Dear John Letter: Difference between revisions
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{{minigame | {{minigame infobox | ||
|image=[[File:Dear_John_Letter.png]] | |image=[[File:Dear_John_Letter.png]] | ||
| | |appears_in=''[[WarioWare: Twisted!]] | ||
|type=[[Wario|WarioWatch]] | |type=[[Wario|WarioWatch]] | ||
|intro = ''Dump!'' | |intro = ''Dump!'' | ||
Line 13: | Line 13: | ||
The purpose of the game is to tilt or spin the [[Game Boy Advance]] to make a stickman "get dumped" or get dizzy. Each small part of a spin will remove a heart icon; the player wins when there are no hearts left, meaning the stickman is dizzy. | The purpose of the game is to tilt or spin the [[Game Boy Advance]] to make a stickman "get dumped" or get dizzy. Each small part of a spin will remove a heart icon; the player wins when there are no hearts left, meaning the stickman is dizzy. | ||
The player starts off the game with '''4''' seconds. | The player starts off the game with '''4''' seconds. If the player beats the game, then '''2''' more seconds are added to the timer. | ||
*'''1st level difficulty:''' There are 16 hearts | *'''1st level difficulty:''' There are 16 hearts. | ||
*'''2nd level difficulty:''' There are 24 hearts | *'''2nd level difficulty:''' There are 24 hearts. | ||
*'''3rd level difficulty:''' There are 32 hearts | *'''3rd level difficulty:''' There are 32 hearts. | ||
==Names in other languages== | ==Names in other languages== | ||
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}} | }} | ||
{{Wario's | {{Wario's microgames}} | ||
{{WarioWare: Twisted! | {{WarioWare: Twisted! microgames}} | ||
[[Category:WarioWare: Twisted! | [[Category:WarioWare: Twisted! microgames]] |
Latest revision as of 18:49, October 30, 2024
Dear John Letter | |
---|---|
Appears in | WarioWare: Twisted! |
Type | WarioWatch |
Command(s) | Dump! |
Info | "I've seen that guy before. Looks like he's getting dumped." |
Controls | – Spin |
Points to clear | 15 |
Dear John Letter is one of WarioWatch's microgames in WarioWare: Twisted! The name comes from the term "Dear John", which means that someone is breaking up with their relationship with a note and not in person.
Gameplay[edit]
The purpose of the game is to tilt or spin the Game Boy Advance to make a stickman "get dumped" or get dizzy. Each small part of a spin will remove a heart icon; the player wins when there are no hearts left, meaning the stickman is dizzy.
The player starts off the game with 4 seconds. If the player beats the game, then 2 more seconds are added to the timer.
- 1st level difficulty: There are 16 hearts.
- 2nd level difficulty: There are 24 hearts.
- 3rd level difficulty: There are 32 hearts.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | わるいカレ[?] Warui Kare |
Bad Boyfriend |