Memory Lane: Difference between revisions
mNo edit summary Tag: Mobile edit |
No edit summary Tag: Mobile edit |
||
(13 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{minigame infobox | ||
| image = [[File:MemoryLane.png|260px]] <br> [[File:Trip On Memory Lane 6.png|260px]] | |image=[[File:MemoryLane.png|260px]]<br>Day<br>[[File:Trip On Memory Lane 6.png|260px]]<br>Night | ||
| type =4-Player mini-game | |type=4-Player mini-game | ||
| | |appears_in=''[[Mario Party 6]]'' | ||
| | |track=Slow and Steady | ||
|sample=[[File:MP6 Slow and Steady.oga]] | |||
}} | }} | ||
'''Memory Lane''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the metaphor for reflecting on one's memories: "taking a trip down Memory Lane." This minigame has day and night variations of it, though they are purely aesthetic. | '''Memory Lane''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. Its name comes from the metaphor for reflecting on one's memories: "taking a trip down Memory Lane." This minigame has day and night variations of it, though they are purely aesthetic. | ||
Line 11: | Line 12: | ||
==Gameplay== | ==Gameplay== | ||
The players must walk on the exact path that the Shy Guy did during the introduction. If a player steps on the wrong section, that piece of the floor crumbles, and [[Lakitu]] has to pull them back up. The first one to reach the [[castle]] on the other side wins. | The players must walk on the exact path that the Shy Guy did during the introduction. If a player steps on the wrong section, that piece of the floor crumbles, and [[Lakitu]] has to pull them back up. The first one to reach the [[castle]] on the other side wins. If five minutes pass, the minigame ends in a tie. | ||
==Ending== | ==Ending== | ||
Line 17: | Line 18: | ||
==Controls== | ==Controls== | ||
* {{button|gcn|Stick}} – Move | *{{button|gcn|Stick}} – Move | ||
==In-game text== | ==In-game text== | ||
Line 30: | Line 31: | ||
|Ger=Gläserner Weg | |Ger=Gläserner Weg | ||
|GerM=Glass Way | |GerM=Glass Way | ||
| | |Fre=Suivez le Guide | ||
| | |FreM=Follow the Guide | ||
|Spa=Senda de la memoria | |Spa=Senda de la memoria | ||
|SpaM=Memory Path | |SpaM=Memory Path | ||
Line 37: | Line 38: | ||
|ItaM=Iron Memory | |ItaM=Iron Memory | ||
}} | }} | ||
{{MP6 | |||
[[Category:4-player | {{MP6 minigames}} | ||
[[Category:Mario Party 6 | [[Category:4-player minigames]] | ||
[[Category:Mario Party 6 minigames]] |
Latest revision as of 11:23, August 20, 2024
Memory Lane | |||
---|---|---|---|
Day Night | |||
Appears in | Mario Party 6 | ||
Type | 4-Player mini-game | ||
Music track | Slow and Steady | ||
|
Memory Lane is a 4-Player minigame in Mario Party 6. Its name comes from the metaphor for reflecting on one's memories: "taking a trip down Memory Lane." This minigame has day and night variations of it, though they are purely aesthetic.
Introduction[edit]
A Shy Guy walks across the glass platform on a random path, turning at various points.
Gameplay[edit]
The players must walk on the exact path that the Shy Guy did during the introduction. If a player steps on the wrong section, that piece of the floor crumbles, and Lakitu has to pull them back up. The first one to reach the castle on the other side wins. If five minutes pass, the minigame ends in a tie.
Ending[edit]
The winner stands atop the castle at the end of the path with the Shy Guy, who cheers as the winner does their victory animation.
Controls[edit]
- – Move
In-game text[edit]
- Rules – "Follow the Shy Guy's route across the floor to the goal. Whoever reaches the goal first wins!"
- Advice – "The Shy Guy will only walk across once, so pay attention and memorize his path!"
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おぼえてルート[?] Oboete Rūto |
Remember the route | |
French | Suivez le Guide[?] | Follow the Guide | |
German | Gläserner Weg[?] | Glass Way | |
Italian | Memoria di Ferro[?] | Iron Memory | |
Spanish | Senda de la memoria[?] | Memory Path |