Slimy Spring Galaxy: Difference between revisions
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|GerM=Water Dungeon Galaxy | |GerM=Water Dungeon Galaxy | ||
|Kor=해저 동굴 갤럭시 | |Kor=해저 동굴 갤럭시 | ||
|KorR=Haejeo | |KorR=Haejeo Donggul Gaelleoksi | ||
|KorM=Seafloor Cave Galaxy | |KorM=Seafloor Cave Galaxy | ||
|Chi=地底洞銀河 | |Chi=地底洞銀河 |
Revision as of 19:52, August 31, 2024
Slimy Spring Galaxy | |
---|---|
Area | World 6 |
How to unlock | Complete Jumping Around in the Dark in the Flash Black Galaxy. |
Boss(es) | None |
Comet(s) | Green Comet |
Mission(s) | The Deep Shell Well The Chimp's Coin Challenge Green Star 1 Green Star 2 |
Stars | |
Galaxy icon | A small cube-shaped section of the Under Ground Dangeon Planet A with three Snoodles |
<< >> |
The Slimy Spring Galaxy is a galaxy appearing in Super Mario Galaxy 2. It is located in World 6 and mostly takes place in water. It makes extensive use of the Green Shell to move around underwater. Common enemies here include Snoodles, Urchins, and Boos. This is the only galaxy in the game that can only be accessed through a Hungry Luma galaxy.
Planets/Areas
Under Ground Dangeon Planet A
The Under Ground Dangeon[sic] Planet A[1] is the first of two very similar planets featured in this galaxy.
Starting area
The starting section of this planet is a small area made with tile flooring and many rock formations. To the left is a Warp Pipe with three shells and nine treasure chests. Straight ahead from where the player starts are two bats and a slide that takes the player down to the next section.
Tunnel
After taking the slide down, the player will end up in a water filled tunnel with many mines and coins. A Bill Board explains how shaking the Wii Remote near a shell will make the player pick it up. The Green Shell is used here to make underwater travel easier. There are a few Snoodles later in the area and the Comet Medal can be found to the left of the tunnel, in an offshooting area in the wall.
Tunnel exit
Next is a generally wide area filled with Snoodles and columns. There is a tunnel with Urchins at the end and two Gringills are found at the top of that tunnel. Snoodles are found in the path to the Launch Star which takes the player to the Under Ground Dangeon Planet B. If the player waits until Mario drops from the Launch Star, Mario will land on a secret platform with a 1-Up Mushroom.
Under Ground Dangeon Planet B
Well area
The Under Ground Dangeon[sic] Planet B[1] starts off with a single Paragoomba flying over a large hole. When the player jumps down the hole, they will enter another underwater section, with an arrow made of Star Bits pointing in the direction of another underwater tunnel.
Tunnel
This tunnel is much longer than the tunnel on the first planet, and the player must use the Green Shells, underwater rings and Bubbles to get to the end before they run out of air. There are huge walls blocking the sections and the only opening is where the ring is. If the player is still in full speed and he bumps into one of these walls, the shell that the player is holding will get smashed and then disappears. Conveniently, there is a shell in between each wall where the player can retrieve if his shell was smashed. During The Chimp's Coin Challenge, the walls are absent. Boos are bountiful in this area and the coins they drop when defeated can refill the player's air meter. At the end is a long tunnel filled with Urchins that leads outside.
Ending area
The final location is an outlook area toward a vast plain. It is filled with lush grass, lily of the valley flowers, two trees and two waterfalls east and west of the outlook. There is a single treasure chest in the middle and a Green Shell at the left area. When the player opens the chest, the Toad Brigade Captain will pop out and give the player a star for saving him, similar to the event in the Bigmouth Galaxy from Super Mario Galaxy.
Enemies
Missions
Mission | Image | Summary
|
---|---|---|
The Deep Shell Well | This mission's objective is to navigate through the water and find the Toad Brigade Captain. | |
The Chimp's Coin Challenge | This mission's objective is to beat The Chimp's high score by defeating enemies and collecting coins to score at least 10,000 points within three minutes. |
Green Stars
The Prima Games guide for Super Mario Galaxy 2 lists the Green Stars in reverse order.
Green Star 1
The player will redo the The Deep Shell Well mission. When they get to the columns area of Planet A, they should hear the jingling of the Green Star. The first Green Star is located behind one of the columns near the end of the area.
- Enemies
- Planets Visited
Green Star 2
The player will redo the The Deep Shell Well mission again. When the player gets to the Launch Star, they should wait until it drops them. The player should be on a small ledge with a 1-Up Mushroom on the left side and the Green Star on the right side.
- Enemies
- Planets Visited
Music
The music for this galaxy was remixed for the World 2 theme in Puzzle & Dragons: Super Mario Bros. Edition.
Slimy Spring Galaxy | File info 0:30 |
Prima Official Game Guide description
- "Grab a shell and dive into Slimy Spring Galaxy. This underwater course leads you through a garden of Snoodle, chambers full of Boos, and a pair of writhing Gringills. Don't worry. A beautiful sunrise awaits on the far side side of this watery world."
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 地の底の洞窟ギャラクシー[?] Chi no Soko no Dōkutsu Gyarakushī |
Bottom-of-the-Earth Cave Galaxy | |
Chinese | 地底洞銀河[?] Dìdǐ Dòng Yínhé |
Underground Hole Galaxy | |
French (NOE) | Cavernes englouties[?] | Underwater Caves | |
German | Wasserverlies-Galaxie[?] | Water Dungeon Galaxy | |
Italian | Galassia Cava Sotterranea[?] | Underground Quarry Galaxy | |
Korean | 해저 동굴 갤럭시[?] Haejeo Donggul Gaelleoksi |
Seafloor Cave Galaxy | |
Spanish | Galaxia Gruta Acuática[?] | Aquatic Grotto Galaxy |
Trivia
- If the player enters the Warp Pipe in the Starting Area of this galaxy, the music that plays in the bonus room is not the new bonus room music from Super Mario Galaxy 2, but rather the old bonus room music from Super Mario Galaxy. This also happens in secret areas in the Rightside Down Galaxy and the Upside Dizzy Galaxy, as well as in the second mission of the Slipsand Galaxy.
- If Mario emerges into the treasure chest area, there will be no music playing, and an ambient sound plays instead. This is the second time this happens in the second game, the first being when Mario walks into the area before the big slide in the second mission of Tall Trunk Galaxy.
References
- ^ a b Texture file names associated with each planet, retrieved from noclip.website.