OrangStand Sprint: Difference between revisions

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[[File:DK64 Orangstand Sprint.png|thumb|[[Lanky Kong]] using OrangSprint to race the [[Beetle (Donkey Kong 64)|Beetle]] in [[Crystal Caves]]]]
[[File:DK64 Orangstand Sprint.png|thumb|[[Lanky Kong]] using OrangSprint to race the [[Beetle (character)|Beetle]] in [[Crystal Caves]]]]
The '''OrangStand Sprint''' ('''''Palmus Dashium'''''),<ref>''Donkey Kong 64'' in-game</ref> or '''OrangSprint''',<ref>''Donkey Kong 64'' instruction booklet, page 17.</ref> is one of [[Lanky Kong]]'s special abilities in ''[[Donkey Kong 64]]''.
The '''OrangStand Sprint''' ('''''Palmus Dashium'''''),<ref>''Donkey Kong 64'' in-game</ref> or '''OrangSprint''',<ref name="book">{{cite|language=en-us|date=1999|publisher=Nintendo of America|title=''Donkey Kong 64'' instruction booklet|page=17}}</ref> is one of [[Lanky Kong]]'s special abilities in ''[[Donkey Kong 64]]''. It can be purchased from [[Cranky's Lab]] in [[Crystal Caves]] for seven [[Banana Coin|Banana Bunch Coin]]s. Afterwards, Lanky can activate it by jumping into a [[Cranky's Kong Barrel|Lanky Barrel]]. While performing the OrangSprint, Lanky walks on his hands as if he were performing the basic [[OrangStand]], only he can now run a lot faster. The longer Lanky performs the OrangSprint, the more [[Crystal Coconut]]s he will use up. When Lanky runs out of Crystal Coconuts, the move will wear off, although it does not wear off if Lanky falls into water.


OrangSprint can be purchased from [[Cranky's Lab]] in [[Crystal Caves]] for seven [[Banana Bunch Coin]]s. Afterwards, Lanky can activate it by jumping into a [[Cranky's Kong Barrel|Lanky Barrel]].
The instruction manual erroneously claims that the move is activated the same way as the OrangStand (and that Lanky has no Crystal Coconut-consuming barrel move).<ref name="book" />
 
While performing the OrangSprint, Lanky walks on his hands as if he was performing the basic [[OrangStand]], but can run far faster than he normally would. The longer he performs the OrangSprint, the more [[Crystal Coconut]]s he will use up; when he runs out of Crystal Coconuts, the move will wear off. The move will not wear off if Lanky falls into water.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ハンドスプリント
|Jap=ハンドスプリント
|JapR=Handosupurinto
|JapR=Hando Supurinto
|JapM=Hand Sprint
|JapM=Hand Sprint
|Fre=Orang-Ousprint
|Fre=Orang-Ousprint
|FreM=}}
}}


==References==
==References==
<references/>
<references/>
{{DK64}}
{{DK64}}
[[Category:Donkey Kong 64 Moves]]
[[Category:Donkey Kong 64 moves]]
[[it:OrangStand Sprint]]

Latest revision as of 17:26, August 5, 2024

Lanky Kong using OrangStand Sprint to race a beetle in the game Donkey Kong 64.
Lanky Kong using OrangSprint to race the Beetle in Crystal Caves

The OrangStand Sprint (Palmus Dashium),[1] or OrangSprint,[2] is one of Lanky Kong's special abilities in Donkey Kong 64. It can be purchased from Cranky's Lab in Crystal Caves for seven Banana Bunch Coins. Afterwards, Lanky can activate it by jumping into a Lanky Barrel. While performing the OrangSprint, Lanky walks on his hands as if he were performing the basic OrangStand, only he can now run a lot faster. The longer Lanky performs the OrangSprint, the more Crystal Coconuts he will use up. When Lanky runs out of Crystal Coconuts, the move will wear off, although it does not wear off if Lanky falls into water.

The instruction manual erroneously claims that the move is activated the same way as the OrangStand (and that Lanky has no Crystal Coconut-consuming barrel move).[2]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ハンドスプリント[?]
Hando Supurinto
Hand Sprint
French Orang-Ousprint[?] -

References[edit]

  1. ^ Donkey Kong 64 in-game
  2. ^ a b 1999. Donkey Kong 64 instruction booklet. Nintendo of America (American English). Page 17.