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{{Location-infobox
{{world infobox
|name=Ancient Gardens
|title=Ancient Gardens
|image=AncientGardens.jpg
|image=[[File:AncientGardens.jpg|270px]]
|width=270px
|game=''[[Mario + Rabbids Kingdom Battle]]''
|greaterloc=[[Mushroom Kingdom]]
|levels=10
|inhabitants=[[Ziggy|Ziggies]], [[Sunflower (Mario + Rabbids Kingdom Battle)|Sunflower]], [[Hopper]]s, [[Pirabbid Plant]], [[Smasher]]s, [[Rabbid Kong]]
|before=<<
|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' ([[List of games by date#2017|2017]])
|after=[[Sherbet Desert|>>]]
}}
}}
'''Ancient Gardens''' is the first world in ''[[Mario + Rabbids Kingdom Battle]]''. It is a grassland and jungle area located to the east of [[Sherbet Desert]], consisting of many flowers, water streams, immobilized [[Goomba]]s, and a towering block structure.
'''Ancient Gardens''' is the first world in ''[[Mario + Rabbids Kingdom Battle]]''. It is a grassland and jungle area located to the east of [[Sherbet Desert]], consisting of many flowers, water streams, immobilized [[Goomba]]s, and a towering block structure. The instruments that move to the music are blue trumpet-like flowers.
==History==
[[Mario]] and co. first land in Ancient Gardens just after the [[SupaMerge]] headset merges with [[Spawny]]. They venture through the grassland area and get past the [[Sunflower (Mario + Rabbids Kingdom Battle)|Sunflower]] before they reach [[Peach's Castle]]. After briefly reconciling with [[Princess Peach]], Mario and co. take a cannon to enter the jungle area of Ancient Gardens, where they find and defeat [[Pirabbid Plant]] and recruit [[Luigi]]. As Mario and co. exit the jungle area and enter the base of the block tower, they encounter [[Toad]], who warns them of [[Smasher|an enemy on the tower]]. Mario and co. manage to make it to the top of the tower, where they encounter [[Bowser Jr.]], who takes Spawny and uses him to create [[Rabbid Kong]]. After defeating Rabbid Kong, [[Beep-0]] reports that Bowser Jr. had fled to Sherbet Desert, thus revealing their next destination.
{{br}}
 
==Overview==
{{multiple image
|footer=<center>Strategic map (left) and challenge map (right) of Ancient Gardens</center>
|width=200
|image1=AG map.jpg|200px
|caption1=
|image2=AncientGardensMap.png|200px
|caption2=
}}
The heroes follow a linear path through the Ancient Gardens as they approach [[Rabbid Kong]]'s tower. After defeating Rabbid Kong, the player can re-enter the Ancient Gardens from five different starting points. The path that the heroes follow is described below from each starting point onward.
{{br}}
 
===Goomba Grove===
[[File:MRKB-GoombaGrove.png|thumb|Goomba Grove]]
The first starting point is located in '''Goomba Grove''', a grassland area. The heroes start out on a wide strip of land with cubical trees, [[Goomba]]s stuck in honey and flocks of [[small bird]]s. The area contains two small battlefields and is followed by a long grassy footpath that weaves between trees, colored pipes and flowers.
{{br}}
 
===Pollen Plains===
[[File:MRKB-PollenPlains.png|thumb|Pollen Plains]]
The second starting point is in '''Pollen Plains''', a broad park containing orange bubbly trees and toy blocks. The area can be explored for secrets, but the heroes can simply follow a snaking path that leads to a water basin with bridges, wooden piers and cannons. Beyond the piers, there are a series of snaking bridges which lead onto some plains with battlefields. Past a meandering walkway and another battlefield surrounded by '''Goomba Geysers''',<ref name="map">As marked in the "Points of Interest" list on the {{file link|AG map.jpg|strategic map}} released by Ubisoft on the Rabbids website</ref> there is a long wooden bridge that rises over a palm tree canopy, where another battlefield is located.
{{br}}
 
===Flushy Forest===
[[File:MRKB-FlushyForest.png|thumb|Flushy Forest]]
The third starting point is in '''Flushy Forest''', a highland with rich palm tree vegetation. Recurring elements in this area are [[Piranha Plant]]s with lamp-like fixtures, which lie on the sidetrack in dimly lit parts of the forest.
 
The area begins with a long rope bridge that crosses over a chasm, passing by a gigantic mossy toilet with a rubber duck floating inside it. At the end of the bridge, the heroes enter a labyrinth called '''The Mystic Maze of Mysticism and Mazing'''<ref name="map"/>, which contains hidden stone walls that rise from the ground as they are approached. The heroes must find a path with no walls that obstruct their progress in order to escape the labyrinth. A short while afterwards, the heroes enter a forested area where several battles are hosted in [[Brother, Where Art Thou?|World 1-4]], including the [[Pirabbid Plant]] boss fight. Once the heroes beat the midboss, they can continue on to the Bamboo Islands.
{{br}}


==History==
===Bamboo Islands===
[[Mario]] and co. first land in Ancient Gardens just after the [[SupaMerge]] headset merges with [[Spawny]]. They venture through the grassland area and get past the [[Sunflower (Mario + Rabbids Kingdom Battle)|Sunflower]] before they reach [[Peach's Castle]]. After briefly reconciling with [[Princess Peach]], Mario and co. take a cannon to enter the jungle area of Ancient Gardens, where they find and defeat [[Pirabbid Plant]] and recruit [[Luigi]]. As Mario and co. exit the jungle area and enter the base of the block tower, they encounter [[Toad]], who warns them of [[Smasher|an enemy on the tower]]. Mario and co. manage to make it to the top of the tower, where they encouter [[Bowser Jr.]], who takes Spawny and uses him to create [[Rabbid Kong]]. After defeating Rabbid Kong, [[Beep-0]] reports that Bowser Jr. had fled to Sherbet Desert, thus revealing their next destination.
[[File:MRKB-BambooIslands.png|thumb|Bamboo Islands]]
The fourth starting point is in '''Bamboo Islands''', a wetland region. The beginning of the area is a long bridge that weaves between bamboos, water lilies and reed. The bridge leads to a series of islands that are connected via wooden footbridges. These islands contain toy block enclosures with [[coin]]s and chests, and can only be accessed by activating different switches throughout the area.
 
Past the wetland, there is a series of grassy plateaus with two battlefields, after which there is a foamy lake with several tall piers built above it. On the piers, there are some switches that can be toggled to adjust the position of some footbridges and a Cannon that help the heroes advance to the next area. A bridge then cuts between two large waterfalls and over a river stream and leads into a small forested area preceding the Sunset Bridge.
{{br}}
 
===Sunset Bridge===
[[File:MRKB-SunsetBridge.png|thumb|Sunset Bridge]]
The fifth starting point is located at one end of '''Sunset Bridge''', a massive paved structure that leads to [[Rabbid Kong]]'s tower. The bridge has large gaps in it which can be overcome by blasting from cannons. There are two battlefields in this area, and from the second battlefield on there is a short pipe that leads to the base of the tower.
 
The tower is a stack of massive toy blocks sustained by a large [[Smasher]] statue. The heroes can use pipes to climb the tower and explore the grassy terraces that stick out of it. The first two battlefields on the tower are each followed by a puzzle where the heroes need to use switches in order to connect a pipe that leads them further up. In the first puzzle, activating a switch of a certain color causes the block of the same color to move gradually from side to side, bringing the part of the pipe that is adjoined to it in a certain position. The second puzzle contains a column of disc-shaped blocks that rotate around when their switches are flicked, moving the affixed pipes along with them. These are followed by the tower's rooftop, where the battle against [[Rabbid Kong]] takes place.
 
The waters surrounding the Sunset Bridge and the tower are dotted with [[DK Barrel]]s. The player can find giant [[banana]]s and banana peels lying around the base of the tower. As the heroes approach the top of the tower, building blocks can be seen falling.
{{br}}


==Levels==
==Levels==
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align:center"class="wikitable"
|-style="background: #ABC;"
!width="5%"|Level
!width="5%"|Level
!width="1%"|Preview
!width="1%"|Preview
!width="20%"|Description
!width="20%"|Description
|-
|-
|[[Unlikely Heroes]]
|1-1- [[Unlikely Heroes]]
|[[File:UnlikelyHeroes MarioRabbids.png|250px]]
|[[File:UnlikelyHeroes MarioRabbids.png|250px]]
|A tutorial style level with many [[Ziggy|Ziggies]].
|A tutorial style level with many [[Ziggy|Ziggies]].
|-
|-
|[[Flower 'Bud']]
|1-2- [[Flower 'Bud']]
|[[File:FlowerBud MarioRabbids.png|250px]]
|[[File:FlowerBud MarioRabbids.png|250px]]
|A level that features the [[Sunflower (Mario + Rabbids Kingdom Battle)|Sunflower]] as a minor NPC.
|A level that features the [[Sunflower (Mario + Rabbids Kingdom Battle)|Sunflower]] as a minor NPC.
|-
|-
|[[Danger From Above]]
|1-3- [[Danger From Above]]
|[[File:DangerFromAbove MarioRabbids.png|250px]]
|[[File:DangerFromAbove MarioRabbids.png|250px]]
|A level that introduces [[Hopper]]s and the TactiCam.
|A level that introduces [[Hopper]]s and the TactiCam.
|-
|-
|[[Welcome to the Jungle]]
|1-4- [[Welcome to the Jungle]]
|[[File:WelcometotheJungle MarioRabbids.png|250px]]
|[[File:WelcometotheJungle MarioRabbids.png|250px]]
|A level where techniques and Super Effects are introduced.
|A level where techniques and Super Effects are introduced.
|-
|-
|[[Brother, Where Art Thou?]]
|1-5- [[Brother, Where Art Thou?]]
|[[File:BrotherWhereArtThou MarioRabbids.png|250px]]
|[[File:BrotherWhereArtThou MarioRabbids.png|250px]]
|A level where [[Pirabbid Plant]] is fought.
|A level where [[Pirabbid Plant]] is fought.
|-
|-
|[[On the Bubble]]
|1-6- [[On the Bubble]]
|[[File:OntheBubble MarioRabbids.png|250px]]
|[[File:OntheBubble MarioRabbids.png|250px]]
|A level where the [[Chain Chomp]] as a stage hazard is introduced.
|A level where the [[Chain Chomp]] as a stage hazard is introduced.
|-
|-
|[[Do U Stack Up?]]
|1-7- [[Do U Stack Up?]]
|[[File:DoUStackUp MarioRabbids.png|250px]]
|[[File:DoUStackUp MarioRabbids.png|250px]]
|A level where [[Smasher]]s are introduced.
|A level where [[Smasher]]s are introduced.
|-
|-
|[[Precarious Pillar]]
|1-8- [[Precarious Pillar]]
|[[File:PrecariousPillar MarioRabbids.png|250px]]
|[[File:PrecariousPillar MarioRabbids.png|250px]]
|A level with several Ziggies and Smashers, as well as a Chain Chomp.
|A level with several Ziggies and Smashers, as well as a Chain Chomp.
|-
|-
|[[Top Banana]]
|1-BOSS- [[Top Banana]]
|[[File:TopBanana MarioRabbids.png|250px]]
|[[File:TopBanana MarioRabbids.png|250px]]
|A level where [[Rabbid Kong]] is fought.
|A level where [[Rabbid Kong]] is fought.
|-
|-
|[[The Hidden Bridge]]
|1-S- [[The Hidden Bridge]]
|[[File:TheHiddenBridge MarioRabbids.png|250px]]
|[[File:TheHiddenBridge MarioRabbids.png|250px]]
|A secret level featuring a rematch against Pirabbid Plant.
|A secret level featuring a rematch against Pirabbid Plant.
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==Challenges==
==Challenges==
{{image|section=yes}}
{|style="text-align: center; width: 100%" class=wikitable
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="1%"|#
!width="1%"|#
!width="4%"|Name
!width="4%"|Name
Line 73: Line 115:
|-
|-
|1
|1
|Swarmed!
|[[Swarmed!]]
|
|[[File:Swarmed - Ancient Gardens.png|150px]]
|The second battleground of [[Unlikely Heroes|Chapter 1]].
|The second battleground of [[Unlikely Heroes|Chapter 1]].
|Defeat 14 Enemies
|Defeat 14 Enemies
Line 81: Line 123:
|-
|-
|2
|2
|Fight-Seeing
|[[Fight-Seeing]]
|
|[[File:FightSeeing - Ancient Gardens.png|150px]]
|The second battleground of [[Flower 'Bud'|Chapter 2]].
|The second battleground of [[Flower 'Bud'|Chapter 2]].
|Escort Toad
|Escort Toad
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|-
|-
|3
|3
|Quantum Leap
|[[Quantum Leap]]
|
|[[File:QuantumLeap - Ancient Gardens.png|150px]]
|The second battleground of [[Danger From Above|Chapter 3]].
|The second battleground of [[Danger From Above|Chapter 3]].
|Reach Area
|Reach Area
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|-
|-
|4
|4
|All-in-One
|[[All-in-One]]
|
|[[File:AllInOne - Ancient Gardens.png|150px]]
|The first battleground of [[Welcome to the Jungle|Chapter 4]].
|The first battleground of [[Welcome to the Jungle|Chapter 4]].
|Defeat All
|Defeat All
Line 105: Line 147:
|-
|-
|5
|5
|Surrounded!
|[[Surrounded!]]
|
|[[File:Surrounded - Ancient Gardens.png|150px]]
|Just after the second battleground of Chapter 4.
|Just after the second battleground of Chapter 4.
|Defeat All
|Defeat All
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|-
|-
|6
|6
|Ink Slingers
|[[Ink Slingers]]
|
|[[File:Ink Slingers - Ancient Gardens.png|150px]]
|The upper portion of the first battleground of [[On the Bubble|Chapter 6]].
|The upper portion of the first battleground of [[On the Bubble|Chapter 6]].
|Defeat 6 Enemies
|Defeat 6 Enemies
Line 121: Line 163:
|-
|-
|7
|7
|Once Bitten, Twice Shy
|[[Once Bitten, Twice Shy]]
|
|[[File:OnceBittenTwiceShy - Ancient Gardens.png|150px]]
|The second battleground of Chapter 6.
|The second battleground of Chapter 6.
|Defeat 5 Enemies
|Defeat 5 Enemies
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|-
|-
|8
|8
|A Bridge Too Far?
|[[A Bridge Too Far?]]
|
|[[File:ABridgeTooFar - Ancient Gardens.png|150px]]
|Just before the first battleground of [[Do U Stack Up?|Chapter 7]].
|Just before the first battleground of [[Do U Stack Up?|Chapter 7]].
|Escort Toad
|Escort Toad
Line 137: Line 179:
|-
|-
|9
|9
|Bounce Back!
|[[Bounce Back!]]
|
|[[File:BounceBack - Ancient Gardens.png|150px]]
|The top of the first battleground of [[Precarious Pillar|Chapter 8]].
|The top of the first battleground of [[Precarious Pillar|Chapter 8]].
|Defeat All
|Defeat All
Line 145: Line 187:
|-
|-
|10
|10
|Right Hero for the Job
|[[Right Hero for the Job]]
|
|[[File:RightHerofortheJob - Ancient Gardens.png|150px]]
|The second battleground of Chapter 8.
|The second battleground of Chapter 8.
|Reach Areas
|Reach Areas
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|Easy
|Easy
|}
|}
===DLC Challenges===
{|style="text-align: center; width: 100%" class=wikitable
!width="1%"|#
!width="4%"|Name
!width="1%"|Preview
!width="7%"|Location
!width="5%"|To Clear
!width="3%"|Turn Limit
!width="5%"|Difficulty
|-
|S1
|[[Hurry-Up Offense]]
|[[File:HurryUpOffense - Ancient Gardens.png|150px]]
|The beginning of the first battleground of the [[The Hidden Bridge|secret chapter]].
|Defeat All
|1
|Ultra Hard
|-
|S2
|[[The Toad Less Traveled]]
|[[File:TheToadLessTraveled - Ancient Gardens.png|150px]]
|The beginning of the second battleground of the secret chapter.
|Escort Toad
|8
|Ultra Hard
|}
==Names in other languages==
{{foreign names
|Jpn=エイジドガーデン
|JpnR=Eijido Gāden
|JpnM=Aged Garden
|Kor=고대 정원
|KorR=Godae Jeong-won
|KorM=Ancient Garden
|Spa=Jardines Antiguos
|SpaM=Ancient Gardens
|Ita=Giardini Ancestrali
|ItaM=Ancestral Gardens
|Rus=Древние сады
|RusR=Drevniye sady
|RusM=Ancient Gardens
|Ger=Uralte Gärten
|GerM=Ancient Gardens
}}
==References==
<references/>


{{M+RKB}}
{{M+RKB}}
[[Category:Grasslands]]
[[Category:Grasslands]]
[[Category:Mario + Rabbids Kingdom Battle Worlds]]
[[Category:Mario + Rabbids Kingdom Battle worlds]]
[[it:Giardini Ancestrali]]

Latest revision as of 13:31, January 7, 2025

Ancient Gardens
Ancient Gardens
Game Mario + Rabbids Kingdom Battle
Level(s) 10
<< List of worlds >>

Ancient Gardens is the first world in Mario + Rabbids Kingdom Battle. It is a grassland and jungle area located to the east of Sherbet Desert, consisting of many flowers, water streams, immobilized Goombas, and a towering block structure. The instruments that move to the music are blue trumpet-like flowers.

History[edit]

Mario and co. first land in Ancient Gardens just after the SupaMerge headset merges with Spawny. They venture through the grassland area and get past the Sunflower before they reach Peach's Castle. After briefly reconciling with Princess Peach, Mario and co. take a cannon to enter the jungle area of Ancient Gardens, where they find and defeat Pirabbid Plant and recruit Luigi. As Mario and co. exit the jungle area and enter the base of the block tower, they encounter Toad, who warns them of an enemy on the tower. Mario and co. manage to make it to the top of the tower, where they encounter Bowser Jr., who takes Spawny and uses him to create Rabbid Kong. After defeating Rabbid Kong, Beep-0 reports that Bowser Jr. had fled to Sherbet Desert, thus revealing their next destination.

Overview[edit]

Strategic map (left) and challenge map (right) of Ancient Gardens
Strategic map (left) and challenge map (right) of Ancient Gardens
Strategic map (left) and challenge map (right) of Ancient Gardens

The heroes follow a linear path through the Ancient Gardens as they approach Rabbid Kong's tower. After defeating Rabbid Kong, the player can re-enter the Ancient Gardens from five different starting points. The path that the heroes follow is described below from each starting point onward.

Goomba Grove[edit]

Panorama of Goomba Grove in Ancient Gardens
Goomba Grove

The first starting point is located in Goomba Grove, a grassland area. The heroes start out on a wide strip of land with cubical trees, Goombas stuck in honey and flocks of small birds. The area contains two small battlefields and is followed by a long grassy footpath that weaves between trees, colored pipes and flowers.

Pollen Plains[edit]

Panorama of Pollen Plains in Ancient Gardens
Pollen Plains

The second starting point is in Pollen Plains, a broad park containing orange bubbly trees and toy blocks. The area can be explored for secrets, but the heroes can simply follow a snaking path that leads to a water basin with bridges, wooden piers and cannons. Beyond the piers, there are a series of snaking bridges which lead onto some plains with battlefields. Past a meandering walkway and another battlefield surrounded by Goomba Geysers,[1] there is a long wooden bridge that rises over a palm tree canopy, where another battlefield is located.

Flushy Forest[edit]

Panorama of Flushy Forest in Ancient Gardens
Flushy Forest

The third starting point is in Flushy Forest, a highland with rich palm tree vegetation. Recurring elements in this area are Piranha Plants with lamp-like fixtures, which lie on the sidetrack in dimly lit parts of the forest.

The area begins with a long rope bridge that crosses over a chasm, passing by a gigantic mossy toilet with a rubber duck floating inside it. At the end of the bridge, the heroes enter a labyrinth called The Mystic Maze of Mysticism and Mazing[1], which contains hidden stone walls that rise from the ground as they are approached. The heroes must find a path with no walls that obstruct their progress in order to escape the labyrinth. A short while afterwards, the heroes enter a forested area where several battles are hosted in World 1-4, including the Pirabbid Plant boss fight. Once the heroes beat the midboss, they can continue on to the Bamboo Islands.

Bamboo Islands[edit]

Panorama of Bamboo Islands in Ancient Gardens
Bamboo Islands

The fourth starting point is in Bamboo Islands, a wetland region. The beginning of the area is a long bridge that weaves between bamboos, water lilies and reed. The bridge leads to a series of islands that are connected via wooden footbridges. These islands contain toy block enclosures with coins and chests, and can only be accessed by activating different switches throughout the area.

Past the wetland, there is a series of grassy plateaus with two battlefields, after which there is a foamy lake with several tall piers built above it. On the piers, there are some switches that can be toggled to adjust the position of some footbridges and a Cannon that help the heroes advance to the next area. A bridge then cuts between two large waterfalls and over a river stream and leads into a small forested area preceding the Sunset Bridge.

Sunset Bridge[edit]

Panorama of Sunset Bridge in Ancient Gardens
Sunset Bridge

The fifth starting point is located at one end of Sunset Bridge, a massive paved structure that leads to Rabbid Kong's tower. The bridge has large gaps in it which can be overcome by blasting from cannons. There are two battlefields in this area, and from the second battlefield on there is a short pipe that leads to the base of the tower.

The tower is a stack of massive toy blocks sustained by a large Smasher statue. The heroes can use pipes to climb the tower and explore the grassy terraces that stick out of it. The first two battlefields on the tower are each followed by a puzzle where the heroes need to use switches in order to connect a pipe that leads them further up. In the first puzzle, activating a switch of a certain color causes the block of the same color to move gradually from side to side, bringing the part of the pipe that is adjoined to it in a certain position. The second puzzle contains a column of disc-shaped blocks that rotate around when their switches are flicked, moving the affixed pipes along with them. These are followed by the tower's rooftop, where the battle against Rabbid Kong takes place.

The waters surrounding the Sunset Bridge and the tower are dotted with DK Barrels. The player can find giant bananas and banana peels lying around the base of the tower. As the heroes approach the top of the tower, building blocks can be seen falling.

Levels[edit]

Level Preview Description
1-1- Unlikely Heroes The level Unlikely Heroes from Mario + Rabbids Kingdom Battle A tutorial style level with many Ziggies.
1-2- Flower 'Bud' The level Flower 'Bud' from Mario + Rabbids Kingdom Battle A level that features the Sunflower as a minor NPC.
1-3- Danger From Above The level Danger From Above from Mario + Rabbids Kingdom Battle A level that introduces Hoppers and the TactiCam.
1-4- Welcome to the Jungle The level Welcome to the Jungle from Mario + Rabbids Kingdom Battle A level where techniques and Super Effects are introduced.
1-5- Brother, Where Art Thou? The level Brother, Where Art Thou? from Mario + Rabbids Kingdom Battle A level where Pirabbid Plant is fought.
1-6- On the Bubble The level On the Bubble from Mario + Rabbids Kingdom Battle A level where the Chain Chomp as a stage hazard is introduced.
1-7- Do U Stack Up? The level Do U Stack Up? from Mario + Rabbids Kingdom Battle A level where Smashers are introduced.
1-8- Precarious Pillar The level Precarious Pillar from Mario + Rabbids Kingdom Battle A level with several Ziggies and Smashers, as well as a Chain Chomp.
1-BOSS- Top Banana The level Top Banana from Mario + Rabbids Kingdom Battle A level where Rabbid Kong is fought.
1-S- The Hidden Bridge The level The Hidden Bridge from Mario + Rabbids Kingdom Battle A secret level featuring a rematch against Pirabbid Plant.

Challenges[edit]

# Name Preview Location To Clear Turn Limit Difficulty
1 Swarmed! The challenge Swarmed! from Mario + Rabbids Kingdom Battle The second battleground of Chapter 1. Defeat 14 Enemies 3 Very Easy
2 Fight-Seeing The challenge Fight-Seeing from Mario + Rabbids Kingdom Battle The second battleground of Chapter 2. Escort Toad 6 Easy
3 Quantum Leap The challenge Quantum Leap from Mario + Rabbids Kingdom Battle The second battleground of Chapter 3. Reach Area 1 Medium
4 All-in-One The challenge All-in-One from Mario + Rabbids Kingdom Battle The first battleground of Chapter 4. Defeat All 1 Easy
5 Surrounded! The challenge Surrounded! from Mario + Rabbids Kingdom Battle Just after the second battleground of Chapter 4. Defeat All 4 Easy
6 Ink Slingers The challenge Ink Slingers from Mario + Rabbids Kingdom Battle The upper portion of the first battleground of Chapter 6. Defeat 6 Enemies 3 Easy
7 Once Bitten, Twice Shy The challenge Once Bitten, Twice Shy from Mario + Rabbids Kingdom Battle The second battleground of Chapter 6. Defeat 5 Enemies 10 Medium
8 A Bridge Too Far? The challenge A Bridge Too Far? from Mario + Rabbids Kingdom Battle Just before the first battleground of Chapter 7. Escort Toad 8 Medium
9 Bounce Back! The challenge Bounce Back! from Mario + Rabbids Kingdom Battle The top of the first battleground of Chapter 8. Defeat All 3 Medium
10 Right Hero for the Job The challenge Right Hero for the Job from Mario + Rabbids Kingdom Battle The second battleground of Chapter 8. Reach Areas 1 Easy

DLC Challenges[edit]

# Name Preview Location To Clear Turn Limit Difficulty
S1 Hurry-Up Offense The challenge Hurry-Up Offense from Mario + Rabbids Kingdom Battle The beginning of the first battleground of the secret chapter. Defeat All 1 Ultra Hard
S2 The Toad Less Traveled The challenge The Toad Less Traveled from Mario + Rabbids Kingdom Battle The beginning of the second battleground of the secret chapter. Escort Toad 8 Ultra Hard

Names in other languages[edit]

Language Name Meaning Notes
Japanese エイジドガーデン[?]
Eijido Gāden
Aged Garden
German Uralte Gärten[?] Ancient Gardens
Italian Giardini Ancestrali[?] Ancestral Gardens
Korean 고대 정원[?]
Godae Jeong-won
Ancient Garden
Russian Древние сады[?]
Drevniye sady
Ancient Gardens
Spanish Jardines Antiguos[?] Ancient Gardens

References[edit]

  1. ^ a b As marked in the "Points of Interest" list on the strategic mapMedia:AG map.jpg released by Ubisoft on the Rabbids website