Lucky Start: Difference between revisions
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{{PM badge infobox | {{PM badge infobox | ||
|image=[[File:PMTTYD_Lucky_Start.png]] | |image=[[File:PMTTYD_Lucky_Start.png]][[File:Lucky Start PMTTYDNS icon.png|50px]] | ||
|bp=4 | |bp=4 | ||
|buy_price=70 coins | |buy_price=70 coins | ||
|sell_price=50 coins | |sell_price=50 coins | ||
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | |first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]]) | ||
|latest_appearance=''[[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Paper Mario: The Thousand-Year Door]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]]) | |||
|ttyd=Make something good happen when you first enter battle. | |ttyd=Make something good happen when you first enter battle. | ||
}} | }} | ||
'''Lucky Start''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found in [[Creepy Steeple]], though only after [[Mario]] defeats the [[Big Boo|Atomic Boo]], who appears after Mario knocks away the Boos swarming him. If Mario equips it, he will enter every battle with a random, positive status effect that lasts for three turns. Either Mario recovers two [[Health Point|HP]] per turn, recovers two [[Flower Point|FP]] per turn, becomes [[electrified]] (which causes all enemies that physically attack him to take one point of damage), or becomes [[dodgy]] (which gives him a random chance of dodging an enemy's attack). All of these effects are shared with another badge or item, namely [[Happy Heart]] ([[Slow | '''Lucky Start''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found in [[Creepy Steeple]], though only after [[Mario]] defeats the [[Big Boo|Atomic Boo]], who appears after Mario knocks away the Boos swarming him. If Mario equips it, he will enter every battle with a random, positive status effect that lasts for three turns. Either Mario recovers two [[Health Point|HP]] per turn, recovers two [[Flower Point|FP]] per turn, becomes [[electrified]] (which causes all enemies that physically attack him to take one point of damage), or becomes [[dodgy]] (which gives him a random chance of dodging an enemy's attack). All of these effects are shared with another badge or item, namely [[Happy Heart]] ([[Slow Mushroom]]), [[Happy Flower (badge)|Happy Flower]] ([[Gradual Syrup]]), [[Zap Tap]] ([[Volt Mushroom]]), and [[Repel Cape]], respectively. If either Mario or his partner and an enemy have a Lucky Start, they will all receive the same status effect. If the badge falls into the hole in Creepy Steeple after the Atomic Boo is defeated, it is rendered unobtainable, though if this happens, it can be bought from [[Lovely Howz of Badges]] for 70 coins. | ||
If both the Lucky Start and Zap Tap badges are equipped, Lucky Start can still randomly select the electrified status. This causes nothing to happen because Mario is already electrified by Zap Tap. | If both the Lucky Start and Zap Tap badges are equipped, Lucky Start can still randomly select the electrified status. This causes nothing to happen because Mario is already electrified by Zap Tap. |
Revision as of 09:00, May 27, 2024
Lucky Start | |
---|---|
BP needed | 4 |
Buy price | 70 coins |
Sell price | 50 coins |
First appearance | Paper Mario: The Thousand-Year Door (2004) |
Latest appearance | Paper Mario: The Thousand-Year Door (Nintendo Switch) (2024) |
The Thousand-Year Door description | Make something good happen when you first enter battle. |
Lucky Start is a badge in Paper Mario: The Thousand-Year Door. It is found in Creepy Steeple, though only after Mario defeats the Atomic Boo, who appears after Mario knocks away the Boos swarming him. If Mario equips it, he will enter every battle with a random, positive status effect that lasts for three turns. Either Mario recovers two HP per turn, recovers two FP per turn, becomes electrified (which causes all enemies that physically attack him to take one point of damage), or becomes dodgy (which gives him a random chance of dodging an enemy's attack). All of these effects are shared with another badge or item, namely Happy Heart (Slow Mushroom), Happy Flower (Gradual Syrup), Zap Tap (Volt Mushroom), and Repel Cape, respectively. If either Mario or his partner and an enemy have a Lucky Start, they will all receive the same status effect. If the badge falls into the hole in Creepy Steeple after the Atomic Boo is defeated, it is rendered unobtainable, though if this happens, it can be bought from Lovely Howz of Badges for 70 coins.
If both the Lucky Start and Zap Tap badges are equipped, Lucky Start can still randomly select the electrified status. This causes nothing to happen because Mario is already electrified by Zap Tap.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ナニーカラッキー[?] Nanīka Rakkī |
Something Lucky | |
French | Bol au pif[?] | Random luck | |
German | Elektriker[?] | Electrician | |
Italian | Lotteria[?] | Lottery | |
Spanish | Algo de Suerte[?] | A Bit of Luck |