Western Land: Difference between revisions
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[[Image:Westernland.gif|left|thumb|'''Western Land''' logo.]] | [[Image:Westernland.gif|left|thumb|'''Western Land''' logo.]] | ||
[[Image:Westernlandmap.jpg|right|thumb|'''Western Land'''.]] | [[Image:Westernlandmap.jpg|right|thumb|'''Western Land'''.]] | ||
'''Western Land''' is a western town in [[Mario Land]] in ''[[Mario Party 2]]''. Players were dressed as cowboys, and had "Deputy" in their names. The main attraction was a train named [[Steamer]], who traveled around the board and stops at one of the four train stations. If a player wanted to ride Steamer, they would have to pay his toll of 5 coins. Once on, the player would hit a block that would decide which direction Steamer would go. If it showed [[Toad]]'s head, they would move forward. If it was a picture of a [[Goomba]], they went backward. The [[? Space]] also made Steamer will move forward to the next station. While Steamer was moving in either way, players that were in the way were knocked back to Start. There was also a Wiggler that owned a milk shop. She would ask players that came by if they wanted to start a [[Hootenanny]] for 20 coins. If the player accepted, the fee would be paid, and all the other players would come to the milk shop area. The Item Mini-game is [[Give me a Break]], and the [[Duel mini-game]] is [[Quick Draw Corks]]. | '''Western Land''' is a western town in [[Mario Land]] in ''[[Mario Party 2]]''. Players were dressed as cowboys, and had "Deputy" in their names. The main attraction was a train named [[Steamer]], who traveled around the board and stops at one of the four train stations. If a player wanted to ride Steamer, they would have to pay his toll of 5 coins. Once on, the player would hit a block that would decide which direction Steamer would go. If it showed [[Toad]]'s head, they would move forward and stop at the nearest station. If it was a picture of a [[Goomba]], they went backward, again until reaching another station. The [[? Space]] also made Steamer will move forward to the next station. While Steamer was moving in either way, players that were in the way were knocked back to Start. There was also a Wiggler that owned a milk shop. She would ask players that came by if they wanted to start a [[Hootenanny]] for 20 coins. If the player accepted, the fee would be paid, and all the other players would come to the milk shop area. The Item Mini-game is [[Give me a Break]], and the [[Duel mini-game]] is [[Quick Draw Corks]]. | ||
At the end of the game, a red Koopa Troopa came and alerted the players that the board villain, [[Bowser the Brash]], is robbing the [[Koopa Bank]]. A cut-scene then shows Bowser the Brash telling the Koopa Banker to get him more coins from the bank, despite that the bank has no more to give to him. Then, the winner of the game comes to confront Bowser. The Koopa hides in his shell as they engage in a pop-gun quick-draw. Bowser misses, and gets hit in the stomach by the winner's cork. The Brash faints, leaving the winner to be congratulate by the other players, Toad, Koopa, and the Star. | At the end of the game, a red Koopa Troopa came and alerted the players that the board villain, [[Bowser the Brash]], is robbing the [[Koopa Bank]]. A cut-scene then shows Bowser the Brash telling the Koopa Banker to get him more coins from the bank, despite that the bank has no more to give to him. Then, the winner of the game comes to confront Bowser. The Koopa hides in his shell as they engage in a pop-gun quick-draw. Bowser misses, and gets hit in the stomach by the winner's cork. The Brash faints, leaving the winner to be congratulate by the other players, Toad, Koopa, and the Star. |
Revision as of 15:27, February 2, 2010
Western Land is a western town in Mario Land in Mario Party 2. Players were dressed as cowboys, and had "Deputy" in their names. The main attraction was a train named Steamer, who traveled around the board and stops at one of the four train stations. If a player wanted to ride Steamer, they would have to pay his toll of 5 coins. Once on, the player would hit a block that would decide which direction Steamer would go. If it showed Toad's head, they would move forward and stop at the nearest station. If it was a picture of a Goomba, they went backward, again until reaching another station. The ? Space also made Steamer will move forward to the next station. While Steamer was moving in either way, players that were in the way were knocked back to Start. There was also a Wiggler that owned a milk shop. She would ask players that came by if they wanted to start a Hootenanny for 20 coins. If the player accepted, the fee would be paid, and all the other players would come to the milk shop area. The Item Mini-game is Give me a Break, and the Duel mini-game is Quick Draw Corks.
At the end of the game, a red Koopa Troopa came and alerted the players that the board villain, Bowser the Brash, is robbing the Koopa Bank. A cut-scene then shows Bowser the Brash telling the Koopa Banker to get him more coins from the bank, despite that the bank has no more to give to him. Then, the winner of the game comes to confront Bowser. The Koopa hides in his shell as they engage in a pop-gun quick-draw. Bowser misses, and gets hit in the stomach by the winner's cork. The Brash faints, leaving the winner to be congratulate by the other players, Toad, Koopa, and the Star.
Gallery
- Westernland.jpg
Toad revealing a Koopa Kid in Western Land.
- Mp2westernland3.jpg
Mario rides the train in Western Land.
- Mp2westernland.jpg
Players are introduced to Bowser the Brash.