Bright Savannah: Difference between revisions
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{{ | {{world infobox | ||
|image=[[File:Bright Savannah.png|250px]] | |image=[[File:Bright Savannah.png|250px]] | ||
| | |game=''[[Donkey Kong Country: Tropical Freeze]]'' | ||
| | |levels=10 | ||
|before=[[Autumn Heights|<<]] | |before=[[Autumn Heights|<<]] | ||
|after=[[Sea Breeze Cove|>>]] | |after=[[Sea Breeze Cove|>>]] | ||
}} | }} | ||
{{quote|Don't get lost in that tall grass, Kong!|Funky Kong|Donkey Kong Country: Tropical Freeze}} | |||
'''Bright Savannah''' is the third world of ''[[Donkey Kong Country: Tropical Freeze]]'' and its Nintendo Switch [[Donkey Kong Country: Tropical Freeze (Nintendo Switch)|port of the same name]]. The world is opened after defeating [[Skowl]], the boss of [[Autumn Heights]]. [[Ba-Boom]] serves as the boss of this world. | |||
The environment of Bright Savannah is based on the landscapes of [[wikipedia:Africa|Africa]]. The flora and the fauna also resemble their African variants, such as the [[Wikipedia:Adansonia|baobab]] tree and fruits, and the [[Buffaloafer]] enemy being based off of African buffaloes. Some levels are based on natural disasters that occur in Africa, such as tornadoes and wildfires. The [[Snowmads]] also have a fish processing plant in the area, likely for both food and ammunition. Many prohibition signs with [[Donkey Kong]]'s tie on them can be seen in the background in multiple levels. | |||
{{br|left}} | |||
==Levels== | ==Levels== | ||
{| | {|class="wikitable dk" style="text-align:center" | ||
!Code | |||
!Name/Screenshot | |||
!No. of [[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]] | |||
!Description | |||
|- | |||
|3-1 | |||
|[[File:Grassland Groove.png|250px]]<br>[[Grassland Groove]] | |||
|9 | |||
|An energetic savannah valley filled with shaking trees and teetering tribal puppets. Due to the invasion of the [[Snowmads]], the wildlife here is in minority and only consists of [[Swooper Dooper]]s. | |||
|- | |||
|3-2 | |||
|[[File:Baobab Bonanza.png|250px]]<br>[[Baobab Bonanza]] | |||
|7 | |||
|A forest of baobabs, which produce [[Giant Spiked Nut]]s that roll down inclines and have to be avoided. The stage also presents numerous [[Purple Flower Platform]]s, which tilt under the Kongs' added weight. Additionally, the level introduces the [[Buffaloafer]] enemy. | |||
|- | |||
|3-3 | |||
|[[File:DKCTF FranticFields.jpg|250px]]<br>[[Frantic Fields]] | |||
|5 | |||
|A level that is themed around a tornado storm and marks the return of [[Rambi the Rhino]]. [[Porcupal]]s debut within this level. | |||
|- | |||
|3-4 | |||
|[[File:9.10.13 Screenshot7 - Donkey Kong Country Tropical Freeze.png|250px]]<br>[[Scorch 'n' Torch]] | |||
|7 | |||
|A level in which the savannah is affected by a wildfire and presents numerous relevant traps such as cremated leaves, fire floor and flaming vines. Patches of tall grass that have caught fire can be extinguished with [[Water Sack]]s, which appear for the first time in this level. | |||
|- | |||
|3-5 | |||
|[[File:Gargantuan gills.jpg|250px]]<br>[[Twilight Terror]] | |||
|5 | |||
|The second [[Rocket Barrel]] stage in the game, set above a canyon river. The river is inhabited by huge enemies called [[Horror Gills]], which lunge at the protagonists in an attempt to impede them. Other obstacles include giant fish nets that are risen and lowered across the screen. | |||
|- | |||
|3-6 | |||
|[[File:Cannon Canyon.png|250px]]<br>[[Cannon Canyon]] | |||
|5 | |||
|A stage that is mainly traversed using [[Barrel Cannon]]s. On their way, the Kongs must avoid [[Hanging TNT|explosives]], which also come in large numbers. | |||
|- | |||
|3-A | |||
|[[File:RicketyRafters.png|250px]]<br>[[Rickety Rafters]] | |||
|5 | |||
|A stage with a focus on activating switches in order to put platforms in motion and advance. Switches consist of vines, pressure plates and targets. | |||
|- | |||
|3-B | |||
|[[File:Bramble Scramble Tropical Freeze.jpg|250px]]<br>[[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|Bramble Scramble]] | |||
|7 | |||
|A level that explores a bramble-filled environment. [[Chompette]]s are prevalent here. | |||
|- | |||
|3-K | |||
|[[File:Precarious Pendulums.png|250px]]<br>[[Precarious Pendulums]] | |||
|5 | |||
|The third Hidden Kong Temple stage of the game and the one to feature swaying pendulum-like platforms and obstacles. | |||
|- | |- | ||
| | |3-BOSS | ||
|[[File:Ba-Boom Battle.jpg|250px]]<br>[[Triple Trouble]] | |||
|0 | |||
|The third boss stage of the game, where the Kongs fight [[Ba-Boom]], a trio of baboon brothers. | |||
| | |||
| | |||
|} | |} | ||
==Music | ==Extras== | ||
[[File:BrightSavannahDiorama.jpg|thumb|200px|The Bright Savannah diorama]] | |||
The following is extra content that can be unlocked in Bright Savannah. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option. For a full list of extras in the game, see [[List of extras in Donkey Kong Country: Tropical Freeze|here]]. | |||
===Images=== | |||
Images are unlocked by collecting all [[Puzzle Piece (Donkey Kong Country series)|Puzzle Pieces]] in certain levels. Below every image that follows is the name of the level it can be unlocked in. | |||
<gallery> | |||
BrightSavannah_art1.png|[[Grassland Groove]] | |||
BrightSavannah_art2.png|[[Baobab Bonanza]] | |||
BrightSavannah_art3.png|[[Frantic Fields]] | |||
BrightSavannah_art4.png|[[Scorch 'n' Torch]] | |||
BrightSavannah_art5.png|[[Twilight Terror]] | |||
BrightSavannah_art6.png|[[Cannon Canyon]] | |||
BrightSavannah_art7.png|[[Rickety Rafters]] | |||
BrightSavannah_art8.png|[[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|Bramble Scramble]] | |||
HiddenKongTemple3.png|[[Precarious Pendulums]] | |||
</gallery> | |||
===Music=== | |||
A soundtrack selection for this world can be unlocked after beating [[Ba-Boom|Ba-Boom, the Boisterous]]. | |||
{{media table | |||
|file1=DKCTF BaobabBonanza.oga | |||
|title1=Baobab Bonanza | |||
|description1=Plays in [[Baobab Bonanza]]. | |||
|file2=DKCTF ScorchTorch.oga | |||
|title2=Scorch 'n' Torch | |||
|description2=Plays in [[Scorch 'n' Torch]]. | |||
|file3=DKCTF TwilightTerror.oga | |||
|title3=Twilight Terror | |||
|description3=Plays in [[Twilight Terror]]. | |||
|file4=DKCTF SavannahPop.oga | |||
|title4=Savannah Pop | |||
|description4=Plays in [[Cannon Canyon]], [[Rickety Rafters]], and [[Bramble Scramble (Donkey Kong Country: Tropical Freeze)|Bramble Scramble]]. | |||
}} | |||
==Additional names== | |||
===Internal names=== | |||
{{internal names | |||
|game1=''[[Donkey Kong Country: Tropical Freeze]]'' | |||
|file1=<tt>content/Worlds/w02_savannah</tt> | |||
|name1=w02_savannah | |||
|meaning1=World 2: Savannah, indicating that Bright Savannah was swapped with [[Autumn Heights#Internal names|Autumn Heights]] | |||
}} | |||
==Names in other languages== | ===Names in other languages=== | ||
{{foreign names | {{foreign names | ||
|Jap=サバンナアイランド | |Jap=サバンナアイランド | ||
|JapR=Sabanna | |JapR=Sabanna Airando | ||
|JapM=Savannah Island | |JapM=Savannah Island | ||
|Spa=Sabana | |Spa=Sabana Soleada | ||
|SpaM=Sunny Savannah | |SpaM=Sunny Savannah | ||
| | |Fre=Savane ensoleillée | ||
| | |FreM=Sunny Savannah | ||
|Ger=La Savanna | |Ger=La Savanna | ||
|GerM= | |GerM=From the Italian ''la savana'' (The Savannah) | ||
|Ita=Savana accecante | |Ita=Savana accecante | ||
|ItaM=Dazzling Savannah | |ItaM=Dazzling Savannah | ||
}} | }} | ||
{{DKCTF}} | |||
{{ | |||
[[Category:Islands]] | [[Category:Islands]] | ||
[[Category:Grasslands]] | [[Category:Grasslands]] | ||
[[Category:Donkey Kong | [[Category:Donkey Kong Country: Tropical Freeze worlds]] | ||
[[ | [[de:La Savanna]] |
Latest revision as of 14:15, June 12, 2024
Bright Savannah | |
---|---|
Game | Donkey Kong Country: Tropical Freeze |
Level(s) | 10 |
<< List of worlds >> |
- “Don't get lost in that tall grass, Kong!”
- —Funky Kong, Donkey Kong Country: Tropical Freeze
Bright Savannah is the third world of Donkey Kong Country: Tropical Freeze and its Nintendo Switch port of the same name. The world is opened after defeating Skowl, the boss of Autumn Heights. Ba-Boom serves as the boss of this world.
The environment of Bright Savannah is based on the landscapes of Africa. The flora and the fauna also resemble their African variants, such as the baobab tree and fruits, and the Buffaloafer enemy being based off of African buffaloes. Some levels are based on natural disasters that occur in Africa, such as tornadoes and wildfires. The Snowmads also have a fish processing plant in the area, likely for both food and ammunition. Many prohibition signs with Donkey Kong's tie on them can be seen in the background in multiple levels.
Levels[edit]
Code | Name/Screenshot | No. of Puzzle Pieces | Description |
---|---|---|---|
3-1 | Grassland Groove |
9 | An energetic savannah valley filled with shaking trees and teetering tribal puppets. Due to the invasion of the Snowmads, the wildlife here is in minority and only consists of Swooper Doopers. |
3-2 | Baobab Bonanza |
7 | A forest of baobabs, which produce Giant Spiked Nuts that roll down inclines and have to be avoided. The stage also presents numerous Purple Flower Platforms, which tilt under the Kongs' added weight. Additionally, the level introduces the Buffaloafer enemy. |
3-3 | Frantic Fields |
5 | A level that is themed around a tornado storm and marks the return of Rambi the Rhino. Porcupals debut within this level. |
3-4 | Scorch 'n' Torch |
7 | A level in which the savannah is affected by a wildfire and presents numerous relevant traps such as cremated leaves, fire floor and flaming vines. Patches of tall grass that have caught fire can be extinguished with Water Sacks, which appear for the first time in this level. |
3-5 | Twilight Terror |
5 | The second Rocket Barrel stage in the game, set above a canyon river. The river is inhabited by huge enemies called Horror Gills, which lunge at the protagonists in an attempt to impede them. Other obstacles include giant fish nets that are risen and lowered across the screen. |
3-6 | Cannon Canyon |
5 | A stage that is mainly traversed using Barrel Cannons. On their way, the Kongs must avoid explosives, which also come in large numbers. |
3-A | Rickety Rafters |
5 | A stage with a focus on activating switches in order to put platforms in motion and advance. Switches consist of vines, pressure plates and targets. |
3-B | Bramble Scramble |
7 | A level that explores a bramble-filled environment. Chompettes are prevalent here. |
3-K | Precarious Pendulums |
5 | The third Hidden Kong Temple stage of the game and the one to feature swaying pendulum-like platforms and obstacles. |
3-BOSS | Triple Trouble |
0 | The third boss stage of the game, where the Kongs fight Ba-Boom, a trio of baboon brothers. |
Extras[edit]
The following is extra content that can be unlocked in Bright Savannah. The unlockables can be seen in their respective galleries after selecting the "EXTRAS" option. For a full list of extras in the game, see here.
Images[edit]
Images are unlocked by collecting all Puzzle Pieces in certain levels. Below every image that follows is the name of the level it can be unlocked in.
Music[edit]
A soundtrack selection for this world can be unlocked after beating Ba-Boom, the Boisterous.
Baobab Bonanza - Plays in Baobab Bonanza. | File info |
Scorch 'n' Torch - Plays in Scorch 'n' Torch. | File info |
Twilight Terror - Plays in Twilight Terror. | File info |
Savannah Pop - Plays in Cannon Canyon, Rickety Rafters, and Bramble Scramble. | File info |
Additional names[edit]
Internal names[edit]
Game | File | Name | Meaning
|
---|---|---|---|
Donkey Kong Country: Tropical Freeze | content/Worlds/w02_savannah | w02_savannah | World 2: Savannah, indicating that Bright Savannah was swapped with Autumn Heights |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | サバンナアイランド[?] Sabanna Airando |
Savannah Island | |
French | Savane ensoleillée[?] | Sunny Savannah | |
German | La Savanna[?] | From the Italian la savana (The Savannah) | |
Italian | Savana accecante[?] | Dazzling Savannah | |
Spanish | Sabana Soleada[?] | Sunny Savannah |