Delay Switch: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(New page.)
 
mNo edit summary
Tag: Mobile edit
 
(43 intermediate revisions by 22 users not shown)
Line 1: Line 1:
'''? Switch Panels''' are objects that are found in ''[[Yoshi's Story]]''.
{{redirect|Timer Switch|the block from [[Super Mario Bros. Wonder]]|[[timer switch]]}}
{{item infobox
|image=[[File:Question Switch Panel.png|150px]]<br>A Delay Switch in [[Rail Lift]]
|first_appearance=''[[Yoshi's Story]]'' ([[List of games by date#1997|1997]])
|effect=Adds time to a [[? Switch]] event when triggered
}}
'''Delay Switches''',<ref>{{cite|date=1998|publisher=Nintendo of America|language=en-us|author=Leung, Jason, Terry Munson, and Scott Pelland|title=''Yoshi's Story'' Player's Guide|page=16}}</ref> or '''Timer Switches''',<ref>{{cite|author=Prima Bath|title=''Nintendo 64 Game Secrets, 1999 Edition'' Prima's Official Strategy Guide|page=113, 115|date=April 7, 1999|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-2103-8}}</ref> are objects in ''[[Yoshi's Story]]''. They give more time to a [[? Switch]] event. A Delay Switch can be activated from an [[Yoshi's Egg|egg]] being thrown at it, flipping it. There are many Delay Switches in certain [[level]]s. Delay Switches also act as ? Switches, so when a [[Yoshi (species)|Yoshi]] attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg.


? Switch Panels are basically give more time to a [[? Switch]] Event when a [[Yoshi (species)|Yoshi]] presses the ? Switch by [[Jump]]ing on it. To trigger the ? Switch Panel, the Yoshi can simply use the [[Yoshi Egg]] to filp the panel to give more time on the ? Switch event. There are many of them in some levels. They also actually act like ? Switch like when the Yoshi attempts to flip the panel to start the event when the panel is hit as it flips. Like the ? Switch, the panel will start the start if it is flipped by the Yoshi Egg. The event starts when the part of the level is changed as the Yoshi attempts to look around the area as the music starts. When the music goes fast-paced, the Yoshi hasn't much time on the event unless the Yoshi flips the ? Switch Panel with the Yoshi Egg.
==Gallery==
<gallery>
Story Delay Switch.png|Sprite from ''Yoshi's Story''
Story Delay Switch parachute.png|Sprite (parachute) from ''Yoshi's Story''
</gallery>


[[Category: Yoshi Objects]]
==Names in other languages==
{{foreign names
|Jap=?スイッチパネル<ref>{{cite|language=ja|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=[[media:Yoshi Story Shogakukan P13.jpg|13]]|publisher=[[Shogakukan]]}}</ref>
|JapR=? Suitchi Paneru
|JapM=? Switch Panel
|Jap2=スイッチパネル<ref>{{cite|language=ja|publisher=Shogakukan|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=27}}</ref>
|Jap2R=Suitchi Paneru
|Jap2M=Switch Panel
|Jap3=?スイッチ<ref>{{cite|language=ja|publisher=Shogakukan|title=「任天堂公式ガイドブック ヨッシーストーリー」 (''Nintendo Kōshiki Guidebook – Yoshi's Story'')|page=12|quote=「{{hover|踏|ふ}}むと{{hover|一定時間|いっていじかん}}、{{hover|雲|くも}}やコインなどが{{hover|現|あらわ}}れる。いくつもあるときは、{{hover|順番|じゅんばん}}に{{hover|押|お}}すとアイテムの{{hover|出現時間|しゅつげんじかん}}を{{hover|延長|えんちょう}}できる。パネルの{{hover|場合|ばあい}}は、タマゴを{{hover|当|あ}}てよう。」 (''When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.'')}}</ref>
|Jap3R=? Suitchi
|Jap3M=? Switch
}}
 
==References==
<references/>
 
{{Yoshi's Story}}
[[Category:Switches]]
[[Category:Yoshi's Story objects]]
[[it:? Switch Panel]]

Latest revision as of 17:26, June 22, 2024

"Timer Switch" redirects here. For the block from Super Mario Bros. Wonder, see timer switch.
Delay Switch
Delay Switch in Yoshi's Story.
A Delay Switch in Rail Lift
First appearance Yoshi's Story (1997)
Effect Adds time to a ? Switch event when triggered

Delay Switches,[1] or Timer Switches,[2] are objects in Yoshi's Story. They give more time to a ? Switch event. A Delay Switch can be activated from an egg being thrown at it, flipping it. There are many Delay Switches in certain levels. Delay Switches also act as ? Switches, so when a Yoshi attempts to flip one of the panels without pressing the ? Switch first, the event starts normally as if he pressed the ? Switch. When the music becomes sped-up, the Yoshi has little time left in the event unless he flips another Delay Switch with another egg.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ?スイッチパネル[3]
? Suitchi Paneru
? Switch Panel
スイッチパネル[4]
Suitchi Paneru
Switch Panel
?スイッチ[5]
? Suitchi
? Switch

References[edit]

  1. ^ Leung, Jason, Terry Munson, and Scott Pelland (1998). Yoshi's Story Player's Guide. Nintendo of America (American English). Page 16.
  2. ^ Prima Bath (April 7, 1999). Nintendo 64 Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2103-8. Page 113, 115.
  3. ^ 「任天堂公式ガイドブック ヨッシーストーリー」 (Nintendo Kōshiki Guidebook – Yoshi's Story). Shogakukan (Japanese). Page 13.
  4. ^ 「任天堂公式ガイドブック ヨッシーストーリー」 (Nintendo Kōshiki Guidebook – Yoshi's Story). Shogakukan (Japanese). Page 27.
  5. ^ むと一定時間やコインなどがれる。いくつもあるときは、順番すとアイテムの出現時間延長できる。パネルの場合は、タマゴをてよう。」 (When stepped on, clouds and coins will appear. When there are more, consecutive presses can cause the item appearance time to be extended. If a panel, let's hit it with an egg.) – 「任天堂公式ガイドブック ヨッシーストーリー」 (Nintendo Kōshiki Guidebook – Yoshi's Story). Shogakukan (Japanese). Page 12.