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{{DK64World
{{DK64 level infobox
|image=[[File:Frantic Factory.png|250px]]
|image=[[File:Frantic Factory.png|250px]]
|entry=15 Golden Bananas
|entry=15 Golden Bananas
|boss=[[Mad Jack]]
|boss=[[Mad Jack]]
|boss_requirement=200 Bananas
|boss_requirement=200 bananas
|trapped_kong=[[Chunky Kong|Chunky]]
|trapped_kong=[[Chunky Kong|Chunky]]
|before=[[Angry Aztec|<<]]
|before=[[Angry Aztec|<<]]
Line 9: Line 9:
}}
}}
'''Frantic Factory''' is the third level of ''[[Donkey Kong 64]]''. It is a rogue toy manufacturing factory in which [[Chunky Kong]] is held captive. The [[Kong]]s can access the level's lobby after unlocking the second padlock of [[K. Lumsy]]'s cage. The level requires 15 [[Golden Banana]]s to enter, and the boss is [[Mad Jack]]. There is one room with a playable ''[[Donkey Kong (game)|Donkey Kong]]'' arcade cabinet, and by completing it, the Kongs win the [[Nintendo Coin]].
'''Frantic Factory''' is the third level of ''[[Donkey Kong 64]]''. It is a rogue toy manufacturing factory in which [[Chunky Kong]] is held captive. The [[Kong]]s can access the level's lobby after unlocking the second padlock of [[K. Lumsy]]'s cage. The level requires 15 [[Golden Banana]]s to enter, and the boss is [[Mad Jack]]. There is one room with a playable ''[[Donkey Kong (game)|Donkey Kong]]'' arcade cabinet, and by completing it, the Kongs win the [[Nintendo Coin]].
==History==
In ''Donkey Kong 64'', this factory was explored [[Donkey Kong|DK]] where he find the golden bananas winning in a arcade, pressing a number square with blocks of numbers 1-16 before from 60 seconds, activate the production room and surpasses inside of the machinery. [[Diddy Kong|Diddy]] find the golden bananas winning a bonus barrel on top of the blocks, defeating enemies on chamber access to his instrument in the R&D, winning a other bonus barrel on storage room and press the [[Kong Switch|access switch]] for him on production room to find it. [[Lanky Kong|Lanky]] find the golden bananas winning a bonus barrel using his [[Cranky's Kong Pad|pad]] on testing department, pressing the piano keys on chamber access to his instrument in the R&D, saving Chunky on storage room and press the access switch for him on production room to find it. [[Tiny Kong|Kong]] find the golden bananas using her [[Mini-Monkey|barrel]] on arcade room, shooting in each picture on roulette in the sequence, winning the [[Mini-Car]] in a racing and press the access switch for her on production room to find it. Chunky find the golden bananas in a dark chamber on storage room, winning a bonus barrel, press the access switch for him on production room to find it by 99 seconds and destroy the toys on chamber access to his instrument in the R&D. With 200 bananas completed on [[Troff 'N' Scoff|Troff 'N' Scoff's room]], Tiny was chosen to defeat Mad Jack and receive the third [[Boss Key]].
==Areas==
==Areas==
{|class="dktable-brown" width=75%
===Lobby===
!Area
[[File:Frantic Factory lobby.png|thumb]]
!Description
The main entrance to Frantic Factory. It has a red rug with K. Rool's head, two tables with [[Bananaport Pad]]s #1 and #2 adjacent to one another, and an employee card punch-in station. Above it is a time clock which reads "Krem Co". Two Robokremlings patrol the entrance, guarding a blue switch that opens the path to the basement, where the Production Room and Storage room can be found. Bananaport Pad #1 leads to the Storage Room and Bananaport Pad #2 leads to the R&D room. Bananaport Pad #3 leads to a room with [[Snide's HQ]], which can be accessed from the Testing room.
|-
 
|[[File:Frantic Factory lobby.png|256px]]<br>'''Lobby'''
===Production Room===
|The main entrance to Frantic Factory. It has a red rug with K. Rool's head, two tables with [[Bananaport Pad]]s #1 and #2 adjacent to one another, and an employee card punch-in station. Above it is a time clock which reads "Krem Co". Two Robokremlings patrol the entrance. Bananaport Pad #1 leads to the Storage Room and Bananaport Pad #2 leads to the R&D room. Bananaport Pad #3 leads to a room with [[Snide's HQ]], which can be accessed from the Testing room.
[[File:Frantic Factory production room.png|thumb|left]]
|-
The largest room of Frantic Factory, located on the bottom floor. The Production Room can be climbed by the Kongs using the various moving components activated when DK pulls the lever in the storage room power shed. There are various paths on the way to the top, both 4 pads, Diddy and Donkey's Kasplats, and four golden bananas at the top in various areas, and the assembly line inside the main core contains one of Donkey Kong's golden bananas and one of Lanky's balloons.
|[[File:Frantic Factory production room.png|256px]]<br>'''Production Room'''
{{br}}
|The largest room of Frantic Factory, the Production Room can be climbed by the Kongs. There are various paths on the way to the top, both 4 pads, Diddy and Donkey's Kasplats, and four golden bananas at the top in various areas, and the interior contains one of Donkey Kong's golden bananas and one of Lanky's balloons.
 
|-
===Storage Room===
|[[File:Frantic Factory storage room.png|256px]]<br>'''Storage Room'''
[[File:Frantic Factory storage room.png|thumb]]
|It is a floor beneath the Lobby. This is where [[Chunky Kong|Chunky]] is imprisoned at, and the room also has a power shack controlling a giant machine in the Production Room (only accessible from the R&B). DK can pull a lever to access the shack. Both [[Candy's Music Shop]] and [[Cranky's Lab]] are on this floor. There is also a room behind a Chunky gate with a dirt pile, and a Barrel Cannon challenge that unlocks the ''Donkey Kong'' arcade game. The 1 pad is located here, which leads back to the lobby.
It is a floor beneath the Lobby. This is where [[Chunky Kong|Chunky]] is imprisoned at, and the room also has a power shack that controls the machinery in the Production Room (only accessible from the R&D). DK can shoot a coconut switch to enter the shed, where he can pull a lever to activate the production room. Both [[Candy's Music Shop]] and [[Cranky's Lab]] are on this floor. There is also a room behind a Chunky gate with a dirt pile, and a Barrel Cannon challenge that unlocks the ''Donkey Kong'' arcade game. The 1 pad is located here, which leads back to the lobby. A blue switch here will open the path leading to the Testing Department.
|-
{{br}}
|[[File:Frantic Factory testing department.png|256px]]<br>'''Testing Department'''
 
|This room is located near the top of Frantic Factory: it is a very tall room with massive stacked toy blocks in the center. [[Diddy Kong|Diddy]] can Simian Spring on the blocks to find a Golden Banana on the top. At the top are windows, where the Moon can be seen from. [[Funky's Store]] is on this floor. There is a minigame where DK has to [[Simian Slam]] up to number sixteen in order, and a dart game for [[Tiny Kong|Tiny]]. Chunky's Kasplat is located here. Accessible from the Storage Room or pad 5, there is a room with the ''Donkey Kong'' arcade machine and an empty room behind a Chunky gate with the sole Stash Snatch bonus barrel in the game.  
===Testing Department===
|-
[[File:Frantic Factory testing department.png|thumb|left]]
|[[File:Frantic Factory R&D.png|256px]]<br>'''R&D'''
|This room is located near the top of Frantic Factory: it is a very tall room with massive stacked toy blocks in the center. [[Diddy Kong|Diddy]] can Simian Spring on the blocks to find a Golden Banana on the top. At the top are windows, where the Moon can be seen from. [[Funky's Store]] is on this floor. There is a minigame where DK has to [[Simian Slam]] up to number sixteen in order, and a dart game for [[Tiny Kong|Tiny]]. Chunky's Kasplat is located here. Accessible from the Storage Room or pad 5, there is a room with the ''Donkey Kong'' arcade machine and an empty room behind a Chunky gate with the sole [[Stash Snatch!]] bonus barrel in the game.  
|Located at the top of the factory, this is the research and development division appearing on the top level. It surrounds the higher part of the Testing area. It is a large area, with many rooms. Each Kong faces a challenge here: Donkey must go down to the power shack in the Storage Room to turn on the machine. Lanky has to copy the burping Kremlings by Simian Slamming the appropriate notes on a six-key colored piano, Tiny has her first race with the [[Mini-Car]], Diddy does the number challenge round, and Chunky fights the Toy Monster mini-boss. Small pits with metal grates circle the area. The 2 pad is located here, which leads back to the lobby. Lanky's Kasplat is located here.
{{br}}
|}
 
===R&D===
[[File:Frantic Factory R&D.png|thumb]]
Located at the top of the factory, this is the research and development division appearing on the top level. It surrounds the higher part of the Testing area. It is a large area, with many rooms. Each Kong faces a challenge here: Donkey must go down to the power shack in the Storage Room to activate the production room. Lanky has to copy the burping Kremlings by Simian Slamming the appropriate notes on a six-key colored piano, Tiny has her first race with the [[Mini-Car]], Diddy does the number challenge round, and Chunky fights the Toy Monster mini-boss. Small pits with metal grates circle the area. The 2 pad is located here, which leads back to the lobby. Lanky's Kasplat is located here.
 
==Enemies==
==Enemies==
*[[Block (enemy)|Block]]
*[[Block (enemy)|Block]]
Line 39: Line 41:
*[[Robokremling]]
*[[Robokremling]]
*[[Sir Domino]]
*[[Sir Domino]]
*[[Super Block (enemy)|Super Block]]
*[[Toy Monster]] (mini-boss)
*[[Toy Monster]] (Stage Mini-Boss)
*[[Mad Jack]] (boss)
*[[Mad Jack]] (Stage Boss)


==Collectibles==
==[[Golden Banana]]s==
{|class="dktable-brown" width=75%
===Donkey Kong===
!Sprite
{|class=wikitable style=width:100%"
!Name
!style="background:#f3f777;width:16%"|Images!!style="background:#f3f777"|Description!!style="background:#f3f777;width:10%"|Type
!Location
|-
|-
|[[File:Banana Fairy DK64 menu sprite.png]]
|align=center|[[File:DK64_Frantic_Factory_Donkey_Golden_1.png|200px]][[File:DK64_Frantic_Factory_Donkey_Golden_1b.png|200px]]
|[[Banana Fairy]]
|Use [[Baboon Blast]] on the Donkey Kong pad in the Storage Room to unlock the switch to play the [[Donkey Kong (game)|Donkey Kong arcade game]]. Climb the fireman's pole next to the Storage Room to reach the arcade cabinet.
|
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
#The active Kong has to be in the Testing Room and hop on an ABC block platform to reach a passageway. Near the start is the first Banana Fairy.
#Tiny Kong must complete a darts game in a room near the Testing Room, and collect a Golden Banana. A cutscene then shows that the second Banana Fairy has appeared outside of Funky's Store.
|-
|-
|[[File:Battle Arena Crown DK64 menu sprite.png]]
|align=center|[[File:DK64_Frantic_Factory_Donkey_Banana_4.png|200px]][[File:DK64_Frantic_Factory_Donkey_Golden_2.png|200px]]
|[[Battle Arena Crown]]
|In the Testing Dept. go through a higher-up passageway, accessed with one of the ABC blocks, to reach the room with numbered blocks. Hit the Donkey Kong switch on the ground and then hit all numbered blocks from lowest to highest (note that 6 is blue, 9 is green).
|Donkey Kong must reach the end of a hallway adjacent to the R&D room's upper ledge. There, he must use [[Gorilla Grab]] to pull a lever. This opens two steel gates on the floor; one grants DK access to a [[Battle Arena Pad]] and the other just has four Banana Coins for Chunky. DK must go on the Pad to transport himself to the "Arena Ambush" match, where he fights two Kritters and a Kasplat at a time. If he defeats enough enemies, he is awarded a Battle Crown.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|-
|[[File:Nintendo Coin DK64 menu sprite.png]]
|align=center|[[File:DK64_Frantic_Factory_Donkey_Banana_6.png|200px]][[File:DK64_Frantic_Factory_Donkey_Golden_3.png|200px]]
|[[Nintendo Coin]]
|On the R&D Floor, climb up the ladder and enter the middle door to drop down a hatch. Once back in the Storage Room, enter the high-voltage hut and flip the switch to receive a Golden Banana and start the tall machine in the Production Floor, which gives access to more Golden Bananas.
|Donkey Kong must complete the ''Donkey Kong'' arcade game a second time, where he must rescue the Nintendo Coin instead of [[Pauline]].
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Donkey_Golden_4.png|200px]][[File:DK64_Frantic_Factory_Donkey_Golden_4b.png|200px]]
|Must have activated the tall machine with Donkey Kong (see his other Golden Bananas).<br>Enter the tall machine itself with the entrance next to the Bananaporter #4 on the ground. Use the [[Strong Kong]] ability to go through the press to reach the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Donkey_Kasplat.png|200px]]
|Must have activated the tall machine with Donkey Kong (see his other Golden Bananas).<br>On a sole platform near the Bananaporter #4, has to be jumped down from a higher point of the tall machine in the Production Floor. Defeat the red [[Kasplat]] and give their blueprint to Snide.
|align=center|[[File:DK64_Yellow_Blueprint.gif|30px]]
|}
 
===Diddy Kong===
{|class=wikitable style=width:100%"
!style="background:#ffb5ae;width:16%"|Images!!style="background:#ffb5ae"|Description!!style="background:#ffb5ae;width:10%"|Type
|-
|align=center|[[File:DK64_Frantic_Factory_Diddy_Kasplat.png|200px]]
|On the ground near the tall machine on the Production Floor. Defeat the red Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Red_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Diddy_Golden_1.png|200px]][[File:DK64_Frantic_Factory_Diddy_Golden_1b.png|200px]]
|Climb the tower of building blocks in the Testing Dept. by using backflips and the Diddy Kong pads on the ground to reach the [[Bonus Barrel]] at the top.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Peril Path Panic!]]
|-
|align=center|[[File:DK64_Frantic_Factory_Diddy_Golden_2.png|200px]]
|On the R&D Floor break the glass by using the [[Guitar Gazump]] pad on the floor. Use [[Chimpy Charge]] inside to hit the numbered switches to enter the three codes on the doors. The number combinations are: "3124", which summons two [[Mr. Dice]]s and a [[Sir Domino]]; "4231", which summons two [[Robokremling]]s; and "1342", which summons a Robokremling and two [[Mechanical Zinger]]s. Defeat all enemies to receive a Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Diddy_Golden_4.png|200px]]
|Jump down the hatch on the R&D Floor to land back in the Storage Room near the high-voltage hut. Hit the Diddy Kong switch on the ground and swing across the vines within 20 seconds to reach the Bonus Barrel.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Beaver Bother!]]
|-
|align=center|[[File:DK64_Frantic_Factory_Diddy_Golden_3.png|200px]][[File:DK64_Frantic_Factory_Diddy_Banana_4.png|200px]]
|Must have activated the tall machine with Donkey Kong (see his Golden Banana).<br>Hit the Diddy Kong switch on the ground around the tall machine on the Production Floor. Climb up the tall machine (use the Bananaporter #4 found in the same room as a shortcut) and use the Diddy Kong pad on the ground to reach the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|}
|}


==Golden Bananas==
===Lanky Kong===
{| border="1" cellspacing=0 cellpadding=2 align="center" style="background:#fdfffd" width=100% class="wikitable"
{|class=wikitable style=width:100%"
! colspan=4 style="background:#BE9966" align=center | [[File:DK64DonkeyKongIcon.png|25px]] {{color-link|Donkey Kong|white}}
!style="background:#c8d0ff;width:16%"|Images!!style="background:#c8d0ff"|Description!!style="background:#c8d0ff;width:10%"|Type
|- align=center
|-
!width=5% style=background:#CFBB88|#
|align=center|[[File:DK64_Frantic_Factory_Lanky_Golden_1.png|200px]]
!width=95% style=background:#CFBB88|{{color|Description|white}}
|Received after freeing Chunky Kong in the Storage Room.
|- style="background:wheat"
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|1
|-
| Donkey Kong must go to the Testing Room, stand on a [[Cranky's Kong Pad|Kong Pad]], and complete a "Barrel Blast" challenge. After the challenge, a lever appears in a room with the ''Donkey Kong'' arcade cabinet; it is on the left side of a hallway that is accessible by climbing up a pole in the Storage Room. DK must go into the room and perform the Gorilla Grab move to pull a lever. This allows him to play the arcade game, starting with a single life. If he completes the game, DK wins a Golden Banana. Afterward, [[Squawks the Parrot|Squawks]] prompts DK to pay two Banana Coins to replay the arcade game. After he pays Squawks, DK plays the game again, but [[Pauline]] is now replaced by the [[Nintendo Coin]] and the game's difficulty increases. If Donkey Kong finishes the game again, he receives the Nintendo Coin.
|align=center|[[File:DK64_Frantic_Factory_Lanky_Golden_2.png|200px]]
|- style="background:#FFF8DC"
|In the Testing Dept. near the [[Tag Barrel]]. Use the [[Baboon Balloon]] pad on the ground to float towards the Bonus Barrel.
|2
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Batty Barrel Bandit!]]
| In the Production Room, Donkey Kong must Simian Slam on a blue switch to open a gate in a hallway to the right of the Lobby. He must then climb up a pole to reach the Testing Room. DK then has to jump on a right-hand side toy block platform that carries him to a hallway's entrance. At the end of the hallway is a room consisting of a number square with blocks of numbers 1-16. DK must Simian Slam on a [[Kong Switch]] to elevate the blocks. He has sixty seconds to Simian Slam all sixteen blocks in ascending order. If done correctly, he is awarded a Golden Banana.
|- style="background:wheat"
|3
| In the R&D room, DK has to head down a hallway closest to the Kasplat. He then has to jump in a pit to land on a steel platform in the Storage Room. On the platform is a small outhouse, which opens if DK shoots the [[Switch|Coconut Switch]] right of the building. Inside the outhouse, he should pull a lever to turn on the machines in the nearby Production Room. DK is awarded a Golden Banana if he does so.
|- style="background:#FFF8DC"
|4
| After switching on the Production Room machinery, DK has to go inside a room of a giant machine, next to Bananaport Pad #4. In the room, he has to jump inside a [[Kong Barrel]] to temporarily use his [[Strong Kong]] move. Using the move, DK can run on two conveyor belts while immune to falling weights and hot surfaces. He can find a Golden Banana after the belts.
|- style="background:wheat"
|5 (Kasplat)
| A blueprint held by a yellow-haired Kasplat is in the Production Room, after the Bananaport Pad #4 near the two narrow, spinning platforms above ground level. After the Bananaport Pad, DK has to jump on to three moving platforms. The third one takes him to a higher platform with moving conveyor belts and a [[Tag Barrel]]. DK must move across two nearby spinning, circular platforms. Beneath is a Kasplat, who must be defeated for a yellow blueprint.
|-
|-
! colspan=4 style="background:#BE9966" align=center | [[File:DK64DiddyKongIcon.png|25px]] {{color-link|Diddy Kong|white}}
|align=center|[[File:DK64_Frantic_Factory_Lanky_Kasplat.png|200px]]
|- style="background:wheat"
|On the R&D Floor behind the pillar in the middle. Defeat the blue Kasplat and give their blueprint to Snide.
|1
|align=center|[[File:DK64_Blue_Blueprint.gif|30px]]
|Diddy must Simian Slam on a [[Kong Switch]] in the Production Room and climb up the room until reaching a [[Kong Pad]] depicting him after the two spinning, circular platforms. Diddy must use his [[Simian Spring]] on the pad to reach a Golden Banana in a small alcove.
|- style="background:#FFF8DC"
|2
|Diddy must go to the giant ABC blocks in the Testing Room. He must Simian Spring on a few Kong Pads to reach the top of the ABC block tower, with a floating [[Bonus Barrel]] with the [[Peril Path Panic]] minigame. Completing this minigame awards Diddy a Golden Banana.
|- style="background:wheat"
|3
|Diddy must go to the R&D room, climb up a ladder pole, and use his [[Guitar Gazump]] move on a nearby guitar [[Music Pad]]. This causes a glass door leading to a room with number blocks to open. Diddy must [[Chimpy Charge]] into the four number blocks to spell out the three numbers on the steel doors, one number at a time. If entered correctly, Diddy battles some enemies, temporarily with infinite [[Orange]]s and peanut ammo. The number combinations are: "3124", which summons two Mr. Dices and a Sir Domino, "4231", which summons two Robokremlings, and "1342", which summons a Robokremling and two [[Mechanical Zinger]]s. If each foe is defeated, Diddy wins a Golden Banana.
|- style="background:#FFF8DC"
|4
|Diddy must head down a passageway closest to the R&D area's Kasplat. At the end is a pit that leads him to a steel platform in the Storage Room. Diddy must Simian Slam on a Kong Switch to the right. This summons two floating vines and a Bonus Barrel, leading to a "[[Beaver Bother]]" minigame, for twenty seconds. Diddy must jump into the barrel and complete the mini-game for a Golden Banana.
|- style="background:wheat"
|5 (Kasplat)
|The blueprint held by a red-haired Kasplat is located on the right side of the "Production" room.
|-
|-
! colspan=4 style="background:#BE9966" align=center | [[File:DK64LankyKongIcon.png|25px]] {{color-link|Lanky Kong|white}}
|align=center|[[File:DK64_Frantic_Factory_Lanky_Golden_3.png|200px]][[File:DK64_Frantic_Factory_Lanky_Golden_3b.png|200px]]
|- style="background:wheat"
|On the R&D Floor break the glass by using the [[Trombone Tremor]] pad on the ground. Hit the correct notes as shown by the [[Kremling]]s coming out of the piano to receive a Golden Banana.
|1
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
| After the Production Room machinery has been turned on, Lanky must head down there and hit his Kong Switch next to a platform moving up and down. He then has to climb up the room until reaching a pipe preceding to DK's Kasplat. Lanky must use his OrangStand move to climb on it to an alcove with the Golden Banana.
|- style="background:#FFF8DC"
|2
|Lanky must go to the Storage Room and use his [[OrangStand]] move to climb up a water pipe. At the top is a Kong Switch, which he must Simian Slam to drop the cage imprisoning Chunky and gain a Golden Banana for doing so.
|- style="background:wheat"
|3
| In the Testing Room, Lanky must use his [[Baboon Balloon]] move on a ledge left of the R&D entrance to momentarily float upwards to a Bonus Barrel with the "[[Batty Barrel Bandit]]" mini-game. If Lanky completes the mini-game, he wins a Golden Banana.
|- style="background:#FFF8DC"
|4
|In an alcove of the R&D department, Lanky must stand on a [[Music Pad]] and use his [[Trombone Tremor]] move. A glass door then opens, and he can enter a room. Inside is a green switch that Lanky needs to Simian Slam on to. A red Kritter pops out of different colored barrels in a pattern, burping. Lanky must memorize which colored barrels it popped out of in order; he must then Simian Slam the differently colored piano keys in an identical color pattern. The piano has six keys, individually labelled from A to F. This process is done five times. After each turn, the Kritter pokes out of another colored barrel, and Lanky has to Simian Slam on another piano key. Lanky is rewarded a Golden Banana if he successfully plays the color pattern five times.
|- style="background:wheat"
|5 (Kasplat)
| The blue-haired Kasplat with the blueprint is in the upper region of the R&D Room.
|-
|-
! colspan=4 style="background:#BE9966" align=center | [[File:DK64TinyKongIcon.png|25px]] {{color-link|Tiny Kong|white}}
|align=center|[[File:DK64_Frantic_Factory_Lanky_Golden_4.png|200px]][[File:DK64_Frantic_Factory_Lanky_Banana_8.png|200px]]
|- style="background:wheat"
|Must have activated the tall machine with Donkey Kong (see his Golden Banana).<br>Hit the Lanky Kong switch on the ground around the tall machine on the Production Floor. Climb up the tall machine (use the Bananaporter #4 found in the same room as a shortcut) and use his [[OrangStand]] to reach the Golden Banana.
|1
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
| Tiny must Simian Slam on her Kong Switch in the Production Room to temporarily spawn a Bonus Barrel with the "[[Krazy Kong Klamor]]" mini-game. She must climb up the room until after passing three conveyor belts. She must then use her [[Ponytail Twirl]] to reach the Bonus Barrel and complete its mini-game for a Golden Banana.
|}
|- style="background:#FFF8DC"
 
|2
===Tiny Kong===
| Tiny must head into the room with a ''Donkey Kong'' arcade cabinet and jump into a [[Cranky's Kong Barrel|Kong Barrel]] to use her [[Mini-Monkey]] move. She must then climb up boxes and walk down a narrow pathway leading to an air duct. She then must walk through to find a Golden Banana, which will cause the bars to rise.
{|class=wikitable style="width:100%"
|- style="background:wheat"
!style="background:#f5bcfd;width:16%"|Images!!style="background:#f5bcfd"|Description!!style="background:#f5bcfd;width:10%"|Type
|3
|-
| Tiny must navigate to a ledge with a Kong Barrel in the Testing Room, and she must jump into it to use her Mini Monkey move. She must then walk into a tunnel, turn back to normal size, and Simian Slam a Kong Switch to play a game of darts. She must then bring out her [[Feather Bow]] and shoot at the picture on the spinner corresponding with the one depicted on the "NEXT" poster. If done correctly, a check mark is added to the "ITEMS" poster on the left. If she hits the incorrect picture, each check mark are removed and she has to restart the game. Tiny has to correctly shoot at six pictures to win a Golden Banana. A [[Banana Fairy]] also appears outside of [[Funky's Store]].
|align=center|[[File:DK64_Frantic_Factory_Lanky_Kasplat.png|200px]]
|- style="background:#FFF8DC"
|On the R&D Floor behind the pillar in the middle. Defeat the blue Kasplat and give their blueprint to Snide.
|4
|align=center|[[File:DK64_Blue_Blueprint.gif|30px]]
| Tiny has to go into the R&D room and walk into a hallway near Bananaport Pad #2. At the end is a Kong Barrel, which Tiny must jump into to use her Mini Monkey move. She must then go into a small opening, with a [[Rare]] logo above it and then another one. Inside the second opening, Tiny is challenged by the [[Mini-Car]] to race two laps, while avoiding [[TNT Barrel]]s. She has to collect at least ten coins and win the race for a Golden Banana.
|-
|- style="background:wheat"
|align=center|[[File:DK64_Frantic_Factory_Tiny_Golden_1.png|200px]]
|5 (Kasplat)
|In the room with the Donkey Kong Arcade and a Bananaporter #5 (reachable through the fireman's pole next to the Storage Room). Use the [[Mini-Monkey]] barrel in the room to go inside the pipe above the cabinet.
| The purple-haired Kasplat with the blueprint is guarding a room, with a pole, next to the Storage Room.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Tiny_Golden_2.png|200px]][[File:DK64_Frantic_Factory_Tiny_Golden_2b.png|200px]]
|In the Testing Dept. use the Mini-Monkey barrel and enter the hole near it. Once inside hit the Tiny Kong switch on the ground and shoot the item on the wheel that's displayed to the right of it. Once 6 correct items have been hit in a row a Golden Banana will spawn.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Tiny_Banana_5.png|200px]][[File:DK64_Frantic_Factory_Tiny_Golden_3.png|200px]]
|Go through the door closest to the Bananaporter #2 on the R&D Floor. Use the Mini-Monkey barrel and enter the small gap on the ground, follow the tracks and go through the second gap as well. Win the race against the [[Mini-Car]] while also collecting 10 coins to receive a Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Tiny_Golden_4.png|200px]][[File:DK64_Frantic_Factory_Tiny_Golden_4b.png|200px]]
|Must have activated the tall machine with Donkey Kong (see his Golden Banana).<br>Hit the Tiny Kong switch on the ground around the tall machine on the Production Floor. Climb up the tall machine (use the Bananaporter #4 found in the same room as a shortcut), use the path with the conveyor belts and use her [[Pony Tail Twirl]] ability to reach the Bonus Barrel.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Krazy Kong Klamour!]]
|}
 
===Chunky Kong===
{|class=wikitable style=width:100%"
!style="background:#a0ce99;width:16%"|Images!!style="background:#a0ce99"|Description!!style="background:#a0ce99;width:10%"|Type
|-
|align=center|[[File:DK64_Frantic_Factory_Chunky_Golden_1.png|200px]][[File:DK64_Frantic_Factory_Chunky_Golden_1b.png|200px]]
|In the Storage Room, destroy the gate near the Bananaporter #1 using a [[Primate Punch]]. Enter the room and destroy the ?-box in the corner and hit the Chunky Kong switch inside it to reveal the Golden Banana. Hit the switch on the wall near the center with Chunky Kong's face on it with a Primate Punch to turn on the light and raise the platforms to be able to reach the Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Chunky_Golden_2.png|200px]]
|Climb the fireman's pole next to the Storage Room and destroy the gate straight ahead using Primate Punch to access the bonus barrel.
|align=center|[[File:Bonus_Barrel_DK64_art.png|40px]]<br>[[Stash Snatch!]]
|-
|align=center|[[File:DK64_Frantic_Factory_Chunky_Kasplat.png|200px]]
|In the Testing Dept. near the window showing the Donkey Kong arcade cabinet. Defeat the green Kasplat and give their blueprint to Snide.
|align=center|[[File:DK64_Green_Blueprint.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Chunky_Golden_3.png|200px]][[File:DK64_Frantic_Factory_Chunky_Golden_3b.png|200px]]
|On the R&D Floor break the glass by using the [[Triangle Trample]] pad on the floor. Open the toy box by using a Primate Bunch and defeat all enemies (small & big) to receive a Golden Banana.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|-
|align=center|[[File:DK64_Frantic_Factory_Chunky_Golden_4.png|200px]][[File:DK64_Frantic_Factory_Chunky_Golden_4b.png|200px]]
|Must have activated the tall machine with Donkey Kong (see his Golden Banana).<br>Hit the Chunky Kong switch on the ground around the tall machine on the Production Floor. Reach the center of the rotating platforms within 99 seconds. Use the Bananaporter #4 as a shortcut to arrive right after the rotating platforms.
|align=center|[[File:DK64_Animated_Golden_Banana.gif|30px]]
|}
 
==Colored Bananas==
{{main|List of Bananas in Frantic Factory}}
There are a total of 500 [[Banana]]s (100 for each [[Donkey_Kong_64#Playable|Kong]]) to collect.
 
==Banana Coins==
{{main|List of Banana Coins in Frantic Factory}}
There are a total of 95 [[Banana Coin]]s across all five Kongs and 1 [[5-Banana Coin]] to collect.
 
==Banana Fairies==
{|class=wikitable style="width:100%"
!style="width:16%;background:#F3F777"|Image!!style="background:#F3F777"|Description
|-
|align=center|[[File:DK64_Frantic_Factory_Fairy_1.png|200px]]
|Within the Testing Dept. inside a passageway, accessed with one of the ABC blocks, that would lead to a room with numbered blocks.
|-
|align=center|[[File:DK64_Frantic_Factory_Fairy_2.png|200px]][[File:DK64_Frantic_Factory_Fairy_2b.png|200px]]
|In front of [[Funky's Store]]. Only appears once Tiny Kong collected the Golden Banana from the spinning wheel in the Testing Dept.
|}
 
==Battle Arena Pads==
{|class=wikitable style="width:100%"
!style="width:16%;background:#d8c1a3"|Image!!style="background:#d8c1a3"|Description
|-
|align=center|[[File:DK64_Frantic_Factory_Donkey_Coin_3.png|200px]][[File:DK64_Frantic_Factory_Battle_Pad_1.png|200px]]
|On the R&D Floor use Donkey Kong and go through the door closest to the Bananaporter #2 and flip the switch inside. Once the fences on the floor opened up the Battle Arena Pad on the R&D Floor can be accessed.
|}
 
==Nintendo Coin==
{|class=wikitable style="width:100%"
!width=16%|Image
!Description
|-
|-
! colspan=4 style="background:#BE9966" align=center | [[File:DK64ChunkyKongIcon.png|25px]] {{color-link|Chunky Kong|white}}
|align=center|[[File:DK64_Frantic_Factory_Donkey_Golden_1b.png|200px]][[File:DK64_Nintendo_Coin_2.png|200px]]
|- style="background:wheat"
|Use Baboon Blast on the Donkey Kong pad in the Storage Room to unlock the switch to play the Donkey Kong Arcade game. Climb the fireman's pole next to the Storage Room to reach the arcade cabinet. The Nintendo Coin will be awarded only after beating the arcade game twice.
|1
| Chunky must go into the Production Room and hit a Kong Switch depicting him. This summons a Golden Banana for 99 seconds. Chunky has to head up to where the second Bananaport Pad #4 is and wait for a long, narrow platform to come toward him. He must jump on one, run toward the smasher and instantly collect the Golden Banana after it falls down.
|- style="background:#FFF8DC"
|2
| Chunky must use his [[Primate Punch]] move an iron gate in the Storage Room to reach an area with a [[DK Dirt Pile]] and a ? Crate. He must destroy the crate and Simian Slam to reveal a Kong Switch. He must hit it to reveal a Golden Banana. Since the Banana is high up, Chunky must Primate Punch on a [[wall switch]] to activate some moving lifts. He must move across them to obtain the Golden Banana.
|- style="background:wheat"
|3
| Chunky must Primate Punch an iron gate adjacent to the room with the ''Donkey Kong'' arcade cabinet. This room contains a Bonus Barrel leading to a "[[Stash Snatch]]" minigame. Chunky must complete the mini-game to receive a Golden Banana.
|- style="background:#FFF8DC"
|4
| In the R&D room, Chunky must climb up a wooden rope next to a Kasplat and punch down an iron gate. He then has to stand on a [[Music Pad]] and perform his [[Triangle Trample]] move. This causes a glass door to grant access to an empty room with a toy chest. Chunky has to Primate Punch on the chest's wall switch to fight a Mr. Dice, then two blocks, and then two Sir Dominoes. Afterward, a bunch of enemies come out of the toy chest and attach to one another, forming the [[Toy Monster]]. A Kong Barrel then appears for Chunky to use his [[Hunky Chunky]] move, temporarily with infinite [[Crystal Coconut]]s. Using this move, Chunky can battle the Toy Monster. Once the Toy Monster is hit numerous times, the enemies forming it are defeated, they detach, and then collapse. Chunky then receives a Golden Banana.
|- style="background:wheat"
|5 (Kasplat)
| The blueprint is hoarded by a green-haired Kasplat in the Testing Room, left of the ABC block tower.
|}
|}


Line 162: Line 213:
Frantic Factory (roof).png|Roof
Frantic Factory (roof).png|Roof
Frantic Factory (toy sales).png|Toy Sales
Frantic Factory (toy sales).png|Toy Sales
Frantic Factory (arena).png|Boss arena
</gallery>
</gallery>


Line 180: Line 232:


==Trivia==
==Trivia==
*This is the only level that contains a [[Barrel Cannon]] course that does not have a unique music track.
*This is the only level that contains a [[Barrel Cannon]] course to not have a unique music track.
*A clock in the room across from the starting point is labeled "Krem Co.", a name which also appears on the factory in [[Mekanos]] where [[KAOS]] is fought in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
*A clock in the room across from the starting point is labeled "Krem Co.", a name which also appears on the factory in [[Mekanos]] where [[KAOS]] is fought in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
*The door to this level's lobby has no collision programmed. Therefore, the Kongs can reach this level early by walking right through the door if they can find a way around the platform at the bottom of Crocodile Isle that K. Lumsy would raise at the same time as he opens the level and Gloomy Galleon.
{{DK64}}
{{DK64}}
[[Category:Factories]]
[[Category:Factories]]
[[Category:Toy areas]]
[[Category:Donkey Kong 64 levels]]
[[Category:Donkey Kong 64 levels]]

Latest revision as of 11:06, November 17, 2024

Frantic Factory
Frantic Factory
Entrance requirement 15 Golden Bananas
Boss Mad Jack
Boss requirement 200 bananas
Trapped Kongs Chunky
<< List of levels >>

Frantic Factory is the third level of Donkey Kong 64. It is a rogue toy manufacturing factory in which Chunky Kong is held captive. The Kongs can access the level's lobby after unlocking the second padlock of K. Lumsy's cage. The level requires 15 Golden Bananas to enter, and the boss is Mad Jack. There is one room with a playable Donkey Kong arcade cabinet, and by completing it, the Kongs win the Nintendo Coin.

Areas[edit]

Lobby[edit]

Frantic Factory lobby.

The main entrance to Frantic Factory. It has a red rug with K. Rool's head, two tables with Bananaport Pads #1 and #2 adjacent to one another, and an employee card punch-in station. Above it is a time clock which reads "Krem Co". Two Robokremlings patrol the entrance, guarding a blue switch that opens the path to the basement, where the Production Room and Storage room can be found. Bananaport Pad #1 leads to the Storage Room and Bananaport Pad #2 leads to the R&D room. Bananaport Pad #3 leads to a room with Snide's HQ, which can be accessed from the Testing room.

Production Room[edit]

Frantic Factory production room.

The largest room of Frantic Factory, located on the bottom floor. The Production Room can be climbed by the Kongs using the various moving components activated when DK pulls the lever in the storage room power shed. There are various paths on the way to the top, both 4 pads, Diddy and Donkey's Kasplats, and four golden bananas at the top in various areas, and the assembly line inside the main core contains one of Donkey Kong's golden bananas and one of Lanky's balloons.

Storage Room[edit]

Frantic Factory storage room.

It is a floor beneath the Lobby. This is where Chunky is imprisoned at, and the room also has a power shack that controls the machinery in the Production Room (only accessible from the R&D). DK can shoot a coconut switch to enter the shed, where he can pull a lever to activate the production room. Both Candy's Music Shop and Cranky's Lab are on this floor. There is also a room behind a Chunky gate with a dirt pile, and a Barrel Cannon challenge that unlocks the Donkey Kong arcade game. The 1 pad is located here, which leads back to the lobby. A blue switch here will open the path leading to the Testing Department.

Testing Department[edit]

Frantic Factory testing department.

|This room is located near the top of Frantic Factory: it is a very tall room with massive stacked toy blocks in the center. Diddy can Simian Spring on the blocks to find a Golden Banana on the top. At the top are windows, where the Moon can be seen from. Funky's Store is on this floor. There is a minigame where DK has to Simian Slam up to number sixteen in order, and a dart game for Tiny. Chunky's Kasplat is located here. Accessible from the Storage Room or pad 5, there is a room with the Donkey Kong arcade machine and an empty room behind a Chunky gate with the sole Stash Snatch! bonus barrel in the game.

R&D[edit]

Frantic Factory R&D.

Located at the top of the factory, this is the research and development division appearing on the top level. It surrounds the higher part of the Testing area. It is a large area, with many rooms. Each Kong faces a challenge here: Donkey must go down to the power shack in the Storage Room to activate the production room. Lanky has to copy the burping Kremlings by Simian Slamming the appropriate notes on a six-key colored piano, Tiny has her first race with the Mini-Car, Diddy does the number challenge round, and Chunky fights the Toy Monster mini-boss. Small pits with metal grates circle the area. The 2 pad is located here, which leads back to the lobby. Lanky's Kasplat is located here.

Enemies[edit]

Golden Bananas[edit]

Donkey Kong[edit]

Images Description Type
A setup for a Golden Banana for Donkey Kong in Frantic Factory.A setup for a Golden Banana for Donkey Kong in Frantic Factory. Use Baboon Blast on the Donkey Kong pad in the Storage Room to unlock the switch to play the Donkey Kong arcade game. Climb the fireman's pole next to the Storage Room to reach the arcade cabinet. Animated in-game model of the Golden Banana
A yellow Banana in Frantic Factory.A setup for a Golden Banana for Donkey Kong in Frantic Factory. In the Testing Dept. go through a higher-up passageway, accessed with one of the ABC blocks, to reach the room with numbered blocks. Hit the Donkey Kong switch on the ground and then hit all numbered blocks from lowest to highest (note that 6 is blue, 9 is green). Animated in-game model of the Golden Banana
A yellow Banana Balloon in Frantic Factory.A setup for a Golden Banana for Donkey Kong in Frantic Factory. On the R&D Floor, climb up the ladder and enter the middle door to drop down a hatch. Once back in the Storage Room, enter the high-voltage hut and flip the switch to receive a Golden Banana and start the tall machine in the Production Floor, which gives access to more Golden Bananas. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Donkey Kong in Frantic Factory.A Golden Banana for Donkey Kong in Frantic Factory. Must have activated the tall machine with Donkey Kong (see his other Golden Bananas).
Enter the tall machine itself with the entrance next to the Bananaporter #4 on the ground. Use the Strong Kong ability to go through the press to reach the Golden Banana.
Animated in-game model of the Golden Banana
A yellow Kasplat in Frantic Factory. Must have activated the tall machine with Donkey Kong (see his other Golden Bananas).
On a sole platform near the Bananaporter #4, has to be jumped down from a higher point of the tall machine in the Production Floor. Defeat the red Kasplat and give their blueprint to Snide.
A Yellow Blueprint in Donkey Kong 64

Diddy Kong[edit]

Images Description Type
A red Kasplat in Frantic Factory. On the ground near the tall machine on the Production Floor. Defeat the red Kasplat and give their blueprint to Snide. A Red Blueprint in Donkey Kong 64
A setup for a Golden Banana and a red Banana Bunch for Diddy Kong in Frantic Factory.A Bonus Barrel for Diddy Kong in Frantic Factory. Climb the tower of building blocks in the Testing Dept. by using backflips and the Diddy Kong pads on the ground to reach the Bonus Barrel at the top. Artwork of a Bonus Barrel from Donkey Kong 64.
Peril Path Panic!
A setup for a Golden Banana for Diddy Kong in Frantic Factory. On the R&D Floor break the glass by using the Guitar Gazump pad on the floor. Use Chimpy Charge inside to hit the numbered switches to enter the three codes on the doors. The number combinations are: "3124", which summons two Mr. Dices and a Sir Domino; "4231", which summons two Robokremlings; and "1342", which summons a Robokremling and two Mechanical Zingers. Defeat all enemies to receive a Golden Banana. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Diddy Kong in Frantic Factory. Jump down the hatch on the R&D Floor to land back in the Storage Room near the high-voltage hut. Hit the Diddy Kong switch on the ground and swing across the vines within 20 seconds to reach the Bonus Barrel. Artwork of a Bonus Barrel from Donkey Kong 64.
Beaver Bother!
A setup for a Golden Banana for Diddy Kong in Frantic Factory.A set of red Banana Bunches in Frantic Factory. Must have activated the tall machine with Donkey Kong (see his Golden Banana).
Hit the Diddy Kong switch on the ground around the tall machine on the Production Floor. Climb up the tall machine (use the Bananaporter #4 found in the same room as a shortcut) and use the Diddy Kong pad on the ground to reach the Golden Banana.
Animated in-game model of the Golden Banana

Lanky Kong[edit]

Images Description Type
A Golden Banana for Lanky Kong in Frantic Factory. Received after freeing Chunky Kong in the Storage Room. Animated in-game model of the Golden Banana
A Bonus Barrel for Lanky Kong in Frantic Factory. In the Testing Dept. near the Tag Barrel. Use the Baboon Balloon pad on the ground to float towards the Bonus Barrel. Artwork of a Bonus Barrel from Donkey Kong 64.
Batty Barrel Bandit!
A blue Kasplat in Frantic Factory. On the R&D Floor behind the pillar in the middle. Defeat the blue Kasplat and give their blueprint to Snide. A Blue Blueprint in Donkey Kong 64
A setup for a Golden Banana for Lanky Kong in Frantic Factory.A setup for a Golden Banana for Lanky Kong in Frantic Factory. On the R&D Floor break the glass by using the Trombone Tremor pad on the ground. Hit the correct notes as shown by the Kremlings coming out of the piano to receive a Golden Banana. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Lanky Kong in Frantic Factory.A Golden Banana for Lanky Kong and a blue Banana Bunch in Frantic Factory. Must have activated the tall machine with Donkey Kong (see his Golden Banana).
Hit the Lanky Kong switch on the ground around the tall machine on the Production Floor. Climb up the tall machine (use the Bananaporter #4 found in the same room as a shortcut) and use his OrangStand to reach the Golden Banana.
Animated in-game model of the Golden Banana

Tiny Kong[edit]

Images Description Type
A blue Kasplat in Frantic Factory. On the R&D Floor behind the pillar in the middle. Defeat the blue Kasplat and give their blueprint to Snide. A Blue Blueprint in Donkey Kong 64
A setup for a Golden Banana and a purple Banana Bunch for Tiny Kong in Frantic Factory. In the room with the Donkey Kong Arcade and a Bananaporter #5 (reachable through the fireman's pole next to the Storage Room). Use the Mini-Monkey barrel in the room to go inside the pipe above the cabinet. Animated in-game model of the Golden Banana
A setup for a Golden Banana and a set of purple Banana Bunch for Tiny Kong in Frantic Factory.A setup for a Golden Banana for Tiny Kong in Frantic Factory. In the Testing Dept. use the Mini-Monkey barrel and enter the hole near it. Once inside hit the Tiny Kong switch on the ground and shoot the item on the wheel that's displayed to the right of it. Once 6 correct items have been hit in a row a Golden Banana will spawn. Animated in-game model of the Golden Banana
A set of purple Bananas in Frantic Factory.A setup for a Golden Banana for Tiny Kong in Frantic Factory. Go through the door closest to the Bananaporter #2 on the R&D Floor. Use the Mini-Monkey barrel and enter the small gap on the ground, follow the tracks and go through the second gap as well. Win the race against the Mini-Car while also collecting 10 coins to receive a Golden Banana. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Tiny Kong in Frantic Factory.A Bonus Barrel, a purple Banana Bunch and a set of purple Banana Coins for Tiny Kong in Frantic Factory. Must have activated the tall machine with Donkey Kong (see his Golden Banana).
Hit the Tiny Kong switch on the ground around the tall machine on the Production Floor. Climb up the tall machine (use the Bananaporter #4 found in the same room as a shortcut), use the path with the conveyor belts and use her Pony Tail Twirl ability to reach the Bonus Barrel.
Artwork of a Bonus Barrel from Donkey Kong 64.
Krazy Kong Klamour!

Chunky Kong[edit]

Images Description Type
A setup for a Golden Banana for Chunky Kong in Frantic Factory.A setup for a Golden Banana for Chunky Kong in Frantic Factory. In the Storage Room, destroy the gate near the Bananaporter #1 using a Primate Punch. Enter the room and destroy the ?-box in the corner and hit the Chunky Kong switch inside it to reveal the Golden Banana. Hit the switch on the wall near the center with Chunky Kong's face on it with a Primate Punch to turn on the light and raise the platforms to be able to reach the Golden Banana. Animated in-game model of the Golden Banana
A Bonus Barrel and a set of green Banana Coins for Chunky Kong in Frantic Factory. Climb the fireman's pole next to the Storage Room and destroy the gate straight ahead using Primate Punch to access the bonus barrel. Artwork of a Bonus Barrel from Donkey Kong 64.
Stash Snatch!
A green Kasplat in Frantic Factory. In the Testing Dept. near the window showing the Donkey Kong arcade cabinet. Defeat the green Kasplat and give their blueprint to Snide. A Green Blueprint in Donkey Kong 64
A green Banana Balloon in Frantic Factory.A setup for a Golden Banana for Chunky Kong in Frantic Factory. On the R&D Floor break the glass by using the Triangle Trample pad on the floor. Open the toy box by using a Primate Bunch and defeat all enemies (small & big) to receive a Golden Banana. Animated in-game model of the Golden Banana
A setup for a Golden Banana for Chunky Kong in Frantic Factory.A Golden Banana for Chunky Kong in Frantic Factory. Must have activated the tall machine with Donkey Kong (see his Golden Banana).
Hit the Chunky Kong switch on the ground around the tall machine on the Production Floor. Reach the center of the rotating platforms within 99 seconds. Use the Bananaporter #4 as a shortcut to arrive right after the rotating platforms.
Animated in-game model of the Golden Banana

Colored Bananas[edit]

Main article: List of Bananas in Frantic Factory

There are a total of 500 Bananas (100 for each Kong) to collect.

Banana Coins[edit]

Main article: List of Banana Coins in Frantic Factory

There are a total of 95 Banana Coins across all five Kongs and 1 5-Banana Coin to collect.

Banana Fairies[edit]

Image Description
A Banana Fairy in Frantic Factory. Within the Testing Dept. inside a passageway, accessed with one of the ABC blocks, that would lead to a room with numbered blocks.
A setup to spawn a Banana Fairy in Frantic Factory.A Banana Fairy in Frantic Factory. In front of Funky's Store. Only appears once Tiny Kong collected the Golden Banana from the spinning wheel in the Testing Dept.

Battle Arena Pads[edit]

Image Description
A set of yellow Banana Coins in Frantic Factory.The Battle Arena Pad in Frantic Factory. On the R&D Floor use Donkey Kong and go through the door closest to the Bananaporter #2 and flip the switch inside. Once the fences on the floor opened up the Battle Arena Pad on the R&D Floor can be accessed.

Nintendo Coin[edit]

Image Description
A setup for a Golden Banana for Donkey Kong in Frantic Factory.A screenshot of the Donkey Kong (game) arcade game in Donkey Kong 64 with Donkey Kong protecting a Nintendo Coin instead of Pauline. Use Baboon Blast on the Donkey Kong pad in the Storage Room to unlock the switch to play the Donkey Kong Arcade game. Climb the fireman's pole next to the Storage Room to reach the arcade cabinet. The Nintendo Coin will be awarded only after beating the arcade game twice.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese マッドファクトリー[?]
Maddo Fakutorī
Mad Factory
French Usine Pas Fine[?] Unkind Factory
German Fabrik Fatal[?] Fatal Factory
Italian La Fabbrica Frenetica[?] The Frenetic Factory
Spanish Fábrica Frenética[?] Frenetic Factory

Trivia[edit]

  • This is the only level that contains a Barrel Cannon course to not have a unique music track.
  • A clock in the room across from the starting point is labeled "Krem Co.", a name which also appears on the factory in Mekanos where KAOS is fought in Donkey Kong Country 3: Dixie Kong's Double Trouble!
  • The door to this level's lobby has no collision programmed. Therefore, the Kongs can reach this level early by walking right through the door if they can find a way around the platform at the bottom of Crocodile Isle that K. Lumsy would raise at the same time as he opens the level and Gloomy Galleon.