a Mega Boo and four Boos that are larger than usual. The second part of the hallway has some missing pieces and there are also shrinking platforms.

Disappearing Paths Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

SMG2 Haunty Halls Disappearing Paths Planet.png
Mario approaching the Disappearing Paths Planet.
Mario near some Octoboos in the Haunty Halls Galaxy
Octoboos

As its name implies, this planet has moving paths that disappear when they come in contact with one of the walls. The player has to cross them carefully while trying to avoid the Octoboos and the gaps in the path. The paths become progressively faster and more oddly shaped as the player progresses through the planet. The Comet Medal is found at the end of this planet. The Warp Pipe at the end takes the player to the Hidden Halls Planet.

Hidden Halls Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario riding Bulb Yoshi on the Hidden Halls Planet.

The majority of this planet is hidden. Only Bulb Yoshi can make the areas appear and cross them. The player will encounter Octoboos and a Smeech on this planet. Many Coin Blocks can be found here. This planet is based on one of the planets found in the Matter Splatter Mansion level from the Ghostly Galaxy in Super Mario Galaxy, which it very closely resembles. The Power Star is located at the end of this planet, on top of a bookshelf.

Creepy Corridor Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

SMG2 Haunty Halls Creepy Corridor Planet.png
Mario nearing the Creepy Corridor Planet.
Mario runs past a Mattermouth in Super Mario Galaxy 2.
Mattermouths.

This planet begins with the player landing on a platform with a Boo on it. The player will need to travel across the planet while avoiding the Boos. At the end, they will come across a Sling Star, which will take them to the main part of the planet. There will be Checkpoint Flag and a conveyor belt-like pathway that moves in the direction opposite of the way to the Power Star. The platform has some Boos and Mattermouths eating away at it. After that pathway has been crossed, there will be another platform followed by a curved conveyor belt-like path that also with Mattermouths eating away at it. On the final platform, the Mega Boo and the four Boos appear again and will chase the player down a path of moving platforms and some shrinking platforms to the Power Star.

Enemies[edit]

Missions[edit]

Mission Image Summary

A Glimmer of Bulb Berry SMG2 Haunty Halls A Glimmer of Bulb Berry.png This mission's objective is to use the Bulb Berry to traverse a disappearing path.
Sneaking Down the Creepy Corridor SMG2 Haunty Halls Sneaking Down the Creepy Corridor.png This mission's objective is to avoid Boos and Mega Boos.
Spooky Cosmic Clone Chase SMG2 Haunty Halls Spooky Cosmic Clone Chase.png This mission's objective is to avoid Cosmic Clones on the Creepy Corridor Planet.

Green Stars[edit]

Green Star 1[edit]

Luigi near the first green star.

The player will redo the A Glimmer of Bulb Berry mission. After the player reaches the end of the Starting Planet, they will find that the first Green Star is located under the Teleporter. The player will have to carefully jump then spin to reach the Star.

Planets Visited
Enemies

Green Star 2[edit]

Luigi spinning near the second green star.

The player will redo the A Glimmer of Bulb Berry mission. The player should make their way to the Disappearing Paths Planet, where they should see the Green Star in the air, just about midway above the first path. Reaching the star requires a carefully timed Triple Jump or a jump and spin.

Planets Visited
Enemies

Green Star 3[edit]

Luigi jumping towards the final green star.

The player will redo the Sneaking Down the Creepy Corridor mission. The star found in the last area with the Mega Boo. The player will have to carefully back-flip or triple jump to the star before the Mega Boo reaches them.

Planets Visited
Enemies

Music[edit]

Audio.svg Haunty Halls Galaxy - Soundtrack for Haunty Halls Galaxy. Boo Moon Galaxy also shares this music. This an orchestrated arrangement of the Ghost House theme from Super Mario World for the SNES.
File infoMedia:Haunty Halls Galaxy Theme Super Mario Galaxy 2.oga
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Prima Official Game Guide description[edit]

  • "Dare you explore the Haunty Halls, home to the Boos? This creepy galaxy is where you first harvest the Bulb Berry, which lets Yoshi see otherwise invisible platforms. Without it, you'll never be able to find the Power Stars."

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゴーストコンベアギャラクシー[?]
Gōsuto Konbea Gyarakushī
Ghost Conveyor Galaxy
Chinese 幽靈出沒銀河[?]
Yōulíng Chūmò Yínhé
Ghost Emerging Galaxy
French (NOE) Allées hantées[?] Haunted halls
German Gruseläther-Galaxie[?] Eerie Ether Galaxy
Italian Galassia Corsie Spettrali[?] Spectral Passages Galaxy
Korean 유령 소굴 갤럭시[?]
Yuryeong Sogul Gaelleoksi
Ghost Nest Galaxy
Spanish Galaxia Pasillos de Pesadilla[?] Nightmare Halls Galaxy