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{{DISPLAYTITLE:#1 Iggy's Castle}}
{{title|#1 Iggy's Castle}}
{{levelbox
{{redirect|Iggy's Castle|the New Super Mario Bros. U level|[[Iggy's Volcanic Castle]]}}
{{level infobox
|title=#1 Iggy's Castle
|title=#1 Iggy's Castle
|image=[[File:Iggy's Castle Gate.png|256px]]<br>Mario climbing a fence to progress through the level
|image=[[File:Iggy's Castle Gate.png|256px]]<br>Mario climbing a fence to progress through the level
|code=1-Castle
|code=1-Castle
|world=[[Yoshi's Island (place)#Super Mario World|Yoshi's Island]]
|world=[[Yoshi's Island (location)#Super Mario World|Yoshi's Island]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=300 seconds
|limit=300 seconds
|boss=[[Iggy Koopa]]
|boss=[[Iggy|Iggy Koopa]]
|before=[[Yoshi's Island 4|<<]]
|before=[[Yoshi's Island 4|<<]]
|after=[[Donut Plains 1|>>]]
|after=[[Donut Plains 1|>>]]
|track=[[Castle (theme)|Castle]]
|sample=[[File:Sub Castle Theme Super Mario World.oga]]
}}
}}
{{quote2|Mario has defeated the demented Iggy Koopa in castle #1 and rescued Yoshi's friend who is still trapped in an egg. Together, they now travel to Donut Land.|In-game text|[[Super Mario World]]}}
{{quote|Mario has defeated the demented Iggy Koopa in castle #1 and rescued Yoshi's friend who is still trapped in an egg. Together, they now travel to Donut Land.|In-game text|[[Super Mario World]]}}
'''#1 Iggy's Castle''' is the first [[castle]] in the game ''[[Super Mario World]]''. It introduces [[Chain-Link|fence]]s that can be climbed as well as [[lava]], which kills [[Mario]] or [[Luigi]] instantly upon being touched. As the name suggests, [[Iggy Koopa]] is fought here.
'''#1 Iggy's Castle''' is the first [[castle]] in the game ''[[Super Mario World]]''. It introduces [[Chain-Link|fence]]s that can be climbed as well as [[lava]], which kills [[Mario]] or [[Luigi]] instantly upon being touched. As the name suggests, [[Iggy|Iggy Koopa]] is fought here.
 
==Layout==
==Overview==
The castle consists of three rooms, one with [[Chain-Link|climbable fences]], one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has five.
The castle consists of three rooms, one with [[Chain-Link|climbable fences]], one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has five.


The first room of the first castle is covered in fences, which can be climbed on with {{button|snes|pad}}. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also [[Flip Panel (Chain-Link)|Flip Panel]]s that the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.
The first room of the first castle is covered in fences, which can be climbed on with {{button|snes|pad}}. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also [[flip panel (Chain-Link)|Revolving Door]]s that the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.


The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Stretch Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the boss.
The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Stretch Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the boss.


==Boss Battle==
==Boss battle==
[[File:Iggy battle SMW.png|thumb|left|The fight against Iggy Koopa]]
[[File:Iggy battle SMW.png|thumb|left|The fight against Iggy Koopa]]
{{main|Iggy Koopa}}
{{main|Iggy Koopa}}
After [[Mario]] enters the big red door at the end of the level leading to the boss fight, he lands on a platform floating in lava with [[Iggy Koopa|Iggy]] on it. Iggy attacks by spinning in his shell and shooting balls of fire. To defeat him, Mario needs to [[jump]] on or throw [[fireball]]s at Iggy to push him off the platform. Once Iggy is defeated, a cutscene is shown afterward in which Mario blows up the castle, rescuing one of [[Yoshi]]'s friends and unlocking the next world, [[Donut Plains]].
After [[Mario]] enters the big red door at the end of the level leading to the boss fight, he lands on a platform floating in lava with [[Iggy]] on it. Iggy attacks by ducking his head into his shell and tossing balls with stars on them (similar to the ones [[Lemmy]] balances on in ''[[Super Mario Bros. 3]]''), which damage Mario if he touches them, while the platform tilts left and right. To defeat him, Mario needs to [[jump]] on or throw [[fireball]]s at Iggy to push him off the platform. Once Iggy is defeated, a cutscene is shown afterward in which Mario blows up the castle, rescuing one of [[Yoshi]]'s friends and unlocking the next world, [[Donut Plains]].
{{br}}
{{br}}


==Enemies==
==Enemies==
*[[Climbing Koopa]]: 17 (13 green, 4 red)
{{number of enemies
*[[Lava Bubble]]: 1
|image1=[[File:SMWClimbingKoopaGreen.png]]
*[[Pillar]]: 5
|name1=[[Climbing Koopa]] (green)
*[[Iggy Koopa]] (boss)
|count1=13
|image2=[[File:SMWClimbingKoopaRed.png]]
|name2=Climbing Koopa (red)
|count2=4
|image3=[[File:SMW_Lava_Blubbe.png]]
|name3=[[Lava Bubble]]  
|count3=1
|image4=[[File:SMW Pillar.png|100px]]
|name4=[[Pillar]]  
|count4=indefinite
|image5=[[File:SMWIggyKoopaSprite.png]]
|name5=[[Iggy|Iggy Koopa]]
|count5=1 (boss)
}}


==Gallery==
==Gallery==
Line 47: Line 62:
|Spa=Castillo 1º. Iggy
|Spa=Castillo 1º. Iggy
|SpaM=1st Castle. Iggy
|SpaM=1st Castle. Iggy
|Fre=#1 Chateau d'Iggy
|Fre=<nowiki>#</nowiki>1 Chateau d'Iggy
|FreM=#1 Iggy's castle
|FreM=<nowiki>#</nowiki>1 Iggy's castle
|Ger=1. Iggys Festung
|Ger=1. Iggys Festung
|GerM=1. Iggy's Fortress
|GerM=1. Iggy's Fortress
|Ger2=Iggys Festung<ref>{{cite|author=Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors|title=''Der offizielle Nintendo Spieleberater "Super Mario World"''|language=de|location=Großostheim|publisher=[[Nintendo|Nintendo of Europe GmbH]]|date=1993|page=23}}</ref>
|Ger2M=Iggy's Fortress
|Ita=Castello dell'Isola Yoshi
|Ita=Castello dell'Isola Yoshi
|ItaM=Yoshi Island's Castle
|ItaM=Yoshi Island's Castle
}}
}}


==Trivia==
==References==
*Besides [[Bowser's Castle]], #1 Iggy's Castle is the only castle that needs to be completed in order to finish the game in the fastest possible way.
<references/>
*In the SNES version of ''Super Mario World'', Iggy is referred to as "demented" in the end cutscene, while he is referred to as "crazed" in the GBA port.


{{SMW Levels}}
{{SMW levels}}
[[Category:Yoshi's Island]]
[[Category:Yoshi's Island]]
[[Category:Dinosaur Land]]
[[Category:Castles]]
[[Category:Castles]]
[[Category:Volcanic Areas]]
[[Category:Volcanic areas]]
[[Category:Super Mario World Levels]]
[[Category:Super Mario World levels]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[it:Castello di Iggy (Super Mario World)]]
[[it:Castello dell'Isola di Yoshi]]

Latest revision as of 07:56, November 8, 2024

"Iggy's Castle" redirects here. For the New Super Mario Bros. U level, see Iggy's Volcanic Castle.
Level
#1 Iggy's Castle
Iggy's Castle Gate.png
Mario climbing a fence to progress through the level
Level code 1-Castle
World Yoshi's Island
Game Super Mario World
Time limit 300 seconds
Boss Iggy Koopa
Music track Castle
Music sample
<< Directory of levels >>
“Mario has defeated the demented Iggy Koopa in castle #1 and rescued Yoshi's friend who is still trapped in an egg. Together, they now travel to Donut Land.”
In-game text, Super Mario World

#1 Iggy's Castle is the first castle in the game Super Mario World. It introduces fences that can be climbed as well as lava, which kills Mario or Luigi instantly upon being touched. As the name suggests, Iggy Koopa is fought here.

Layout[edit]

The castle consists of three rooms, one with climbable fences, one with a moving screen, and the boss room. The player has 300 seconds on the Timer to complete the level. This level contains no Dragon Coins in the original, but in the remake it has five.

The first room of the first castle is covered in fences, which can be climbed on with +Control Pad. The fence is teeming with Climbing Koopas that also climb on the fence. Climbing above and then onto these Koopas cause a chain in points, so defeating these Koopas can result in 1-Ups; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where Lava Bubbles jump from. There are also Revolving Doors that the player can hit to switch sides. There is a Message Block at the start that gives information on how to use the fences, a Switch Block in the middle that turns coins to Empty Blocks as well as a ? Block that contains a Fire Flower, and a Message Block at the end that tells the player one of Yoshi's friends is trapped in the castle.

The second room in the castle features a moving screen with a giant wooden Pillar smashing onto the ground. Being hit by one of the Pillars causes damage. Stretch Blocks help the player cross a gap near the end. Entering the red door at the end of the room leads to the boss.

Boss battle[edit]

The fight against Iggy Koopa
Main article: Iggy Koopa

After Mario enters the big red door at the end of the level leading to the boss fight, he lands on a platform floating in lava with Iggy on it. Iggy attacks by ducking his head into his shell and tossing balls with stars on them (similar to the ones Lemmy balances on in Super Mario Bros. 3), which damage Mario if he touches them, while the platform tilts left and right. To defeat him, Mario needs to jump on or throw fireballs at Iggy to push him off the platform. Once Iggy is defeated, a cutscene is shown afterward in which Mario blows up the castle, rescuing one of Yoshi's friends and unlocking the next world, Donut Plains.

Enemies[edit]

Image Name Count
Climbing Koopa from Super Mario World Climbing Koopa (green) 13
Climbing Koopa from Super Mario World Climbing Koopa (red) 4
Lava Bubble from Super Mario World Lava Bubble 1
Pillar Pillar indefinite
Iggy Koopa in Super Mario World. Iggy Koopa 1 (boss)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヨースターとうのしろ[?]
Yōsutā-tō no shiro
Yoster Island's Castle
French #1 Chateau d'Iggy[?] #1 Iggy's castle
German 1. Iggys Festung[?] 1. Iggy's Fortress
Iggys Festung[1] Iggy's Fortress
Italian Castello dell'Isola Yoshi[?] Yoshi Island's Castle
Spanish Castillo 1º. Iggy[?] 1st Castle. Iggy

References[edit]

  1. ^ Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors (1993). Der offizielle Nintendo Spieleberater "Super Mario World". Großostheim: Nintendo of Europe GmbH (German). Page 23.