Same Is Lame: Difference between revisions

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{{Minigame-infobox
{{minigame infobox
| image = [[File:SameIsTame.png|260px]]
|image=[[File:SameIsTame.png|260px]]
| appeared_in = ''[[Mario Party 6]]''
|appears_in=''[[Mario Party 6]]''
| type = 4-Player mini-game
|type=4-Player mini-game
| time = 5 seconds per round
|time=5 seconds per round
| song = Slow and Steady
|track=Slow and Steady
|sample=[[File:MP6 Slow and Steady.oga]]
}}
}}
'''Same Is Lame''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''.
'''Same Is Lame''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''.


==Introduction==
==Introduction==
The player runs across the area, then jumps down a small set of stairs and then onto the podium. The view then changes to the one shown in-game.
The first player runs across the area, then jumps down a small set of stairs and then onto the podium. The view then changes to the one shown in-game.


==Gameplay==
==Gameplay==
In this minigame, every player has a podium to stand on. During each round, players have five seconds to press the {{button|gcn|B}}, {{button|gcn|A}}, {{button|gcn|R}}, or {{button|gcn|L}} button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button. As long as there is time left during the round, the players may change their choice by pressing another button. The first player to choose a different button three times wins, though multiple players may win.
In this minigame, every player has a podium to stand on. During each round, players have five seconds to press the {{button|gcn|B}}, {{button|gcn|A}}, {{button|gcn|R}}, or {{button|gcn|L}} button. As long as there is time left during the round, the players can change their choices by pressing another button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button as another player or did not press a button within the time limit. The first player to choose a different button three times wins, though multiple players can win. If ten rounds pass without anyone reaching three points, the minigame ends in a tie.
 
In the PAL version of ''Mario Party 6'', Same Is Lame does not appear in [[Endurance Alley]].


==Ending==
==Ending==
The losers' (or loser's) platform(s) head(s) back down to the bottom as the camera zooms in on the winner(s). A spotlight then shines on the winner(s), and confetti rains down on them as they perform their victory animation(s). In some cases, losers can be seen doing their losing animations.
The losers'/loser's platform(s) head(s) back down to the bottom as the camera zooms in on the winner(s). A spotlight then shines on the winner(s), and confetti rains down on them as they perform their victory animation(s). In some cases, losers can be seen doing their losing animations.


==Controls==
==Controls==
* {{button|gcn|B}}{{button|gcn|A}}{{button|gcn|L}}{{button|gcn|R}} – Pick a button
* {{button|gcn|B}} {{button|gcn|A}} {{button|gcn|L}} {{button|gcn|R}} – Pick a button


==In-game text==
==In-game text==
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{{foreign names
{{foreign names
|Jap=ちがってアップ
|Jap=ちがってアップ
|JapR=Chigatte appu
|JapR=Chigatte Appu
|JapM=Defiant up
|JapM=Be different and up
|Fra=On ne Copie pas
|Fre=On ne Copie pas
|FraM=We Don't Copy
|FreM=We Don't Copy
|Ger=Aufsteiger
|Ger=Aufsteiger
|GerM=Fast Climber
|GerM=Fast Climber
|Spa=Variedad con gusto
|Spa=Variedad con gusto
|SpaM=Preferring variety
|SpaM=Preferring Variety
|Ita=Pulsante Esclusivo
|Ita=Pulsante Esclusivo
|ItaM=Unique Button}}
|ItaM=Unique Button
}}


{{MP6 Minigames}}
{{MP6 minigames}}
[[Category:4-player Minigames]]
[[Category:4-player minigames]]
[[Category:Mario Party 6 Minigames]]
[[Category:Mario Party 6 minigames]]

Latest revision as of 11:46, October 20, 2024

Same Is Lame
Same Is Lame from Mario Party 6
Appears in Mario Party 6
Type 4-Player mini-game
Time limit 5 seconds per round
Music track Slow and Steady
Music sample

Same Is Lame is a 4-Player minigame in Mario Party 6.

Introduction[edit]

The first player runs across the area, then jumps down a small set of stairs and then onto the podium. The view then changes to the one shown in-game.

Gameplay[edit]

In this minigame, every player has a podium to stand on. During each round, players have five seconds to press the B Button, A Button, R Button, or L Button button. As long as there is time left during the round, the players can change their choices by pressing another button. If the results show that a player's choice is different from the others', that player's podium rises. Nothing happens to any players that have pressed the same button as another player or did not press a button within the time limit. The first player to choose a different button three times wins, though multiple players can win. If ten rounds pass without anyone reaching three points, the minigame ends in a tie.

In the PAL version of Mario Party 6, Same Is Lame does not appear in Endurance Alley.

Ending[edit]

The losers'/loser's platform(s) head(s) back down to the bottom as the camera zooms in on the winner(s). A spotlight then shines on the winner(s), and confetti rains down on them as they perform their victory animation(s). In some cases, losers can be seen doing their losing animations.

Controls[edit]

  • B Button A Button L Button R Button – Pick a button

In-game text[edit]

  • Rules"Choose a button to press. If you're the only player to choose that button, your platform will rise. Raise three levels to win!"
  • Advice"You can change your button choice as many times as you want before the timer runs out."

Names in other languages[edit]

Language Name Meaning Notes
Japanese ちがってアップ[?]
Chigatte Appu
Be different and up
French On ne Copie pas[?] We Don't Copy
German Aufsteiger[?] Fast Climber
Italian Pulsante Esclusivo[?] Unique Button
Spanish Variedad con gusto[?] Preferring Variety