Tank-Down: Difference between revisions

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{{minigame-infobox
{{minigame infobox
|image=[[File:MPA Tank Down Screenshot.png|200px]]
|image=[[File:MPA Tank Down Screenshot.png|200px]]
|type=Duel minigame
|type=Duel mini-game
|appeared_in=''[[Mario Party Advance]]''
|appears_in=''[[Mario Party Advance]]''
|song=Heart-Pumping
|time=60 seconds (Shroom City, Mini-Game Attack and Duel Dash)
|track=Heart-Pumping
|sample=[[File:MPA Mini-Game Theme 8.oga]]
}}
}}
'''Tank-Down''' is a duel [[minigame]] found in ''[[Mario Party Advance]]''. The name is a pun on the word "takedown."
'''Tank-Down''' is a Duel [[minigame]] found in ''[[Mario Party Advance]]''. The name is a pun on the word "takedown."


When playing in [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player, as either [[Mario]] or [[Luigi]], faces [[Spear Guy]] in this minigame at the [[Spear Thicket]].
When playing in the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player, as either [[Mario]] or [[Luigi]], faces [[Spear Guy]] in this minigame at the [[Spear Thicket]].


==Introduction==
==Introduction==
Line 13: Line 15:


==Gameplay==
==Gameplay==
Both players drive tanks and are trying to pound each other with punch-like missiles. Players attack each other by pressing {{button|gba|A}} to launch missiles, with each successful hit taking out one heart and sending the opponent flying. The player may also charge up a shot that can deal up to three hearts of damage by holding down the {{button|gba|A}}, but at the cost of moving slower. Since the arena is dark, neither player can see their opponent unless they are in the vicinity of the light they are given. Victory goes to the player that eliminates their opponent first.
Both players drive tanks and try to pound each other with punch-like missiles. Players attack each other by pressing {{button|gba|A}} to launch missiles, with each successful hit taking out one heart and sending the opponent flying. The player can also charge up a shot that can deal up to three hearts of damage by holding down {{button|gba|A}} but at the cost of moving slower. Since the arena is dark, neither player can see their opponent unless they are in the vicinity of the light they are given. Victory goes to the player that eliminates their opponent first.


==Controls==
==Controls==
*{{button|gba|Pad}} - Move
*{{button|gba|Pad}} – Move
*{{button|gba|A}} - Punch
*{{button|gba|A}} – Punch
*{{button|gba|A}} (Hold) - Charge
*Hold {{button|gba|A}} – Charge up


==In-game text==
==In-game text==
*'''Rules''': "''Beat your foe with your rocket punch, or charge up for a superpunch!''"
''Beat your foe with your rocket punch, or charge up for a superpunch!''


==Names in other languages==
==Names in other languages==
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|JapR=Taiketsu! Panchitanku
|JapR=Taiketsu! Panchitanku
|JapM=Showdown!  Punch Tank
|JapM=Showdown!  Punch Tank
|Fra=Char Boxing
|Fre=Char Boxing
|FraM=Tank Boxing
|FreM=Tank Boxing
|Ita=Tirapugno
|Ita=Tirapugno
|ItaM=Brass knuckles
|ItaM=Brass knuckles
|Ger=Box-Kart
|Ger=Box-Kart
|GerM=-
|Spa=Boxe-tanque
|Spa=Boxe-tanque
|SpaM=Tank boxing
|SpaM=Tank boxing
}}
}}


{{MPA Minigames}}
{{MPA minigames}}
[[Category:Duel Minigames]]
[[Category:Duel minigames]]
[[Category:Mario Party Advance Minigames]]
[[Category:Mario Party Advance minigames]]

Latest revision as of 03:15, October 1, 2024

Tank-Down
The Duel mini-game, Tank-Down from Mario Party Advance
Appears in Mario Party Advance
Type Duel mini-game
Time limit 60 seconds (Shroom City, Mini-Game Attack and Duel Dash)
Music track Heart-Pumping
Music sample

Tank-Down is a Duel minigame found in Mario Party Advance. The name is a pun on the word "takedown."

When playing in the Shroom City mode, the player, as either Mario or Luigi, faces Spear Guy in this minigame at the Spear Thicket.

Introduction[edit]

The player is sitting in their tank when the opponent suddenly appears directly in front of them. Noticing each other, both players move to separate corners.

Gameplay[edit]

Both players drive tanks and try to pound each other with punch-like missiles. Players attack each other by pressing A Button to launch missiles, with each successful hit taking out one heart and sending the opponent flying. The player can also charge up a shot that can deal up to three hearts of damage by holding down A Button but at the cost of moving slower. Since the arena is dark, neither player can see their opponent unless they are in the vicinity of the light they are given. Victory goes to the player that eliminates their opponent first.

Controls[edit]

  • +Control Pad – Move
  • A Button – Punch
  • Hold A Button – Charge up

In-game text[edit]

Beat your foe with your rocket punch, or charge up for a superpunch!

Names in other languages[edit]

Language Name Meaning Notes
Japanese たいけつ!パンチタンク[?]
Taiketsu! Panchitanku
Showdown! Punch Tank
French Char Boxing[?] Tank Boxing
German Box-Kart[?] -
Italian Tirapugno[?] Brass knuckles
Spanish Boxe-tanque[?] Tank boxing