Jelly Jamboree: Difference between revisions
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The level begins with many purple gelatin blocks for the [[Kong]]s to bounce on, along with some bouncing [[Tucks]] infesting the area. A circle of [[banana]]s is above a group of blocks, and it widens and narrows as it moves back and forth. After bouncing from two more blocks (the second of which has a bouncing Tucks) is a [[DK Barrel]] on a platform. After that, the Kongs encounter a series of blocks that have Tucks bouncing on them; some of these contain an item, which comes out when jumped on. The items can be either Bananas, [[Banana Coin]]s, [[heart (item)|heart]]s, or even bombs similar to those carried by certain Snowmads. A spiked ceiling is at the end of the section, followed by a few green gelatin blocks below. A [[Barrel Cannon]] is above and it can launch the Kongs onto a wooden ledge above. More gelatin blocks follow, this time with blue ones that flip movable platforms when jumped on. The Kongs are required to land on the first blue block for some purple ones to rotate into view. As they continue, the Kongs encounter some [[Tuffton]]s moving around the purple and green gelatin blocks. A few [[Buzzy|Buzzies]] patrol the area. Afterwards, the Kongs are blasted from two skull [[Blast Barrel]]s in a background plane, next to the first [[checkpoint]]. | The level begins with many purple gelatin blocks for the [[Kong]]s to bounce on, along with some bouncing [[Tucks]] infesting the area. A circle of [[banana]]s is above a group of blocks, and it widens and narrows as it moves back and forth. After bouncing from two more blocks (the second of which has a bouncing Tucks) is a [[DK Barrel]] on a platform. After that, the Kongs encounter a series of blocks that have Tucks bouncing on them; some of these contain an item, which comes out when jumped on. The items can be either Bananas, [[Banana Coin]]s, [[heart (item)|heart]]s, or even bombs similar to those carried by certain Snowmads. A spiked ceiling is at the end of the section, followed by a few green gelatin blocks below. A [[Barrel Cannon]] is above and it can launch the Kongs onto a wooden ledge above. More gelatin blocks follow, this time with blue ones that flip movable platforms when jumped on. The Kongs are required to land on the first blue block for some purple ones to rotate into view. As they continue, the Kongs encounter some [[Tuffton]]s moving around the purple and green gelatin blocks. A few [[Buzzy|Buzzies]] patrol the area. Afterwards, the Kongs are blasted from two skull [[Blast Barrel]]s in a background plane, next to the first [[checkpoint]]. | ||
[[File:JellyJamboree2.jpg|thumb|220px|left| | [[File:JellyJamboree2.jpg|thumb|220px|left|[[Donkey Kong]] switching a pair of gelatin blocks]] | ||
The stage continues to take place in the same plane as the checkpoint. The Kongs must bounce from more gelatin blocks and jump from a few platforms carried by [[Hootz]]es. A bouncing Tucks in the distance uses a blue block to switch other blocks in the Kongs' path. Shortly after, the Kongs must enter a [[Blast Barrel]], which blasts them into a pile of gelatin blocks. The player must shake the [[Wii#Wii Remote|Wii Remote]] to blast away the pile and have the Kongs continue to the second checkpoint, now located in a foreground plane. | The stage continues to take place in the same plane as the checkpoint. The Kongs must bounce from more gelatin blocks and jump from a few platforms carried by [[Hootz]]es. A bouncing Tucks in the distance uses a blue block to switch other blocks in the Kongs' path. Shortly after, the Kongs must enter a [[Blast Barrel]], which blasts them into a pile of gelatin blocks. The player must shake the [[Wii#Wii Remote|Wii Remote]] to blast away the pile and have the Kongs continue to the second checkpoint, now located in a foreground plane. | ||
Revision as of 14:04, June 12, 2024
Level | |
---|---|
Jelly Jamboree | |
Level code | 5-5 |
World | Juicy Jungle |
Game | Donkey Kong Country: Tropical Freeze |
Music track | Fruit Bounce |
<< Directory of levels >> ^^ |
Jelly Jamboree is the fifth level of Juicy Jungle in Donkey Kong Country: Tropical Freeze and its Nintendo Switch port of the same name.
The level takes place in a factory cache that stores gelatinous blocks, produced from fruit that had been processed during previous levels. In the background at the start of the level is system of glass pipes filled with gelatin. Hoards of jelly blocks,[1] the main gimmick of the level, must be bounced on to advance. With purple gelatin blocks being the standard type, there are also green ones that help the Kongs gain more height, as well as blue ones that act as switches to rotate other blocks, so they can be used. Items are usually located inside gelatin blocks and can be retrieved by jumping on any adjacent block. These include Banana Bunches, but Watermelon Fuse Bombs also appear inside the blocks, which explode shortly after being released.
In Time Attack mode, a time of 1:40.00 is required to get a gold medal, a time of 1:54.00 for silver, and a time of 2:08.00 for bronze.
Layout
The level begins with many purple gelatin blocks for the Kongs to bounce on, along with some bouncing Tucks infesting the area. A circle of bananas is above a group of blocks, and it widens and narrows as it moves back and forth. After bouncing from two more blocks (the second of which has a bouncing Tucks) is a DK Barrel on a platform. After that, the Kongs encounter a series of blocks that have Tucks bouncing on them; some of these contain an item, which comes out when jumped on. The items can be either Bananas, Banana Coins, hearts, or even bombs similar to those carried by certain Snowmads. A spiked ceiling is at the end of the section, followed by a few green gelatin blocks below. A Barrel Cannon is above and it can launch the Kongs onto a wooden ledge above. More gelatin blocks follow, this time with blue ones that flip movable platforms when jumped on. The Kongs are required to land on the first blue block for some purple ones to rotate into view. As they continue, the Kongs encounter some Tufftons moving around the purple and green gelatin blocks. A few Buzzies patrol the area. Afterwards, the Kongs are blasted from two skull Blast Barrels in a background plane, next to the first checkpoint.
The stage continues to take place in the same plane as the checkpoint. The Kongs must bounce from more gelatin blocks and jump from a few platforms carried by Hootzes. A bouncing Tucks in the distance uses a blue block to switch other blocks in the Kongs' path. Shortly after, the Kongs must enter a Blast Barrel, which blasts them into a pile of gelatin blocks. The player must shake the Wii Remote to blast away the pile and have the Kongs continue to the second checkpoint, now located in a foreground plane.
More bouncing Tucks appear, followed by another Blast Barrel which ricochets the Kongs into some gelatin. The path ahead is strewn with more Tufftons, along with a few vines, and some additional gelatin blocks. After passing a platform, a few more blocks and vines appear, as well as some Barrel Cannons leading between two massive wooden ducts processing gelatin. The Slot Machine Barrel is directly above several obstructing blocks flipped by bouncing Tucks.
Collectibles
KONG Letters
- K: Upon entering the first Barrel Cannon, the Kongs must time their launch to obtain the letter K.
- O: When reaching a blue jelly block on the bottom, the Kongs must make sure that the upper purple gelatin block is accessible, then bounce on it and move over to the left to obtain the letter O.
- N: Upon reaching the first checkpoint, the Kongs must head left and bounce on the gelatin blocks to obtain the letter N.
- G: After jumping from the first vine, the Kongs must bounce on the green gelatin blocks immediately after to reveal the letter G.
Puzzle Pieces
- Immediately at the start of the level, the Kongs must head left and hit a gelatin block to reveal the Puzzle Piece.
- Upon reaching the end of an elevated set of gelatin blocks, the Kongs must jump up and climb up a hidden grassy alcove at the top right and pound a Flower Bulb to collect the Puzzle Piece.
- Immediately after the letter O, the Kongs must take out a Puffton and enter a skull Blast Barrel directly below it to be led to a Bonus Area. As with all other Bonus Areas, the Kongs must collect all bananas before time runs out to get the Puzzle Piece.
- Upon reaching a pair of consecutive blue gelatin blocks, the Kongs must activate the second one and bounce high enough to reach a platform with the Puzzle Piece on it.
- The Kongs must collect the first nine bananas after the second checkpoint, then collect nine more to reveal the Puzzle Piece.
- Upon reaching the first Tuff Tucks, located just after the letter G, the Kongs must throw it at a Burlap Hanging Sack to reveal the Puzzle Piece.
- Not too long after passing some Tufftons and bouncing on some gelatin blocks to a platform, the Kongs must pound a container on the platform's underside to reveal the Puzzle Piece.
Enemies
Gallery
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
Donkey Kong Country: Tropical Freeze | content/Worlds/w05_juice/l05_juice_bounce.pak | l05_juice_bounce.pak | Juice Level 5: Bounce |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ゼリートランポリン[?] Zerī Toranporin |
Jelly Trampoline | |
German | Gelee Fatal[?] | Jelly Fatal | |
Italian | Gelatina Gelatosa[?] | Ice Cream-y/Gelatinous Jelly | |
Spanish (NOA) | Gelatina saltarina[?] | Jumping Jelly |
References
- ^ von Esmarch, Nick, and Cory van Grier. Donkey Kong Country: Tropical Freeze PRIMA Official Game Guide. Page 24.