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[[Image:MP6_MemoryLane.jpg|right|thumb|Players attempting to reach to the castle at the end in the mini-game, '''Memory Lane'''.]]
{{minigame infobox
'''Memory Lane''' is a 4-player mini-game in ''[[Mario Party 6]]''.
|image=[[File:MemoryLane.png|260px]]<br>Day<br>[[File:Trip On Memory Lane 6.png|260px]]<br>Night
|type=4-Player mini-game
|appears_in=''[[Mario Party 6]]''
|track=Slow and Steady
|sample=[[File:MP6 Slow and Steady.oga]]
}}
'''Memory Lane''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the metaphor for reflecting on one's memories: "taking a trip down Memory Lane." This minigame has day and night variations of it, though they are purely aesthetic.


==Introduction==
==Introduction==
The introduction is actually a very important part of the mini-game, in it the player must pay attention to the path which a [[Shy Guy]] walks on.
A [[Shy Guy]] walks across the glass [[platform]] on a random path, turning at various points.


==Gameplay==
==Gameplay==
The player must walk on the exact path that the Shy Guy did, if he misses just one step the floor would crumble away, but [[Lakitu]] would soon pull you back up. The path Shy Guy walked is nearly random, so the player cannot memorize a pattern for every single time they play it. The first one to reach the castle on the other side wins.
The players must walk on the exact path that the Shy Guy did during the introduction. If a player steps on the wrong section, that piece of the floor crumbles, and [[Lakitu]] has to pull them back up. The first one to reach the [[castle]] on the other side wins. If five minutes pass, the minigame ends in a tie.


[[Category:Mini-games]]
==Ending==
[[Category:Mario Party 6 mini-games]]
The winner stands atop the castle at the end of the path with the Shy Guy, who cheers as the winner does their victory animation.
 
==Controls==
*{{button|gcn|Stick}} &ndash; Move
 
==In-game text==
* '''Rules''' &ndash; ''"Follow the Shy Guy's route across the floor to the goal. Whoever reaches the goal first wins!"''
* '''Advice''' &ndash; ''"The Shy Guy will only walk across once, so pay attention and memorize his path!"''
 
==Names in other languages==
{{foreign names
|Jap=おぼえてルート
|JapR=Oboete Rūto
|JapM=Remember the route
|Ger=Gläserner Weg
|GerM=Glass Way
|Fre=Suivez le Guide
|FreM=Follow the Guide
|Spa=Senda de la memoria
|SpaM=Memory Path
|Ita=Memoria di Ferro
|ItaM=Iron Memory
}}
 
{{MP6 minigames}}
[[Category:4-player minigames]]
[[Category:Mario Party 6 minigames]]

Latest revision as of 11:23, August 20, 2024

Memory Lane
Memory Lane from Mario Party 6
Day
Memory Lane at night from Mario Party 6
Night
Appears in Mario Party 6
Type 4-Player mini-game
Music track Slow and Steady
Music sample

Memory Lane is a 4-Player minigame in Mario Party 6. Its name comes from the metaphor for reflecting on one's memories: "taking a trip down Memory Lane." This minigame has day and night variations of it, though they are purely aesthetic.

Introduction[edit]

A Shy Guy walks across the glass platform on a random path, turning at various points.

Gameplay[edit]

The players must walk on the exact path that the Shy Guy did during the introduction. If a player steps on the wrong section, that piece of the floor crumbles, and Lakitu has to pull them back up. The first one to reach the castle on the other side wins. If five minutes pass, the minigame ends in a tie.

Ending[edit]

The winner stands atop the castle at the end of the path with the Shy Guy, who cheers as the winner does their victory animation.

Controls[edit]

  • Control Stick – Move

In-game text[edit]

  • Rules"Follow the Shy Guy's route across the floor to the goal. Whoever reaches the goal first wins!"
  • Advice"The Shy Guy will only walk across once, so pay attention and memorize his path!"

Names in other languages[edit]

Language Name Meaning Notes
Japanese おぼえてルート[?]
Oboete Rūto
Remember the route
French Suivez le Guide[?] Follow the Guide
German Gläserner Weg[?] Glass Way
Italian Memoria di Ferro[?] Iron Memory
Spanish Senda de la memoria[?] Memory Path