Diamond Dig: Difference between revisions

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[[File:TetrisMAPS.png|thumb|BLOCK in ''[[Mario Artist: Polygon Studio]]'']]
[[File:TetrisMAPS.png|thumb|BLOCK in ''[[Mario Artist: Polygon Studio]]'']]
*The precursor to Diamond Dig was first seen in ''[[Mario Artist: Polygon Studio]]'', as a minigame titled "BLOCK".
*The precursor to Diamond Dig was first seen in ''[[Mario Artist: Polygon Studio]]'', as a minigame titled "BLOCK".
*This is one of three non-boss Intro Games microgames that don't pop up in Dribble's, Kat & Ana's, or Wario's second stage. The others are [[Wario Wear]] and [[Busted! (WarioWare, Inc.: Mega Microgame$!)|I Spy]].
*This is one of three non-boss Intro Games microgames that does not appear in Dribble's, Kat & Ana's, or Wario's second stage. The others are [[Wario Wear]] and [[Busted! (WarioWare, Inc.: Mega Microgame$!)|I Spy]].
*This is one of the microgames that appear before the first [[Speed Up!]] in the Japanese version.
*This is one of the microgames that appear before the first [[Speed Up!]] in the Japanese version.



Latest revision as of 17:11, July 29, 2024

Diamond Dig
Diamond Dig.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Introduction
Command(s) Aim!
Info "Here's a news flash: I'm greedy! Guide me to the diamonds! Now!"
Controls +Control Pad left or right / Control Stick – Aim
Points to clear 20
Music track Diamond Dig
Music sample

Diamond Dig is the tenth microgame in WarioWare, Inc.: Mega Microgame$!. It is located in the introduction folder.

Gameplay[edit]

The objective of the microgame is for the player to guide the falling Wario to collect the yellow diamond from the pit. The microgame takes place during daytime, with the surface composed of dirt. If the player lands on a surface, the player has only a brief second to move Wario from sitting on the surface before Wario cannot move anymore, thereby losing the microgame.

As the player progresses through the microgame, there will be a stone block serving as a simple obstacle placed above the yellow diamond. If this occurs, the player must navigate around the obstacle. Additionally, the speed increase results in Wario falling, and moving faster, making the microgame harder.

  • 1st level difficulty: There are no obstacles.
  • 2nd level difficulty: There is a small stone block placed above the yellow diamond.
  • 3rd level difficulty: There is a long stone block placed above the yellow diamond.

Additional names[edit]

Internal names[edit]

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! TETRIS? From the video game Tetris.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ダイヤモンド[?]
Daiyamondo
Diamond
Chinese 寻宝[?]
Xúnbǎo
Treasure Hunt
French Chercheur de diamants[?] Diamond seeker
German Diamantenfang[?] Diamond Catch
Italian Caccia al diamante[?] Diamond catch
Portuguese Procurando diamantes[?] Finding diamonds
Spanish Busca-diamantes[?] Diamond searcher

Trivia[edit]

  • The precursor to Diamond Dig was first seen in Mario Artist: Polygon Studio, as a minigame titled "BLOCK".
  • This is one of three non-boss Intro Games microgames that does not appear in Dribble's, Kat & Ana's, or Wario's second stage. The others are Wario Wear and I Spy.
  • This is one of the microgames that appear before the first Speed Up! in the Japanese version.