Orange: Difference between revisions
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{{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks|Donkey Kong 64}} | {{quote|Squawk! Pick up the oranges and hold {{button|n64|Z}}, then press {{button|n64|Cright}} to throw them.|Squawks|Donkey Kong 64}} | ||
[[File:DK64 Orange Grenade.gif|frame|left]] | [[File:DK64 Orange Grenade.gif|frame|left]] | ||
Oranges,<ref>{{cite|author=[[DK Rap]] narrator|quote=[[Grape]]s, [[melon]]s, oranges, and [[coconut]] shells!|title=''Donkey Kong 64''|date=1999|publisher=Nintendo|language=en}}</ref><ref name="squawks">{{cite|author=[[Squawks]]|quote=Pick up the oranges and hold {{button|n64|Z}} then press {{button|n64|Cright}} to throw them. Just throw 5 oranges and you're done in here.|location=[[Training Barrel]]|title=''Donkey Kong 64''|publisher=Nintendo|language=en|date=1999}}</ref> or more descriptively '''Orange Grenades''',<ref>{{cite|publisher=Bradygames|date=1999|isbn=1-56686-909-9|language=en-us|author=Bogenn, Tim, and Ken Schmidt|title=''Donkey Kong 64'' Official Strategy Guide|page=4}}</ref> appear in ''Donkey Kong 64'' as throwable explosives that resemble regular oranges but have a grenade pin on top. Oranges can defeat most enemies and knock down fragile fences. An orange can be thrown by pressing {{button|n64|Cright}} while holding {{button|n64|Z}},<ref name=squawks/> and one of the [[Training Barrel]] challenges is for Donkey Kong to throw five oranges.<ref name=squawks/> Only up to twenty oranges can be carried at first, but there are two purchasable ammo belt upgrades at [[Funky's Store]] that increase the maximum capacity to 25 and 30, respectively. [[Klump]]s can throw green oranges to attack, and [[Mechanical Zinger]]s and some [[Zinger]]s can drop them overhead to attack. In one of Klump's animations while being a distance away, it eats an oranges without taking harm and then belches. However, throwing oranges at Klumps defeats them, whilst regular physical moves do not, like with [[Robokremling]]s. In the Multiplayer mode, [[Krusha]]'s weapon is the [[orange grenade launcher]], which shoots oranges, which have a different effect than in the main game by causing an identical shockwave attack to that of a [[Kasplat]]'s | Oranges,<ref>{{cite|author=[[DK Rap]] narrator|quote=[[Grape]]s, [[melon]]s, oranges, and [[coconut]] shells!|title=''Donkey Kong 64''|date=1999|publisher=Nintendo|language=en}}</ref><ref name="squawks">{{cite|author=[[Squawks]]|quote=Pick up the oranges and hold {{button|n64|Z}} then press {{button|n64|Cright}} to throw them. Just throw 5 oranges and you're done in here.|location=[[Training Barrel]]|title=''Donkey Kong 64''|publisher=Nintendo|language=en|date=1999}}</ref> or more descriptively '''Orange Grenades''',<ref>{{cite|publisher=Bradygames|date=1999|isbn=1-56686-909-9|language=en-us|author=Bogenn, Tim, and Ken Schmidt|title=''Donkey Kong 64'' Official Strategy Guide|page=4}}</ref> appear in ''Donkey Kong 64'' as throwable explosives that resemble regular oranges but have a grenade pin on top. Oranges can defeat most enemies and knock down fragile fences. An orange can be thrown by pressing {{button|n64|Cright}} while holding {{button|n64|Z}},<ref name=squawks/> and one of the [[Training Barrel]] challenges is for Donkey Kong to throw five oranges.<ref name=squawks/> Only up to twenty oranges can be carried at first, but there are two purchasable ammo belt upgrades at [[Funky's Store]] that increase the maximum capacity to 25 and 30, respectively. [[Klump]]s can throw green oranges to attack, and [[Mechanical Zinger]]s and some [[Zinger]]s can drop them overhead to attack. In one of Klump's animations while being a distance away, it eats an oranges without taking harm and then belches. However, throwing oranges at Klumps defeats them, whilst regular physical moves do not, like with [[Robokremling]]s. In the Multiplayer mode, [[Krusha]]'s weapon is the [[orange grenade launcher]], which shoots oranges, which have a different effect than in the main game by causing an identical shockwave attack to that of a [[Kasplat]]'s. | ||
The game experiences slowdown while an orange explodes, though this can be exploited to bypass the collision detection of certain walls, such as the one blocking the entrance to the [[Angry Aztec]] lobby.<ref>{{cite|title=Lag|author=Balaam|date=August 4, 2018|publisher=YouTube|url=www.youtube.com/watch?v=c20scWL3xIE|language=en|accessdate=November 11, 2024}}</ref> This was fixed inherently with the [[Virtual Console]] release on [[Wii U]], because the system has a more consistent frame rate. | The game experiences slowdown while an orange explodes, though this can be exploited to bypass the collision detection of certain walls, such as the one blocking the entrance to the [[Angry Aztec]] lobby.<ref>{{cite|title=Lag|author=Balaam|date=August 4, 2018|publisher=YouTube|url=www.youtube.com/watch?v=c20scWL3xIE|language=en|accessdate=November 11, 2024}}</ref> This was fixed inherently with the [[Virtual Console]] release on [[Wii U]], because the system has a more consistent frame rate. |
Revision as of 22:19, November 11, 2024
Orange | |
---|---|
Artwork from Donkey Kong 64 | |
First appearance | Donkey Kong 64 (1999) |
Latest appearance | Mario Party Superstars (2021) |
Oranges have functional purposes in a number of games of the Super Mario franchise, most commonly in the form of obtainable items.
History
Donkey Kong 64
- “Squawk! Pick up the oranges and hold , then press to throw them.”
- —Squawks, Donkey Kong 64
Oranges,[1][2] or more descriptively Orange Grenades,[3] appear in Donkey Kong 64 as throwable explosives that resemble regular oranges but have a grenade pin on top. Oranges can defeat most enemies and knock down fragile fences. An orange can be thrown by pressing while holding ,[2] and one of the Training Barrel challenges is for Donkey Kong to throw five oranges.[2] Only up to twenty oranges can be carried at first, but there are two purchasable ammo belt upgrades at Funky's Store that increase the maximum capacity to 25 and 30, respectively. Klumps can throw green oranges to attack, and Mechanical Zingers and some Zingers can drop them overhead to attack. In one of Klump's animations while being a distance away, it eats an oranges without taking harm and then belches. However, throwing oranges at Klumps defeats them, whilst regular physical moves do not, like with Robokremlings. In the Multiplayer mode, Krusha's weapon is the orange grenade launcher, which shoots oranges, which have a different effect than in the main game by causing an identical shockwave attack to that of a Kasplat's.
The game experiences slowdown while an orange explodes, though this can be exploited to bypass the collision detection of certain walls, such as the one blocking the entrance to the Angry Aztec lobby.[4] This was fixed inherently with the Virtual Console release on Wii U, because the system has a more consistent frame rate.
Mario Party series
Oranges have only minor roles in the Mario Party series, indistinct from other fruits in the minigames they appear in. In Honeycomb Havoc of Mario Party 2 (also returning in Mario Party: The Top 100 and Mario Party Superstars), they are one of the fruits to catch. In Fruits of Doom of Mario Party 4, they are a potential fruit on Bowser's list.
Donkey Kong Jungle Beat
A giant orange appears in Donkey Kong Jungle Beat as the goal at the end of Silver Snow Peak and Sky Garden in the Orange Kingdom.
Donkey Konga 3 JP
In the Freestyle Zone of Donkey Konga 3 JP, artwork of an orange from Donkey Kong 64 may appear as the player drums the DK Bongos.
DK: Jungle Climber
Oranges appear in DK: Jungle Climber as the main feature of the Orange Picker minigame, where Donkey Kong has to climb from them to earn points.
Yoshi's Woolly World
Orange slices appear as collectibles in the Bonus Games of Yoshi's Woolly World, each being worth fifty beads, like most other collectible fruit.
Yoshi's Crafted World
Oranges in Yoshi's Crafted World are one of the souvenir hunt requests from the Rumble Jungle Blockafeller. Five orange papier-mâché crafts also appear on the flip side of Jungle Tour Challenge.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Orange[?] | - |
References
- ^ "Grapes, melons, oranges, and coconut shells!" – DK Rap narrator (1999). Donkey Kong 64. Nintendo (English).
- ^ a b c "Pick up the oranges and hold then press to throw them. Just throw 5 oranges and you're done in here." – Squawks (1999). Donkey Kong 64. Training Barrel: Nintendo (English).
- ^ Bogenn, Tim, and Ken Schmidt (1999). Donkey Kong 64 Official Strategy Guide. Bradygames (American English). ISBN 1-56686-909-9. Page 4.
- ^ Balaam (August 4, 2018). Lag. YouTube (English). Retrieved November 11, 2024.