Shingle Smasher: Difference between revisions

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{{minigame-infobox
{{minigame infobox
|image = [[Image:Shingle_Smasher.png]]
|image = [[File:Shingle_Smasher.png]]
|appeared_in = ''[[WarioWare, Inc.: Minigame Mania]]''
|appears_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]''
|type = [[Anything Goes]]
|type = [[Anything Goes]]
|intro = ''Break!''
|info = ''"Break the tile with one big blow and make it snappy!"''
|info = ''"Break the tile with one big blow and make it snappy!"''
|controls = {{button|gba|A}} &ndash; Break
|controls = {{button|gba|A}} &ndash; Break
|clear = 20
|clear = 20
|track=Shingle Smasher
}}
}}
'''Shingle Smasher''' is a [[microgame]] found in the [[Anything Goes]] folder in ''[[WarioWare, Inc.: Minigame Mania]]''.
'''Shingle Smasher''' is a [[microgame]] found in the [[Anything Goes]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''.


==Gameplay==
==Gameplay==
The objective of the game is to punch through the tiles when the power meter is on red.
The objective of the game is to punch through the tiles when the power meter is in the red sections. As the difficulty increases, the player has to punch through more tiles and the power meter has fewer red sections.


*'''1st level difficulty:''' Three bars are red.
*'''1st level difficulty:''' The player must break one tile. Three of the sections on the top of the power meter are red.
*'''2nd level difficulty:''' Two bars are red.
*'''2nd level difficulty:''' The player must break two tiles. Two of the sections on the top of the power meter are red.
*'''3rd level difficulty:''' The topmost bar is red.
*'''3rd level difficulty:''' The player must break five tiles. Only the topmost section of the power meter is red.


<br clear=all>
==See also==
{{WarioWare, Inc.: Mega Microgame$! Microgames}}
*[[Log Chop]]
[[Category:Microgames]]
*[[Bam-Fu]]
*[[Zero to Hero]]
*[[Undercover Agent]]
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[WarioWare Inc.: Mega Microgame$!]]''
|name1=KAWARA
|meaning1=瓦, a tile.
}}
===Names in other languages===
{{foreign names
|Jap=カワラわり
|JapR=Kawara Wari
|JapM=Tile Splitter
|Chi=击砖
|ChiR=Jī zhuān
|ChiM=Hit bricks
|Fre=C'est la tuile
|FreM=It's a shingle (expression meaning "it's a problem")
|Ita=Lo spaccone
|ItaM=The braggart
|Spa=Golpe maestro
|SpaM=Masterstroke}}
==Trivia==
*The background music heard in this microgame is reused by [[Apple Shrapnel]].
{{br}}
{{Wario's microgames}}
{{WWIMM microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]

Latest revision as of 14:14, July 27, 2024

Shingle Smasher
Shingle Smasher.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Anything Goes
Command(s) Break!
Info "Break the tile with one big blow and make it snappy!"
Controls A Button – Break
Points to clear 20
Music track Shingle Smasher

Shingle Smasher is a microgame found in the Anything Goes folder in WarioWare, Inc.: Mega Microgame$!.

Gameplay[edit]

The objective of the game is to punch through the tiles when the power meter is in the red sections. As the difficulty increases, the player has to punch through more tiles and the power meter has fewer red sections.

  • 1st level difficulty: The player must break one tile. Three of the sections on the top of the power meter are red.
  • 2nd level difficulty: The player must break two tiles. Two of the sections on the top of the power meter are red.
  • 3rd level difficulty: The player must break five tiles. Only the topmost section of the power meter is red.

See also[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! KAWARA 瓦, a tile.

Names in other languages[edit]

Language Name Meaning Notes
Japanese カワラわり[?]
Kawara Wari
Tile Splitter
Chinese 击砖[?]
Jī zhuān
Hit bricks
French C'est la tuile[?] It's a shingle (expression meaning "it's a problem")
Italian Lo spaccone[?] The braggart
Spanish Golpe maestro[?] Masterstroke

Trivia[edit]

  • The background music heard in this microgame is reused by Apple Shrapnel.