Seabed Shanty: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
(Undo revision 3519030 by VideoGamePhenomHD (talk))
Tag: Undo
 
(44 intermediate revisions by 27 users not shown)
Line 1: Line 1:
{{level
{{level infobox
|title=Seabed Shanty
|image=[[File:Seabed Shanty DKL3c.png]]
|image=[[Image:Seabedshanty.PNG]]
|code=1-2
|code=1 - 2
|game=''[[Donkey Kong Land III]]''
|game=''[[Donkey Kong Land III]]
|notes=This is the first underwater level, and also the first one to feature [[Enguarde]].
|before=[[Red Wharf|<<]]
|before=[[Red Wharf|<<]]
|after=[[Ford Knocks|>>]]
|after=[[Ford Knocks|>>]]
}}
}}
'''Seabed Shanty''' is the second level in the ''[[Donkey Kong (series)|Donkey Kong]]'' game, ''[[Donkey Kong Land III]]''. Located in the south-east of [[Cape Codswallop]], it is the second level of the area.  
'''Seabed Shanty''', named '''Coral''' in the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, is the second level of ''[[Donkey Kong Land III]]'' and of the first world, [[Cape Codswallop]]. Following after [[Red Wharf]], Seabed Shanty is the first underwater level. It involves [[Dixie Kong]] and [[Kiddy Kong]] having to swim between the large coral reefs and avoiding enemies along the path. There are three [[Animal Barrel]]s of [[Enguarde]], each in a different part of the level. The [[Kong]]s can optionally transform into Enguarde, who can defeat the enemies in his path. The different paths of Seabed Shanty make it like a maze, but there are formations of [[banana]]s pointing the path to the end. Seabed Shanty is one of the twelve playable levels in Time Attack mode, where the [[Level Flag]] has to be reached within one minute and twenty seconds. Unlike other levels in Time Attack, a hidden shortcut is required to reach the [[Level Flag]] on time; toward the end, the Kongs have to swim up a long, slanted pathway of coral until going into the wall, where a [[Barrel Cannon]] will catch them and blast them through a few more and lastly to the Level Flag.
==Layout==
The level begins with the Kongs swimming through a wide, underwater path. If they curve around the bend, they can find an [[Animal Barrel]] with Enguarde in it, though it is completely optional to get him. Traveling through more of the level, the heroes follow several arrows, directing them to an area occupied by some Bazzas. Avoiding the swift enemies, they continue along the path, making some twists and turns and occasionally meeting Bazzas. Hovering downwards from a group of Bazzas, the Kongs move past more fish foes and travel to the left at the bottom of the area. Soon, they pass a [[No Animal Sign]], which turns Enguarde back into the Kongs if he was used. Farther into the level, the apes swim along the long passageways and soon find [[KONG Letters|the letter O]], as well as the [[Star Barrel]].


This level takes place in the arm of the sea that separates the first wharf from the rest of the area. Therefore, it is also the first underwater level in the game. To complete it, [[Dixie Kong]] and [[Kiddy Kong]] must swim between the large coral reefs, avoiding the numerous [[Koco]]s, [[Bounty Bass]]es and [[Bazza]]s. The [[Kong]]s will encounter many [[Lurchin]]s in the second half of the level as well. Fortunately, [[Enguarde the Swordfish]] will help Dixie and Kiddy deal with their opponents, until the end of the level. With his sharp bill, he can be quite a help on the monkeys' quest. Seabed Shanty can also be considered as quite a labyrinth, but in many places arrow-shaped [[banana]]s will show the right path to follow.  
About halfway through the level, the heroes head downward through a long pathway. With the help of some banana trails, they soon reach the letter N. After they swim downwards a little more, they have to go east and swim through a slanted pathway around many Lurchins. Going north from here, they meet some Bazzas and then another Animal Barrel. Just as before, the Kongs can optionally turn into Enguarde. Continuing through the stage, the apes encounter more Lurchins and then have to travel downwards past the letter G. Moving down a long, wide pathway, they have to avoid even more enemies, and then follow an arrow to the east. If they swim through this pathway, they find a flagpole. Touching the flagpole ends the level.


Seabed Shanty is one of the only levels in ''Donkey Kong Land III'' where the [[DK Coin]] can be found without having to defeat a [[Koin]]. Actually, in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'', there was a small cave at the end of each "Coral" level, in which the Kong could find the Koin. Such caves do not appear in the [[Game Boy]] sequel.
==Enemies==
The following enemies appear in the following quantities:
*[[Bazza]] channels: 8 (each spawn an indefinite number of Bazzas)
*[[Bounty Bass]]: 7 (5 in the main level, 2 in a Bonus Level)
*[[Koco]]: 17 (14 in the main level, 3 in a Bonus Level)
*[[Lurchin]]: 18


==Level Layout==
==Items and objects==
The level will begin with the monkeys swimming through a wide, underwater path. If they curve around the bend, they will find an [[Animal Barrel]] with Enguarde in it, through it is completely optional to get him. Traveling through more of the level, the heroes will follow several arrows, directing them to an area occupied by some Bazzas. Avoiding the swift enemies, they will continue along the path,making some twists and turns and occasionally meeting Bazzas. Hovering downwards from a group of Bazzas, the monkeys will move past more fish foes and travel to the left at the bottom of the area. Soon, they will pass a [[No Animal Sign]], which will turn Enguarde back into the Kongs if he was used. Farther into the level, the apes will swim along the long passageways and soon find the letter O, as well as the [[Star Barrel]].
The following items and objects appear in the following quantities:
*[[Bear coin]]s: 3
*[[DK Barrel]]s: 6
===K-O-N-G Letters===
[[File:Seabed Shanty GB letter K.png|thumb|The letter K in the Game Boy version]]
*'''K:''' Below an oval-shaped coral reef
*'''O:''' Found while traveling normally through the level
*'''N:''' To the right of an oval coral reef
*'''G:''' Near a group of bananas shaping a down arrow
{{br}}


About halfway through the level, the heroes will head downward through a long pathway. With the help of some banana trails, they will soon reach the letter N. After they swim downwards a little more, they will have to go east and swim through a slanted pathway around many Lurchins. Going north from here, they will meet some Bazzas and then another Animal Barrel. Just as before, the Kongs will optionally turn into Enguarde. Continuing through the stage, the apes will encounter more Lurchins and then have to travel downwards past the letter G. Moving down a long, wide pathway, they will avoid even more enemies, and then follow an arrow to the east. If they swim through this pathway, they will see a flagpole. Touching the flagpole will end the level.
===DK Coin===
[[File:Seabed Shanty GB DK Coin.png|thumb|The location of the DK Coin]]
Near the end of the level, there is a trail of bananas pointing downward. Instead of taking the main path, the Kongs or Enguarde must instead swim upwards while moving around the coral reefs and enemies. Like other underwater levels, the [[DK Coin]] is obtained by itself, without defeating a [[Koin]], and it can found in the top corner of the coral reef.
{{br}}


==Secrets==
==Bonus Levels==
===Bonus Levels===
Seabed Shanty has two [[Bonus room|Bonus Levels]], listed by type:
*When the monkeys find the letter N, they will need to hover downwards and travel to the left at the bottom of the area. If they can avoid the two Lurchins in their path, they will come up to a [[Bonus Barrel]]. It will blast them to a [[Bonus Level]], where they will need to swim through the underwater area, as Enguarde, defeating several Kocos and Bounty Basses. If they beat each enemy within the time limit, they will be able to get the [[Bonus Coin]], found under the start, with their remaining time.
*'''Bash the Baddies!''': When the Kongs find the letter N, they must swim down to the left until they reach the bottom of the area. They must pass two Lurchins in a small area to reach the nearby [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs transform into Enguarde from an Animal Barrel. Enguarde has thirty seconds to swim around and defeat three Kocos and two Bounty Basses. After defeating every enemy, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears just below the starting point for Enguarde to collect.
*After the letter G, the Kongs will swim through a long, wide pathway between the corals. They will soon find an arrow pointing to the right. They should ignore it and continue downwards to find a Bonus Barrel. It will take them to a Bonus Level, where they will have to swim through a large, open area, collecting forty stars in forty seconds. If they can collect all these stars within the time limit, they will be able to grab a Bonus Coin with the remaining time.
*'''Collect the Stars!''': After the letter G, the Kongs or Enguarde must swim through a long, wide pathway between the corals. They can find a nearby group of bananas shaping a right arrow. Instead of going in the specified direction, the Kongs or Enguarde must ignore it and swim below into a small oval-shaped area with the second Bonus Barrel. In the Bonus Level, the Kongs or Enguarde have 30 seconds to swim through a large and collect 45 [[star (Donkey Kong franchise)|star]]s. After the Kongs or Enguarde collect every star, the Bonus Coin appears at the bottom-center of the area.
 
===DK Coin===
*Near the end of the level, the heroes will see an arrow pointing downwards. They should ignore this arrow and swim upwards, moving around the coral reefs and enemies. Soon, they will find the [[DK Coin]], free from a [[Koin]].


==Trivia==
==Gallery==
[[Image:Seabed Shanty shortcut.png|thumb|The shortcut needed to beat the level under 1:20:00.]]
<gallery>
*This level appears in the game's [[Time Attack (DKL3)|Time Attack]] mode, unlocked after beating [[Baron K. Roolenstein]] in the [[Lost World]]. It is required to beat under 1:20:00. Because the Kongs are not able to swim as fast underwater, the level would be considered impossible to complete in such a time, without the aid of a shortcut. This considerably well-hidden shortcut can be found near the end of the level, where the monkeys will swim up a long, slanted pathway of coral. If they swim into the wall, they will end up being shot through a long chain of [[Barrel Cannon]]s, taking them to the area just before the flagpole.
Seabed Shanty GB No Animal Sign.png|Enguarde near a No Animal Sign to the left
Seabed Shanty GB banana right arrow.png|Enguarde at a group of bananas shaping a right arrow
Seabed Shanty GB letter O.png|The letter O
Seabed Shanty GB letter N.png|The letter N
Seabed Shanty GB letter G.png|The letter G
Seabed Shanty GB Level Flag.png|Enguarde reaches the Level Flag
Seabed Shanty shortcut.png|The shortcut required to complete the level in Time Attack mode
</gallery>


==Names in Other Languages==
==Names in other languages==
{{Foreignname|
{{foreign names
|Jap=バッザーの湖
|Jap=バッザーの湖
|JapR=Bazzā no mizuumi
|JapM=Bazza Lake
}}
}}
<br clear=all>
{{DKL3}}
{{DKL3}}
[[Category:Donkey Kong Levels]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Places]]
[[Category:Aquatic areas]]
[[Category:Bodies of Water]]
[[Category:Donkey Kong Land III levels]]
[[Category:Levels with Enguarde]]
[[Category:Donkey Kong Land III]]

Latest revision as of 06:39, June 4, 2024

Level
Seabed Shanty
A screenshot of Seabed Shanty, the second level in Donkey Kong GB: Dinky Kong & Dixie Kong.
Level code 1-2
Game Donkey Kong Land III
<< Directory of levels >>

Seabed Shanty, named Coral in the Time Attack mode, is the second level of Donkey Kong Land III and of the first world, Cape Codswallop. Following after Red Wharf, Seabed Shanty is the first underwater level. It involves Dixie Kong and Kiddy Kong having to swim between the large coral reefs and avoiding enemies along the path. There are three Animal Barrels of Enguarde, each in a different part of the level. The Kongs can optionally transform into Enguarde, who can defeat the enemies in his path. The different paths of Seabed Shanty make it like a maze, but there are formations of bananas pointing the path to the end. Seabed Shanty is one of the twelve playable levels in Time Attack mode, where the Level Flag has to be reached within one minute and twenty seconds. Unlike other levels in Time Attack, a hidden shortcut is required to reach the Level Flag on time; toward the end, the Kongs have to swim up a long, slanted pathway of coral until going into the wall, where a Barrel Cannon will catch them and blast them through a few more and lastly to the Level Flag.

Layout[edit]

The level begins with the Kongs swimming through a wide, underwater path. If they curve around the bend, they can find an Animal Barrel with Enguarde in it, though it is completely optional to get him. Traveling through more of the level, the heroes follow several arrows, directing them to an area occupied by some Bazzas. Avoiding the swift enemies, they continue along the path, making some twists and turns and occasionally meeting Bazzas. Hovering downwards from a group of Bazzas, the Kongs move past more fish foes and travel to the left at the bottom of the area. Soon, they pass a No Animal Sign, which turns Enguarde back into the Kongs if he was used. Farther into the level, the apes swim along the long passageways and soon find the letter O, as well as the Star Barrel.

About halfway through the level, the heroes head downward through a long pathway. With the help of some banana trails, they soon reach the letter N. After they swim downwards a little more, they have to go east and swim through a slanted pathway around many Lurchins. Going north from here, they meet some Bazzas and then another Animal Barrel. Just as before, the Kongs can optionally turn into Enguarde. Continuing through the stage, the apes encounter more Lurchins and then have to travel downwards past the letter G. Moving down a long, wide pathway, they have to avoid even more enemies, and then follow an arrow to the east. If they swim through this pathway, they find a flagpole. Touching the flagpole ends the level.

Enemies[edit]

The following enemies appear in the following quantities:

  • Bazza channels: 8 (each spawn an indefinite number of Bazzas)
  • Bounty Bass: 7 (5 in the main level, 2 in a Bonus Level)
  • Koco: 17 (14 in the main level, 3 in a Bonus Level)
  • Lurchin: 18

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

Enguarrde finds the letter K in Seabed Shanty in the original Game Boy version of Donkey Kong Land III
The letter K in the Game Boy version
  • K: Below an oval-shaped coral reef
  • O: Found while traveling normally through the level
  • N: To the right of an oval coral reef
  • G: Near a group of bananas shaping a down arrow

DK Coin[edit]

Enguarrde finds the DK Coin in Seabed Shanty in the original Game Boy version of Donkey Kong Land III
The location of the DK Coin

Near the end of the level, there is a trail of bananas pointing downward. Instead of taking the main path, the Kongs or Enguarde must instead swim upwards while moving around the coral reefs and enemies. Like other underwater levels, the DK Coin is obtained by itself, without defeating a Koin, and it can found in the top corner of the coral reef.

Bonus Levels[edit]

Seabed Shanty has two Bonus Levels, listed by type:

  • Bash the Baddies!: When the Kongs find the letter N, they must swim down to the left until they reach the bottom of the area. They must pass two Lurchins in a small area to reach the nearby Bonus Barrel. In the Bonus Level, the Kongs transform into Enguarde from an Animal Barrel. Enguarde has thirty seconds to swim around and defeat three Kocos and two Bounty Basses. After defeating every enemy, the Bonus Coin appears just below the starting point for Enguarde to collect.
  • Collect the Stars!: After the letter G, the Kongs or Enguarde must swim through a long, wide pathway between the corals. They can find a nearby group of bananas shaping a right arrow. Instead of going in the specified direction, the Kongs or Enguarde must ignore it and swim below into a small oval-shaped area with the second Bonus Barrel. In the Bonus Level, the Kongs or Enguarde have 30 seconds to swim through a large and collect 45 stars. After the Kongs or Enguarde collect every star, the Bonus Coin appears at the bottom-center of the area.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese バッザーの湖[?]
Bazzā no mizuumi
Bazza Lake