Mario Party 6 sound test: Difference between revisions

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{{italic title|List of ''Mario Party 6'' in-game music}}
{{italic title|''Mario Party 6'' sound test}}
In ''[[Mario Party 6]]'', the player can listen to the game's music in the Options Mode. Unlike in previous ''Mario Party'' games, not only is the vast majority of the music unavailable from the start, but instead of being unlockable, it is bought from the [[Star Bank]].
In ''[[Mario Party 6]]'', the player can listen to the game's music in the Options Mode. Unlike in previous ''Mario Party'' games, not only is the vast majority of the music unavailable from the start, but instead of being unlockable, it is bought from the [[Star Bank]].


==Starter==
==Starter==
{| style="text-align: left; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="3" cellspacing="1"
{| style="width: 100%" class=wikitable
|-style="background: #ABC;"
!width="16%"|Song title
!width="16%"|Song title
!width="84%"|Description
!width="84%"|Description
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==Party Mode Sound Check==
==Party Mode Sound Check==
{| style="text-align: left; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="3" cellspacing="1"
{| style="width: 100%" class=wikitable
|-style="background: #ABC;"
!width="16%"|Song title
!width="16%"|Song title
!width="84%"|Description
!width="84%"|Description
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|-
|-
|Boo Attack
|Boo Attack
|Plays when talking to [[Pink Boo|Red Boo]].
|Plays when talking to [[Red Boo|Pink Boo]].
|-
|-
|Party's Over
|Party's Over
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==Solo Mode Sound Check==
==Solo Mode Sound Check==
{| style="text-align: left; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="3" cellspacing="1"
{| style="width: 100%" class=wikitable
|-style="background: #ABC;"
!width="16%"|Song title
!width="16%"|Song title
!width="84%"|Description
!width="84%"|Description
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|-
|-
|Special Gift
|Special Gift
|
|Unused track.
|}
|}


==Mini-Game Sound Check==
==Mini-Game Sound Check==
{| style="text-align: left; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="3" cellspacing="1"
{| style="width: 100%" class=wikitable
|-style="background: #ABC;"
!width="16%"|Song title
!width="16%"|Song title
!width="84%"|Description
!width="84%"|Description
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|-
|-
|Frantic
|Frantic
|Plays in the mini-games [[Cannonball Fun]], [[Daft Rafts]], [[Pokey Punch-out]], and [[Snow Brawl]], as well as the night version of [[What Goes Up...]]. These mini-games are fast-paced.  
|Plays in the mini-games [[Cannonball Fun]], [[Daft Rafts]], [[Pokey Punch-out]], and [[Snow Brawl]], as well as the nighttime version of [[What Goes Up...]]. These mini-games are fast-paced.  
|-
|-
|Jazzy
|Jazzy
|Plays in:
|Plays in:
*[[Catch You Letter]], [[Crate and Peril]], [[Dust 'til Dawn]], [[Mole-it!]], [[Note to Self]], and [[Smashdance]].
*[[Catch You Letter]], [[Crate and Peril]], [[Dust 'til Dawn]], [[Mole-it!]], [[Note to Self]], and [[Smashdance]].
*The day version of What Goes Up...
*The daytime version of What Goes Up...
*All of the Mic mini-games except [[Verbal Assault]].
*All of the Mic mini-games sans [[Verbal Assault]].
|-
|-
|Doom and Gloom
|Doom and Gloom
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|-
|-
|Fast and Furious
|Fast and Furious
|Plays in the Battle mini-games ([[Hyper Sniper]], [[Insectiride]], [[Stamp By Me]], [[Wrasslin' Rapids]], [[Strawberry Shortfuse]], and [[Control Shtick]]).
|Plays in the Battle mini-games.
|-
|-
|Night Duel
|Night Duel
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|-
|-
|Maze Jam
|Maze Jam
|Plays in the intro and ending of [[Lab Brats]].
|Plays in the intro and outro of [[Lab Brats]].
|-
|-
|Maze Manufactory
|Maze Manufactory
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==Variety Sound Check==
==Variety Sound Check==
{| style="text-align: left; width: 100%; margin: 0 auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="3" cellspacing="1"
{| style="width: 100%" class=wikitable
|-style="background: #ABC;"
!width="16%"|Song title
!width="16%"|Song title
!width="84%"|Description
!width="84%"|Description
|-
|-
|Speak Up Intro
|Speak Up Theme
|Plays in the intro of [[Speak Up]].
|Plays in the intro of [[Speak Up]].
|-
|-
|Quiz Theme
|Quiz Song
|Plays in Speak Up.
|Plays in Speak Up.
|-
|-
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|-
|-
|Well Done
|Well Done
|Plays at the end of Speak Up.
|Plays in the outro of Speak Up.
|-
|-
|Question Music 1
|Question Music 1
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|-
|-
|Mario Party 6
|Mario Party 6
|Plays during the credits. It is a medley of the following themes, in order: Star Space, Towering Treetop, Pumped Up, Amusing, Infernal Tower, Warming Up, Speak Up Intro, Winning, Relaxed, and Whoop It Up.
|Plays during the credits. It is a medley of the following themes, in order: Star Space, Towering Treetop, Pumped Up, Amusing, Infernal Tower, Warming Up, Speak Up Theme, Winning, Relaxed, and Whoop It Up.
|}
|}


{{in-game music}}
{{Sound tests}}
{{MP6}}
{{MP6}}
[[Category:In-game music|Mario Party 6]]
[[Category:Sound tests|Mario Party 6]]
[[Category:Mario Party 6|*]]
[[Category:Mario Party 6|*]]

Latest revision as of 18:42, July 1, 2024

In Mario Party 6, the player can listen to the game's music in the Options Mode. Unlike in previous Mario Party games, not only is the vast majority of the music unavailable from the start, but instead of being unlockable, it is bought from the Star Bank.

Starter[edit]

Song title Description
Here We Go Plays during the game's intro.
Party Music Plays on the title screen.
Setting Up Plays on the file select screen.
Time to Play Plays on the main menu.
Brighton and Twila Song Plays when setting the game rules in Party mode.
Brighton Theme Plays when setting the game rules in Solo and Mic modes.
Twila Theme Plays when setting the game rules in Mini-Game mode.

Party Mode Sound Check[edit]

Song title Description
Brighton's Explanation Plays during Brighton's explanation of the game rules.
Twila's Explanation Plays during Twila's explanation of the game rules.
Board Party Plays at the beginning of a board game.
Five Turns Left Plays before the last five turns.
Star Space Plays when showing the Star's location in Towering Treetop and E. Gadd's Garage, and when buying Stars in Faire Square.
Getting a Star Plays when getting a Star. Also plays when landing on the Rare Mini-Game space in Solo Mode.
Winner Plays when determining the winner of a board game.
Champ Plays when announcing the winner of a board game and during the final results.
Playing Together Plays when rolling doubles with a Mushroom Orb.
Winning Together Plays when rolling triples with a Super 'Shroom Orb.
Round of Miracles Plays during Round of Miracles.
Boo Attack Plays when talking to Pink Boo.
Party's Over Plays at the end of a board game - when counting Stars and coins and awarding bonus Stars.
Towering Treetop Plays in Towering Treetop during the day.
Evening Treetop Plays in Towering Treetop at night.
E. Gadd's Garage Plays in E. Gadd's Garage during the day.
Night at the Garage Plays in E. Gadd's Garage at night.
Faire Square Plays in Faire Square during the day.
Square at Night Plays in Faire Square at night.
Snowflake Lake Plays in Snowflake Lake during the day.
Snowy Night Plays in Snowflake Lake at night.
Castaway Bay Plays in Castaway Bay during the day.
Night on the Bay Plays in Castaway Bay at night.
Clockwork Castle Plays in Clockwork Castle during the day.
Night at the Castle Plays in Clockwork Castle at night.

Solo Mode Sound Check[edit]

Song title Description
Thirsty Gulch Plays in Thirsty Gulch.
Astro Avenue Plays in Astro Avenue.
Infernal Tower Plays in Infernal Tower.
Way to Go Plays when beating or finishing Solo Mode.
Too Bad Plays when failing Solo Mode or Endurance Alley.
Special Gift Unused track.

Mini-Game Sound Check[edit]

Song title Description
Mini-Game Tour Plays in Mini-Game Tour.
Battle Bridge Plays in Battle Bridge.
Decathlon Park Plays in Decathlon Park.
Endurance Alley Plays in Mount Duel. Note the misnomer.
Treetop Bingo Plays in Treetop Bingo.
Excellent Plays when announcing the winner of any mode in Mini-Game mode.
Break Time Plays during the final results of any mode in Mini-Game mode.
Long Road Plays in Endurance Alley during mini-games 31-40.
Really Long Road Plays in Endurance Alley during the first 30 mini-games.
Almost-Endless Road Plays in Endurance Alley during mini-games 41-60.
Up High Plays in Endurance Alley during mini-games 61-80.
Pushing the Limit Plays in Endurance Alley during the last 20 mini-games.
100 Wins in a Row Plays if the player beats Endurance Alley.
Warming Up Plays on the mini-game explanation screen.
Frantic Plays in the mini-games Cannonball Fun, Daft Rafts, Pokey Punch-out, and Snow Brawl, as well as the nighttime version of What Goes Up.... These mini-games are fast-paced.
Jazzy Plays in:
Doom and Gloom Plays in the mini-games Blooper Scooper, Burnstile, Granite Getaway, and Surge and Destroy. These mini-games involve danger.
Tenacious Plays in the mini-games Conveyor Bolt, Ray of Fright, and Verbal Assault. These mini-games involve machinery.
Blissful Plays in the mini-games Cashapult, Clean Team, Mowtown, Sink or Swim, and Treasure Trawlers.
Pumped Up Plays in the mini-games Circuit Maximus and Tricky Tires. These mini-games involve racing.
Laid-Back Plays in the mini-games Ball Dozers, Garden Grab, Light Breeze, Sunday Drivers, and Throw Me a Bone.
Relaxed Plays in the mini-games Cash Flow, Gondola Glide, Rocky Road, and Snow Whirled. These minigames involve transportation.
Upbeat Plays in the mini-games Pop Star and Stage Fright.
Amusing Plays in the mini-games Jump the Gun and Lift Leapers. These mini-games involve platforming.
Slow and Steady Plays in the mini-games Body Builder, Freeze Frame, Memory Lane, Money Belt, Odd Card Out, Pixel Perfect, Same Is Lame, Slot Trot, Trap Ease Artist, and Block Star.
Fast and Furious Plays in the Battle mini-games.
Night Duel Plays in the haunted forest-themed Duel mini-games (Boo'd Off the Stage, Boonanza!, Light Up My Night, Something's Amist, and Trick or Tree).
Time to Duel Plays in the machinery/bottomless pit-themed Duel mini-games (Cog Jog, Full Tilt, O-Zone, Pitifall, and Sumo of Doom-o).
Dueling for Prizes Plays in the space-themed Duel mini-games (Asteroad Rage, Black Hole Boogie, Lunar-tics, Mass Meteor, and T Minus Five).
Gaming With Bowser Plays in the Bowser mini-games.
Gaming With DK Plays in the Donkey Kong mini-games.
Success Plays if the player sets a new record.
Winning Plays for the winner(s) of a mini-game.
Losing Plays if the player fails to break their record in Block Star.
Bad News Plays if a mini-game ends in a tie.
Taking a Break Plays on the mini-game results screen.
Seer Terror Plays in Seer Terror.
Slam Dunk Plays in Dunk Bros.
Maze Jam Plays in the intro and outro of Lab Brats.
Maze Manufactory Plays in Lab Brats. Extension/remix of Pumped Up and E. Gadd's Garage.
Block Star 1 Plays in Block Star if there is at least one block behind the gate and/or there are less than 10 seconds left.
Block Star 2 Plays in Block Star if the player reaches level 46.
Block Star 3 Plays in Block Star if both of the above conditions are met.

Variety Sound Check[edit]

Song title Description
Speak Up Theme Plays in the intro of Speak Up.
Quiz Song Plays in Speak Up.
Bowser Quiz Plays in Speak Up if Bowser has taken over.
Quiz Master Plays when announcing the winner of Speak Up.
Well Done Plays in the outro of Speak Up.
Question Music 1 Plays in the Picture Quiz.
Question Music 2 Plays in the Counting Quiz.
Question Music 3 Plays in the Memory Quiz.
Question Music 4 Plays in the Comparison Quiz.
Question Music 5 Plays in the Variety Quiz.
Fun Times Plays in the Bowser Quiz.
Meadow Road Plays in the Star Sprint course Meadow Road.
Dark Path Plays in the Star Sprint course Dark Path.
Magma Flow Plays in the Star Sprint course Magma Flow.
Old School Plays while under the effect of a Metal Mushroom in Star Sprint.
Star Gathering Plays in the Star Bank.
Miracle Book Plays when reading the Miracle Book.
Whoop It Up Plays in the game's ending.
Mario Party 6 Plays during the credits. It is a medley of the following themes, in order: Star Space, Towering Treetop, Pumped Up, Amusing, Infernal Tower, Warming Up, Speak Up Theme, Winning, Relaxed, and Whoop It Up.