Paradise: Difference between revisions

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m (He's using a time machine. It could be anywhen.)
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[[File:MTM SNES Bad Ending 1.png|thumb|left|SNES '''Paradise'''.]]
[[File:MTM Paradise.png|thumb|left|Bowser makes his escape to Paradise]]
[[File:MTM Paradise.png|thumb|right|Bowser makes his escape to '''Paradise'''.]]
[[File:MTM SNES Bad Ending 1.png|thumb|Paradise in the SNES version]]
'''Paradise''' is an area seen in the game ''[[Mario's Time Machine]]''.
'''Paradise''' is an area seen in the [[Mario's Time Machine (PC)|PC]] and [[Mario's Time Machine (Super Nintendo Entertainment System)|SNES releases of ''Mario's Time Machine'']]. It only appears if the player fails to return the artifacts quickly enough. When [[Mario]] returns all the artifacts and makes his way out of the [[Bowser's Museum|museum]], [[Bowser]] quickly snatches the [[Timulator]], sets the destination to "Paradise," and escapes to the island. If the player places every artifact back in time, or if the artifacts are returned in the wrong order, Bowser goes back to the [[Cretaceous Period]] due to the Timulator overloading.
[[File:MTM SNES Good Ending.png|thumb|left|Bowser being stomped by the Tyrannosaurus rex in the Cretaceous era.]]
Paradise only appears if the player fails to return the artifacts quickly enough. When [[Mario]] returns all the artifacts and makes his way out of the [[Bowser's Museum|museum]], [[Bowser]] quickly snatches the ''[[Timulator]]'', sets the destination to "Paradise," and escapes to the island. If the player places the artifacts back in time, albeit with placing at least one artifact in the wrong era, Bowser will end up going back to the Cretaceous era due to the ''Timulator'' overloading and look around in confusion as the ending narration informs the player they made a mistake. If the player successfully meets the two conditions, like in the mistake ending, the ''Timulator'' will instead set itself to "Overload," self-destruct, and dump Bowser in the [[wikipedia:Cretaceous|Cretaceous]] era, where he will be quickly stomped on by a ''[[wikipedia:Tyrannosaurus|Tyrannosaurus rex]]'' (and in the case of the DOS version, having his squished remains thrown like a Frisbee into the distance by a raptor).
 
{{Earth}}
{{Earth}}
{{MTM}}
{{MTM}}
[[Category:Islands]]
[[Category:Islands]]
[[Category:Beaches]]
[[Category:Beaches]]
[[Category:Mario's Time Machine Places]]
[[Category:Earth locations]]
[[Category:Locations on Earth]]
[[Category:Mario's Time Machine locations]]

Latest revision as of 19:12, June 30, 2024

A screenshot of Paradise, an area where Bowser makes his escape.
Bowser makes his escape to Paradise
The Game Over screen from Mario's Time Machine (SNES).
Paradise in the SNES version

Paradise is an area seen in the PC and SNES releases of Mario's Time Machine. It only appears if the player fails to return the artifacts quickly enough. When Mario returns all the artifacts and makes his way out of the museum, Bowser quickly snatches the Timulator, sets the destination to "Paradise," and escapes to the island. If the player places every artifact back in time, or if the artifacts are returned in the wrong order, Bowser goes back to the Cretaceous Period due to the Timulator overloading.