Underwater Automation: Difference between revisions
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{{about|World 14-3 in [[Super Mario Maker]]|World 14-3 in [[Super Mario Maker for Nintendo 3DS]]|[[World 14-3 (Super Mario Maker for Nintendo 3DS)]]}}{{ | {{about|World 14-3 in [[Super Mario Maker]]|World 14-3 in [[Super Mario Maker for Nintendo 3DS]]|[[World 14-3 (Super Mario Maker for Nintendo 3DS)]]}}{{level infobox | ||
|image=[[File:UnderwaterAutomation.png|270px]] | |image=[[File:UnderwaterAutomation.png|270px]] | ||
|code=14-3 | |code=14-3 | ||
|game=''[[Super Mario Maker]]'' | |game=''[[Super Mario Maker]]'' | ||
|style={{ | |style={{SMM style|smb}} | ||
|theme=Underwater | |theme=Underwater | ||
|limit=300 seconds | |limit=300 seconds | ||
Line 12: | Line 12: | ||
==Layout== | ==Layout== | ||
Mario starts the level on a platform. He is then bounced onto a [[Lift]] by two [[ | Mario starts the level on a platform. He is then bounced onto a [[Lift]] by two [[Trampoline]]s. The Lift carries him onto a [[Lava Lift]], which takes him past some [[Fish Bone]]s and onto a [[Conveyor Belt]]. Mario then jumps onto a [[Koopa Troopa]] and land on a blue Lava Lift. While on the Lava Lift, Mario hits some [[Note Block]]s, causing a [[Super Star]] to appear. The Super Star allows him to ride the Lava Lift safely through Fish Bones, [[Cheep Cheep]]s and [[Grinder]]s. He then jumps on a Koopa Troopa, which causes him to ride across two Conveyor Belts. He lands on a second blue Lava Lift, along with kicking a [[Spiny Shell (red)|Spiny Shell]] into several stacks of Koopa Troopas. The Lift then takes Mario to the [[Goal Pole]]. | ||
==Enemies== | ==Enemies== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=水中オートマリオ【そうさのいらないコース】 | ||
| | |JpnR=Suichū ōto Mario (Sōsa no iranai kōsu) | ||
| | |JpnM=Underwater Auto-Mario (A Course with No Control Required) | ||
|Spa=Automatismos submarinos | |||
|SpaM=Underwater Automatisms | |||
|Rus=Подводная автоматика | |||
|RusR=Podvodnaya avtomatika | |||
|RusM=Underwater Automation | |||
|Ita=Auto-Mario subacqueo | |||
|ItaM=Underwater auto-Mario | |||
}} | }} | ||
{{SMM | {{SMM levels}} | ||
[[Category:Super Mario Maker | [[Category:Super Mario Maker levels]] | ||
[[it:Auto-Mario subacqueo]] |
Latest revision as of 14:53, January 7, 2025
- This article is about World 14-3 in Super Mario Maker. For World 14-3 in Super Mario Maker for Nintendo 3DS, see World 14-3 (Super Mario Maker for Nintendo 3DS).
Level | |
---|---|
Underwater Automation | |
Level code | 14-3 |
Game | Super Mario Maker |
Game style | |
Theme(s) | Underwater |
Time limit | 300 seconds |
<< Directory of levels >> |
Underwater Automation is the fifty-fifth sample course in Super Mario Maker, set in the Underwater theme and the Super Mario Bros. style. The level is automatic.
Layout[edit]
Mario starts the level on a platform. He is then bounced onto a Lift by two Trampolines. The Lift carries him onto a Lava Lift, which takes him past some Fish Bones and onto a Conveyor Belt. Mario then jumps onto a Koopa Troopa and land on a blue Lava Lift. While on the Lava Lift, Mario hits some Note Blocks, causing a Super Star to appear. The Super Star allows him to ride the Lava Lift safely through Fish Bones, Cheep Cheeps and Grinders. He then jumps on a Koopa Troopa, which causes him to ride across two Conveyor Belts. He lands on a second blue Lava Lift, along with kicking a Spiny Shell into several stacks of Koopa Troopas. The Lift then takes Mario to the Goal Pole.
Enemies[edit]
- Fish Bones
- Koopa Troopas
- Grinders
- Big Winged Fish Bones
- Cheep Cheeps
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 水中オートマリオ【そうさのいらないコース】[?] Suichū ōto Mario (Sōsa no iranai kōsu) |
Underwater Auto-Mario (A Course with No Control Required) | |
Italian | Auto-Mario subacqueo[?] | Underwater auto-Mario | |
Russian | Подводная автоматика[?] Podvodnaya avtomatika |
Underwater Automation | |
Spanish | Automatismos submarinos[?] | Underwater Automatisms |