Smoldergeist: Difference between revisions

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{{:Mario & Luigi: Dream Team bestiary|transcludesection=Smoldergeist|align=right}}
{{distinguish|Bouldergeist|Poltergeist}}
{{distinguish|Bouldergeist|Poltergeist}}
{{character infobox
|image=[[File:Smoldergeist sprite MLDT.gif]]<br>Sprite from ''Mario & Luigi: Dream Team''
|first_appearance=''[[Mario & Luigi: Dream Team]]'' ([[List of games by date#2013|2013]])
}}
{{quote|I hope [[Mario|you]] mourn [[Luigi|your]] decision for eternity...|Smoldergeist|Mario & Luigi: Dream Team}}
{{quote|I hope [[Mario|you]] mourn [[Luigi|your]] decision for eternity...|Smoldergeist|Mario & Luigi: Dream Team}}


'''Smoldergeists''' are purple [[wikipedia:will-o'-the-wisp|will-o'-the-wisp]]-like creatures that make up the second [[List of bosses|boss]] battle in the real world in ''[[Mario & Luigi: Dream Team]]''. They only make an appearance in the depths of [[Pi'illo Castle]], where a Smoldergeist puts the Bros. through several tests as they go from room to room. Upon [[Mario]] and [[Luigi]]'s arrival to where [[Princess Peach]] and [[Toadsworth]] were, they scare away a group of Smoldergeist surrounding them, making them all disappear. Once the Bros. take [[Prince Dreambert]] (in pillow form) and a pair of [[Badges]] from the statue in the room, the statue causes an earthquake and then summons four Smoldergeist to battle the Bros. as punishment for taking the items.
'''Smoldergeists''' are enemies in ''[[Mario & Luigi: Dream Team]]''. They are [[wikipedia:will-o'-the-wisp|will-o'-the-wisp]]-like creatures who make up the second boss in the game. They are only found in the depths of [[Pi'illo Castle]], where one particular Smoldergeist communicates with [[Mario]] and [[Luigi]] via torch, putting them through trials testing their jumping and logic ability.
 
==History==
Shortly after [[Mario]] and [[Luigi]] arrive in the depths of [[Pi'illo Castle]], they are confronted by a dark spirit through a nearby torch. He introduces himself as simply Smoldergeist, the guardian of this hidden place. He refuses to let them pass through and unleashes a [[Gromba]] upon them, the supposed price to pay for any intruders.
 
Shortly after the Grombas are defeated and the next area is entered, Smoldergeist appears within another torch, informing them of his difficult upcoming challenges and advising him to listen to the rules of jumping. After all is explained and the first "challenge" is cleared, they are immediately faced with another - crossing two gaps to the other side of the room, a test he is confident they will fail. He is noticeably surprised they surpass it and provides them one more challenge to unlock the door ahead. Upon this, he claims this test, along with the others, is incompetent and will be succeeded by the next.
 
[[File:Smoldergeist.png|thumb|left|200px|Smoldergeists surrounding [[Princess Peach]] and [[Toadsworth]].]]
Smoldergeist does not appear again until he initiates his next challenge, summoning six similar blocks and asking them to find and strike the odd one out. The correct block is a different shade of purple and its symbol is turning a different way and must be hit to unlock the door and proceed to the next area. Shortly after this, he provides them with a final challenge, in which there are three blocks provided of a similar variety. One block, indicated by a brief flash, is mixed with the others - Mario and Luigi must locate this block after they have stopped shuffling and strike it to open the door to the final area, which he claims contains the final, most frightening test yet.
 
Sure enough, in the next room, [[Princess Peach]] and [[Toadsworth]] are seen surrounded by four Smoldergeists who vanish when approached. After Mario and Luigi have taken the treasure from its holding spot, the statue becomes sentient, punishing them by revealing four Smoldergeists, initiating the second boss battle, in which badges are explained. Once they are defeated, the statue becomes shocked at his defeat but opens the way to the exit.
 
==Battle==
At the beginning of the battle, [[Starlow]] gives Mario and Luigi a tutorial on how to use badges and [[Expert Challenges]]. Starlow then extinguishes all of the Smoldergeists, allowing the Mario and Luigi to attack them. If they try to [[jump]] on them as they are ignited, they take damage but put out the Smoldergeist's flame in the process, making it possible for Mario and Luigi to attack afterwards. Smoldergeists also exhaust their flame if all of their attacks in a single turn miss.
 
Smoldergeists reignite after a few turns. An ignited Smoldergeist can hurl fireballs at Mario and Luigi, its eyes turning red or green depending on its target. They may also send out a ring of flames outward toward the brothers, which can be dodged by simultaneously jumping over the expanding wave if the Smoldergeist is floating near ground level, or idling underneath the expanding ring of flames if it is fairly high in the air.
 
An extinguished Smoldergeist can only roll back and forth through a brother, which can be dodged by simply jumping over or on to it. Upon their defeat, they disappear and do not reappear for the rest of the game. Interestingly, due to the badge tutorial taking place during this fight, it is possible to re-fight the Smoldergeists by selecting the badge tutorial from the in-game menu. The fight is exactly the same as the first encounter, except that the boss music is replaced by the normal battle music, and the only way to fight the Smoldergeists again once they are defeated, as they do not appear as an X boss in the [[Battle Ring (Mario & Luigi: Dream Team)|Battle Ring]].


[[File:Smoldergeist.png|thumb|left|200px|Smoldergeist surrounding [[Princess Peach]] and [[Toadsworth]]]]
Smoldergeist has the highest Speed in the game, at 999.
At the beginning of the battle, [[Starlow]] will extinguish all of the Smoldergeists, allowing the Bros. to attack them. If the Bros. try to [[jump]] on them when they're ignited, they will take damage but will put out the Smoldergeist's flame in the process, making it possible for Mario and Luigi to attack afterwards. Smoldergeist will also exhaust their flame if all of their attacks in a single turn miss.


Smoldergeists reignite after a few turns. An ignited Smoldergeist can hurl fireballs at the Bros., its eyes turning red or green depending on which Bro. it's going to aim for with the fireball that is hurled afterwards. They may also send out a ring of flames outwards from it at the Bros., which can be dodged by simultaneously jumping over the expanding wave if the Smoldergeist is floating near ground level, or idling underneath the expanding ring of flames if it's fairly high in the air. An extinguished Smoldergeist can only roll back and forth through a Bro., which can be dodged by jumping over or on to it. Upon the Smoldergeists' defeat, they disappear and do not reappear for the rest of the game. Interestingly, because the badge tutorial takes place during this fight, it is possible to re-fight Smoldergeist by selecting the badge tutorial from the in-game menu. The fight is exactly the same as the first encounter and the only way to fight Smoldergeist again once it is defeated, as it does not appear as an X boss.
==Statistics==
===''Mario & Luigi: Dream Team''===
{{:Mario & Luigi: Dream Team bestiary|transcludesection=Smoldergeist|image=[[File:Smoldergeist_sprite_MLDT.gif]]|align=horizontal}}


==Names in other languages==
==Names in other languages==
Line 19: Line 41:
|SpaE=Fuego fatuo
|SpaE=Fuego fatuo
|SpaEM=Will-o'-the-wisp
|SpaEM=Will-o'-the-wisp
|FraA=Flamegeist
|FreA=Flamegeist
|FraAM=From ''flame'' and ''poltergeist''
|FreAM=From "flame" and "poltergeist"
|FraE=Pyroplasme
|FreE=Pyroplasme
|FraEM=From the prefix ''pyro-'' and ''ectoplasme'' (ectoplasm).
|FreEM=From the prefix "pyro-" and "ectoplasme" (ectoplasm)
|Ita=Ombracino
|Ita=Ombracino
|ItaM=From ''ombra'' (shadow) and ''brace'' (ember)
|ItaM=From "ombra" (shadow) and diminutive of "brace" (ember)
|Ger=Lodergeist
|Ger=Lodergeist
|GerM=Blaze Ghost
|GerM=Blaze Ghost
|Kor=고스트파이어
|Kor=고스트파이어
|KorR=Goseuteupaieo
|KorR=Goseuteu Paieo
|KorM=Ghostfire
|KorM=Ghost Fire
|Por=Fantasma de Fogo
|Por=Fantasma de Fogo
|PorM=Fire Ghost
|PorM=Fire Ghost
Line 38: Line 60:


==Trivia==
==Trivia==
*The name Smoldergeist is a combination of the words "smolder" (burning with smoke) and poltergeist (a ghost).
*Their English name is a combination of the words "smolder" (burning with smoke) and "poltergeist" (a ghost).


{{M&LDT}}
{{M&LDT}}
[[Category:Fire Creatures]]
[[Category:Fire creatures]]
[[Category:Undead]]
[[Category:Ghosts]]
[[Category:Mario & Luigi: Dream Team Bosses]]
[[Category:Mario & Luigi: Dream Team bosses]]
[[it:Ombracino]]
[[it:Ombracino]]

Latest revision as of 10:25, July 19, 2024

Not to be confused with Bouldergeist or Poltergeist.
Smoldergeist
Smoldergeist
Sprite from Mario & Luigi: Dream Team
First appearance Mario & Luigi: Dream Team (2013)
“I hope you mourn your decision for eternity...”
Smoldergeist, Mario & Luigi: Dream Team

Smoldergeists are enemies in Mario & Luigi: Dream Team. They are will-o'-the-wisp-like creatures who make up the second boss in the game. They are only found in the depths of Pi'illo Castle, where one particular Smoldergeist communicates with Mario and Luigi via torch, putting them through trials testing their jumping and logic ability.

History[edit]

Shortly after Mario and Luigi arrive in the depths of Pi'illo Castle, they are confronted by a dark spirit through a nearby torch. He introduces himself as simply Smoldergeist, the guardian of this hidden place. He refuses to let them pass through and unleashes a Gromba upon them, the supposed price to pay for any intruders.

Shortly after the Grombas are defeated and the next area is entered, Smoldergeist appears within another torch, informing them of his difficult upcoming challenges and advising him to listen to the rules of jumping. After all is explained and the first "challenge" is cleared, they are immediately faced with another - crossing two gaps to the other side of the room, a test he is confident they will fail. He is noticeably surprised they surpass it and provides them one more challenge to unlock the door ahead. Upon this, he claims this test, along with the others, is incompetent and will be succeeded by the next.

Four Smoldergeists in Mario & Luigi: Dream Team.
Smoldergeists surrounding Princess Peach and Toadsworth.

Smoldergeist does not appear again until he initiates his next challenge, summoning six similar blocks and asking them to find and strike the odd one out. The correct block is a different shade of purple and its symbol is turning a different way and must be hit to unlock the door and proceed to the next area. Shortly after this, he provides them with a final challenge, in which there are three blocks provided of a similar variety. One block, indicated by a brief flash, is mixed with the others - Mario and Luigi must locate this block after they have stopped shuffling and strike it to open the door to the final area, which he claims contains the final, most frightening test yet.

Sure enough, in the next room, Princess Peach and Toadsworth are seen surrounded by four Smoldergeists who vanish when approached. After Mario and Luigi have taken the treasure from its holding spot, the statue becomes sentient, punishing them by revealing four Smoldergeists, initiating the second boss battle, in which badges are explained. Once they are defeated, the statue becomes shocked at his defeat but opens the way to the exit.

Battle[edit]

At the beginning of the battle, Starlow gives Mario and Luigi a tutorial on how to use badges and Expert Challenges. Starlow then extinguishes all of the Smoldergeists, allowing the Mario and Luigi to attack them. If they try to jump on them as they are ignited, they take damage but put out the Smoldergeist's flame in the process, making it possible for Mario and Luigi to attack afterwards. Smoldergeists also exhaust their flame if all of their attacks in a single turn miss.

Smoldergeists reignite after a few turns. An ignited Smoldergeist can hurl fireballs at Mario and Luigi, its eyes turning red or green depending on its target. They may also send out a ring of flames outward toward the brothers, which can be dodged by simultaneously jumping over the expanding wave if the Smoldergeist is floating near ground level, or idling underneath the expanding ring of flames if it is fairly high in the air.

An extinguished Smoldergeist can only roll back and forth through a brother, which can be dodged by simply jumping over or on to it. Upon their defeat, they disappear and do not reappear for the rest of the game. Interestingly, due to the badge tutorial taking place during this fight, it is possible to re-fight the Smoldergeists by selecting the badge tutorial from the in-game menu. The fight is exactly the same as the first encounter, except that the boss music is replaced by the normal battle music, and the only way to fight the Smoldergeists again once they are defeated, as they do not appear as an X boss in the Battle Ring.

Smoldergeist has the highest Speed in the game, at 999.

Statistics[edit]

Mario & Luigi: Dream Team[edit]

Mario & Luigi: Dream Team enemy
Smoldergeist
Smoldergeist HP 12 Role Boss Level 3 Location(s) Pi'illo Castle
Power 34 Position Normal No Hitter
Defense 30 World Real Weakness None Item drop None (0%)
Cozy Wear (20%)
Speed 999 Experience 5 (6) Coins 10 (100%)

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゴーストファイア[?]
Gōsuto Faia
Ghost Fire
French (NOA) Flamegeist[?] From "flame" and "poltergeist"
French (NOE) Pyroplasme[?] From the prefix "pyro-" and "ectoplasme" (ectoplasm)
German Lodergeist[?] Blaze Ghost
Italian Ombracino[?] From "ombra" (shadow) and diminutive of "brace" (ember)
Korean 고스트파이어[?]
Goseuteu Paieo
Ghost Fire
Portuguese Fantasma de Fogo[?] Fire Ghost
Russian Огнедух[?]
Ognedukh
Fire spirit
Spanish (NOA) Llama tétrica[?] Dismal fire
Spanish (NOE) Fuego fatuo[?] Will-o'-the-wisp

Trivia[edit]

  • Their English name is a combination of the words "smolder" (burning with smoke) and "poltergeist" (a ghost).