Awesome: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Text replacement - "\| *((Jap|Ara|Arm|Bos|Bul|Cat|Chi|ChiS|ChiT|Cro|Cze|Dan|Dut|Est|Fin|Fre|FreA|FreE|Geo|Ger|Gre|Heb|Hin|Hun|Ice|Ind|Ita|Kor|Lat|Lit|Mac|Mal|Nor|Pol|Por|PorA|PorE|Rom|Rus|Ser|SerCro|Svk|Svn|Spa|SpaA|SpaE|Swe|Tha|Tur|Ukr|Vie)\d*) *= *([^\n]+) *<small>\(([^\n\(\)]+)\)<\/small>\n" to "|$1=$3 |$1N=$4 ")
Line 87: Line 87:
==Trivia==
==Trivia==
*The [[:File:Special World.jpg|artwork]] for the scene in the Special Zone is set on this level and shows [[Blurp]]s jumping out of the pits along with other enemies who appear in this level, yet in the game, Cheep Cheeps are the only fish enemies who actually appear in this level.
*The [[:File:Special World.jpg|artwork]] for the scene in the Special Zone is set on this level and shows [[Blurp]]s jumping out of the pits along with other enemies who appear in this level, yet in the game, Cheep Cheeps are the only fish enemies who actually appear in this level.
*This is the only aboveground course in Super Mario World to feature a snow theme. As such, its tileset is the basis for the snow theme in [[Super Mario Maker 2]]


==References==
==References==

Revision as of 14:03, September 2, 2024

Level
Awesome
Mario bouncing off a Banzai Bill in the level Awesome.
Screenshot from Super Mario World
Level code 9-4
World Special Zone
Game Super Mario World
Time limit 300 seconds
<< Directory of levels >>

Awesome is the fourth level of the Special Zone in Super Mario World. This level takes place in a wintery land. The ground is covered in slippery ice, making it difficult to control Mario or Luigi.

Layout

Awesome consists of one long screen that the player has 300 seconds on the timer to traverse. This level contains five Dragon Coins and only one exit.

Mario will start out next to a yellow unshelled Koopa who will go into a Yellow Shell and proceed chase the player as a flashing Shell. The player will need to jump on some Rotating Blocks to get to higher ground. If the player has a Yoshi, the Yoshi can eat the Flashing Shell and fly through half of the level.

This part of the level is a series of small hollows and frozen areas, where numerous unshelled Koopas keep kicking their shells at Mario. There are also several Rexes and Koopa Paratroopas throughout the level. Near the end of this part, the player will encounter a Switch Block which will turn all coins into Empty Blocks. In order to get the Super Star from the ? Block at the start of the second section of this level, the player will need to activate the Switch Block and jump on the Empty Blocks before they revert to coins.

The second part of the level is composed of small, slippery platforms overlooking large pits. Many Cheep Cheeps are constantly leaping out of the pits to block Mario's way. Moreover, huge Banzai Bills also appear, which are hard to avoid. There is a Fire Flower near the beginning of this part of the level; however, it is easier to complete the level with a Cape Feather as near the end of the level the player will need to make precise jumps onto single Ice Blocks. If the Switch Block from earlier in the level is used in this section, Mario can reach a ? Block containing a Super Star, making this part of the level much easier. After using the Koopa Paratroopa and Ice Block to land back on solid ground, the Giant Gate is down the slope.

Enemies

Image Name Count
Sprite of a Green Koopa Troopa from Super Mario World Koopa Troopa (green) 1 (if stomped)
Sprite of a Red Koopa Troopa from Super Mario World Koopa Troopa (red) 1 (if stomped)
Sprite of a Yellow Koopa Troopa from Super Mario World Koopa Troopa (yellow) 1 (if stomped)
Sprite of a green unshelled Koopa from Super Mario World Unshelled Koopa (green) 1 (if stomped)
Sprite of a blue unshelled Koopa from Super Mario World Unshelled Koopa (blue) 6
Sprite of a yellow unshelled Koopa from Super Mario World Unshelled Koopa (yellow) 2
Sprite of a Green Koopa Paratroopa from Super Mario World Koopa Paratroopa (green) 1
Sprite of a Red Koopa Paratroopa from Super Mario World Koopa Paratroopa (red) 1
Sprite of a Yellow Koopa Paratroopa from Super Mario World Koopa Paratroopa (yellow) 1
Flashing Shell Flashing Shell 2
Cheep Cheep from Super Mario World Cheep Cheep infinite
Sprite of a Rex from Super Mario World Rex 13
Banzai Bill Banzai Bill 4

Map

The level map of Awesome
The level map of Awesome

Names in other languages

Language Name Meaning Notes
Japanese マリオスタッフもビックリ コース[?]
Mario Sutaffu mo Bikkuri Kōsu
Mario's Staff is Just as Surprised Course SNES
マリオスタッフもビックリ コース2[?]
Mario Sutaffu mo Bikkuri Kōsu 2
Mario's Staff is Just as Surprised Course 2 GBA
French Dément[?] Demented (in this context it's more "unbelievable")
German Extrem[?] Extreme
Italian Fantastico[1] Fantasic/Awesome
Spanish Impresionante[?] Impressive

Trivia

  • The artwork for the scene in the Special Zone is set on this level and shows Blurps jumping out of the pits along with other enemies who appear in this level, yet in the game, Cheep Cheeps are the only fish enemies who actually appear in this level.
  • This is the only aboveground course in Super Mario World to feature a snow theme. As such, its tileset is the basis for the snow theme in Super Mario Maker 2

References

  1. ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 59.