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{{levelbox
{{level infobox
|title=Fast Barrel Blast
|image=[[File:Fast Barrel Blast.png]]
|image=[[File:Fast Barrel Blast.png|160px]]
|code=4-4
|code=4-4
|world=[[Big Ape City]]
|game=''[[Donkey Kong Land]]''
|game=''[[Donkey Kong Land]]''
|song=Airship
|track=Airship
|before=[[Balloon Barrage|<<]]
|before=[[Balloon Barrage|<<]]
|after=[[Skyscraper Caper|>>]]
|after=[[Skyscraper Caper|>>]]
}}
}}
'''Fast Barrel Blast''' is the twenty-seventh level in the [[Game Boy]] game, ''[[Donkey Kong Land]]'', and the fourth level of [[Big Ape City]].
'''Fast Barrel Blast'''<ref>{{cite|language=en-us|publisher=Nintendo of America|date=1995|title=''Donkey Kong Land'' instruction booklet|page=19}}</ref> is the twenty-seventh level in ''[[Donkey Kong Land]]'' and the fourth level of [[Big Ape City]]. Fast Barrel Blast takes place inside of a blimp that largely features [[Barrel Cannon]]s, which move faster than in other levels. Some items such as a [[Kong Token]] or [[KONG Letters]] can be collected by launching [[Donkey Kong]] or [[Diddy Kong]] with precise timing. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level.


This is the second and final blimp level in ''Donkey Kong Land''. Just as in some of the earlier levels in the game, the [[Kong]]s will have to shoot through many barrels to cross wide pits and get up high ledges. However, this time, the barrels are faster and harder to aim. In addition to these tricky barrels, the heroes must use a few [[Tire (object)|tire]]s to travel to certain areas that are too hard to reach with a normal [[jump]].
==Layout==
 
==Level Layout==
{{rewrite|section=DK}}
[[File:FastBarrelBlast-1.png|thumb|left|A Mini-Necky at the beginning of the level]]
[[File:FastBarrelBlast-1.png|thumb|left|A Mini-Necky at the beginning of the level]]
From the start of the level, the [[Kong]]s must bounce off of a few [[Kritter]]s and land in a barrel. It will shoot them up a ledge, where they have to defeat a [[Mini-Necky]] and jump down another ledge. There, they will find a large abyss, and the only way to cross it is by using [[barrel]]s. With good aim, the Kongs must shoot barrel-to-barrel over the gap and make it to the other side. In this area, they will have to jump over a few [[Krusha]]s and travel to another abyss. Barrels must be used again to get over it. This time, the Kongs will only have to shoot in a straight line, although they must watch out for a few [[Zinger]]s as they go. On the other side of the pit, they will find the [[Continue Point]].
When the level begins, the [[Kong]]s may collect a few [[banana]]s and bounce off of a few [[Kritter]]s before landing in a [[barrel]]. This shoots them up to a ledge, where they must defeat a [[Mini-Necky]] before jumping down another ledge. After this is a large abyss which can only be crossed by shooting the Kongs out of barrels, sometimes with precise aiming and timing. After this, they must simply avoid a few [[Zinger]]s before reaching the [[Continue Point]].


Halfway through the level, the heroes must jump into another barrel and shoot towards the [[banana]] trails. When they get out of the last barrel in this area, they should defeat two [[Slippa]]s and jump up to another barrel. After shooting to the second barrel, the group must bounce off of a tire to reach the following barrel, then continue to blast across the gap below. Back on the ground and out of the barrels, they will have to carefully beat some enemies. Bouncing off of a nearby tire will take the heroes to another barrel, and the Kongs must again, shoot over a large abyss. Once they finish shooting through the barrels in a straight path, they will land on a safe area. There, they will need to jump off a cliff to reach a tire. When they bounce off of it and move to the right, they will encounter a [[Hogwash the Flying Pig|Hogwash]]. It must be bounced off of just like the tire, and [[Donkey Kong|Donkey]] and [[Diddy Kong]] will land in a barrel right after it. They should aim the barrel to shoot them to a banana trail. When they follow the path of bananas and get over the wide abyss, the group should head east and drop down a ledge. They will see a portal, which must be jumped into. After the Kongs do so, they will be lead to the [[Skyscraper Caper|next level]].
Following this, the Kongs must fire themselves out of more barrels before reaching a couple of [[Slippa]]s and another barrel. The Kongs must fire themselves out of the second barrel and bounce off of a [[Tire (object)|tire]] to reach the next. They must continue over the gap before avoiding a few enemies. A tire embedded in the ground allows them to reach the next barrel. After this section, the Kongs encounter a [[Hogwash the Flying Pig|Hogwash]] they may bounce off of as well. Upon completing this section, they must simply hop down to find a portal they may enter the complete the level.
{{br|left}}
{{br|left}}
==Enemies==
==Enemies==
*[[Mini-Necky]]
*[[Gnawty]]
*[[Hogwash the Flying Pig]]
*[[Kritter]]
*[[Kritter]]
*[[Gnawty]]
*[[Krusha]]
*[[Krusha]]
*[[Hogwash the Flying Pig]]
*[[Mini-Necky]]
*[[Zinger]]
*[[Zinger]]


==Items==
==Items and objects==
[[File:FastBarrelBlast-G.png|thumb|The letter G in the second Bonus Area]]
The following items and objects appear in the following quantities:
 
*[[DK Barrel]]s: 3
*[[DK Barrel]]s: 3
*[[K-O-N-G Letters]]:
**K: Above a barrel cannon that's used to cross an abyss.
**O: Found in a barrel blasting segment.
**N: Also located in a barrel blasting segment.
**G: In the second bonus stage.
*[[Kong Token]]s: 2
*[[Kong Token]]s: 2
{{br}}
 
==Bonus Area(s)==
===KONG Letters===
*Shortly after passing a Mini-Necky in the beginning of the level, the Kongs will have to jump down a large ledge. As they jump down, though, they should follow the banana trail they see in the air. If they followed it correctly, they will break a hole in the ground upon landing, and a rope will pop out of it. They must grab onto the rope and ride it as it ascends. They will end up at a [[Bonus Area]], where they can cash in their [[Kong Token]]s for [[Extra Live]]s. This can be done by hitting a nearby button and catching the token that shoots out of the above barrel. Once the heroes are out of coins, they will be taken back to the main level.
*K: Above a barrel cannon that's used to cross an abyss.
*At the end of the level, they Kongs should avoid dropping down the ledge leading right to the portal, and instead walk to the left end of the area. If they jump to the left more, they will land in a barrel. It will shoot them to a Bonus Area. There, they must dodge a few [[Mincer]]s and bounce off of a tire to grab the letter G. Once done, the group can exit by walking into a nearby cave.
*O: Found in a barrel blasting segment.
*N: Also located in a barrel blasting segment.
*G: In the second bonus stage.
 
==Bonus Areas==
[[File:FastBarrelBlast-G.png|thumb|The second Bonus Area]]
Fast Barrel Blast has two [[Bonus room|Bonus Areas]]:
 
*Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a [[rope]] to rise out. By grabbing it, the Kongs are taken to the first Bonus Area. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an [[extra life]] for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.  
*At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a [[Blast Barrel]] which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three [[Mincer]]s encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.


==Gallery==
==Gallery==
Line 53: Line 56:
|JapM=Blimp 2
|JapM=Blimp 2
|Spa=Barriles y despegues
|Spa=Barriles y despegues
|SpaM=Barrels and launches}}
|SpaM=Barrels and launches
|Ita=Il colpo della botte veloce<ref>{{cite|title=''[[Donkey Kong Land]]'' Italian booklet|page=19}}</ref>
|ItaM=The fast barrel bang
}}
 
==References==
<references/>


{{DKL}}
{{DKL}}
[[Category:Donkey Kong Land Levels]]
[[Category:Airship areas]]
[[Category:Donkey Kong Land levels]]

Latest revision as of 06:08, August 25, 2024

Level
Fast Barrel Blast
Fast Barrel Blast.png
Level code 4-4
World Big Ape City
Game Donkey Kong Land
Music track Airship
<< Directory of levels >>

Fast Barrel Blast[1] is the twenty-seventh level in Donkey Kong Land and the fourth level of Big Ape City. Fast Barrel Blast takes place inside of a blimp that largely features Barrel Cannons, which move faster than in other levels. Some items such as a Kong Token or KONG Letters can be collected by launching Donkey Kong or Diddy Kong with precise timing. Sometimes, the Kongs can shoot over the Barrel Cannons to take a shortcut in the level.

Layout[edit]

Fast Barrel Blast
A Mini-Necky at the beginning of the level

When the level begins, the Kongs may collect a few bananas and bounce off of a few Kritters before landing in a barrel. This shoots them up to a ledge, where they must defeat a Mini-Necky before jumping down another ledge. After this is a large abyss which can only be crossed by shooting the Kongs out of barrels, sometimes with precise aiming and timing. After this, they must simply avoid a few Zingers before reaching the Continue Point.

Following this, the Kongs must fire themselves out of more barrels before reaching a couple of Slippas and another barrel. The Kongs must fire themselves out of the second barrel and bounce off of a tire to reach the next. They must continue over the gap before avoiding a few enemies. A tire embedded in the ground allows them to reach the next barrel. After this section, the Kongs encounter a Hogwash they may bounce off of as well. Upon completing this section, they must simply hop down to find a portal they may enter the complete the level.

Enemies[edit]

Items and objects[edit]

The following items and objects appear in the following quantities:

KONG Letters[edit]

  • K: Above a barrel cannon that's used to cross an abyss.
  • O: Found in a barrel blasting segment.
  • N: Also located in a barrel blasting segment.
  • G: In the second bonus stage.

Bonus Areas[edit]

Fast Barrel Blast
The second Bonus Area

Fast Barrel Blast has two Bonus Areas:

  • Shortly after a Mini-Necky at the start, the Kongs must jump down a large ledge while following a banana trail. By doing so, the Kongs land onto a weak spot of the ground, causing a rope to rise out. By grabbing it, the Kongs are taken to the first Bonus Area. There, the Kongs must jump on a button to release their Kong Tokens from a Barrel Cannon individually. They earn an extra life for each Kong Token they catch. Once they run out of tokens, the Kongs return into the main level.
  • At the end of the level, instead of continuing down a ledge leading to the portal, the Kongs must instead go to the left end. They must do a roll jump to land in a Blast Barrel which blasts them to a Bonus Area. The area takes place in a jungle, where the Kongs must avoid three Mincers encircling the path. Afterward, the Kongs can bounce from a half tire stuck in the ground to reach the letter G above. A cave opening is next to the tire, and by entering it the Kongs return into the main level.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 飛行船2[?]
Hikōsen2
Blimp 2
Italian Il colpo della botte veloce[2] The fast barrel bang
Spanish Barriles y despegues[?] Barrels and launches

References[edit]

  1. ^ 1995. Donkey Kong Land instruction booklet. Nintendo of America (American English). Page 19.
  2. ^ Donkey Kong Land Italian booklet. Page 19.