The Fun Fair: Difference between revisions
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[[ | {{level infobox | ||
[[ | |image=[[File:MPL TFF.png]] | ||
[[ | |game=''[[Mario Pinball Land]]'' | ||
|before_alt=[[Fiery Stage|<<]] | |||
[[ | |before=[[Shifting Sands Stage|<<]] | ||
|after=[[Grassy Greens Stage|>>]] | |||
|track=Funfair | |||
|sample=[[File:Mario Pinball Land 04 Funfair.mp3]] | |||
}} | |||
{{quote|This stage has both a haunted house and a roller coaster. It looks fun, but...|''[[Mario Pinball Land]]'' instruction booklet|source=pg. 19}} | |||
'''The Fun Fair'''<ref>{{cite|language=en-us|date=2004|publisher=Nintendo of America|title=''Mario Pinball Land'' instruction booklet|page=14 and 19}}</ref> is the first [[level]] in ''[[Mario Pinball Land]]''. It is set on a festival fair, with various attractions such as a haunted house and a roller coaster being present. The only enemies found here are [[Goomba]]s and [[Boo]]s. The boss of the stage is [[Big Boo (character)|Big Boo]]. | |||
==Areas== | |||
''' | '''NOTE:''' Unless otherwise marked, all names are unofficial. | ||
[[Category: | ===Starting area=== | ||
[[File:MPL_FunFair.PNG|frame|left|Mario in the Fun Fair]] | |||
The starting area consists of a circular area surrounded by trees and a roller coaster. Four attractions can be found here: a [[Sky Cannon]] used to access other stages and protected by two Goombas, a {{wp|high striker}} from which [[Mario]] is able to get [[coin|Yellow Coin]]s or [[Blue Coin]]s by hitting it at high speeds, the [[Ghost House|Haunted House]] (which Mario cannot access unless he has at least one [[Power Star|Star]]), and [[Toad's tent]]. | |||
{{br}} | |||
===Toad's tent=== | |||
[[File:MarioPinballToad.png|frame|left]] | |||
Toad's tent is accessible via the blue tent in the starting area. It is open only when Mario has at least one Blue Coin. Unlike in other shops, Mario can exchange Blue Coins for items or special [[minigame]]s involving [[Bullet Bill]]s, [[Bob-omb]]s, and [[Chain Chomp]]s where he can earn Stars. | |||
{{br}} | |||
===Boo room=== | |||
[[File:MPL GhostHouse.PNG|left|frame|Inside the Haunted House]] | |||
Although inaccessible at the beginning, the Boo room is accessible via the starting area. Four Boos can be found in this area. Defeating them all yields the player a Star. | |||
{{br}} | |||
===Big Boo's room=== | |||
[[File:Mario vs bigboo.PNG|left|frame|Mario fights Big Boo.]] | |||
[[File:MPL TFF Red Switch.png|frame|right|The Red Switch appears.]] | |||
Big Boo's room is accessible via the 10-[[★ door]] in the Boo room. The boss Big Boo is fought, and when he is defeated, he leaves behind a [[Star Key]], and a [[? Block]] appears on each side of the room. The left one contains an [[Super Star|Invincibility Star]], while the right one contains [[Lightning]]. After Mario brings the Star Key to the [[Fiery Stage]], a [[! Switch|Red Switch]] appears at the center of the room. | |||
{{br}} | |||
==Minigames in Toad's tent== | |||
In each minigame, the player has 30 seconds to do the objective and is provided with two [[Yoshi's Egg|Yoshi Eggs]] (the only items the player can use in the minigame). If Mario falls down the drain, the minigame ends. If time runs out, the [[flipper (Pinball)|flipper]]s become inoperable, forcing Mario to fall down the drain. | |||
===Chain Chomp minigame=== | |||
[[File:MPL Chain_Chomp.png|left|frame]] | |||
The player must knock four Chain Chomps back to defeat them. The Chain Chomps constantly move forward, requiring the player to frequently hit them. The harder a Chain Chomp is hit, the farther back it goes. The Chain Chomps on the far left and far right stop moving forward when a little after halfway to reaching the bottom of the screen, while the other Chain Chomps stop moving forward when near the bottom of the screen. Defeating one grants 5,000 [[point]]s, and defeating them all yields the player a Star. | |||
{{br}} | |||
===Bullet Bill minigame=== | |||
[[File:MPL Bullet Bill.png|left|frame]] | |||
The player must hit 30 Bullet Bills that are blasted from both sides of the screen. Hitting one grants 500 points. As the minigame progresses, the Bullet Bills move faster. Hitting 30 of them yields the player a Star. | |||
{{br}} | |||
===Bob-omb minigame=== | |||
[[File:MPL Bob-omb.png|left|frame]] | |||
The player must defeat 10 Bob-ombs. In the center of the area is a [[! Switch|Blue Switch]], and hitting it while it is flashing makes one of the two [[cannon]]s shoot a Bob-omb into the area each time. The Bob-ombs walk around, and the player needs to hit them to activate them so they can explode. The player can also hit a flashing Bob-omb to make it explode. Each Bob-omb that explodes grants 2,000 points. Also, a mushroom bumper is near each corner of the area, and hitting one grants 100 points. Defeating 10 Bob-ombs yields the player a Star. | |||
{{br}} | |||
==Bonus game== | |||
After defeating [[Bowser]] in the Fiery Stage without getting a [[Game Over]], the player gets a chance to play a bonus game in the starting area of the Fun Fair. The objective is to shoot Bob-ombs at the target. The number of Stars collected determines how many points each hit at the target is worth. Normally, each Star adds 10,000 points to the target score, but if all 35 Stars were collected, each hit at the target is worth 500,000 points. The player initially has 10 Bob-ombs, but each life the player has adds 10 more Bob-ombs to the count. Bob-ombs exit Toad's tent one by one, with up to three being onscreen at a time. The player must use the flippers to make the Bob-ombs enter the Sky Cannon before they explode or fall down the drain. When the Sky Cannon returns aboveground, any Bob-ombs in it can be shot at the target. The aiming cursor constantly moves onscreen, requiring the player to time it to hit the target. After the Bob-omb(s) in the Sky Cannon is/are shot, the process repeats. Each time the player tries to hit the target, the aiming cursor moves faster. The bonus game ends when the player has no more Bob-ombs to use. | |||
The player plays the bonus game at night after defeating Bowser. If the player has not collected all the Stars and [[Egg Mark]]s' golden eggs beforehand, the player can collect the rest of them during their second gameplay. Afterwards, the player can play the bonus game again, but this time, it happens during the day, and each hit at the target is worth 100,000 points. | |||
==Names in other languages== | |||
{{foreign names | |||
|FreE=La Fête Foraine | |||
|FreEC=<ref>{{cite|language=fr|date=2004|publisher=Nintendo of Europe|title=''Super Mario Ball'' European instruction booklet|page=57}}</ref> | |||
|FreEM=The Fun Fair | |||
|Ger=Die Freizetmesse | |||
|GerC=<ref>{{cite|language=de|date=2004|publisher=Nintendo of Europe|title=''Super Mario Ball'' European instruction booklet|page=37}}</ref> | |||
|GerM=The Leisure Fair | |||
|Ita=Il Parco dei divertimenti | |||
|ItaC=<ref>{{cite|language=it|date=2004|publisher=Nintendo of Europe|title=''Super Mario Ball'' European instruction booklet|page=117}}</ref> | |||
|ItaM=The Amusement park | |||
|SpaE=El Parque de Atracciones | |||
|SpaEC=<ref>{{cite|language=es|date=2004|publisher=Nintendo of Europe|title=''Super Mario Ball'' European instruction booklet|page=97}}</ref> | |||
|SpaEM=The Amusement Park | |||
}} | |||
==Trivia== | |||
*A [[Toad (species)|Toad]] is occasionally seen riding the roller coaster in the Fun Fair's starting area. Also, after [[Mario]] enters the [[Boo]] room's 10-[[★ door]], he rolls on the roller coaster rails before entering [[Big Boo (character)|Big Boo]]'s room. | |||
==References== | |||
<references/> | |||
{{MPL}} | |||
[[Category:Amusement parks|Fun Fair, The]] | |||
[[Category:Ghost Houses]] | |||
[[Category:Hubs|Fun Fair, The]] | |||
[[Category:Mario Pinball Land locations|Fun Fair, The]] |
Latest revision as of 22:05, November 17, 2024
Level | |||
---|---|---|---|
The Fun Fair | |||
Game | Mario Pinball Land | ||
Music track | Funfair | ||
| |||
<< << Directory of levels >> |
- “This stage has both a haunted house and a roller coaster. It looks fun, but...”
- —Mario Pinball Land instruction booklet, pg. 19
The Fun Fair[1] is the first level in Mario Pinball Land. It is set on a festival fair, with various attractions such as a haunted house and a roller coaster being present. The only enemies found here are Goombas and Boos. The boss of the stage is Big Boo.
Areas[edit]
NOTE: Unless otherwise marked, all names are unofficial.
Starting area[edit]
The starting area consists of a circular area surrounded by trees and a roller coaster. Four attractions can be found here: a Sky Cannon used to access other stages and protected by two Goombas, a high striker from which Mario is able to get Yellow Coins or Blue Coins by hitting it at high speeds, the Haunted House (which Mario cannot access unless he has at least one Star), and Toad's tent.
Toad's tent[edit]
Toad's tent is accessible via the blue tent in the starting area. It is open only when Mario has at least one Blue Coin. Unlike in other shops, Mario can exchange Blue Coins for items or special minigames involving Bullet Bills, Bob-ombs, and Chain Chomps where he can earn Stars.
Boo room[edit]
Although inaccessible at the beginning, the Boo room is accessible via the starting area. Four Boos can be found in this area. Defeating them all yields the player a Star.
Big Boo's room[edit]
Big Boo's room is accessible via the 10-★ door in the Boo room. The boss Big Boo is fought, and when he is defeated, he leaves behind a Star Key, and a ? Block appears on each side of the room. The left one contains an Invincibility Star, while the right one contains Lightning. After Mario brings the Star Key to the Fiery Stage, a Red Switch appears at the center of the room.
Minigames in Toad's tent[edit]
In each minigame, the player has 30 seconds to do the objective and is provided with two Yoshi Eggs (the only items the player can use in the minigame). If Mario falls down the drain, the minigame ends. If time runs out, the flippers become inoperable, forcing Mario to fall down the drain.
Chain Chomp minigame[edit]
The player must knock four Chain Chomps back to defeat them. The Chain Chomps constantly move forward, requiring the player to frequently hit them. The harder a Chain Chomp is hit, the farther back it goes. The Chain Chomps on the far left and far right stop moving forward when a little after halfway to reaching the bottom of the screen, while the other Chain Chomps stop moving forward when near the bottom of the screen. Defeating one grants 5,000 points, and defeating them all yields the player a Star.
Bullet Bill minigame[edit]
The player must hit 30 Bullet Bills that are blasted from both sides of the screen. Hitting one grants 500 points. As the minigame progresses, the Bullet Bills move faster. Hitting 30 of them yields the player a Star.
Bob-omb minigame[edit]
The player must defeat 10 Bob-ombs. In the center of the area is a Blue Switch, and hitting it while it is flashing makes one of the two cannons shoot a Bob-omb into the area each time. The Bob-ombs walk around, and the player needs to hit them to activate them so they can explode. The player can also hit a flashing Bob-omb to make it explode. Each Bob-omb that explodes grants 2,000 points. Also, a mushroom bumper is near each corner of the area, and hitting one grants 100 points. Defeating 10 Bob-ombs yields the player a Star.
Bonus game[edit]
After defeating Bowser in the Fiery Stage without getting a Game Over, the player gets a chance to play a bonus game in the starting area of the Fun Fair. The objective is to shoot Bob-ombs at the target. The number of Stars collected determines how many points each hit at the target is worth. Normally, each Star adds 10,000 points to the target score, but if all 35 Stars were collected, each hit at the target is worth 500,000 points. The player initially has 10 Bob-ombs, but each life the player has adds 10 more Bob-ombs to the count. Bob-ombs exit Toad's tent one by one, with up to three being onscreen at a time. The player must use the flippers to make the Bob-ombs enter the Sky Cannon before they explode or fall down the drain. When the Sky Cannon returns aboveground, any Bob-ombs in it can be shot at the target. The aiming cursor constantly moves onscreen, requiring the player to time it to hit the target. After the Bob-omb(s) in the Sky Cannon is/are shot, the process repeats. Each time the player tries to hit the target, the aiming cursor moves faster. The bonus game ends when the player has no more Bob-ombs to use.
The player plays the bonus game at night after defeating Bowser. If the player has not collected all the Stars and Egg Marks' golden eggs beforehand, the player can collect the rest of them during their second gameplay. Afterwards, the player can play the bonus game again, but this time, it happens during the day, and each hit at the target is worth 100,000 points.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
French (NOE) | La Fête Foraine[2] | The Fun Fair | |
German | Die Freizetmesse[3] | The Leisure Fair | |
Italian | Il Parco dei divertimenti[4] | The Amusement park | |
Spanish (NOE) | El Parque de Atracciones[5] | The Amusement Park |
Trivia[edit]
- A Toad is occasionally seen riding the roller coaster in the Fun Fair's starting area. Also, after Mario enters the Boo room's 10-★ door, he rolls on the roller coaster rails before entering Big Boo's room.
References[edit]
- ^ 2004. Mario Pinball Land instruction booklet. Nintendo of America (American English). Page 14 and 19.
- ^ 2004. Super Mario Ball European instruction booklet. Nintendo of Europe (French). Page 57.
- ^ 2004. Super Mario Ball European instruction booklet. Nintendo of Europe (German). Page 37.
- ^ 2004. Super Mario Ball European instruction booklet. Nintendo of Europe (Italian). Page 117.
- ^ 2004. Super Mario Ball European instruction booklet. Nintendo of Europe (Spanish). Page 97.