Challenge (New Super Mario Bros.): Difference between revisions

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{{italic title|Challenge Mode (''New Super Mario Bros.'')}}
{{italic title|id=yes}}
{{LLquote|Welcome to the secret Challenge Mode. Think you can reach the goal? If you get stuck, press START and choose return to map.|In-game text, ''[[New Super Mario Bros.]]''}}
{{Merge to|Hard Mode}}
[[File:Unlock-Secret-Challenge-Mode-on-New-Super-Mario-Bros-Step-4.png|thumb|The dialogue box when the Challenge mode is enabled]]
{{quote|Welcome to the secret Challenge mode. Think you can reach the goal? If you get stuck, press START and choose Return to Map.|In-game text|[[New Super Mario Bros.]]}}
The '''Challenge''' mode is a secret, harder game mode in ''[[New Super Mario Bros.]]'' It does not allow the player to scroll the screen backwards, similar to the older games of the [[Super Mario (series)|''Super Mario'' series]] such as ''[[Super Mario Bros.]]'' and ''[[Super Mario Land]]''. The Challenge mode can be accessed in the [[world]] map pause menu after the game is finished and the following buttons are pressed: {{button|ds|L}}, {{button|ds|R}}, {{button|ds|L}}, {{button|ds|R}}, {{button|ds|X}}, {{button|ds|X}}, {{button|ds|Y}}, {{button|ds|Y}}.


Challenge Mode is a harder mode in the game [[New Super Mario Bros.]] It has a few different block locations and does not allow the player to scroll the screen backwards. This can cause several glitches in the game (see [[List of glitches in New Super Mario Bros.]]) Challenge Mode can be accessed in the start menu after finishing the game by pressing {{button|ds|L}} {{button|ds|R}} {{button|ds|L}} {{button|ds|R}} {{button|ds|X}}{{button|ds|X}} {{button|ds|Y}} {{button|ds|Y}}. It can only be activated when the player has beaten world 8.
In terms of screen-scrolling, there are some exceptions. If the Challenge mode is enabled on a [[level]] that requires the player to go backwards, the screen does not scroll down instead. If the Challenge mode is enabled on a level where the player must move in all directions, the screen scrolls normally in some or all of the sections of the level. The levels that cannot be played in the Challenge mode at all include [[World 2-3 (New Super Mario Bros.)|World 2-3]], {{world link|5|towern|World 5-Tower (New Super Mario Bros.)}}, {{world link|5|ghostn|World 5-Ghost House (New Super Mario Bros.)}}, [[World 5-4 (New Super Mario Bros.)|World 5-4]], [[World 7-7 (New Super Mario Bros.)|World 7-7]], and {{world link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}}.


==Glitches==
The Challenge mode can cause [[List of New Super Mario Bros. glitches|several glitches in the game]]. For example, if the player [[jump]]s in the small space between a wall and the left edge, the player floats. If the player repeatedly jumps and [[Wall Jump|wall-jump]]s from that location, the player can go over certain parts of each level. If there is a ceiling above the player while they do so, the player gets stuck in the ceiling and pushed away from it.


==={{conjecturaltext|Floating}}===
The mode has some similarities to the [[Hard Mode]] features in some earlier games of the [[Super Mario (franchise)|''Super Mario'' franchise]], but it does not replace or add any enemies in the levels.
If the character has challenge mode enabled and uses it to make a very small space between the side of the screen and the wall, and jumps into it, the player will be floating.


==={{conjecturaltext|Through the ceiling}}===
{{NSMB}}
If the player does Floating and there is a ceiling above the small space (so the player is trapped) and repeatedly wall jumps into it the player will glide through the ceiling.
[[Category:Game mechanics]]
 
[[Category:New Super Mario Bros.]]
==={{conjecturaltext|Under the Flagpole}}===
[[it:Modalità Sfida (New Super Mario Bros.)]]
In World 2-5, if the player has challenge mode enabled, the player should have any power-up (Excluding the Mini Mushroom). The player should go through the level until the player sees a [[Boomerang Bro.]] The player should then go to the right of where it was, and jump into the quicksand. The player must keep hold of right on the D-pad while the player is sinking. When the player starts to move, Mario or Luigi should still be keeping hold of right, then the player must press A. Mario or Luigi will appear in a place that has gray blocks behind them, as they have to go down. The player should go on a [[Blockhopper]]. The player must jump when they are near the ceiling near a [[Star Coin]]. The player must keep jumping until they're stuck in a rock. The player will be at the end of the level, and under the flagpole. The player should jump when the player is not moving and then the player will be past the flagpole.
 
==={{conjecturaltext|Walk On the Ceiling}}===
If the player has Challenge Mode enabled the player must go to World 6-1.  In the beginning of the level, the player will notice that the mountain ceiling doesn't start for a few blocks. Mario should inch forward until the amount of free space shown on screen is just a bit too small for Mario or Luigi to jump into. (Note: Getting the exact right amount of space is very tricky.  Don't be disappointed if it takes a few tries.) After that, Mario should go to the far left of the screen and wait for the [[Bill Blaster]] to shoot.  Jump on the [[Bullet Bill]] and enter the thin gap of space that you have created.  If it worked, Mario will be standing in mid-air in the gap.  Once Mario is there, the only thing he can do is jump again, and keep jumping until he has gone far off the top of the screen.  Once Mario has jumped enough, he will be able to move again, above the level.  Mario can then run to the end of the level, and he won't even fall back when there is open sky.  Mario can't run backwards due to the fact that challenge mode has to be on.  In the end, the player has to wait for time to run out, since there is no way to get back.

Latest revision as of 15:50, December 31, 2024

A red arrow, pointing into a blue diamond. It has been suggested that this page be merged into Hard Mode. (discuss)
Challenge
The dialogue box when the Challenge mode is enabled
“Welcome to the secret Challenge mode. Think you can reach the goal? If you get stuck, press START and choose Return to Map.”
In-game text, New Super Mario Bros.

The Challenge mode is a secret, harder game mode in New Super Mario Bros. It does not allow the player to scroll the screen backwards, similar to the older games of the Super Mario series such as Super Mario Bros. and Super Mario Land. The Challenge mode can be accessed in the world map pause menu after the game is finished and the following buttons are pressed: L Button, R Button, L Button, R Button, X Button, X Button, Y Button, Y Button.

In terms of screen-scrolling, there are some exceptions. If the Challenge mode is enabled on a level that requires the player to go backwards, the screen does not scroll down instead. If the Challenge mode is enabled on a level where the player must move in all directions, the screen scrolls normally in some or all of the sections of the level. The levels that cannot be played in the Challenge mode at all include World 2-3, World 5-Tower, World 5-Ghost House, World 5-4, World 7-7, and World 8-Bowser's Castle.

The Challenge mode can cause several glitches in the game. For example, if the player jumps in the small space between a wall and the left edge, the player floats. If the player repeatedly jumps and wall-jumps from that location, the player can go over certain parts of each level. If there is a ceiling above the player while they do so, the player gets stuck in the ceiling and pushed away from it.

The mode has some similarities to the Hard Mode features in some earlier games of the Super Mario franchise, but it does not replace or add any enemies in the levels.