Fast Barrel Blast: Difference between revisions

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|image=[[File:Fast Barrel Blast.png]]
|image=[[File:Fast Barrel Blast.png]]
|code=4-4
|code=4-4
|world=[[Big Ape City]]
|game=''[[Donkey Kong Land]]''
|game=''[[Donkey Kong Land]]''
|track=Airship
|track=Airship
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|after=[[Skyscraper Caper|>>]]
|after=[[Skyscraper Caper|>>]]
}}
}}
'''Fast Barrel Blast'''<ref>''Donkey Kong Land'' instruction booklet, page 19.</ref> is the twenty-seventh level in ''[[Donkey Kong Land]]'' and the fourth level of [[Big Ape City]].
'''Fast Barrel Blast'''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=1995|title=''Donkey Kong Land'' instruction booklet|page=19}}</ref> is the twenty-seventh level in ''[[Donkey Kong Land]]'' and the fourth level of [[Big Ape City]]. Fast Barrel Blast takes place inside of a blimp that largely features [[Barrel Cannon]]s, which move faster than in other levels. Some items such as a [[Kong Token]] or [[KONG Letters]] can be collected by launching [[Donkey Kong]] or [[Diddy Kong]] with precise timing. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level.
==Summary==
Fast Barrel Blast is the second and last blimp level. As the level's name suggests, there are many [[Barrel Cannon]]s that [[Donkey Kong]] and [[Diddy Kong]] must shoot from. Unlike earlier levels, the Barrel Cannons move faster. Some items such as a [[Kong Token]] or [[KONG Letters]] can be collected by launching if the [[Kong]]s shoot out at the right time. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level. There are a few [[tire (object)|tire]]s that the Kongs can use to reach certain areas. There are a few walking segments where uncommon enemies such as [[Mini-Necky]]s and [[Krusha]]s are encountered.


==Layout==
==Layout==
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When the level begins, the [[Kong]]s may collect a few [[banana]]s and bounce off of a few [[Kritter]]s before landing in a [[barrel]]. This shoots them up to a ledge, where they must defeat a [[Mini-Necky]] before jumping down another ledge. After this is a large abyss which can only be crossed by shooting the Kongs out of barrels, sometimes with precise aiming and timing. After this, they must simply avoid a few [[Zinger]]s before reaching the [[Continue Point]].
When the level begins, the [[Kong]]s may collect a few [[banana]]s and bounce off of a few [[Kritter]]s before landing in a [[barrel]]. This shoots them up to a ledge, where they must defeat a [[Mini-Necky]] before jumping down another ledge. After this is a large abyss which can only be crossed by shooting the Kongs out of barrels, sometimes with precise aiming and timing. After this, they must simply avoid a few [[Zinger]]s before reaching the [[Continue Point]].


Following this, the Kongs must fire themselves out of more barrels before reaching a couple of [[Slippa]]s and another barrel. The Kongs must fire themselves out of the second barrel and bounce off of a tire to reach the next. They must continue over the gap before avoiding a few enemies. A tire embedded in the ground allows them to reach the next barrel. After this section, the Kongs encounter a [[Hogwash the Flying Pig|Hogwash]] they may bounce off of as well. Upon completing this section, they must simply hop down to find a portal they may enter the complete the level.
Following this, the Kongs must fire themselves out of more barrels before reaching a couple of [[Slippa]]s and another barrel. The Kongs must fire themselves out of the second barrel and bounce off of a [[Tire (object)|tire]] to reach the next. They must continue over the gap before avoiding a few enemies. A tire embedded in the ground allows them to reach the next barrel. After this section, the Kongs encounter a [[Hogwash the Flying Pig|Hogwash]] they may bounce off of as well. Upon completing this section, they must simply hop down to find a portal they may enter the complete the level.
{{br|left}}
{{br|left}}


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*[[Zinger]]
*[[Zinger]]


==Items==
==Items and objects==
The following items and objects appear in the following quantities:
 
*[[DK Barrel]]s: 3
*[[DK Barrel]]s: 3
*[[Kong Token]]s: 2
*[[Kong Token]]s: 2
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==Bonus Areas==
==Bonus Areas==
{|class=wikitable
[[File:FastBarrelBlast-G.png|thumb|The second Bonus Area]]
!Image
Fast Barrel Blast has two [[Bonus room|Bonus Areas]]:
!Description
 
|-
*Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a [[rope]] to rise out. By grabbing it, the Kongs are taken to the first Bonus Area. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an [[extra life]] for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.  
|
*At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a [[Blast Barrel]] which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three [[Mincer]]s encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.
|Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a [[rope]] to rise out. By grabbing it, the Kongs are taken to the first [[Bonus Area]]. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an [[extra life]] for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.  
|-
|[[File:FastBarrelBlast-G.png]]
|At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a [[Blast Barrel]] which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three [[Mincer]]s encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.
|}


==Gallery==
==Gallery==
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|Spa=Barriles y despegues
|Spa=Barriles y despegues
|SpaM=Barrels and launches
|SpaM=Barrels and launches
|Ita=Il colpo della botte veloce<ref>{{cite|title=''[[Donkey Kong Land]]'' Italian booklet|page=19}}</ref>
|ItaM=The fast barrel bang
}}
}}



Latest revision as of 06:08, August 25, 2024

Level
Fast Barrel Blast
Fast Barrel Blast.png
Level code 4-4
World Big Ape City
Game Donkey Kong Land
Music track Airship
<< Directory of levels >>

Fast Barrel Blast[1] is the twenty-seventh level in Donkey Kong Land and the fourth level of Big Ape City. Fast Barrel Blast takes place inside of a blimp that largely features Barrel Cannons, which move faster than in other levels. Some items such as a Kong Token or KONG Letters can be collected by launching Donkey Kong or Diddy Kong with precise timing. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level.

Layout[edit]

Fast Barrel Blast
A Mini-Necky at the beginning of the level

When the level begins, the Kongs may collect a few bananas and bounce off of a few Kritters before landing in a barrel. This shoots them up to a ledge, where they must defeat a Mini-Necky before jumping down another ledge. After this is a large abyss which can only be crossed by shooting the Kongs out of barrels, sometimes with precise aiming and timing. After this, they must simply avoid a few Zingers before reaching the Continue Point.

Following this, the Kongs must fire themselves out of more barrels before reaching a couple of Slippas and another barrel. The Kongs must fire themselves out of the second barrel and bounce off of a tire to reach the next. They must continue over the gap before avoiding a few enemies. A tire embedded in the ground allows them to reach the next barrel. After this section, the Kongs encounter a Hogwash they may bounce off of as well. Upon completing this section, they must simply hop down to find a portal they may enter the complete the level.

Enemies[edit]

Items and objects[edit]

The following items and objects appear in the following quantities:

KONG Letters[edit]

  • K: Above a barrel cannon that's used to cross an abyss.
  • O: Found in a barrel blasting segment.
  • N: Also located in a barrel blasting segment.
  • G: In the second bonus stage.

Bonus Areas[edit]

Fast Barrel Blast
The second Bonus Area

Fast Barrel Blast has two Bonus Areas:

  • Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a rope to rise out. By grabbing it, the Kongs are taken to the first Bonus Area. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an extra life for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.
  • At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a Blast Barrel which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three Mincers encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 飛行船2[?]
Hikōsen2
Blimp 2
Italian Il colpo della botte veloce[2] The fast barrel bang
Spanish Barriles y despegues[?] Barrels and launches

References[edit]

  1. ^ 1995. Donkey Kong Land instruction booklet. Nintendo of America (American English). Page 19.
  2. ^ Donkey Kong Land Italian booklet. Page 19.