OrangStand Sprint: Difference between revisions
Megadardery (talk | contribs) m (I'm pretty sure it is learned there) |
m (Text replacement - "(\| *publisher *= *Nintendo[^\n}]*)(\| *author *= *Nintendo)([\|}])" to "$1$3") |
||
(27 intermediate revisions by 13 users not shown) | |||
Line 1: | Line 1: | ||
[[File:DK64 Orangstand Sprint.png|thumb|[[Lanky Kong]] using OrangSprint to race the [[Beetle (character)|Beetle]] in [[Crystal Caves]]]] | |||
''' | The '''OrangStand Sprint''' ('''''Palmus Dashium'''''),<ref>''Donkey Kong 64'' in-game</ref> or '''OrangSprint''',<ref name="book">{{cite|language=en-us|date=1999|publisher=Nintendo of America|title=''Donkey Kong 64'' instruction booklet|page=17}}</ref> is one of [[Lanky Kong]]'s special abilities in ''[[Donkey Kong 64]]''. It can be purchased from [[Cranky's Lab]] in [[Crystal Caves]] for seven [[Banana Coin|Banana Bunch Coin]]s. Afterwards, Lanky can activate it by jumping into a [[Cranky's Kong Barrel|Lanky Barrel]]. While performing the OrangSprint, Lanky walks on his hands as if he were performing the basic [[OrangStand]], only he can now run a lot faster. The longer Lanky performs the OrangSprint, the more [[Crystal Coconut]]s he will use up. When Lanky runs out of Crystal Coconuts, the move will wear off, although it does not wear off if Lanky falls into water. | ||
The instruction manual erroneously claims that the move is activated the same way as the OrangStand (and that Lanky has no Crystal Coconut-consuming barrel move).<ref name="book" /> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=ハンドスプリント | |||
|JapR=Hando Supurinto | |||
|JapM=Hand Sprint | |||
|Fre=Orang-Ousprint | |||
}} | |||
==References== | |||
<references/> | |||
{{DK64}} | {{DK64}} | ||
[[Category:Donkey Kong 64]] | [[Category:Donkey Kong 64 moves]] | ||
[[ | [[it:OrangStand Sprint]] |
Latest revision as of 17:26, August 5, 2024
The OrangStand Sprint (Palmus Dashium),[1] or OrangSprint,[2] is one of Lanky Kong's special abilities in Donkey Kong 64. It can be purchased from Cranky's Lab in Crystal Caves for seven Banana Bunch Coins. Afterwards, Lanky can activate it by jumping into a Lanky Barrel. While performing the OrangSprint, Lanky walks on his hands as if he were performing the basic OrangStand, only he can now run a lot faster. The longer Lanky performs the OrangSprint, the more Crystal Coconuts he will use up. When Lanky runs out of Crystal Coconuts, the move will wear off, although it does not wear off if Lanky falls into water.
The instruction manual erroneously claims that the move is activated the same way as the OrangStand (and that Lanky has no Crystal Coconut-consuming barrel move).[2]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハンドスプリント[?] Hando Supurinto |
Hand Sprint | |
French | Orang-Ousprint[?] | - |