List of Donkey Kong staff: Difference between revisions
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===Programmer=== | ===Programmer=== | ||
*Michael Cranford | *{{wp|Michael Cranford}} | ||
==References== | ==References== |
Latest revision as of 07:07, November 11, 2024
- Not to be confused with List of Donkey Kong (Game Boy) staff.
This page is a list of staff who was involved with the development of the game Donkey Kong.
Arcade version[edit]
Director[edit]
Ikegami Tsushinki section chief[1][edit]
- Masayo Oka
Programmed by[1][edit]
- Hirohisa Komanome
- Minoru Iinuma
- Mitsuhiro Nishida
- Yasuhiro Murata
Designed By[edit]
- Shigeru Miyamoto
Original Music By[edit]
- Yukio Kaneoka
Sound Effects By[edit]
- Hirokazu Tanaka
Produced By[edit]
Executive Producer[edit]
ColecoVision version[edit]
Programmer[edit]
- Zachary Smith
Intellivision version[edit]
Programmer[edit]
- Frank Johnson
Atari 2600 version[edit]
Programmer[edit]
- Garry Kitchen
NES version[edit]
Programmer[edit]
- Toshihiko Nakago
Course Designer[edit]
- Kenta Usui
Original Game Designer[edit]
- Shigeru Miyamoto
Music & Sound Effects[edit]
- Yukio Kaneoka
Producer[edit]
- Masayuki Uemura
Executive Producer[edit]
- Hiroshi Yamauchi
Atari 8-bit version[edit]
Programmer[edit]
- Landon Dyer
Sound[edit]
- Brad Fuller
Additional Graphics[edit]
- Mona Lundstrom
Commodore 64 version[edit]
Atarisoft version[edit]
Programmer[edit]
- Doug Dragin
TI-99/4A version[edit]
- Douglas Brian Craig
- Howard E. Scheer
VIC-20 version[edit]
Programmer[edit]
- Jim Stozenfield
Apple II version[edit]
Programmer[edit]
References[edit]
- ^ a b Hirohisa Komanome, ドンキーコング・池上通信機器事件, web transcript published on December 26 2002. Retrieved April 21, 2016.
Donkey Kong | |
---|---|
Characters | Donkey Kong • Mario • Pauline |
Levels | 25m • 50m • 75m • 100m |
Items and objects | Bolt • Conveyor Belt • Hammer • Ladder • Lift • Parasol, Hat & Bag |
Enemies and obstacles | Barrel • Cement tub • Fire • Fireball • Jack • Oil drum |
Other | 25m Theme • Gallery • Media • Opening • Staff |