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{{item infobox
{{item infobox
|image=[[File:Orange.png|120px]]<br>Artwork of an orange in ''Donkey Kong 64''
|image=[[File:Orange.png|120px]]<br>Artwork from ''Donkey Kong 64''
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|first_appearance=''[[Donkey Kong 64]]'' ([[List of games by date#1999|1999]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
|latest_appearance=''[[Mario Party Superstars]]'' ([[List of games by date#2021|2021]])
}}
}}
'''Oranges''' have functional purposes in a number of games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. In some of these games, the player can collect them or interact with them otherwise to earn [[point]]s, such as in [[minigame]]s. In ''[[Donkey Kong 64]]'', oranges have an explosive property and are used as weapons by both the player characters and enemies.
'''Oranges''' have functional purposes in a number of games of the [[Super Mario (franchise)|''Super Mario'' franchise]], most commonly in the form of obtainable items.


==History==
==History==
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{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks|Donkey Kong 64}}
{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks|Donkey Kong 64}}
[[File:DK64 Orange Grenade.gif|frame|left]]
[[File:DK64 Orange Grenade.gif|frame|left]]
Oranges appear in ''Donkey Kong 64'' as an explosive [[fruit]] and collectible weapon that appears in every [[level]]. Oranges in this game look like regular oranges but have a grenade pin on top of each; owing to their appearance and function, the game's official strategy guide refers to them as '''Orange Grenades''',<ref>{{cite|publisher=Bradygames|date=1999|isbn=1-56686-909-9|language=en-us|author=Bogenn, Tim, and Ken Schmidt|title=''Donkey Kong 64'' Official Strategy Guide|page=4}}</ref> though in-game text simply renders them as "oranges." The active [[Kong]] can throw oranges if the player presses {{button|n64|Cright}} while holding {{button|n64|Z}}, including while in midair. Oranges first appear in one of the [[Training Barrel]]s, to teach the player on how to throw oranges. By default, the Kongs can carry up to only 20 oranges, but by purchasing ammo belt upgrades at [[Funky's Store]], the limit slightly increases to 25, and then another time to 30. Oranges can defeat most enemies and knock down certain fragile walls and fences.
Oranges,<ref>{{cite|author=[[DK Rap]] narrator|quote=[[Grape]]s, [[melon]]s, oranges, and [[coconut]] shells!|title=''Donkey Kong 64''|date=1999|publisher=Nintendo|language=en}}</ref><ref name="squawks">{{cite|author=[[Squawks]]|quote=Pick up the oranges and hold {{button|n64|Z}} then press {{button|n64|Cright}} to throw them. Just throw 5 oranges and you're done in here.|title=[[Training Barrel]], ''Donkey Kong 64''|publisher=Nintendo|language=en|date=1999}}</ref> or more descriptively '''Orange Grenades''',<ref>{{cite|publisher=Bradygames|date=1999|isbn=1-56686-909-9|language=en-us|author=Bogenn, Tim, and Ken Schmidt|title=''Donkey Kong 64'' Official Strategy Guide|page=4}}</ref> appear in ''Donkey Kong 64'' as throwable explosives that resemble regular oranges but have a grenade pin on top. Oranges can defeat most enemies and knock down fragile fences. An orange can be thrown by pressing {{button|n64|Cright}} while holding {{button|n64|Z}},<ref name=squawks/> and one of the [[Training Barrel]] challenges is for Donkey Kong to throw five oranges.<ref name=squawks/> Only up to twenty oranges can be carried at first, but there are two purchasable ammo belt upgrades at [[Funky's Store]] that increase the maximum capacity to 25 and 30, respectively. [[Klump]]s can throw green oranges to attack, and [[Mechanical Zinger]]s and some [[Zinger]]s can drop them overhead to attack. In one of Klump's animations while being a distance away, it eats an oranges without taking harm and then belches. However, throwing oranges at Klumps defeats them, whilst regular physical moves do not, like with [[Robokremling]]s. In the Multiplayer mode, [[Krusha]]'s weapon is the [[orange grenade launcher]], but it shoots oranges that do not function like grenades but cause an identical shockwave attack to a [[Kasplat]]'s instead.


[[Klump]]s, [[Mechanical Zinger]]s, and some [[Zinger]]s attack with green oranges; Klumps throw them, while the Zingers drop them overhead. Klumps are sometimes seen eating oranges from afar, which they are shown to be unaffected by, because after swallowing an orange, a Klump belches. The Kong can defeat Klumps and [[Robokremling]]s only by throwing an orange at them.
The game experiences slowdown while an orange explodes, though this can be exploited to bypass the collision detection of certain walls, such as the one blocking the entrance to the [[Angry Aztec]] lobby.<ref>{{cite|title=Lag|author=Balaam|date=August 4, 2018|publisher=YouTube|url=www.youtube.com/watch?v=c20scWL3xIE|language=en|accessdate=November 11, 2024}}</ref> This was fixed inherently with the [[Virtual Console]] release on [[Wii U]], because the system has a more consistent frame rate.
 
Oranges also appear as a weapon in the Multiplayer mode, where they create an identical shockwave attack to that of a [[Kasplat]]'s. [[Krusha]] also uses oranges as ammo for his [[orange grenade launcher]].
 
The explosion from oranges causes the game to lag, which is compensated by speeding up the Kong. The lag can be abused to bypass the collision detection of certain walls, such as the one blocking the entrance to the [[Angry Aztec]] lobby. This is ineffective in the [[Wii U]]'s [[Virtual Console]] release, which has a more consistent frame rate.


===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party 2''====
[[File:Orange Honeycomb Havoc MP2.png|frame|left]]
[[File:Orange Honeycomb Havoc MP2.png|frame|left]]
In ''[[Mario Party 2]]'', oranges are among the objects that players can catch without losing in the minigame [[Honeycomb Havoc]]. They also appear in the minigame's later renditions in ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]''.
Oranges have only minor roles in the [[Mario Party (series)|''Mario Party'' series]], indistinct from other fruits in the minigames they appear in. In [[Honeycomb Havoc]] of ''[[Mario Party 2]]'' (also returning in ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]''), they are one of the fruits to catch. In [[Fruits of Doom]] of ''[[Mario Party 4]]'', they are a potential fruit on Bowser's list.


====''Mario Party 4''====
===''Donkey Kong Jungle Beat''===
In ''[[Mario Party 4]]'', oranges appear in the [[Bowser]] minigame [[Fruits of Doom]] as one of the potential fruits on Bowser's list.
A giant orange appears in ''[[Donkey Kong Jungle Beat]]'' as the goal at the end of [[Silver Snow Peak]] and [[Sky Garden (level)|Sky Garden]] in the [[Orange Kingdom]].


===''Donkey Konga 3 JP''===
===''Donkey Konga 3 JP''===
In ''[[Donkey Konga 3 JP]]'', the ''Donkey Kong 64'' artwork of an orange appears briefly in Freestyle Zone as one of the images that appear onscreen as the player freely drums on the [[DK Bongos]].
In the Freestyle Zone of ''[[Donkey Konga 3 JP]]'', artwork of an orange from ''Donkey Kong 64'' may appear as the player drums the [[Nintendo GameCube#DK Bongos|DK Bongos]].


===''DK: Jungle Climber''===
===''DK: Jungle Climber''===
In ''[[DK: Jungle Climber]]'', oranges appear in the minigame [[Orange Picker]], where the objective is for [[Donkey Kong]] to climb from oranges to earn points.
Oranges appear in ''[[DK: Jungle Climber]]'' as the main feature of the [[Orange Picker]] minigame, where [[Donkey Kong]] has to climb from them to earn points.


===''Yoshi's Woolly World''===
===''Yoshi's Woolly World''===
[[File:YWW BonusGame.jpg|200px|thumb]]
[[File:YWW BonusGame.jpg|200px|thumb]]
In ''[[Yoshi's Woolly World]]'', orange slices appear in [[Bonus Game (Yoshi's Woolly World)|Bonus Games]] as collectibles. Like most other collectable fruit in a Bonus Game, each orange slice is worth 50 [[bead]]s.
Orange slices appear as collectibles in the [[Bonus Game (Yoshi's Woolly World)|Bonus Games]] of ''[[Yoshi's Woolly World]]'', each being worth fifty [[bead]]s, like most other collectible fruit.


===''Yoshi's Crafted World''===
===''Yoshi's Crafted World''===
In ''[[Yoshi's Crafted World]]'', five orange papier-mâché [[List of crafts in Yoshi's Crafted World|crafts]] appear on the flip side of [[Jungle Tour Challenge]]. They are one of the souvenir hunt requests from the [[Rumble Jungle]] [[Blockafeller]].
Oranges in ''[[Yoshi's Crafted World]]'' are one of the souvenir hunt requests from the [[Rumble Jungle]] [[Blockafeller]]. Five orange papier-mâché [[List of crafts in Yoshi's Crafted World|crafts]] also appear on the flip side of [[Jungle Tour Challenge]].
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Latest revision as of 17:58, November 18, 2024

Orange
An Orange in Donkey Kong 64.
Artwork from Donkey Kong 64
First appearance Donkey Kong 64 (1999)
Latest appearance Mario Party Superstars (2021)

Oranges have functional purposes in a number of games of the Super Mario franchise, most commonly in the form of obtainable items.

History[edit]

Donkey Kong 64[edit]

“Squawk! Pick up the oranges and hold Z Button, then press Right C Button to throw them.”
Squawks, Donkey Kong 64
An Orange in Donkey Kong 64.

Oranges,[1][2] or more descriptively Orange Grenades,[3] appear in Donkey Kong 64 as throwable explosives that resemble regular oranges but have a grenade pin on top. Oranges can defeat most enemies and knock down fragile fences. An orange can be thrown by pressing Right C Button while holding Z Button,[2] and one of the Training Barrel challenges is for Donkey Kong to throw five oranges.[2] Only up to twenty oranges can be carried at first, but there are two purchasable ammo belt upgrades at Funky's Store that increase the maximum capacity to 25 and 30, respectively. Klumps can throw green oranges to attack, and Mechanical Zingers and some Zingers can drop them overhead to attack. In one of Klump's animations while being a distance away, it eats an oranges without taking harm and then belches. However, throwing oranges at Klumps defeats them, whilst regular physical moves do not, like with Robokremlings. In the Multiplayer mode, Krusha's weapon is the orange grenade launcher, but it shoots oranges that do not function like grenades but cause an identical shockwave attack to a Kasplat's instead.

The game experiences slowdown while an orange explodes, though this can be exploited to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby.[4] This was fixed inherently with the Virtual Console release on Wii U, because the system has a more consistent frame rate.

Mario Party series[edit]

Orange Honeycomb Havoc MP2.png

Oranges have only minor roles in the Mario Party series, indistinct from other fruits in the minigames they appear in. In Honeycomb Havoc of Mario Party 2 (also returning in Mario Party: The Top 100 and Mario Party Superstars), they are one of the fruits to catch. In Fruits of Doom of Mario Party 4, they are a potential fruit on Bowser's list.

Donkey Kong Jungle Beat[edit]

A giant orange appears in Donkey Kong Jungle Beat as the goal at the end of Silver Snow Peak and Sky Garden in the Orange Kingdom.

Donkey Konga 3 JP[edit]

In the Freestyle Zone of Donkey Konga 3 JP, artwork of an orange from Donkey Kong 64 may appear as the player drums the DK Bongos.

DK: Jungle Climber[edit]

Oranges appear in DK: Jungle Climber as the main feature of the Orange Picker minigame, where Donkey Kong has to climb from them to earn points.

Yoshi's Woolly World[edit]

A Bonus Game stage from Yoshi's Woolly World.

Orange slices appear as collectibles in the Bonus Games of Yoshi's Woolly World, each being worth fifty beads, like most other collectible fruit.

Yoshi's Crafted World[edit]

Oranges in Yoshi's Crafted World are one of the souvenir hunt requests from the Rumble Jungle Blockafeller. Five orange papier-mâché crafts also appear on the flip side of Jungle Tour Challenge.

Names in other languages[edit]

Language Name Meaning Notes
French Orange[?] -

References[edit]

  1. ^ "Grapes, melons, oranges, and coconut shells!" – DK Rap narrator (1999). Donkey Kong 64. Nintendo (English).
  2. ^ a b c "Pick up the oranges and hold Z Button then press Right C Button to throw them. Just throw 5 oranges and you're done in here." – Squawks (1999). Training Barrel, Donkey Kong 64. Nintendo (English).
  3. ^ Bogenn, Tim, and Ken Schmidt (1999). Donkey Kong 64 Official Strategy Guide. Bradygames (American English). ISBN 1-56686-909-9. Page 4.
  4. ^ Balaam (August 4, 2018). Lag. YouTube (English). Retrieved November 11, 2024.