Booster (Mario Party: Island Tour): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
m (Text replacement - "(\| *)Jap([RMCN\d]* *=)" to "$1Jpn$2") |
||
(16 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
{{item | {{italic title|id=yes}} | ||
{{item infobox | |||
|image=[[File:MPIT-BoosterIcon.png]] | |image=[[File:MPIT-BoosterIcon.png]] | ||
|first_appearance=''[[Mario Party: Island Tour]]'' ([[List of games by date#2013|2013]]) | |first_appearance=''[[Mario Party: Island Tour]]'' ([[List of games by date#2013|2013]]) | ||
|effect=Acts as a [[Dice Block]] multiplier. | |effect=Acts as a [[Dice Block]] multiplier. | ||
Line 10: | Line 9: | ||
==Booster multipliers== | ==Booster multipliers== | ||
Boosters are used to multiply the values on the Dice Block. Despite this, 0 always remains on the Dice Block. If the Dice Block lands on 0, the Boosters are used up, though they still receive a Booster if they are on a Booster Space or at the start of the board. | Boosters are used to multiply the values on the Dice Block. Despite this, 0 always remains on the Dice Block. If the Dice Block lands on the red-faced 0, the Boosters are used up, though they still receive (a) Booster(s) if they are on a VS Space and they win the minigame, a Booster Space, or at the start of the board. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Boosters !! 0 Spaces !! 1 Space !! 2 Spaces !! 3 Spaces !! 4 Spaces !! 5 Spaces | ! Boosters !! 0 Spaces !! 1 Space !! 2 Spaces !! 3 Spaces !! 4 Spaces !! 5 Spaces | ||
|- | |- | ||
Line 28: | Line 26: | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Dice Block x2.jpg|The Dice Block after using one Booster, which doubles the current roll. | Dice Block x2.jpg|The Dice Block after using one Booster, which doubles the current roll. | ||
Dice Block x3.jpg|The Dice Block after using two Boosters, which triples the current roll. | Dice Block x3.jpg|The Dice Block after using two Boosters, which triples the current roll. | ||
Dice Block x4.jpg|The Dice Block after using three Boosters, which quadruples the current roll. | Dice Block x4.jpg|The Dice Block after using three Boosters, which quadruples the current roll. | ||
Dice Block x5.jpg|The Dice Block after using four Boosters, which quintuples the current roll. | Dice Block x5.jpg|The Dice Block after using four Boosters, which quintuples the current roll. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{foreign names | |||
|Jpn=ブースター | |||
|JpnR=Būsutā | |||
|JpnM=Booster | |||
|Ita=Turboreattore | |||
|ItaM=Turboreactor/Turbo-boost | |||
|Spa=Propulsor | |||
|SpaM=Booster | |||
|Por=Turbos | |||
|PorM=Turbos | |||
}} | |||
{{MPIT}} | {{MPIT}} | ||
[[Category:Mario Party: Island Tour | [[Category:Mario Party: Island Tour items]] | ||
[[it:Turboreattore]] |
Latest revision as of 13:29, January 7, 2025
Booster | |
---|---|
![]() | |
First appearance | Mario Party: Island Tour (2013) |
Effect | Acts as a Dice Block multiplier. |
Boosters are items in Mario Party: Island Tour. They appear only in Rocket Road and can multiply the Dice Block's value if used. If a player uses four Boosters and gets a 25, it results in an automatic win, due to the board's length.
Booster multipliers
Boosters are used to multiply the values on the Dice Block. Despite this, 0 always remains on the Dice Block. If the Dice Block lands on the red-faced 0, the Boosters are used up, though they still receive (a) Booster(s) if they are on a VS Space and they win the minigame, a Booster Space, or at the start of the board.
Gallery
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ブースター[?] Būsutā |
Booster | |
Italian | Turboreattore[?] | Turboreactor/Turbo-boost | |
Portuguese | Turbos[?] | Turbos | |
Spanish | Propulsor[?] | Booster |