Mystery Train: Difference between revisions

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{{Event-infobox
[[File:MP4 MysteryTrain.png|thumb|The Mystery Train is about to depart.]]
|title=Mystery Train
{{quote|Ee hee hee hee... Good thing those [[Red Boo]]s are gone! Now we can start the Mystery Train! Next stop, the Boneyard! To the Boneyard!|Boo|Mario Party 4}}
|image=[[File:MP4 Mystery Train.jpg|250]]
The '''Mystery Train''' is a vehicle found in ''[[Mario Party 4]]''. It is featured in an event on the board [[Boo's Haunted Bash]]. The Mystery Train is composed of four ghostly coffins that shimmer in a translucent blue and hover above the ground. It can be found in a cemetery-like environment in the northwestern corner of the board and is managed by a [[Boo]]. The event is triggered automatically once a player passes by.
|appeared_in=''[[Mario Party 4]]''
}}
The '''Mystery Train''' is a vehicle of sorts found in ''[[Mario Party 4]]''. It is featured in an event on the [[Boo's Haunted Bash]] board. The Mystery Train is composed of four ghostly coffins that shimmer in a translucent blue and hover above the ground. It can be found in a cemetry-like environment in the northwestern corner of the board and is managed by a [[Boo]]. The event will be triggered automatically once a player passes by.


The Mystery Train event is affected by the presence of the [[Red Boo]]s on the board. The player will get a chance to ride the train if the Red Boos are absent while the event is triggered. The player will then get on one of the four coffins and hover along the field. Any opponent that the train meets during its way will be picked up and follow the train as well. The person in the lead can decide in which direction the vehicle will move until it reaches a graveyard where the players will be released again. The player who started the event will continue to move forward, depending on the amount of steps he or she has left.
The Mystery Train event is affected by the presence of the [[Red Boo]]s on the board. The player gets a chance to ride the train if the Red Boos are absent while the event is triggered. The player then gets on one of the four coffins and hovers along the field. Any opponent that the train meets during its way gets picked up and rides the train as well. The player in the lead can decide in which direction the train moves until it reaches a graveyard where the players are released again. The player who started the event continues to move forward, depending on the number of steps they have left.


If the event is triggered while the Red Boos are present on the board, the Mystery Train will not depart. The Boo in charge will appear and dismiss the player, claiming that the Red Boos are spoilsports and that the train will not move until they have vanished again.
If the event is triggered while the Red Boos are present on the board, the Mystery Train does not depart. The Boo in charge appears and dismisses the player, claiming that the Red Boos are spoilsports and that the train does not move until they have vanished again.
[[Category: Vehicles]]
[[Category: Trains]]
[[Category: Mario Party 4]]


{{Template:MP4}}
{{MP4}}
[[Category:Trains]]
[[Category:Mario Party 4]]

Latest revision as of 10:09, October 27, 2024

Mystery Train
The Mystery Train is about to depart.
“Ee hee hee hee... Good thing those Red Boos are gone! Now we can start the Mystery Train! Next stop, the Boneyard! To the Boneyard!”
Boo, Mario Party 4

The Mystery Train is a vehicle found in Mario Party 4. It is featured in an event on the board Boo's Haunted Bash. The Mystery Train is composed of four ghostly coffins that shimmer in a translucent blue and hover above the ground. It can be found in a cemetery-like environment in the northwestern corner of the board and is managed by a Boo. The event is triggered automatically once a player passes by.

The Mystery Train event is affected by the presence of the Red Boos on the board. The player gets a chance to ride the train if the Red Boos are absent while the event is triggered. The player then gets on one of the four coffins and hovers along the field. Any opponent that the train meets during its way gets picked up and rides the train as well. The player in the lead can decide in which direction the train moves until it reaches a graveyard where the players are released again. The player who started the event continues to move forward, depending on the number of steps they have left.

If the event is triggered while the Red Boos are present on the board, the Mystery Train does not depart. The Boo in charge appears and dismisses the player, claiming that the Red Boos are spoilsports and that the train does not move until they have vanished again.